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authorLaG1924 <lag1924@gmail.com>2021-12-06 01:39:15 +0100
committerLaG1924 <lag1924@gmail.com>2021-12-07 12:37:47 +0100
commitaa591c73c818d7f26caa15bc567929e2d404dcf2 (patch)
tree2514facee211ef5eb16812658caae91d1ee078d6 /cwd/assets/altcraft/shaders/frag/fwd_face.fs
parentMinor shader optimization (diff)
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/fwd_face.fs')
-rw-r--r--cwd/assets/altcraft/shaders/frag/fwd_face.fs38
1 files changed, 38 insertions, 0 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/fwd_face.fs b/cwd/assets/altcraft/shaders/frag/fwd_face.fs
new file mode 100644
index 0000000..deb8341
--- /dev/null
+++ b/cwd/assets/altcraft/shaders/frag/fwd_face.fs
@@ -0,0 +1,38 @@
+#version 330 core
+
+in vec4 faceWorldPos;
+in vec3 faceTextureUv;
+in vec3 faceAddColor;
+in vec3 faceNormal;
+in vec2 faceLight;
+
+out vec4 fragColor;
+
+uniform sampler2DArray textureAtlas;
+
+layout (std140) uniform Globals {
+ mat4 projView;
+ mat4 proj;
+ mat4 view;
+ uvec2 viewportSize;
+ vec4 ssaoKernels[64];
+ float globalTime;
+ float dayTime;
+ float gamma;
+};
+
+void main() {
+ vec4 col = texture(textureAtlas, faceTextureUv);
+ if (col.a < 0.3f)
+ discard;
+
+ float localLight = faceLight.r / 15.0f;
+ float skyLight = faceLight.g / 15.0f;
+ float lightLevel = clamp(localLight + skyLight * dayTime, 0.01f, 1.0f);
+ lightLevel = pow(lightLevel, 3);
+ lightLevel = clamp(lightLevel, 0.005f, 1.0f);
+
+ fragColor = vec4(col.rgb * faceAddColor.rgb * lightLevel, 1.0f);
+
+ fragColor.rgb = pow(fragColor.rgb, vec3(1.0f / gamma));
+}