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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
commit | 4d7b1da29e0957ac798ee8e6da8288cbd4ae5c79 (patch) | |
tree | 548911d4e341fd5717acff3b5bc752c7b5650bf4 /code/shaders/simple.fs | |
parent | 2017-05-13 (diff) | |
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Diffstat (limited to 'code/shaders/simple.fs')
-rw-r--r-- | code/shaders/simple.fs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/code/shaders/simple.fs b/code/shaders/simple.fs deleted file mode 100644 index 2d2a582..0000000 --- a/code/shaders/simple.fs +++ /dev/null @@ -1,22 +0,0 @@ -#version 330 core -in vec2 TexCoord; - -out vec4 color; - -uniform sampler2D blockTexture; -uniform int block; -uniform float time; - -void main() -{ - //color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0); - /*if (block==1) - color = vec4(0.2,0.2,0.2,1); - else if (block==0) - color = vec4(0,0,0,1); - else - color = vec4(1,1,1,1);*/ - color = texture(blockTexture,TexCoord); - //color = vec4(TexCoord.x,TexCoord.y,0,1); -} - |