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-rw-r--r--depedencies/include/glm/gtx/associated_min_max.hpp202
-rw-r--r--depedencies/include/glm/gtx/associated_min_max.inl355
-rw-r--r--depedencies/include/glm/gtx/bit.hpp95
-rw-r--r--depedencies/include/glm/gtx/bit.inl93
-rw-r--r--depedencies/include/glm/gtx/closest_point.hpp45
-rw-r--r--depedencies/include/glm/gtx/closest_point.inl46
-rw-r--r--depedencies/include/glm/gtx/color_space.hpp68
-rw-r--r--depedencies/include/glm/gtx/color_space.inl141
-rw-r--r--depedencies/include/glm/gtx/color_space_YCoCg.hpp56
-rw-r--r--depedencies/include/glm/gtx/color_space_YCoCg.inl108
-rw-r--r--depedencies/include/glm/gtx/common.hpp53
-rw-r--r--depedencies/include/glm/gtx/common.inl112
-rw-r--r--depedencies/include/glm/gtx/compatibility.hpp130
-rw-r--r--depedencies/include/glm/gtx/compatibility.inl65
-rw-r--r--depedencies/include/glm/gtx/component_wise.hpp65
-rw-r--r--depedencies/include/glm/gtx/component_wise.inl128
-rw-r--r--depedencies/include/glm/gtx/dual_quaternion.hpp266
-rw-r--r--depedencies/include/glm/gtx/dual_quaternion.inl351
-rw-r--r--depedencies/include/glm/gtx/euler_angles.hpp143
-rw-r--r--depedencies/include/glm/gtx/euler_angles.inl312
-rw-r--r--depedencies/include/glm/gtx/extend.hpp38
-rw-r--r--depedencies/include/glm/gtx/extend.inl49
-rw-r--r--depedencies/include/glm/gtx/extended_min_max.hpp133
-rw-r--r--depedencies/include/glm/gtx/extended_min_max.inl140
-rw-r--r--depedencies/include/glm/gtx/fast_exponential.hpp91
-rw-r--r--depedencies/include/glm/gtx/fast_exponential.inl137
-rw-r--r--depedencies/include/glm/gtx/fast_square_root.hpp88
-rw-r--r--depedencies/include/glm/gtx/fast_square_root.inl81
-rw-r--r--depedencies/include/glm/gtx/fast_trigonometry.hpp75
-rw-r--r--depedencies/include/glm/gtx/fast_trigonometry.inl143
-rw-r--r--depedencies/include/glm/gtx/float_notmalize.inl14
-rw-r--r--depedencies/include/glm/gtx/gradient_paint.hpp48
-rw-r--r--depedencies/include/glm/gtx/gradient_paint.inl37
-rw-r--r--depedencies/include/glm/gtx/handed_coordinate_space.hpp46
-rw-r--r--depedencies/include/glm/gtx/handed_coordinate_space.inl27
-rw-r--r--depedencies/include/glm/gtx/hash.hpp134
-rw-r--r--depedencies/include/glm/gtx/hash.inl185
-rw-r--r--depedencies/include/glm/gtx/integer.hpp72
-rw-r--r--depedencies/include/glm/gtx/integer.inl182
-rw-r--r--depedencies/include/glm/gtx/intersect.hpp87
-rw-r--r--depedencies/include/glm/gtx/intersect.inl170
-rw-r--r--depedencies/include/glm/gtx/io.hpp197
-rw-r--r--depedencies/include/glm/gtx/io.inl441
-rw-r--r--depedencies/include/glm/gtx/log_base.hpp44
-rw-r--r--depedencies/include/glm/gtx/log_base.inl18
-rw-r--r--depedencies/include/glm/gtx/matrix_cross_product.hpp43
-rw-r--r--depedencies/include/glm/gtx/matrix_cross_product.inl38
-rw-r--r--depedencies/include/glm/gtx/matrix_decompose.hpp42
-rw-r--r--depedencies/include/glm/gtx/matrix_decompose.inl194
-rw-r--r--depedencies/include/glm/gtx/matrix_interpolation.hpp61
-rw-r--r--depedencies/include/glm/gtx/matrix_interpolation.inl134
-rw-r--r--depedencies/include/glm/gtx/matrix_major_storage.hpp115
-rw-r--r--depedencies/include/glm/gtx/matrix_major_storage.inl167
-rw-r--r--depedencies/include/glm/gtx/matrix_operation.hpp84
-rw-r--r--depedencies/include/glm/gtx/matrix_operation.inl118
-rw-r--r--depedencies/include/glm/gtx/matrix_query.hpp73
-rw-r--r--depedencies/include/glm/gtx/matrix_query.inl114
-rw-r--r--depedencies/include/glm/gtx/matrix_transform_2d.hpp78
-rw-r--r--depedencies/include/glm/gtx/matrix_transform_2d.inl69
-rw-r--r--depedencies/include/glm/gtx/mixed_product.hpp37
-rw-r--r--depedencies/include/glm/gtx/mixed_product.inl16
-rw-r--r--depedencies/include/glm/gtx/norm.hpp86
-rw-r--r--depedencies/include/glm/gtx/norm.inl106
-rw-r--r--depedencies/include/glm/gtx/normal.hpp39
-rw-r--r--depedencies/include/glm/gtx/normal.inl16
-rw-r--r--depedencies/include/glm/gtx/normalize_dot.hpp45
-rw-r--r--depedencies/include/glm/gtx/normalize_dot.inl17
-rw-r--r--depedencies/include/glm/gtx/number_precision.hpp57
-rw-r--r--depedencies/include/glm/gtx/number_precision.inl7
-rw-r--r--depedencies/include/glm/gtx/optimum_pow.hpp50
-rw-r--r--depedencies/include/glm/gtx/optimum_pow.inl23
-rw-r--r--depedencies/include/glm/gtx/orthonormalize.hpp45
-rw-r--r--depedencies/include/glm/gtx/orthonormalize.inl30
-rw-r--r--depedencies/include/glm/gtx/perpendicular.hpp39
-rw-r--r--depedencies/include/glm/gtx/perpendicular.inl15
-rw-r--r--depedencies/include/glm/gtx/polar_coordinates.hpp44
-rw-r--r--depedencies/include/glm/gtx/polar_coordinates.inl37
-rw-r--r--depedencies/include/glm/gtx/projection.hpp36
-rw-r--r--depedencies/include/glm/gtx/projection.inl11
-rw-r--r--depedencies/include/glm/gtx/quaternion.hpp185
-rw-r--r--depedencies/include/glm/gtx/quaternion.inl212
-rw-r--r--depedencies/include/glm/gtx/range.hpp85
-rw-r--r--depedencies/include/glm/gtx/raw_data.hpp47
-rw-r--r--depedencies/include/glm/gtx/raw_data.inl2
-rw-r--r--depedencies/include/glm/gtx/rotate_normalized_axis.hpp64
-rw-r--r--depedencies/include/glm/gtx/rotate_normalized_axis.inl59
-rw-r--r--depedencies/include/glm/gtx/rotate_vector.hpp117
-rw-r--r--depedencies/include/glm/gtx/rotate_vector.inl188
-rw-r--r--depedencies/include/glm/gtx/scalar_multiplication.hpp69
-rw-r--r--depedencies/include/glm/gtx/scalar_relational.hpp32
-rw-r--r--depedencies/include/glm/gtx/scalar_relational.inl89
-rw-r--r--depedencies/include/glm/gtx/simd_mat4.hpp182
-rw-r--r--depedencies/include/glm/gtx/simd_mat4.inl577
-rw-r--r--depedencies/include/glm/gtx/simd_quat.hpp307
-rw-r--r--depedencies/include/glm/gtx/simd_quat.inl620
-rw-r--r--depedencies/include/glm/gtx/simd_vec4.hpp546
-rw-r--r--depedencies/include/glm/gtx/simd_vec4.inl721
-rw-r--r--depedencies/include/glm/gtx/spline.hpp61
-rw-r--r--depedencies/include/glm/gtx/spline.inl63
-rw-r--r--depedencies/include/glm/gtx/std_based_type.hpp63
-rw-r--r--depedencies/include/glm/gtx/std_based_type.inl7
-rw-r--r--depedencies/include/glm/gtx/string_cast.hpp47
-rw-r--r--depedencies/include/glm/gtx/string_cast.inl458
-rw-r--r--depedencies/include/glm/gtx/transform.hpp56
-rw-r--r--depedencies/include/glm/gtx/transform.inl24
-rw-r--r--depedencies/include/glm/gtx/transform2.hpp107
-rw-r--r--depedencies/include/glm/gtx/transform2.inl126
-rw-r--r--depedencies/include/glm/gtx/type_aligned.hpp966
-rw-r--r--depedencies/include/glm/gtx/type_aligned.inl7
-rw-r--r--depedencies/include/glm/gtx/type_trait.hpp252
-rw-r--r--depedencies/include/glm/gtx/type_trait.inl0
-rw-r--r--depedencies/include/glm/gtx/vector_angle.hpp60
-rw-r--r--depedencies/include/glm/gtx/vector_angle.inl58
-rw-r--r--depedencies/include/glm/gtx/vector_query.hpp62
-rw-r--r--depedencies/include/glm/gtx/vector_query.inl193
-rw-r--r--depedencies/include/glm/gtx/wrap.hpp51
-rw-r--r--depedencies/include/glm/gtx/wrap.inl58
117 files changed, 0 insertions, 14418 deletions
diff --git a/depedencies/include/glm/gtx/associated_min_max.hpp b/depedencies/include/glm/gtx/associated_min_max.hpp
deleted file mode 100644
index eb9d721..0000000
--- a/depedencies/include/glm/gtx/associated_min_max.hpp
+++ /dev/null
@@ -1,202 +0,0 @@
-/// @ref gtx_associated_min_max
-/// @file glm/gtx/associated_min_max.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max
-/// @ingroup gtx
-///
-/// @brief Min and max functions that return associated values not the compared onces.
