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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
commit | 4d7b1da29e0957ac798ee8e6da8288cbd4ae5c79 (patch) | |
tree | 548911d4e341fd5717acff3b5bc752c7b5650bf4 /graphics/Shader.hpp | |
parent | 2017-05-13 (diff) | |
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Diffstat (limited to 'graphics/Shader.hpp')
-rw-r--r-- | graphics/Shader.hpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/graphics/Shader.hpp b/graphics/Shader.hpp deleted file mode 100644 index 8178d2a..0000000 --- a/graphics/Shader.hpp +++ /dev/null @@ -1,22 +0,0 @@ -#include <string> -#include <fstream> -#include <sstream> -#include <iostream> - -#include <GL/glew.h> - -class Shader -{ -private: - const GLchar *vertex; - const GLchar *fragment; -public: - // Идентификатор программы - GLuint Program; - // Конструктор считывает и собирает шейдер - Shader(const GLchar* vertexPath, const GLchar* fragmentPath); - // Использование программы - void Use(); - - void Reload(); -};
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