#pragma once
#include <vector>
#include <string>
struct ClickEvent {
enum ActionType {
NONE,
OPEN_URL,
OPEN_FILE,
RUN_COMMAND,
SUGGEST_COMMAND,
CHANGE_PAGE,
} action = NONE;
std::string value;
};
struct HoverEvent {
enum ActionType {
NONE,
SHOW_TEXT,
SHOW_ITEM,
SHOW_ENTITY,
SHOW_ACHIEVEMENT,
} action = NONE;
std::string value;
};
struct Component {
enum ComponentType {
DEFAULT,
STRING,
TRANSLATION,
KEYBIND,
SCORE,
SELECTOR,
UNKNOWN,
} type = DEFAULT;
bool isBold = false;
bool isItalic = false;
bool isUnderlined = false;
bool isStrikethrough = false;
bool isObfuscated = false;
std::string color;
std::string insertion;
ClickEvent clickEvent;
HoverEvent hoverEvent;
std::vector<Component> extra;
//string component
std::string text;
//tranlation component
std::string translate;
std::vector<Component> with;
//keybind component
std::string keybind;
//score component
struct {
std::string name;
std::string objective;
std::string value;
} score;
//selector component
std::string selector;
};
class Chat {
Component component;
public:
Chat() = default;
Chat(const std::string &json);
std::string ToPlainText() const;
std::string ToJson() const;
};