-/// <glm/gtx/associated_min_max.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_associated_min_max extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_associated_min_max
- /// @{
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P>
- GLM_FUNC_DECL U associatedMin(T x, U a, T y, U b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL tvec2<U, P> associatedMin(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- T x, const vecType<U, P>& a,
- T y, const vecType<U, P>& b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b);
-
- /// Minimum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMin(
- T x, U a,
- T y, U b,
- T z, U c);
-
- /// Minimum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMin(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMin(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(T x, U a, T y, U b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL tvec2<U, P> associatedMax(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> associatedMax(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(
- T x, U a,
- T y, U b,
- T z, U c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> associatedMax(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<U, P> associatedMax(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d);
-
- /// @}
-} //namespace glm
-
-#include "associated_min_max.inl"
diff --git a/depedencies/include/glm/gtx/associated_min_max.inl b/depedencies/include/glm/gtx/associated_min_max.inl
deleted file mode 100644
index 6a57d48..0000000
--- a/depedencies/include/glm/gtx/associated_min_max.inl
+++ /dev/null
@@ -1,355 +0,0 @@
-/// @ref gtx_associated_min_max
-/// @file glm/gtx/associated_min_max.inl
-
-namespace glm{
-
-// Min comparison between 2 variables
-template<typename T, typename U, precision P>
-GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
-{
- return x < y ? a : b;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? a[i] : b[i];
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- T x, const vecType<U, P>& a,
- T y, const vecType<U, P>& b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x < y ? a[i] : b[i];
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? a : b;
- return Result;
-}
-
-// Min comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);;
- U Result1 = x < y ? a : b;
- U Result2 = z < w ? c : d;
- U Result = Test1 < Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);
- U Result1 = x[i] < y[i] ? a[i] : b[i];
- U Result2 = z[i] < w[i] ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);
-
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- U Result1 = x < y ? a[i] : b[i];
- U Result2 = z < w ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);;
- U Result1 = x[i] < y[i] ? a : b;
- U Result2 = z[i] < w[i] ? c : d;
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
-{
- return x > y ? a : b;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x > y ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b
-)
-{
- vecType<T, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? a : b;
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c
-)
-{
- vecType<T, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);;
- U Result1 = x > y ? a : b;
- U Result2 = z > w ? c : d;
- U Result = Test1 > Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);
- U Result1 = x[i] > y[i] ? a[i] : b[i];
- U Result2 = z[i] > w[i] ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);
-
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- U Result1 = x > y ? a[i] : b[i];
- U Result2 = z > w ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);;
- U Result1 = x[i] > y[i] ? a : b;
- U Result2 = z[i] > w[i] ? c : d;
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/bit.hpp b/depedencies/include/glm/gtx/bit.hpp
deleted file mode 100644
index 17378f3..0000000
--- a/depedencies/include/glm/gtx/bit.hpp
+++ /dev/null
@@ -1,95 +0,0 @@
-/// @ref gtx_bit
-/// @file glm/gtx/bit.hpp
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-///
-/// @defgroup gtx_bit GLM_GTX_bit
-/// @ingroup gtx
-///
-/// @brief Allow to perform bit operations on integer values
-///
-/// <glm/gtx/bit.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../gtc/bitfield.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_bit extension is deprecated, include GLM_GTC_bitfield and GLM_GTC_integer instead")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_bit
- /// @{
-
- /// @see gtx_bit
- template <typename genIUType>
- GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);
-
- /// @see gtx_bit
- template <typename genIUType>
- GLM_FUNC_DECL genIUType lowestBitValue(genIUType Value);
-
- /// Find the highest bit set to 1 in a integer variable and return its value.
- ///
- /// @see gtx_bit
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value);
-
- /// Return the power of two number which value is just higher the input value.
- /// Deprecated, use ceilPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);
-
- /// Return the power of two number which value is just higher the input value.
- /// Deprecated, use ceilPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value);
-
- /// Return the power of two number which value is just lower the input value.
- /// Deprecated, use floorPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);
-
- /// Return the power of two number which value is just lower the input value.
- /// Deprecated, use floorPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value);
-
- /// Return the power of two number which value is the closet to the input value.
- /// Deprecated, use roundPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);
-
- /// Return the power of two number which value is the closet to the input value.
- /// Deprecated, use roundPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value);
-
- /// @}
-} //namespace glm
-
-
-#include "bit.inl"
-
diff --git a/depedencies/include/glm/gtx/bit.inl b/depedencies/include/glm/gtx/bit.inl
deleted file mode 100644
index 10d5f7f..0000000
--- a/depedencies/include/glm/gtx/bit.inl
+++ /dev/null
@@ -1,93 +0,0 @@
-/// @ref gtx_bit
-/// @file glm/gtx/bit.inl
-
-namespace glm
-{
- ///////////////////
- // highestBitValue
-
- template <typename genIUType>
- GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value)
- {
- genIUType tmp = Value;
- genIUType result = genIUType(0);
- while(tmp)
- {
- result = (tmp & (~tmp + 1)); // grab lowest bit
- tmp &= ~result; // clear lowest bit
- }
- return result;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v)
- {
- return detail::functor1<T, T, P, vecType>::call(highestBitValue, v);
- }
-
- ///////////////////
- // lowestBitValue
-
- template <typename genIUType>
- GLM_FUNC_QUALIFIER genIUType lowestBitValue(genIUType Value)
- {
- return (Value & (~Value + 1));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> lowestBitValue(vecType<T, P> const & v)
- {
- return detail::functor1<T, T, P, vecType>::call(lowestBitValue, v);
- }
-
- ///////////////////
- // powerOfTwoAbove
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value)
- {
- return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v)
- {
- return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v);
- }
-
- ///////////////////
- // powerOfTwoBelow
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value)
- {
- return isPowerOfTwo(value) ? value : highestBitValue(value);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v)
- {
- return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v);
- }
-
- /////////////////////
- // powerOfTwoNearest
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value)
- {
- if(isPowerOfTwo(value))
- return value;
-
- genType const prev = highestBitValue(value);
- genType const next = prev << 1;
- return (next - value) < (value - prev) ? next : prev;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v)
- {
- return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v);
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/closest_point.hpp b/depedencies/include/glm/gtx/closest_point.hpp
deleted file mode 100644
index 8d435b8..0000000
--- a/depedencies/include/glm/gtx/closest_point.hpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/// @ref gtx_closest_point
-/// @file glm/gtx/closest_point.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_closest_point GLM_GTX_closest_point
-/// @ingroup gtx
-///
-/// @brief Find the point on a straight line which is the closet of a point.
-///
-/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_closest_point extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_closest_point
- /// @{
-
- /// Find the point on a straight line which is the closet of a point.
- /// @see gtx_closest_point
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
- tvec3<T, P> const & point,
- tvec3<T, P> const & a,
- tvec3<T, P> const & b);
-
- /// 2d lines work as well
- template <typename T, precision P>
- GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
- tvec2<T, P> const & point,
- tvec2<T, P> const & a,
- tvec2<T, P> const & b);
-
- /// @}
-}// namespace glm
-
-#include "closest_point.inl"
diff --git a/depedencies/include/glm/gtx/closest_point.inl b/depedencies/include/glm/gtx/closest_point.inl
deleted file mode 100644
index ccda9ab..0000000
--- a/depedencies/include/glm/gtx/closest_point.inl
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_closest_point
-/// @file glm/gtx/closest_point.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> closestPointOnLine
- (
- tvec3<T, P> const & point,
- tvec3<T, P> const & a,
- tvec3<T, P> const & b
- )
- {
- T LineLength = distance(a, b);
- tvec3<T, P> Vector = point - a;
- tvec3<T, P> LineDirection = (b - a) / LineLength;
-
- // Project Vector3 to LineDirection to get the distance of point from a
- T Distance = dot(Vector, LineDirection);
-
- if(Distance <= T(0)) return a;
- if(Distance >= LineLength) return b;
- return a + LineDirection * Distance;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<T, P> closestPointOnLine
- (
- tvec2<T, P> const & point,
- tvec2<T, P> const & a,
- tvec2<T, P> const & b
- )
- {
- T LineLength = distance(a, b);
- tvec2<T, P> Vector = point - a;
- tvec2<T, P> LineDirection = (b - a) / LineLength;
-
- // Project Vector3 to LineDirection to get the distance of point from a
- T Distance = dot(Vector3, LineDirection);
-
- if(Distance <= T(0)) return a;
- if(Distance >= LineLength) return b;
- return a + LineDirection * Distance;
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/color_space.hpp b/depedencies/include/glm/gtx/color_space.hpp
deleted file mode 100644
index 9ff08dc..0000000
--- a/depedencies/include/glm/gtx/color_space.hpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/// @ref gtx_color_space
-/// @file glm/gtx/color_space.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_color_space GLM_GTX_color_space
-/// @ingroup gtx
-///
-/// @brief Related to RGB to HSV conversions and operations.
