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#pragma once
#include <memory>
#include <queue>
#include <string>
#include <chrono>
#include <thread>
class Network;
struct Packet;
enum ConnectionState : unsigned char;
class NetworkClient {
std::unique_ptr<Network> network;
std::queue <std::shared_ptr<Packet>> toSend;
std::queue <std::shared_ptr<Packet>> toReceive;
ConnectionState state;
int compressionThreshold = -1;
std::chrono::steady_clock::time_point timeOfLastKeepAlivePacket;
std::thread thread;
bool isRunning=true;
void ExecNs();
public:
NetworkClient(std::string address, unsigned short port, std::string username);
~NetworkClient();
};
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