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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2021-06-22 02:38:30 +0200
committerGitHub <noreply@github.com>2021-06-22 02:38:30 +0200
commitca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch)
tree33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/gtx/matrix_interpolation.hpp
parentMerge pull request #44 from LaG1924/fix/protocol_support (diff)
parentUpdated build instructions and added MacOS #49 (diff)
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Diffstat (limited to 'external/include/glm/gtx/matrix_interpolation.hpp')
-rw-r--r--external/include/glm/gtx/matrix_interpolation.hpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/external/include/glm/gtx/matrix_interpolation.hpp b/external/include/glm/gtx/matrix_interpolation.hpp
deleted file mode 100644
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--- a/external/include/glm/gtx/matrix_interpolation.hpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_matrix_interpolation
-/// @file glm/gtx/matrix_interpolation.hpp
-/// @author Ghenadii Ursachi (the.asteroth@gmail.com)
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_interpolation.hpp> to use the features of this extension.
-///
-/// Allows to directly interpolate two matrices.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_interpolation
- /// @{
-
- /// Get the axis and angle of the rotation from a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL void axisAngle(
- mat<4, 4, T, Q> const& mat,
- vec<3, T, Q> & axis,
- T & angle);
-
- /// Build a matrix from axis and angle.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> axisAngleMatrix(
- vec<3, T, Q> const& axis,
- T const angle);
-
- /// Extracts the rotation part of a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> extractMatrixRotation(
- mat<4, 4, T, Q> const& mat);
-
- /// Build a interpolation of 4 * 4 matrixes.
- /// From GLM_GTX_matrix_interpolation extension.
- /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> interpolate(
- mat<4, 4, T, Q> const& m1,
- mat<4, 4, T, Q> const& m2,
- T const delta);
-
- /// @}
-}//namespace glm
-
-#include "matrix_interpolation.inl"