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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-29 12:03:58 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-30 01:01:51 +0200 |
commit | bf0f56a01b67e3cc13c4ba4cb8d539a0295e5e06 (patch) | |
tree | ff2dc007c07960afa3e121cfd97c82a0de67e795 /src/RendererWorld.hpp | |
parent | Num of parsing threads now depends from num of CPU cores (diff) | |
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Diffstat (limited to 'src/RendererWorld.hpp')
-rw-r--r-- | src/RendererWorld.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index 77a02fd..2dab4f0 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -45,7 +45,6 @@ class RendererWorld { std::map<Vector, RendererSection> sections; Shader *blockShader; void UpdateAllSections(VectorF playerPos); - std::unique_ptr<Frustum> frustum; //Entities Shader *entityShader; std::vector<RendererEntity> entities; |