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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2021-12-25 07:50:14 +0100
committerGitHub <noreply@github.com>2021-12-25 07:50:14 +0100
commit7ebc8e1bd33b6658b50153a26945814a87fba5f4 (patch)
tree51d377a4560a7e12b3b404b0b043d9f64981caf3 /cwd/assets/altcraft/shaders/frag/fwd_face.fs
parentMerge pull request #77 from LaG1924/ftr/graphics-abstraction-layer (diff)
parentAdded smooth lighting settings parameter (diff)
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/fwd_face.fs')
-rw-r--r--cwd/assets/altcraft/shaders/frag/fwd_face.fs39
1 files changed, 39 insertions, 0 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/fwd_face.fs b/cwd/assets/altcraft/shaders/frag/fwd_face.fs
new file mode 100644
index 0000000..12deab8
--- /dev/null
+++ b/cwd/assets/altcraft/shaders/frag/fwd_face.fs
@@ -0,0 +1,39 @@
+#version 330 core
+
+in vec4 faceWorldPos;
+in vec3 faceTextureUv;
+in vec3 faceAddColor;
+in vec3 faceNormal;
+in vec2 faceLight;
+
+out vec4 fragColor;
+
+uniform sampler2DArray textureAtlas;
+
+layout (std140) uniform Globals {
+ mat4 projView;
+ mat4 proj;
+ mat4 invProj;
+ mat4 view;
+ uvec2 viewportSize;
+ vec4 ssaoKernels[64];
+ float globalTime;
+ float dayTime;
+ float gamma;
+};
+
+void main() {
+ vec4 col = texture(textureAtlas, faceTextureUv);
+ if (col.a < 0.3f)
+ discard;
+
+ float localLight = faceLight.r / 15.0f;
+ float skyLight = faceLight.g / 15.0f;
+ float lightLevel = clamp(localLight + skyLight * dayTime, 0.01f, 1.0f);
+ lightLevel = pow(lightLevel, 3);
+ lightLevel = clamp(lightLevel, 0.005f, 1.0f);
+
+ fragColor = vec4(col.rgb * faceAddColor.rgb * lightLevel, 1.0f);
+
+ fragColor.rgb = pow(fragColor.rgb, vec3(1.0f / gamma));
+}