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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-08-20 17:21:29 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-08-20 17:21:29 +0200
commitc62e2cd49649109f0135e56ee8add0dab2254d01 (patch)
tree7e6240186a3801daf0189d1883081b93b5f1eb5c /cwd/shaders/entity.fs
parent2017-08-19 (diff)
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Diffstat (limited to '')
-rw-r--r--cwd/shaders/entity.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/cwd/shaders/entity.fs b/cwd/shaders/entity.fs
index 6935d1b..f0bb42f 100644
--- a/cwd/shaders/entity.fs
+++ b/cwd/shaders/entity.fs
@@ -4,6 +4,6 @@ uniform vec3 color;
in vec2 uvPos;
void main(){
- if (uvPos.x < 0.9 && uvPos.x > 0.1 && uvPos.y < 0.9 && uvPos.y > 0.1) discard;
+ //if (uvPos.x < 0.9 && uvPos.x > 0.1 && uvPos.y < 0.9 && uvPos.y > 0.1) discard;
gl_FragColor = vec4(color,1);
} \ No newline at end of file