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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-06 17:04:50 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-06 17:04:50 +0200 |
commit | e9904604ce0199d696c4941dff4f5ad84d22355f (patch) | |
tree | 1380d5b4f882a61aa1b5e9ee08d4aa4d72c00f48 /src/Render.cpp | |
parent | Separate lighting for each block face (diff) | |
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Diffstat (limited to 'src/Render.cpp')
-rw-r--r-- | src/Render.cpp | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/src/Render.cpp b/src/Render.cpp index c44d2b4..d5a4b6a 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -12,12 +12,15 @@ #include "World.hpp" #include "GameState.hpp" #include "RendererWorld.hpp" +#include "Settings.hpp" Render::Render(unsigned int windowWidth, unsigned int windowHeight, std::string windowTitle) : timer(std::chrono::milliseconds(16)) { InitEvents(); + Settings::Load(); + InitSdl(windowWidth, windowHeight, windowTitle); glCheckError(); InitGlew(); @@ -27,10 +30,19 @@ Render::Render(unsigned int windowWidth, unsigned int windowHeight, PrepareToRendering(); glCheckError(); + strcpy(fieldUsername, Settings::Read("username", "HelloOne").c_str()); + strcpy(fieldServerAddr, Settings::Read("serverAddr", "127.0.0.1").c_str()); + fieldServerPort = std::stoi(Settings::Read("serverPort", "25565")); + LOG(INFO) << "Supported threads: " << std::thread::hardware_concurrency(); } Render::~Render() { + Settings::Write("username", fieldUsername); + Settings::Write("serverAddr", fieldServerAddr); + Settings::Write("serverPort", std::to_string(fieldServerPort)); + Settings::Save(); + ImGui_ImplSdlGL3_Shutdown(); SDL_GL_DeleteContext(glContext); SDL_DestroyWindow(window); @@ -383,16 +395,13 @@ void Render::RenderGui() { case State::MainMenu: { ImGui::SetNextWindowPosCenter(); ImGui::Begin("Menu", 0, windowFlags); - static char buff[512] = "127.0.0.1"; - static int port = 25565; - static char buffName[512] = "HelloOne"; if (ImGui::Button("Connect")) { - PUSH_EVENT("ConnectToServer", std::make_tuple(std::string(buff), - (unsigned short) port, std::string(buffName))); + PUSH_EVENT("ConnectToServer", std::make_tuple(std::string(fieldServerAddr), + (unsigned short) fieldServerPort, std::string(fieldUsername))); } - ImGui::InputText("Username", buffName, 512); - ImGui::InputText("Address", buff, 512); - ImGui::InputInt("Port", &port); + ImGui::InputText("Username", fieldUsername, 512); + ImGui::InputText("Address", fieldServerAddr, 512); + ImGui::InputInt("Port", &fieldServerPort); ImGui::Separator(); if (ImGui::Button("Exit")) PUSH_EVENT("Exit",0); |