-///
-/// <glm/gtx/color_space.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_color_space extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_color_space
- /// @{
-
- /// Converts a color from HSV color space to its color in RGB color space.
- /// @see gtx_color_space
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rgbColor(
- tvec3<T, P> const & hsvValue);
-
- /// Converts a color from RGB color space to its color in HSV color space.
- /// @see gtx_color_space
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> hsvColor(
- tvec3<T, P> const & rgbValue);
-
- /// Build a saturation matrix.
- /// @see gtx_color_space
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> saturation(
- T const s);
-
- /// Modify the saturation of a color.
- /// @see gtx_color_space
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> saturation(
- T const s,
- tvec3<T, P> const & color);
-
- /// Modify the saturation of a color.
- /// @see gtx_color_space
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> saturation(
- T const s,
- tvec4<T, P> const & color);
-
- /// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
- /// @see gtx_color_space
- template <typename T, precision P>
- GLM_FUNC_DECL T luminosity(
- tvec3<T, P> const & color);
-
- /// @}
-}//namespace glm
-
-#include "color_space.inl"
diff --git a/depedencies/include/glm/gtx/color_space.inl b/depedencies/include/glm/gtx/color_space.inl
deleted file mode 100644
index e7cd58d..0000000
--- a/depedencies/include/glm/gtx/color_space.inl
+++ /dev/null
@@ -1,141 +0,0 @@
-/// @ref gtx_color_space
-/// @file glm/gtx/color_space.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rgbColor(const tvec3<T, P>& hsvColor)
- {
- tvec3<T, P> hsv = hsvColor;
- tvec3<T, P> rgbColor;
-
- if(hsv.y == static_cast<T>(0))
- // achromatic (grey)
- rgbColor = tvec3<T, P>(hsv.z);
- else
- {
- T sector = floor(hsv.x / T(60));
- T frac = (hsv.x / T(60)) - sector;
- // factorial part of h
- T o = hsv.z * (T(1) - hsv.y);
- T p = hsv.z * (T(1) - hsv.y * frac);
- T q = hsv.z * (T(1) - hsv.y * (T(1) - frac));
-
- switch(int(sector))
- {
- default:
- case 0:
- rgbColor.r = hsv.z;
- rgbColor.g = q;
- rgbColor.b = o;
- break;
- case 1:
- rgbColor.r = p;
- rgbColor.g = hsv.z;
- rgbColor.b = o;
- break;
- case 2:
- rgbColor.r = o;
- rgbColor.g = hsv.z;
- rgbColor.b = q;
- break;
- case 3:
- rgbColor.r = o;
- rgbColor.g = p;
- rgbColor.b = hsv.z;
- break;
- case 4:
- rgbColor.r = q;
- rgbColor.g = o;
- rgbColor.b = hsv.z;
- break;
- case 5:
- rgbColor.r = hsv.z;
- rgbColor.g = o;
- rgbColor.b = p;
- break;
- }
- }
-
- return rgbColor;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> hsvColor(const tvec3<T, P>& rgbColor)
- {
- tvec3<T, P> hsv = rgbColor;
- float Min = min(min(rgbColor.r, rgbColor.g), rgbColor.b);
- float Max = max(max(rgbColor.r, rgbColor.g), rgbColor.b);
- float Delta = Max - Min;
-
- hsv.z = Max;
-
- if(Max != static_cast<T>(0))
- {
- hsv.y = Delta / hsv.z;
- T h = static_cast<T>(0);
-
- if(rgbColor.r == Max)
- // between yellow & magenta
- h = static_cast<T>(0) + T(60) * (rgbColor.g - rgbColor.b) / Delta;
- else if(rgbColor.g == Max)
- // between cyan & yellow
- h = static_cast<T>(120) + T(60) * (rgbColor.b - rgbColor.r) / Delta;
- else
- // between magenta & cyan
- h = static_cast<T>(240) + T(60) * (rgbColor.r - rgbColor.g) / Delta;
-
- if(h < T(0))
- hsv.x = h + T(360);
- else
- hsv.x = h;
- }
- else
- {
- // If r = g = b = 0 then s = 0, h is undefined
- hsv.y = static_cast<T>(0);
- hsv.x = static_cast<T>(0);
- }
-
- return hsv;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> saturation(T const s)
- {
- tvec3<T, defaultp> rgbw = tvec3<T, defaultp>(T(0.2126), T(0.7152), T(0.0722));
-
- tvec3<T, defaultp> const col((T(1) - s) * rgbw);
-
- tmat4x4<T, defaultp> result(T(1));
- result[0][0] = col.x + s;
- result[0][1] = col.x;
- result[0][2] = col.x;
- result[1][0] = col.y;
- result[1][1] = col.y + s;
- result[1][2] = col.y;
- result[2][0] = col.z;
- result[2][1] = col.z;
- result[2][2] = col.z + s;
- return result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> saturation(const T s, const tvec3<T, P>& color)
- {
- return tvec3<T, P>(saturation(s) * tvec4<T, P>(color, T(0)));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> saturation(const T s, const tvec4<T, P>& color)
- {
- return saturation(s) * color;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T luminosity(const tvec3<T, P>& color)
- {
- const tvec3<T, P> tmp = tvec3<T, P>(0.33, 0.59, 0.11);
- return dot(color, tmp);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/color_space_YCoCg.hpp b/depedencies/include/glm/gtx/color_space_YCoCg.hpp
deleted file mode 100644
index 428ca6d..0000000
--- a/depedencies/include/glm/gtx/color_space_YCoCg.hpp
+++ /dev/null
@@ -1,56 +0,0 @@
-/// @ref gtx_color_space_YCoCg
-/// @file glm/gtx/color_space_YCoCg.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg
-/// @ingroup gtx
-///
-/// @brief RGB to YCoCg conversions and operations
-///
-/// <glm/gtx/color_space_YCoCg.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_color_space_YCoCg extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_color_space_YCoCg
- /// @{
-
- /// Convert a color from RGB color space to YCoCg color space.
- /// @see gtx_color_space_YCoCg
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rgb2YCoCg(
- tvec3<T, P> const & rgbColor);
-
- /// Convert a color from YCoCg color space to RGB color space.
- /// @see gtx_color_space_YCoCg
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> YCoCg2rgb(
- tvec3<T, P> const & YCoCgColor);
-
- /// Convert a color from RGB color space to YCoCgR color space.
- /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
- /// @see gtx_color_space_YCoCg
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rgb2YCoCgR(
- tvec3<T, P> const & rgbColor);
-
- /// Convert a color from YCoCgR color space to RGB color space.
