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authorLaG1924 <lag1924@gmail.com>2021-11-21 10:57:57 +0100
committerLaG1924 <lag1924@gmail.com>2021-11-21 10:57:57 +0100
commitf16c897522b6418c399b5699f8378a25c2e5de4f (patch)
tree9fd1490645de30330b6ae84eebd1fe961c3f1e52 /src/RendererWorld.cpp
parentAdded Gbuffer (diff)
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Diffstat (limited to '')
-rw-r--r--src/RendererWorld.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp
index 561578f..9055729 100644
--- a/src/RendererWorld.cpp
+++ b/src/RendererWorld.cpp
@@ -449,12 +449,13 @@ void RendererWorld::PrepareRender(std::shared_ptr<Gal::Framebuffer> target) {
sectionsPLC->SetPrimitive(Gal::Primitive::TriangleFan);
sectionsBufferBinding = sectionsPLC->BindVertexBuffer({
{"position", Gal::Type::Vec3, 4, 1},
+ {"normal", Gal::Type::Vec3, 1, 1},
{"uv", Gal::Type::Vec2, 4, 1},
{"uvLayer", Gal::Type::Float, 1, 1},
{"animation", Gal::Type::Float, 1, 1},
{"color", Gal::Type::Vec3, 1, 1},
{"light", Gal::Type::Vec2, 1, 1},
- {"", Gal::Type::Uint8, 20, 1}
+ {"", Gal::Type::Uint8, 8, 1}
});
sectionsPipeline = gal->BuildPipeline(sectionsPLC);
sectionsPipeline->SetShaderParameter("MinLightLevel", 0.2f);