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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
commit | 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch) | |
tree | 58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/detail/func_matrix.inl | |
parent | Smooth sun movement (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | external/include/glm/detail/func_matrix.inl | 390 |
1 files changed, 195 insertions, 195 deletions
diff --git a/external/include/glm/detail/func_matrix.inl b/external/include/glm/detail/func_matrix.inl index 6d1746b..d823d76 100644 --- a/external/include/glm/detail/func_matrix.inl +++ b/external/include/glm/detail/func_matrix.inl @@ -7,213 +7,213 @@ namespace glm{ namespace detail { - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> + template<length_t C, length_t R, typename T, qualifier Q, bool Aligned> struct compute_matrixCompMult { - GLM_FUNC_QUALIFIER static matType<T, P> call(matType<T, P> const& x, matType<T, P> const& y) + GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y) { - matType<T, P> result(uninitialize); - for(length_t i = 0; i < result.length(); ++i) - result[i] = x[i] * y[i]; - return result; + mat<C, R, T, Q> Result; + for(length_t i = 0; i < Result.length(); ++i) + Result[i] = x[i] * y[i]; + return Result; } }; - template <template <class, precision> class matType, typename T, precision P, bool Aligned> + template<length_t C, length_t R, typename T, qualifier Q, bool Aligned> struct compute_transpose{}; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x2, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<2, 2, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m) { - tmat2x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - return result; + mat<2, 2, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x3, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<2, 3, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m) { - tmat3x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - return result; + mat<3,2, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x4, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<2, 4, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m) { - tmat4x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - return result; + mat<4, 2, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + Result[3][0] = m[0][3]; + Result[3][1] = m[1][3]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x2, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<3, 2, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m) { - tmat2x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - return result; + mat<2, 3, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x3, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<3, 3, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m) { - tmat3x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - return result; + mat<3, 3, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + Result[2][2] = m[2][2]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x4, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<3, 4, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m) { - tmat4x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - result[3][2] = m[2][3]; - return result; + mat<4, 3, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + Result[2][2] = m[2][2]; + Result[3][0] = m[0][3]; + Result[3][1] = m[1][3]; + Result[3][2] = m[2][3]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x2, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<4, 2, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m) { - tmat2x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - return result; + mat<2, 4, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + Result[0][3] = m[3][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + Result[1][3] = m[3][1]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x3, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<4, 3, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m) { - tmat3x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[2][3] = m[3][2]; - return result; + mat<3, 4, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + Result[0][3] = m[3][0]; + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + Result[1][3] = m[3][1]; + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + Result[2][2] = m[2][2]; + Result[2][3] = m[3][2]; + return Result; } }; - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x4, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_transpose<4, 4, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m) + GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m) { - tmat4x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[2][3] = m[3][2]; - - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - result[3][2] = m[2][3]; - result[3][3] = m[3][3]; - return result; + mat<4, 4, T, Q> Result; + Result[0][0] = m[0][0]; + Result[0][1] = m[1][0]; + Result[0][2] = m[2][0]; + Result[0][3] = m[3][0]; + + Result[1][0] = m[0][1]; + Result[1][1] = m[1][1]; + Result[1][2] = m[2][1]; + Result[1][3] = m[3][1]; + + Result[2][0] = m[0][2]; + Result[2][1] = m[1][2]; + Result[2][2] = m[2][2]; + Result[2][3] = m[3][2]; + + Result[3][0] = m[0][3]; + Result[3][1] = m[1][3]; + Result[3][2] = m[2][3]; + Result[3][3] = m[3][3]; + return Result; } }; - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> + template<length_t C, length_t R, typename T, qualifier Q, bool Aligned> struct compute_determinant{}; - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat2x2, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_determinant<2, 2, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m) + GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m) { return m[0][0] * m[1][1] - m[1][0] * m[0][1]; } }; - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat3x3, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_determinant<3, 3, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m) + GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m) { return + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) @@ -222,10 +222,10 @@ namespace detail } }; - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat4x4, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_determinant<4, 4, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m) + GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m) { T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; @@ -234,7 +234,7 @@ namespace detail T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - tvec4<T, P> DetCof( + vec<4, T, Q> DetCof( + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02), - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04), + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05), @@ -246,19 +246,19 @@ namespace detail } }; - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> + template<length_t C, length_t R, typename T, qualifier Q, bool Aligned> struct compute_inverse{}; - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat2x2, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_inverse<2, 2, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const& m) + GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m) { T OneOverDeterminant = static_cast<T>(1) / ( + m[0][0] * m[1][1] - m[1][0] * m[0][1]); - tmat2x2<T, P> Inverse( + mat<2, 2, T, Q> Inverse( + m[1][1] * OneOverDeterminant, - m[0][1] * OneOverDeterminant, - m[1][0] * OneOverDeterminant, @@ -268,17 +268,17 @@ namespace detail } }; - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat3x3, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_inverse<3, 3, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const& m) + GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m) { T OneOverDeterminant = static_cast<T>(1) / ( + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2]) + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2])); - tmat3x3<T, P> Inverse(uninitialize); + mat<3, 3, T, Q> Inverse; Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant; Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant; Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant; @@ -293,10 +293,10 @@ namespace detail } }; - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat4x4, T, P, Aligned> + template<typename T, qualifier Q, bool Aligned> + struct compute_inverse<4, 4, T, Q, Aligned> { - GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const& m) + GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m) { T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; @@ -322,30 +322,30 @@ namespace detail T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03); - tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07); - tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11); - tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15); - tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19); - tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23); + vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03); + vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07); + vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11); + vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15); + vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19); + vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23); - tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]); - tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); - tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); - tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); + vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]); + vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); + vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); + vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); - tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); - tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); - tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); - tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5); + vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); + vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); + vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); + vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5); - tvec4<T, P> SignA(+1, -1, +1, -1); - tvec4<T, P> SignB(-1, +1, -1, +1); - tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB); + vec<4, T, Q> SignA(+1, -1, +1, -1); + vec<4, T, Q> SignB(-1, +1, -1, +1); + mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB); - tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]); + vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]); - tvec4<T, P> Dot0(m[0] * Row0); + vec<4, T, Q> Dot0(m[0] * Row0); T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w); T OneOverDeterminant = static_cast<T>(1) / Dot1; @@ -355,43 +355,43 @@ namespace detail }; }//namespace detail - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y) + template<length_t C, length_t R, typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs"); - return detail::compute_matrixCompMult<matType, T, P, detail::is_aligned<P>::value>::call(x, y); + return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y); } - template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB> - GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r) + template<length_t DA, length_t DB, typename T, qualifier Q> + GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs"); - typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize); + typename detail::outerProduct_trait<DA, DB, T, Q>::type m; for(length_t i = 0; i < m.length(); ++i) m[i] = c * r[i]; return m; } - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m) + template<length_t C, length_t R, typename T, qualifier Q> + GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs"); - return detail::compute_transpose<matType, T, P, detail::is_aligned<P>::value>::call(m); + return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m); } - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m) + template<length_t C, length_t R, typename T, qualifier Q> + GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs"); - return detail::compute_determinant<matType, T, P, detail::is_aligned<P>::value>::call(m); + return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m); } - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m) + template<length_t C, length_t R, typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs"); - return detail::compute_inverse<matType, T, P, detail::is_aligned<P>::value>::call(m); + return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m); } }//namespace glm |