- /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
- /// @see gtx_color_space_YCoCg
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> YCoCgR2rgb(
- tvec3<T, P> const & YCoCgColor);
-
- /// @}
-}//namespace glm
-
-#include "color_space_YCoCg.inl"
diff --git a/depedencies/include/glm/gtx/color_space_YCoCg.inl b/depedencies/include/glm/gtx/color_space_YCoCg.inl
deleted file mode 100644
index 1ca2e5b..0000000
--- a/depedencies/include/glm/gtx/color_space_YCoCg.inl
+++ /dev/null
@@ -1,108 +0,0 @@
-/// @ref gtx_color_space_YCoCg
-/// @file glm/gtx/color_space_YCoCg.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCg
- (
- tvec3<T, P> const & rgbColor
- )
- {
- tvec3<T, P> result;
- result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
- result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2);
- result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4);
- return result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> YCoCg2rgb
- (
- tvec3<T, P> const & YCoCgColor
- )
- {
- tvec3<T, P> result;
- result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
- result.g = YCoCgColor.x + YCoCgColor.z;
- result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z;
- return result;
- }
-
- template <typename T, precision P, bool isInteger>
- class compute_YCoCgR {
- public:
- static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
- (
- tvec3<T, P> const & rgbColor
- )
- {
- tvec3<T, P> result;
- result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4);
- result.y/*Co*/ = rgbColor.r - rgbColor.b;
- result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) / T(2);
- return result;
- }
-
- static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
- (
- tvec3<T, P> const & YCoCgRColor
- )
- {
- tvec3<T, P> result;
- T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2));
- result.g = YCoCgRColor.z + tmp;
- result.b = tmp - (YCoCgRColor.y / T(2));
- result.r = result.b + YCoCgRColor.y;
- return result;
- }
- };
-
- template <typename T, precision P>
- class compute_YCoCgR<T, P, true> {
- public:
- static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
- (
- tvec3<T, P> const & rgbColor
- )
- {
- tvec3<T, P> result;
- result.y/*Co*/ = rgbColor.r - rgbColor.b;
- T tmp = rgbColor.b + (result.y >> 1);
- result.z/*Cg*/ = rgbColor.g - tmp;
- result.x/*Y */ = tmp + (result.z >> 1);
- return result;
- }
-
- static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
- (
- tvec3<T, P> const & YCoCgRColor
- )
- {
- tvec3<T, P> result;
- T tmp = YCoCgRColor.x - (YCoCgRColor.z >> 1);
- result.g = YCoCgRColor.z + tmp;
- result.b = tmp - (YCoCgRColor.y >> 1);
- result.r = result.b + YCoCgRColor.y;
- return result;
- }
- };
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
- (
- tvec3<T, P> const & rgbColor
- )
- {
- return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::rgb2YCoCgR(rgbColor);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
- (
- tvec3<T, P> const & YCoCgRColor
- )
- {
- return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::YCoCgR2rgb(YCoCgRColor);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/common.hpp b/depedencies/include/glm/gtx/common.hpp
deleted file mode 100644
index 6533a54..0000000
--- a/depedencies/include/glm/gtx/common.hpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/// @ref gtx_common
-/// @file glm/gtx/common.hpp
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-///
-/// @defgroup gtx_common GLM_GTX_common
-/// @ingroup gtx
-///
-/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
-///
-/// <glm/gtx/common.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies:
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../gtc/vec1.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_common extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_common
- /// @{
-
- /// Returns true if x is a denormalized number
- /// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
- /// This format is less precise but can represent values closer to zero.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template <typename genType>
- GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x);
-
- /// Similar to 'mod' but with a different rounding and integer support.
- /// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)'
- ///
- /// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a>
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v);
-
- /// @}
-}//namespace glm
-
-#include "common.inl"
diff --git a/depedencies/include/glm/gtx/common.inl b/depedencies/include/glm/gtx/common.inl
deleted file mode 100644
index 6c9cb65..0000000
--- a/depedencies/include/glm/gtx/common.inl
+++ /dev/null
@@ -1,112 +0,0 @@
-/// @ref gtx_common
-/// @file glm/gtx/common.inl
-
-#include <cmath>
-
-namespace glm{
-namespace detail
-{
- template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
- struct compute_fmod
- {
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
- {
- return detail::functor2<T, P, vecType>::call(std::fmod, a, b);
- }
- };
-
- template <typename T, precision P, template <class, precision> class vecType>
- struct compute_fmod<T, P, vecType, false>
- {
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
- {
- return a % b;
- }
- };
-}//namespace detail
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool isdenormal(T const & x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
-# if GLM_HAS_CXX11_STL
- return std::fpclassify(x) == FP_SUBNORMAL;
-# else
- return x != static_cast<T>(0) && std::fabs(x) < std::numeric_limits<T>::min();
-# endif
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isdenormal
- (
- tvec1<T, P> const & x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename tvec1<T, P>::bool_type(
- isdenormal(x.x));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isdenormal
- (
- tvec2<T, P> const & x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename tvec2<T, P>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isdenormal
- (
- tvec3<T, P> const & x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename tvec3<T, P>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y),
- isdenormal(x.z));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isdenormal
- (
- tvec4<T, P> const & x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename tvec4<T, P>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y),
- isdenormal(x.z),
- isdenormal(x.w));
- }
-
- // fmod
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fmod(genType x, genType y)
- {
- return fmod(tvec1<genType>(x), y).x;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, T y)
- {
- return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, vecType<T, P>(y));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, vecType<T, P> const & y)
- {
- return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, y);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/compatibility.hpp b/depedencies/include/glm/gtx/compatibility.hpp
deleted file mode 100644
index 9f4819a..0000000
--- a/depedencies/include/glm/gtx/compatibility.hpp
+++ /dev/null
@@ -1,130 +0,0 @@
-/// @ref gtx_compatibility
-/// @file glm/gtx/compatibility.hpp
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-///
-/// @defgroup gtx_compatibility GLM_GTX_compatibility
-/// @ingroup gtx
-///
-/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
-///
-/// <glm/gtx/compatibility.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_compatibility extension included")
-#endif
-
-#if GLM_COMPILER & GLM_COMPILER_VC
-# include <cfloat>
-#elif GLM_COMPILER & GLM_COMPILER_GCC
-# include <cmath>
-# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
-# undef isfinite
-# endif
-#endif//GLM_COMPILER
-
-namespace glm
-{
- /// @addtogroup gtx_compatibility
- /// @{
-
- template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
-
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, const tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, const tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, const tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
-
- template <typename T, precision P> GLM_FUNC_QUALIFIER T saturate(T x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> saturate(const tvec2<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> saturate(const tvec3<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> saturate(const tvec4<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
-
- template <typename T, precision P> GLM_FUNC_QUALIFIER T atan2(T x, T y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> atan2(const tvec2<T, P>& x, const tvec2<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> atan2(const tvec3<T, P>& x, const tvec3<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> atan2(const tvec4<T, P>& x, const tvec4<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
-
- template <typename genType> GLM_FUNC_DECL bool isfinite(genType const & x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_DECL tvec1<bool, P> isfinite(const tvec1<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_DECL tvec2<bool, P> isfinite(const tvec2<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_DECL tvec3<bool, P> isfinite(const tvec3<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template <typename T, precision P> GLM_FUNC_DECL tvec4<bool, P> isfinite(const tvec4<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
-
- typedef bool bool1; //!< \brief boolean type with 1 component. (From GLM_GTX_compatibility extension)
- typedef tvec2<bool, highp> bool2; //!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension)
- typedef tvec3<bool, highp> bool3; //!< \brief boolean type with 3 components. (From GLM_GTX_compatibility extension)
- typedef tvec4<bool, highp> bool4; //!< \brief boolean type with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef bool bool1x1; //!< \brief boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)
- typedef tmat2x2<bool, highp> bool2x2; //!< \brief boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x3<bool, highp> bool2x3; //!< \brief boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x4<bool, highp> bool2x4; //!< \brief boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x2<bool, highp> bool3x2; //!< \brief boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x3<bool, highp> bool3x3; //!< \brief boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x4<bool, highp> bool3x4; //!< \brief boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x2<bool, highp> bool4x2; //!< \brief boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x3<bool, highp> bool4x3; //!< \brief boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x4<bool, highp> bool4x4; //!< \brief boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef int int1; //!< \brief integer vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef tvec2<int, highp> int2; //!< \brief integer vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef tvec3<int, highp> int3; //!< \brief integer vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef tvec4<int, highp> int4; //!< \brief integer vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef int int1x1; //!< \brief integer matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef tmat2x2<int, highp> int2x2; //!< \brief integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x3<int, highp> int2x3; //!< \brief integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x4<int, highp> int2x4; //!< \brief integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x2<int, highp> int3x2; //!< \brief integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x3<int, highp> int3x3; //!< \brief integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x4<int, highp> int3x4; //!< \brief integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x2<int, highp> int4x2; //!< \brief integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x3<int, highp> int4x3; //!< \brief integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x4<int, highp> int4x4; //!< \brief integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef float float1; //!< \brief single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef tvec2<float, highp> float2; //!< \brief single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef tvec3<float, highp> float3; //!< \brief single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef tvec4<float, highp> float4; //!< \brief single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef float float1x1; //!< \brief single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef tmat2x2<float, highp> float2x2; //!< \brief single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x3<float, highp> float2x3; //!< \brief single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x4<float, highp> float2x4; //!< \brief single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x2<float, highp> float3x2; //!< \brief single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x3<float, highp> float3x3; //!< \brief single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x4<float, highp> float3x4; //!< \brief single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x2<float, highp> float4x2; //!< \brief single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x3<float, highp> float4x3; //!< \brief single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x4<float, highp> float4x4; //!< \brief single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef double double1; //!< \brief double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef tvec2<double, highp> double2; //!< \brief double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef tvec3<double, highp> double3; //!< \brief double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef tvec4<double, highp> double4; //!< \brief double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef double double1x1; //!< \brief double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef tmat2x2<double, highp> double2x2; //!< \brief double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x3<double, highp> double2x3; //!< \brief double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat2x4<double, highp> double2x4; //!< \brief double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x2<double, highp> double3x2; //!< \brief double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x3<double, highp> double3x3; //!< \brief double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat3x4<double, highp> double3x4; //!< \brief double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x2<double, highp> double4x2; //!< \brief double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x3<double, highp> double4x3; //!< \brief double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef tmat4x4<double, highp> double4x4; //!< \brief double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- /// @}
-}//namespace glm
-
-#include "compatibility.inl"
diff --git a/depedencies/include/glm/gtx/compatibility.inl b/depedencies/include/glm/gtx/compatibility.inl
deleted file mode 100644
index 368527a..0000000
--- a/depedencies/include/glm/gtx/compatibility.inl
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_compatibility
-/// @file glm/gtx/compatibility.inl
-
-#include <limits>
-
-namespace glm
-{
- // isfinite
- template <typename genType>
- GLM_FUNC_QUALIFIER bool isfinite(
- genType const & x)
- {
-# if GLM_HAS_CXX11_STL
- return std::isfinite(x) != 0;
-# elif GLM_COMPILER & GLM_COMPILER_VC
- return _finite(x);
-# elif GLM_COMPILER & GLM_COMPILER_GCC && GLM_PLATFORM & GLM_PLATFORM_ANDROID
- return _isfinite(x) != 0;
-# else
- if (std::numeric_limits<genType>::is_integer || std::denorm_absent == std::numeric_limits<genType>::has_denorm)
- return std::numeric_limits<genType>::min() <= x && std::numeric_limits<genType>::max() >= x;
- else
- return -std::numeric_limits<genType>::max() <= x && std::numeric_limits<genType>::max() >= x;
-# endif
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec1<bool, P> isfinite(
- tvec1<T, P> const & x)
- {
- return tvec1<bool, P>(
- isfinite(x.x));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<bool, P> isfinite(
- tvec2<T, P> const & x)
- {
- return tvec2<bool, P>(
- isfinite(x.x),
- isfinite(x.y));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<bool, P> isfinite(
- tvec3<T, P> const & x)
- {
- return tvec3<bool, P>(
- isfinite(x.x),
- isfinite(x.y),
- isfinite(x.z));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> isfinite(
- tvec4<T, P> const & x)
- {
- return tvec4<bool, P>(
- isfinite(x.x),
- isfinite(x.y),
- isfinite(x.z),
- isfinite(x.w));
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/component_wise.hpp b/depedencies/include/glm/gtx/component_wise.hpp
deleted file mode 100644
index c316f9e..0000000
--- a/depedencies/include/glm/gtx/component_wise.hpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_component_wise
-/// @file glm/gtx/component_wise.hpp
-/// @date 2007-05-21 / 2011-06-07
-/// @author Christophe Riccio
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_component_wise GLM_GTX_component_wise
-/// @ingroup gtx
-///
-/// @brief Operations between components of a type
-///
-/// <glm/gtx/component_wise.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/precision.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_component_wise extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_component_wise
- /// @{
-
- /// Convert an integer vector to a normalized float vector.
