diff options
author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-12 15:49:50 +0200 |
---|---|---|
committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-12 15:49:50 +0200 |
commit | e62817b8252974b8a98393275874ee303840bf13 (patch) | |
tree | 4565935f06e369f4a84410b0c098958e07a750c7 /depedencies/include/glm/gtx/intersect.hpp | |
parent | 2017-05-10 (diff) | |
download | AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.gz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.bz2 AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.lz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.xz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.zst AltCraft-e62817b8252974b8a98393275874ee303840bf13.zip |
Diffstat (limited to 'depedencies/include/glm/gtx/intersect.hpp')
-rw-r--r-- | depedencies/include/glm/gtx/intersect.hpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/depedencies/include/glm/gtx/intersect.hpp b/depedencies/include/glm/gtx/intersect.hpp new file mode 100644 index 0000000..33b6e99 --- /dev/null +++ b/depedencies/include/glm/gtx/intersect.hpp @@ -0,0 +1,87 @@ +/// @ref gtx_intersect +/// @file glm/gtx/intersect.hpp +/// +/// @see core (dependence) +/// @see gtx_closest_point (dependence) +/// +/// @defgroup gtx_intersect GLM_GTX_intersect +/// @ingroup gtx +/// +/// @brief Add intersection functions +/// +/// <glm/gtx/intersect.hpp> need to be included to use these functionalities. + +#pragma once + +// Dependency: +#include <cfloat> +#include <limits> +#include "../glm.hpp" +#include "../geometric.hpp" +#include "../gtx/closest_point.hpp" +#include "../gtx/vector_query.hpp" + +#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_closest_point extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_intersect + /// @{ + + //! Compute the intersection of a ray and a plane. + //! Ray direction and plane normal must be unit length. + //! From GLM_GTX_intersect extension. + template <typename genType> + GLM_FUNC_DECL bool intersectRayPlane( + genType const & orig, genType const & dir, + genType const & planeOrig, genType const & planeNormal, + typename genType::value_type & intersectionDistance); + + //! Compute the intersection of a ray and a triangle. + //! From GLM_GTX_intersect extension. + template <typename genType> + GLM_FUNC_DECL bool intersectRayTriangle( + genType const & orig, genType const & dir, + genType const & vert0, genType const & vert1, genType const & vert2, + genType & baryPosition); + + //! Compute the intersection of a line and a triangle. + //! From GLM_GTX_intersect extension. + template <typename genType> + GLM_FUNC_DECL bool intersectLineTriangle( + genType const & orig, genType const & dir, + genType const & vert0, genType const & vert1, genType const & vert2, + genType & position); + + //! Compute the intersection distance of a ray and a sphere. + //! The ray direction vector is unit length. + //! From GLM_GTX_intersect extension. + template <typename genType> + GLM_FUNC_DECL bool intersectRaySphere( + genType const & rayStarting, genType const & rayNormalizedDirection, + genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered, + typename genType::value_type & intersectionDistance); + + //! Compute the intersection of a ray and a sphere. + //! From GLM_GTX_intersect extension. + template <typename genType> + GLM_FUNC_DECL bool intersectRaySphere( + genType const & rayStarting, genType const & rayNormalizedDirection, + genType const & sphereCenter, const typename genType::value_type sphereRadius, + genType & intersectionPosition, genType & intersectionNormal); + + //! Compute the intersection of a line and a sphere. + //! From GLM_GTX_intersect extension + template <typename genType> + GLM_FUNC_DECL bool intersectLineSphere( + genType const & point0, genType const & point1, + genType const & sphereCenter, typename genType::value_type sphereRadius, + genType & intersectionPosition1, genType & intersectionNormal1, + genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); + + /// @} +}//namespace glm + +#include "intersect.inl" |