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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-06-21 16:26:25 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-06-21 16:26:25 +0200 |
commit | f5aa7827af55342a1ec714d366944b3e3f3129b2 (patch) | |
tree | 4f4885d2ae0f46004a22e7d4dc34f80c11ecee0c /src/gamestate/GameState.cpp | |
parent | 2017-06-20 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/world/GameState.cpp (renamed from src/gamestate/GameState.cpp) | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gamestate/GameState.cpp b/src/world/GameState.cpp index 316d5f1..b484b06 100644 --- a/src/gamestate/GameState.cpp +++ b/src/world/GameState.cpp @@ -1,4 +1,4 @@ -#include "GameState.hpp" +#include <GameState.hpp> GameState::GameState(NetworkClient *Net, bool &quit) : nc(Net), isRunning(quit) { Front = glm::vec3(0.0f, 0.0f, -1.0f); |