- /// If the parameter value type is already a floating precision type, the value is passed through.
- /// @see gtx_component_wise
- template <typename floatType, typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<floatType, P> compNormalize(vecType<T, P> const & v);
-
- /// Convert a normalized float vector to an integer vector.
- /// If the parameter value type is already a floating precision type, the value is passed through.
- /// @see gtx_component_wise
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> compScale(vecType<floatType, P> const & v);
-
- /// Add all vector components together.
- /// @see gtx_component_wise
- template <typename genType>
- GLM_FUNC_DECL typename genType::value_type compAdd(genType const & v);
-
- /// Multiply all vector components together.
- /// @see gtx_component_wise
- template <typename genType>
- GLM_FUNC_DECL typename genType::value_type compMul(genType const & v);
-
- /// Find the minimum value between single vector components.
- /// @see gtx_component_wise
- template <typename genType>
- GLM_FUNC_DECL typename genType::value_type compMin(genType const & v);
-
- /// Find the maximum value between single vector components.
- /// @see gtx_component_wise
- template <typename genType>
- GLM_FUNC_DECL typename genType::value_type compMax(genType const & v);
-
- /// @}
-}//namespace glm
-
-#include "component_wise.inl"
diff --git a/depedencies/include/glm/gtx/component_wise.inl b/depedencies/include/glm/gtx/component_wise.inl
deleted file mode 100644
index add3969..0000000
--- a/depedencies/include/glm/gtx/component_wise.inl
+++ /dev/null
@@ -1,128 +0,0 @@
-/// @ref gtx_component_wise
-/// @file glm/gtx/component_wise.inl
-
-#include <limits>
-
-namespace glm{
-namespace detail
-{
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType>
- struct compute_compNormalize
- {};
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, true, true>
- {
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
- {
- floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min());
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max());
- return (vecType<floatType, P>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1);
- }
- };
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, true, false>
- {
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
- {
- return vecType<floatType, P>(v) / static_cast<floatType>(std::numeric_limits<T>::max());
- }
- };
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, false, true>
- {
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
- {
- return v;
- }
- };
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType>
- struct compute_compScale
- {};
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, true, true>
- {
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
- {
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5);
- vecType<floatType, P> const Scaled(v * Max);
- vecType<T, P> const Result(Scaled - static_cast<floatType>(0.5));
- return Result;
- }
- };
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, true, false>
- {
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
- {
- return vecType<T, P>(vecType<floatType, P>(v) * static_cast<floatType>(std::numeric_limits<T>::max()));
- }
- };
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, false, true>
- {
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
- {
- return v;
- }
- };
-}//namespace detail
-
- template <typename floatType, typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<floatType, P> compNormalize(vecType<T, P> const & v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter");
-
- return detail::compute_compNormalize<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
-
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter");
-
- return detail::compute_compScale<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
- {
- T Result(0);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result += v[i];
- return Result;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
- {
- T Result(1);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result *= v[i];
- return Result;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = min(Result, v[i]);
- return Result;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = max(Result, v[i]);
- return Result;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/dual_quaternion.hpp b/depedencies/include/glm/gtx/dual_quaternion.hpp
deleted file mode 100644
index 4d7b61e..0000000
--- a/depedencies/include/glm/gtx/dual_quaternion.hpp
+++ /dev/null
@@ -1,266 +0,0 @@
-/// @ref gtx_dual_quaternion
-/// @file glm/gtx/dual_quaternion.hpp
-/// @author Maksim Vorobiev (msomeone@gmail.com)
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-/// @see gtc_constants (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_dual_quaternion GLM_GTX_dual_quaternion
-/// @ingroup gtx
-///
-/// @brief Defines a templated dual-quaternion type and several dual-quaternion operations.
-///
-/// <glm/gtx/dual_quaternion.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/constants.hpp"
-#include "../gtc/quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_dual_quaternion extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_dual_quaternion
- /// @{
-
- template <typename T, precision P = defaultp>
- struct tdualquat
- {
- // -- Implementation detail --
-
- typedef T value_type;
- typedef glm::tquat<T, P> part_type;
-
- // -- Data --
-
- glm::tquat<T, P> real, dual;
-
- // -- Component accesses --
-
- typedef length_t length_type;
- /// Return the count of components of a dual quaternion
- GLM_FUNC_DECL static length_type length(){return 2;}
-
- GLM_FUNC_DECL part_type & operator[](length_type i);
- GLM_FUNC_DECL part_type const & operator[](length_type i) const;
-
- // -- Implicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, P> const & d) GLM_DEFAULT;
- template <precision Q>
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, Q> const & d);
-
- // -- Explicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tdualquat(ctor);
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & real);
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & orientation, tvec3<T, P> const & translation);
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & real, tquat<T, P> const & dual);
-
- // -- Conversion constructors --
-
- template <typename U, precision Q>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tdualquat(tdualquat<U, Q> const & q);
-
- GLM_FUNC_DECL GLM_EXPLICIT tdualquat(tmat2x4<T, P> const & holder_mat);
- GLM_FUNC_DECL GLM_EXPLICIT tdualquat(tmat3x4<T, P> const & aug_mat);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL tdualquat<T, P> & operator=(tdualquat<T, P> const & m) GLM_DEFAULT;
-
- template <typename U>
- GLM_FUNC_DECL tdualquat<T, P> & operator=(tdualquat<U, P> const & m);
- template <typename U>
- GLM_FUNC_DECL tdualquat<T, P> & operator*=(U s);
- template <typename U>
- GLM_FUNC_DECL tdualquat<T, P> & operator/=(U s);
- };
-
- // -- Unary bit operators --
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator+(tdualquat<T, P> const & q);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator-(tdualquat<T, P> const & q);
-
- // -- Binary operators --
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator+(tdualquat<T, P> const & q, tdualquat<T, P> const & p);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator*(tdualquat<T, P> const & q, tdualquat<T, P> const & p);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> operator*(tdualquat<T, P> const & q, tvec3<T, P> const & v);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tdualquat<T, P> const & q);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> operator*(tdualquat<T, P> const & q, tvec4<T, P> const & v);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tdualquat<T, P> const & q);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator*(tdualquat<T, P> const & q, T const & s);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator*(T const & s, tdualquat<T, P> const & q);
-
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> operator/(tdualquat<T, P> const & q, T const & s);
-
- // -- Boolean operators --
-
- template <typename T, precision P>
- GLM_FUNC_DECL bool operator==(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2);
-
- template <typename T, precision P>
- GLM_FUNC_DECL bool operator!=(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2);
-
- /// Returns the normalized quaternion.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> normalize(tdualquat<T, P> const & q);
-
- /// Returns the linear interpolation of two dual quaternion.
