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-rw-r--r--cwd/shaders/fbo.fs11
-rw-r--r--cwd/shaders/fbo.vs11
2 files changed, 22 insertions, 0 deletions
diff --git a/cwd/shaders/fbo.fs b/cwd/shaders/fbo.fs
new file mode 100644
index 0000000..df624b3
--- /dev/null
+++ b/cwd/shaders/fbo.fs
@@ -0,0 +1,11 @@
+#version 330 core
+
+out vec4 FragColor;
+in vec2 TexCoords;
+
+uniform sampler2D inputTexture;
+
+void main()
+{
+ FragColor = texture(inputTexture, TexCoords);
+} \ No newline at end of file
diff --git a/cwd/shaders/fbo.vs b/cwd/shaders/fbo.vs
new file mode 100644
index 0000000..e1e8966
--- /dev/null
+++ b/cwd/shaders/fbo.vs
@@ -0,0 +1,11 @@
+#version 330 core
+layout (location = 0) in vec2 Pos;
+layout (location = 1) in vec2 TextureCoords;
+
+out vec2 TexCoords;
+
+void main()
+{
+ gl_Position = vec4(Pos.x, Pos.y, 0.0, 1.0);
+ TexCoords = TextureCoords;
+} \ No newline at end of file