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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2021-06-22 02:38:30 +0200
committerGitHub <noreply@github.com>2021-06-22 02:38:30 +0200
commitca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch)
tree33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/detail/type_float.hpp
parentMerge pull request #44 from LaG1924/fix/protocol_support (diff)
parentUpdated build instructions and added MacOS #49 (diff)
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Diffstat (limited to 'external/include/glm/detail/type_float.hpp')
-rw-r--r--external/include/glm/detail/type_float.hpp75
1 files changed, 0 insertions, 75 deletions
diff --git a/external/include/glm/detail/type_float.hpp b/external/include/glm/detail/type_float.hpp
deleted file mode 100644
index 28abb5f..0000000
--- a/external/include/glm/detail/type_float.hpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_float.hpp
-
-#pragma once
-
-#include "setup.hpp"
-
-namespace glm{
-namespace detail
-{
- typedef float float32;
-
-# ifndef GLM_FORCE_SINGLE_ONLY
- typedef double float64;
-# endif//GLM_FORCE_SINGLE_ONLY
-}//namespace detail
-
- typedef float lowp_float_t;
- typedef float mediump_float_t;
- typedef double highp_float_t;
-
- /// @addtogroup core_precision
- /// @{
-
- /// Low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef lowp_float_t lowp_float;
-
- /// Medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mediump_float_t mediump_float;
-
- /// High qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef highp_float_t highp_float;
-
-#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_float float_t;
-#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef highp_float float_t;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_float float_t;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_float float_t;
-#else
-# error "GLM error: multiple default precision requested for floating-point types"
-#endif
-
- typedef float float32;
-
-# ifndef GLM_FORCE_SINGLE_ONLY
- typedef double float64;
-# endif//GLM_FORCE_SINGLE_ONLY
-
-////////////////////
-// check type sizes
-#ifndef GLM_STATIC_ASSERT_NULL
- GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
-# ifndef GLM_FORCE_SINGLE_ONLY
- GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
-# endif//GLM_FORCE_SINGLE_ONLY
-#endif//GLM_STATIC_ASSERT_NULL
-
- /// @}
-
-}//namespace glm