- ///
- /// @see gtc_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> lerp(tdualquat<T, P> const & x, tdualquat<T, P> const & y, T const & a);
-
- /// Returns the q inverse.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> inverse(tdualquat<T, P> const & q);
-
- /// Converts a quaternion to a 2 * 4 matrix.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x4<T, P> mat2x4_cast(tdualquat<T, P> const & x);
-
- /// Converts a quaternion to a 3 * 4 matrix.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x4<T, P> mat3x4_cast(tdualquat<T, P> const & x);
-
- /// Converts a 2 * 4 matrix (matrix which holds real and dual parts) to a quaternion.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> dualquat_cast(tmat2x4<T, P> const & x);
-
- /// Converts a 3 * 4 matrix (augmented matrix rotation + translation) to a quaternion.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tdualquat<T, P> dualquat_cast(tmat3x4<T, P> const & x);
-
-
- /// Dual-quaternion of low single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, lowp> lowp_dualquat;
-
- /// Dual-quaternion of medium single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, mediump> mediump_dualquat;
-
- /// Dual-quaternion of high single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, highp> highp_dualquat;
-
-
- /// Dual-quaternion of low single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, lowp> lowp_fdualquat;
-
- /// Dual-quaternion of medium single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, mediump> mediump_fdualquat;
-
- /// Dual-quaternion of high single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, highp> highp_fdualquat;
-
-
- /// Dual-quaternion of low double-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, lowp> lowp_ddualquat;
-
- /// Dual-quaternion of medium double-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, mediump> mediump_ddualquat;
-
- /// Dual-quaternion of high double-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, highp> highp_ddualquat;
-
-
-#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- /// Dual-quaternion of floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_fdualquat dualquat;
-
- /// Dual-quaternion of single-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_fdualquat fdualquat;
-#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef highp_fdualquat dualquat;
- typedef highp_fdualquat fdualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_fdualquat dualquat;
- typedef mediump_fdualquat fdualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_fdualquat dualquat;
- typedef lowp_fdualquat fdualquat;
-#else
-# error "GLM error: multiple default precision requested for single-precision floating-point types"
-#endif
-
-
-#if(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- /// Dual-quaternion of default double-precision floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_ddualquat ddualquat;
-#elif(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef highp_ddualquat ddualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef mediump_ddualquat ddualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef lowp_ddualquat ddualquat;
-#else
-# error "GLM error: Multiple default precision requested for double-precision floating-point types"
-#endif
-
- /// @}
-} //namespace glm
-
-#include "dual_quaternion.inl"
diff --git a/depedencies/include/glm/gtx/dual_quaternion.inl b/depedencies/include/glm/gtx/dual_quaternion.inl
deleted file mode 100644
index c3f2bc6..0000000
--- a/depedencies/include/glm/gtx/dual_quaternion.inl
+++ /dev/null
@@ -1,351 +0,0 @@
-/// @ref gtx_dual_quaternion
-/// @file glm/gtx/dual_quaternion.inl
-
-#include "../geometric.hpp"
-#include <limits>
-
-namespace glm
-{
- // -- Component accesses --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type & tdualquat<T, P>::operator[](typename tdualquat<T, P>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&real)[i];
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type const & tdualquat<T, P>::operator[](typename tdualquat<T, P>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&real)[i];
- }
-
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat()
-# ifndef GLM_FORCE_NO_CTOR_INIT
- : real(tquat<T, P>())
- , dual(tquat<T, P>(0, 0, 0, 0))
-# endif
- {}
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<T, P> const & d)
- : real(d.real)
- , dual(d.dual)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template <typename T, precision P>
- template <precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<T, Q> const & d)
- : real(d.real)
- , dual(d.dual)
- {}
-
- // -- Explicit basic constructors --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tdualquat<T, P>::tdualquat(ctor)
- {}
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & r)
- : real(r), dual(tquat<T, P>(0, 0, 0, 0))
- {}
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & q, tvec3<T, P> const& p)
- : real(q), dual(
- T(-0.5) * ( p.x*q.x + p.y*q.y + p.z*q.z),
- T(+0.5) * ( p.x*q.w + p.y*q.z - p.z*q.y),
- T(+0.5) * (-p.x*q.z + p.y*q.w + p.z*q.x),
- T(+0.5) * ( p.x*q.y - p.y*q.x + p.z*q.w))
- {}
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & r, tquat<T, P> const & d)
- : real(r), dual(d)
- {}
-
- // -- Conversion constructors --
-
- template <typename T, precision P>
- template <typename U, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<U, Q> const & q)
- : real(q.real)
- , dual(q.dual)
- {}
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tmat2x4<T, P> const & m)
- {
- *this = dualquat_cast(m);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tmat3x4<T, P> const & m)
- {
- *this = dualquat_cast(m);
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator=(tdualquat<T, P> const & q)
- {
- this->real = q.real;
- this->dual = q.dual;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator=(tdualquat<U, P> const & q)
- {
- this->real = q.real;
- this->dual = q.dual;
- return *this;
- }
-
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator*=(U s)
- {
- this->real *= static_cast<T>(s);
- this->dual *= static_cast<T>(s);
- return *this;
- }
-
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator/=(U s)
- {
- this->real /= static_cast<T>(s);
- this->dual /= static_cast<T>(s);
- return *this;
- }
-
- // -- Unary bit operators --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator+(tdualquat<T, P> const & q)
- {
- return q;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator-(tdualquat<T, P> const & q)
- {
- return tdualquat<T, P>(-q.real, -q.dual);
- }
-
- // -- Binary operators --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator+(tdualquat<T, P> const & q, tdualquat<T, P> const & p)
- {
- return tdualquat<T, P>(q.real + p.real,q.dual + p.dual);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(tdualquat<T, P> const & p, tdualquat<T, P> const & o)
- {
- return tdualquat<T, P>(p.real * o.real,p.real * o.dual + p.dual * o.real);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tdualquat<T, P> const & q, tvec3<T, P> const & v)
- {
- tvec3<T, P> const real_v3(q.real.x,q.real.y,q.real.z);
- tvec3<T, P> const dual_v3(q.dual.x,q.dual.y,q.dual.z);
- return (cross(real_v3, cross(real_v3,v) + v * q.real.w + dual_v3) + dual_v3 * q.real.w - real_v3 * q.dual.w) * T(2) + v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tdualquat<T, P> const & q)
- {
- return glm::inverse(q) * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tdualquat<T, P> const & q, tvec4<T, P> const & v)
- {
- return tvec4<T, P>(q * tvec3<T, P>(v), v.w);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, tdualquat<T, P> const & q)
- {
- return glm::inverse(q) * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(tdualquat<T, P> const & q, T const & s)
- {
- return tdualquat<T, P>(q.real * s, q.dual * s);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(T const & s, tdualquat<T, P> const & q)
- {
- return q * s;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> operator/(tdualquat<T, P> const & q, T const & s)
- {
- return tdualquat<T, P>(q.real / s, q.dual / s);
- }
-
- // -- Boolean operators --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool operator==(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2)
- {
- return (q1.real == q2.real) && (q1.dual == q2.dual);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool operator!=(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2)
- {
- return (q1.real != q2.dual) || (q1.real != q2.dual);
- }
-
- // -- Operations --
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> normalize(tdualquat<T, P> const & q)
- {
- return q / length(q.real);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> lerp(tdualquat<T, P> const & x, tdualquat<T, P> const & y, T const & a)
- {
- // Dual Quaternion Linear blend aka DLB:
- // Lerp is only defined in [0, 1]
- assert(a >= static_cast<T>(0));
- assert(a <= static_cast<T>(1));
- T const k = dot(x.real,y.real) < static_cast<T>(0) ? -a : a;
- T const one(1);
- return tdualquat<T, P>(x * (one - a) + y * k);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> inverse(tdualquat<T, P> const & q)
- {
- const glm::tquat<T, P> real = conjugate(q.real);
- const glm::tquat<T, P> dual = conjugate(q.dual);
- return tdualquat<T, P>(real, dual + (real * (-2.0f * dot(real,dual))));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x4<T, P> mat2x4_cast(tdualquat<T, P> const & x)
