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-rw-r--r--depedencies/include/glm/gtx/transform.hpp56
1 files changed, 0 insertions, 56 deletions
diff --git a/depedencies/include/glm/gtx/transform.hpp b/depedencies/include/glm/gtx/transform.hpp
deleted file mode 100644
index 365748b..0000000
--- a/depedencies/include/glm/gtx/transform.hpp
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@@ -1,56 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform (dependence)
-/// @see gtx_transform
-/// @see gtx_transform2
-///
-/// @defgroup gtx_transform GLM_GTX_transform
-/// @ingroup gtx
-///
-/// @brief Add transformation matrices
-///
-/// <glm/gtx/transform.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform
- /// @{
-
- /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> translate(
- tvec3<T, P> const & v);
-
- /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> rotate(
- T angle,
- tvec3<T, P> const & v);
-
- /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> scale(
- tvec3<T, P> const & v);
-
- /// @}
-}// namespace glm
-
-#include "transform.inl"