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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 06:10:33 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 06:10:33 +0100 |
commit | e2479261c56c8d1a64b51ad4f084ad3c18505359 (patch) | |
tree | 5256688eaec174cebdcf873f5247ece28ec45b9c /src/RendererWorld.hpp | |
parent | Added slow GameState sync (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/RendererWorld.hpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index dbdd852..5148964 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -27,7 +27,7 @@ class RendererWorld { }; //General - GameState *gs; + std::shared_ptr<GameState> gs; std::unique_ptr<EventListener> listener; size_t numOfWorkers; size_t currentWorker = 0; @@ -50,7 +50,7 @@ class RendererWorld { Texture *skyTexture; RendererSky rendererSky; public: - RendererWorld(GameState* ptr); + RendererWorld(std::shared_ptr<GameState> ptr); ~RendererWorld(); void Render(RenderState& renderState); @@ -63,4 +63,8 @@ public: GameState *GameStatePtr(); int culledSections = 0; + + inline void UpdateGameState(std::shared_ptr<GameState> newPtr) { + gs = newPtr; + } };
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