- {
- return tmat2x4<T, P>( x[0].x, x[0].y, x[0].z, x[0].w, x[1].x, x[1].y, x[1].z, x[1].w );
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x4<T, P> mat3x4_cast(tdualquat<T, P> const & x)
- {
- tquat<T, P> r = x.real / length2(x.real);
-
- tquat<T, P> const rr(r.w * x.real.w, r.x * x.real.x, r.y * x.real.y, r.z * x.real.z);
- r *= static_cast<T>(2);
-
- T const xy = r.x * x.real.y;
- T const xz = r.x * x.real.z;
- T const yz = r.y * x.real.z;
- T const wx = r.w * x.real.x;
- T const wy = r.w * x.real.y;
- T const wz = r.w * x.real.z;
-
- tvec4<T, P> const a(
- rr.w + rr.x - rr.y - rr.z,
- xy - wz,
- xz + wy,
- -(x.dual.w * r.x - x.dual.x * r.w + x.dual.y * r.z - x.dual.z * r.y));
-
- tvec4<T, P> const b(
- xy + wz,
- rr.w + rr.y - rr.x - rr.z,
- yz - wx,
- -(x.dual.w * r.y - x.dual.x * r.z - x.dual.y * r.w + x.dual.z * r.x));
-
- tvec4<T, P> const c(
- xz - wy,
- yz + wx,
- rr.w + rr.z - rr.x - rr.y,
- -(x.dual.w * r.z + x.dual.x * r.y - x.dual.y * r.x - x.dual.z * r.w));
-
- return tmat3x4<T, P>(a, b, c);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> dualquat_cast(tmat2x4<T, P> const & x)
- {
- return tdualquat<T, P>(
- tquat<T, P>( x[0].w, x[0].x, x[0].y, x[0].z ),
- tquat<T, P>( x[1].w, x[1].x, x[1].y, x[1].z ));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tdualquat<T, P> dualquat_cast(tmat3x4<T, P> const & x)
- {
- tquat<T, P> real(uninitialize);
-
- T const trace = x[0].x + x[1].y + x[2].z;
- if(trace > static_cast<T>(0))
- {
- T const r = sqrt(T(1) + trace);
- T const invr = static_cast<T>(0.5) / r;
- real.w = static_cast<T>(0.5) * r;
- real.x = (x[2].y - x[1].z) * invr;
- real.y = (x[0].z - x[2].x) * invr;
- real.z = (x[1].x - x[0].y) * invr;
- }
- else if(x[0].x > x[1].y && x[0].x > x[2].z)
- {
- T const r = sqrt(T(1) + x[0].x - x[1].y - x[2].z);
- T const invr = static_cast<T>(0.5) / r;
- real.x = static_cast<T>(0.5)*r;
- real.y = (x[1].x + x[0].y) * invr;
- real.z = (x[0].z + x[2].x) * invr;
- real.w = (x[2].y - x[1].z) * invr;
- }
- else if(x[1].y > x[2].z)
- {
- T const r = sqrt(T(1) + x[1].y - x[0].x - x[2].z);
- T const invr = static_cast<T>(0.5) / r;
- real.x = (x[1].x + x[0].y) * invr;
- real.y = static_cast<T>(0.5) * r;
- real.z = (x[2].y + x[1].z) * invr;
- real.w = (x[0].z - x[2].x) * invr;
- }
- else
- {
- T const r = sqrt(T(1) + x[2].z - x[0].x - x[1].y);
- T const invr = static_cast<T>(0.5) / r;
- real.x = (x[0].z + x[2].x) * invr;
- real.y = (x[2].y + x[1].z) * invr;
- real.z = static_cast<T>(0.5) * r;
- real.w = (x[1].x - x[0].y) * invr;
- }
-
- tquat<T, P> dual(uninitialize);
- dual.x = static_cast<T>(0.5) * ( x[0].w * real.w + x[1].w * real.z - x[2].w * real.y);
- dual.y = static_cast<T>(0.5) * (-x[0].w * real.z + x[1].w * real.w + x[2].w * real.x);
- dual.z = static_cast<T>(0.5) * ( x[0].w * real.y - x[1].w * real.x + x[2].w * real.w);
- dual.w = -static_cast<T>(0.5) * ( x[0].w * real.x + x[1].w * real.y + x[2].w * real.z);
- return tdualquat<T, P>(real, dual);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/euler_angles.hpp b/depedencies/include/glm/gtx/euler_angles.hpp
deleted file mode 100644
index fdc4f26..0000000
--- a/depedencies/include/glm/gtx/euler_angles.hpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/// @ref gtx_euler_angles
-/// @file glm/gtx/euler_angles.hpp
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-///
-/// @defgroup gtx_euler_angles GLM_GTX_euler_angles
-/// @ingroup gtx
-///
-/// @brief Build matrices from Euler angles.
-///
-/// <glm/gtx/euler_angles.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_euler_angles extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_euler_angles
- /// @{
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleX(
- T const & angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleY(
- T const & angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZ(
- T const & angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXY(
- T const & angleX,
- T const & angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYX(
- T const & angleY,
- T const & angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXZ(
- T const & angleX,
- T const & angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZX(
- T const & angle,
- T const & angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYZ(
- T const & angleY,
- T const & angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZY(
- T const & angleZ,
- T const & angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXYZ(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYXZ(
- T const & yaw,
- T const & pitch,
- T const & roll);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat4x4<T, defaultp> yawPitchRoll(
- T const & yaw,
- T const & pitch,
- T const & roll);
-
- /// Creates a 2D 2 * 2 rotation matrix from an euler angle.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat2x2<T, defaultp> orientate2(T const & angle);
-
- /// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL tmat3x3<T, defaultp> orientate3(T const & angle);
-
- /// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> orientate3(tvec3<T, P> const & angles);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> orientate4(tvec3<T, P> const & angles);
-
- /// Extracts the (X * Y * Z) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// @}
-}//namespace glm
-
-#include "euler_angles.inl"
diff --git a/depedencies/include/glm/gtx/euler_angles.inl b/depedencies/include/glm/gtx/euler_angles.inl
deleted file mode 100644
index dbe0a48..0000000
--- a/depedencies/include/glm/gtx/euler_angles.inl
+++ /dev/null
@@ -1,312 +0,0 @@
-/// @ref gtx_euler_angles
-/// @file glm/gtx/euler_angles.inl
-
-#include "compatibility.hpp" // glm::atan2
-
-namespace glm
-{
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleX
- (
- T const & angleX
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
-
- return tmat4x4<T, defaultp>(
- T(1), T(0), T(0), T(0),
- T(0), cosX, sinX, T(0),
- T(0),-sinX, cosX, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleY
- (
- T const & angleY
- )
- {
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return tmat4x4<T, defaultp>(
- cosY, T(0), -sinY, T(0),
- T(0), T(1), T(0), T(0),
- sinY, T(0), cosY, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZ
- (
- T const & angleZ
- )
- {
- T cosZ = glm::cos(angleZ);
- T sinZ = glm::sin(angleZ);
-
- return tmat4x4<T, defaultp>(
- cosZ, sinZ, T(0), T(0),
- -sinZ, cosZ, T(0), T(0),
- T(0), T(0), T(1), T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXY
- (
- T const & angleX,
- T const & angleY
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return tmat4x4<T, defaultp>(
- cosY, -sinX * -sinY, cosX * -sinY, T(0),
- T(0), cosX, sinX, T(0),
- sinY, -sinX * cosY, cosX * cosY, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYX
- (
- T const & angleY,
- T const & angleX
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return tmat4x4<T, defaultp>(
- cosY, 0, -sinY, T(0),
- sinY * sinX, cosX, cosY * sinX, T(0),
- sinY * cosX, -sinX, cosY * cosX, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXZ
- (
- T const & angleX,
- T const & angleZ
- )
- {
- return eulerAngleX(angleX) * eulerAngleZ(angleZ);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZX
- (
- T const & angleZ,
- T const & angleX
- )
- {
- return eulerAngleZ(angleZ) * eulerAngleX(angleX);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYZ
- (
- T const & angleY,
- T const & angleZ
- )
- {
- return eulerAngleY(angleY) * eulerAngleZ(angleZ);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZY
- (
- T const & angleZ,
- T const & angleY
- )
- {
- return eulerAngleZ(angleZ) * eulerAngleY(angleY);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXYZ
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(-t1);
- T c2 = glm::cos(-t2);
- T c3 = glm::cos(-t3);
- T s1 = glm::sin(-t1);
- T s2 = glm::sin(-t2);
- T s3 = glm::sin(-t3);
-
- tmat4x4<T, defaultp> Result;
- Result[0][0] = c2 * c3;
- Result[0][1] =-c1 * s3 + s1 * s2 * c3;
- Result[0][2] = s1 * s3 + c1 * s2 * c3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = c2 * s3;
- Result[1][1] = c1 * c3 + s1 * s2 * s3;
- Result[1][2] =-s1 * c3 + c1 * s2 * s3;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] =-s2;
- Result[2][1] = s1 * c2;
- Result[2][2] = c1 * c2;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYXZ
- (
- T const & yaw,
- T const & pitch,
- T const & roll
- )
- {
- T tmp_ch = glm::cos(yaw);
- T tmp_sh = glm::sin(yaw);
- T tmp_cp = glm::cos(pitch);
- T tmp_sp = glm::sin(pitch);
- T tmp_cb = glm::cos(roll);
- T tmp_sb = glm::sin(roll);
-
- tmat4x4<T, defaultp> Result;
- Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
- Result[0][1] = tmp_sb * tmp_cp;
- Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
- Result[1][1] = tmp_cb * tmp_cp;
- Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = tmp_sh * tmp_cp;
- Result[2][1] = -tmp_sp;
- Result[2][2] = tmp_ch * tmp_cp;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> yawPitchRoll
- (
- T const & yaw,
- T const & pitch,
- T const & roll
- )
- {
- T tmp_ch = glm::cos(yaw);
- T tmp_sh = glm::sin(yaw);
- T tmp_cp = glm::cos(pitch);
- T tmp_sp = glm::sin(pitch);
- T tmp_cb = glm::cos(roll);
- T tmp_sb = glm::sin(roll);
-
- tmat4x4<T, defaultp> Result;
- Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
- Result[0][1] = tmp_sb * tmp_cp;
- Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
