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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2021-06-22 02:38:30 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-22 02:38:30 +0200 |
commit | ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch) | |
tree | 33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/detail/type_vec3.hpp | |
parent | Merge pull request #44 from LaG1924/fix/protocol_support (diff) | |
parent | Updated build instructions and added MacOS #49 (diff) | |
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Diffstat (limited to 'external/include/glm/detail/type_vec3.hpp')
-rw-r--r-- | external/include/glm/detail/type_vec3.hpp | 408 |
1 files changed, 0 insertions, 408 deletions
diff --git a/external/include/glm/detail/type_vec3.hpp b/external/include/glm/detail/type_vec3.hpp deleted file mode 100644 index 506e8a3..0000000 --- a/external/include/glm/detail/type_vec3.hpp +++ /dev/null @@ -1,408 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec3.hpp - -#pragma once - -#include "type_vec.hpp" -#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# if GLM_HAS_UNRESTRICTED_UNIONS -# include "_swizzle.hpp" -# else -# include "_swizzle_func.hpp" -# endif -#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -#include <cstddef> - -namespace glm -{ - template<typename T, qualifier Q> - struct vec<3, T, Q> - { - // -- Implementation detail -- - - typedef T value_type; - typedef vec type; - typedef vec<3, bool, Q> bool_type; - - // -- Data -- - -# if GLM_HAS_ONLY_XYZW - T x, y, z; - -# elif GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - struct{ T x, y, z; }; - struct{ T r, g, b; }; - struct{ T s, t, p; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z) - GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b) - GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p) - GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z) - GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b) - GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p) - GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z) - GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b) - GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p) -# endif//GLM_SWIZZLE - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - union { T x, r, s; }; - union { T y, g, t; }; - union { T z, b, p; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P) -# endif//GLM_SWIZZLE -# endif//GLM_LANG - - // -- Component accesses -- - - /// Return the count of components of the vector - typedef length_t length_type; - GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const& operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT; - template<qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<3, T, P> const& v); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(T a, T b, T c); - - // -- Conversion scalar constructors -- - - /// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename X, typename Y, typename Z> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X x, Y y, Z z); - template<typename X, typename Y, typename Z> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z); - - // -- Conversion vector constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename A, typename B, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, B _z); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename A, typename B, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename A, typename B, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A _x, vec<2, B, P> const& _yz); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename A, typename B, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename U, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v); - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template<typename U, qualifier P> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v); - - // -- Swizzle constructors -- -# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - template<int E0, int E1, int E2> - GLM_FUNC_DECL vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that) - { - *this = that(); - } - - template<int E0, int E1> - GLM_FUNC_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar) - { - *this = vec(v(), scalar); - } - - template<int E0, int E1> - GLM_FUNC_DECL vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v) - { - *this = vec(scalar, v()); - } -# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec const& v) GLM_DEFAULT; - - template<typename U> - GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator+=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator+=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator-=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator-=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator*=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator*=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator/=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator/=(vec<3, U, Q> const& v); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL vec & operator++(); - GLM_FUNC_DECL vec & operator--(); - GLM_FUNC_DECL vec operator++(int); - GLM_FUNC_DECL vec operator--(int); - - // -- Unary bit operators -- - - template<typename U> - GLM_FUNC_DECL vec & operator%=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator%=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator&=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator&=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator|=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator|=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator^=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator^=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator<<=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator<<=(vec<3, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator>>=(U scalar); - template<typename U> - GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v); - template<typename U> - GLM_FUNC_DECL vec & operator>>=(vec<3, U, Q> const& v); - }; - - // -- Unary operators -- - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v); - - // -- Binary operators -- - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator%(T const& scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> operator~(vec<3, T, Q> const& v); - - // -- Boolean operators -- - - template<typename T, qualifier Q> - GLM_FUNC_DECL bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<typename T, qualifier Q> - GLM_FUNC_DECL bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2); - - template<qualifier Q> - GLM_FUNC_DECL vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2); - - template<qualifier Q> - GLM_FUNC_DECL vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_vec3.inl" -#endif//GLM_EXTERNAL_TEMPLATE |