diff options
author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2021-06-22 02:38:30 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-22 02:38:30 +0200 |
commit | ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch) | |
tree | 33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/gtx/rotate_normalized_axis.inl | |
parent | Merge pull request #44 from LaG1924/fix/protocol_support (diff) | |
parent | Updated build instructions and added MacOS #49 (diff) | |
download | AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar.gz AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar.bz2 AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar.lz AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar.xz AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.tar.zst AltCraft-ca7bcf9f7dc5eb47ccbec1049b323f0604dabadd.zip |
Diffstat (limited to 'external/include/glm/gtx/rotate_normalized_axis.inl')
-rw-r--r-- | external/include/glm/gtx/rotate_normalized_axis.inl | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/external/include/glm/gtx/rotate_normalized_axis.inl b/external/include/glm/gtx/rotate_normalized_axis.inl deleted file mode 100644 index 66e0910..0000000 --- a/external/include/glm/gtx/rotate_normalized_axis.inl +++ /dev/null @@ -1,59 +0,0 @@ -/// @ref gtx_rotate_normalized_axis -/// @file glm/gtx/rotate_normalized_axis.inl - -namespace glm -{ - template<typename T, qualifier Q> - GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotateNormalizedAxis - ( - mat<4, 4, T, Q> const& m, - T const& angle, - vec<3, T, Q> const& v - ) - { - T const a = angle; - T const c = cos(a); - T const s = sin(a); - - vec<3, T, Q> const axis(v); - - vec<3, T, Q> const temp((static_cast<T>(1) - c) * axis); - - mat<4, 4, T, Q> Rotate; - Rotate[0][0] = c + temp[0] * axis[0]; - Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; - Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; - - Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; - Rotate[1][1] = c + temp[1] * axis[1]; - Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; - - Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1]; - Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0]; - Rotate[2][2] = c + temp[2] * axis[2]; - - mat<4, 4, T, Q> Result; - Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; - Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; - Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2]; - Result[3] = m[3]; - return Result; - } - - template<typename T, qualifier Q> - GLM_FUNC_QUALIFIER tquat<T, Q> rotateNormalizedAxis - ( - tquat<T, Q> const& q, - T const& angle, - vec<3, T, Q> const& v - ) - { - vec<3, T, Q> const Tmp(v); - - T const AngleRad(angle); - T const Sin = sin(AngleRad * T(0.5)); - - return q * tquat<T, Q>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin); - //return gtc::quaternion::cross(q, tquat<T, Q>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin)); - } -}//namespace glm |