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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-04-30 13:12:35 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-04-30 13:12:35 +0200
commit868ba6279a20e4d1412c2d576c67400167de6694 (patch)
treea7090b2da96987c4c532c5bedf812df20f604964 /src/Game.cpp
parentSecond iteration of changing to single-threaded model (diff)
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Diffstat (limited to '')
-rw-r--r--src/Game.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Game.cpp b/src/Game.cpp
index a3f2b50..d67072e 100644
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -2,6 +2,8 @@
#include <memory>
+#include <optick.h>
+
#include "Render.hpp"
#include "GameState.hpp"
#include "NetworkClient.hpp"
@@ -127,7 +129,6 @@ void InitEvents() {
default:
break;
}
- LOG(INFO) << "Changed key";
});
listener.RegisterHandler("MouseMove", [](const Event& eventData) {
@@ -171,6 +172,7 @@ void InitEvents() {
}
void RunGame() {
+ OPTICK_THREAD("Main");
InitEvents();
timer = std::make_unique<LoopExecutionTimeController>(std::chrono::milliseconds(16));
@@ -180,6 +182,7 @@ void RunGame() {
SetState(State::MainMenu);
while (isRunning) {
+ OPTICK_FRAME("MainThread");
listener.HandleAllEvents();
if (gs) {
if (GetState() == State::Playing) {