- Result[1][1] = tmp_cb * tmp_cp;
- Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = tmp_sh * tmp_cp;
- Result[2][1] = -tmp_sp;
- Result[2][2] = tmp_ch * tmp_cp;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat2x2<T, defaultp> orientate2
- (
- T const & angle
- )
- {
- T c = glm::cos(angle);
- T s = glm::sin(angle);
-
- tmat2x2<T, defaultp> Result;
- Result[0][0] = c;
- Result[0][1] = s;
- Result[1][0] = -s;
- Result[1][1] = c;
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER tmat3x3<T, defaultp> orientate3
- (
- T const & angle
- )
- {
- T c = glm::cos(angle);
- T s = glm::sin(angle);
-
- tmat3x3<T, defaultp> Result;
- Result[0][0] = c;
- Result[0][1] = s;
- Result[0][2] = 0.0f;
- Result[1][0] = -s;
- Result[1][1] = c;
- Result[1][2] = 0.0f;
- Result[2][0] = 0.0f;
- Result[2][1] = 0.0f;
- Result[2][2] = 1.0f;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> orientate3
- (
- tvec3<T, P> const & angles
- )
- {
- return tmat3x3<T, P>(yawPitchRoll(angles.z, angles.x, angles.y));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> orientate4
- (
- tvec3<T, P> const & angles
- )
- {
- return yawPitchRoll(angles.z, angles.x, angles.y);
- }
-
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- float T1 = glm::atan2<T, defaultp>(M[2][1], M[2][2]);
- float C2 = glm::sqrt(M[0][0]*M[0][0] + M[1][0]*M[1][0]);
- float T2 = glm::atan2<T, defaultp>(-M[2][0], C2);
- float S1 = glm::sin(T1);
- float C1 = glm::cos(T1);
- float T3 = glm::atan2<T, defaultp>(S1*M[0][2] - C1*M[0][1], C1*M[1][1] - S1*M[1][2 ]);
- t1 = -T1;
- t2 = -T2;
- t3 = -T3;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/extend.hpp b/depedencies/include/glm/gtx/extend.hpp
deleted file mode 100644
index 26837a8..0000000
--- a/depedencies/include/glm/gtx/extend.hpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/// @ref gtx_extend
-/// @file glm/gtx/extend.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_extend GLM_GTX_extend
-/// @ingroup gtx
-///
-/// @brief Extend a position from a source to a position at a defined length.
-///
-/// <glm/gtx/extend.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extend extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_extend
- /// @{
-
- /// Extends of Length the Origin position using the (Source - Origin) direction.
- /// @see gtx_extend
- template <typename genType>
- GLM_FUNC_DECL genType extend(
- genType const & Origin,
- genType const & Source,
- typename genType::value_type const Length);
-
- /// @}
-}//namespace glm
-
-#include "extend.inl"
diff --git a/depedencies/include/glm/gtx/extend.inl b/depedencies/include/glm/gtx/extend.inl
deleted file mode 100644
index 3155583..0000000
--- a/depedencies/include/glm/gtx/extend.inl
+++ /dev/null
@@ -1,49 +0,0 @@
-/// @ref gtx_extend
-/// @file glm/gtx/extend.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER genType extend
- (
- genType const & Origin,
- genType const & Source,
- genType const & Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<T, P> extend
- (
- tvec2<T, P> const & Origin,
- tvec2<T, P> const & Source,
- T const & Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> extend
- (
- tvec3<T, P> const & Origin,
- tvec3<T, P> const & Source,
- T const & Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> extend
- (
- tvec4<T, P> const & Origin,
- tvec4<T, P> const & Source,
- T const & Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/extended_min_max.hpp b/depedencies/include/glm/gtx/extended_min_max.hpp
deleted file mode 100644
index f4d8859..0000000
--- a/depedencies/include/glm/gtx/extended_min_max.hpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/// @ref gtx_extended_min_max
-/// @file glm/gtx/extended_min_max.hpp
-///
-/// @see core (dependence)
-/// @see gtx_half_float (dependence)
-///
-/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max
-/// @ingroup gtx
-///
-/// Min and max functions for 3 to 4 parameters.
-///
-/// <glm/gtx/extented_min_max.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extented_min_max extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_extented_min_max
- /// @{
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T>
- GLM_FUNC_DECL T min(
- T const & x,
- T const & y,
- T const & z);
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z);
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const & x,
- C<T> const & y,
- C<T> const & z);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T>
- GLM_FUNC_DECL T min(
- T const & x,
- T const & y,
- T const & z,
- T const & w);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z,
- typename C<T>::T const & w);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const & x,
- C<T> const & y,
- C<T> const & z,
- C<T> const & w);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T>
- GLM_FUNC_DECL T max(
- T const & x,
- T const & y,
- T const & z);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const & x,
- C<T> const & y,
- C<T> const & z);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T>
- GLM_FUNC_DECL T max(
- T const & x,
- T const & y,
- T const & z,
- T const & w);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z,
- typename C<T>::T const & w);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template <typename T, template <typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const & x,
- C<T> const & y,
- C<T> const & z,
- C<T> const & w);
-
- /// @}
-}//namespace glm
-
-#include "extended_min_max.inl"
diff --git a/depedencies/include/glm/gtx/extended_min_max.inl b/depedencies/include/glm/gtx/extended_min_max.inl
deleted file mode 100644
index 64ea445..0000000
--- a/depedencies/include/glm/gtx/extended_min_max.inl
+++ /dev/null
@@ -1,140 +0,0 @@
-/// @ref gtx_extended_min_max
-/// @file glm/gtx/extended_min_max.inl
-
-namespace glm
-{
- template <typename T>
- GLM_FUNC_QUALIFIER T min(
- T const & x,
- T const & y,
- T const & z)
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z
- )
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const & x,
- C<T> const & y,
- C<T> const & z
- )
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T min
- (
- T const & x,
- T const & y,
- T const & z,
- T const & w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z,
- typename C<T>::T const & w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const & x,
- C<T> const & y,
- C<T> const & z,
- C<T> const & w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T max(
- T const & x,
- T const & y,
- T const & z)
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z
- )
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const & x,
- C<T> const & y,
- C<T> const & z
- )
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T max
- (
- T const & x,
- T const & y,
- T const & z,
- T const & w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const & x,
- typename C<T>::T const & y,
- typename C<T>::T const & z,
- typename C<T>::T const & w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
- template <typename T, template <typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const & x,
- C<T> const & y,
- C<T> const & z,
- C<T> const & w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/fast_exponential.hpp b/depedencies/include/glm/gtx/fast_exponential.hpp
deleted file mode 100644
index ed64a27..0000000
--- a/depedencies/include/glm/gtx/fast_exponential.hpp
+++ /dev/null
@@ -1,91 +0,0 @@
-/// @ref gtx_fast_exponential
-/// @file glm/gtx/fast_exponential.hpp
-///
-/// @see core (dependence)
-/// @see gtx_half_float (dependence)
-///
-/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential
-/// @ingroup gtx
-///
-/// @brief Fast but less accurate implementations of exponential based functions.
-///
-/// <glm/gtx/fast_exponential.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_exponential extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_exponential
- /// @{
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template <typename genType>
- GLM_FUNC_DECL genType fastPow(genType x, genType y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template <typename genTypeT, typename genTypeU>
- GLM_FUNC_DECL genTypeT fastPow(genTypeT x, genTypeU y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x);
-
- /// Faster than the common exp function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T>
- GLM_FUNC_DECL T fastExp(T x);
-
- /// Faster than the common exp function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastExp(vecType<T, P> const & x);
-
- /// Faster than the common log function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T>
- GLM_FUNC_DECL T fastLog(T x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastLog(vecType<T, P> const & x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T>
- GLM_FUNC_DECL T fastExp2(T x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastExp2(vecType<T, P> const & x);
-
- /// Faster than the common log2 function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T>
- GLM_FUNC_DECL T fastLog2(T x);
-
- /// Faster than the common log2 function but less accurate.
- /// @see gtx_fast_exponential
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastLog2(vecType<T, P> const & x);
-
- /// @}
-}//namespace glm
-
-#include "fast_exponential.inl"
diff --git a/depedencies/include/glm/gtx/fast_exponential.inl b/depedencies/include/glm/gtx/fast_exponential.inl
deleted file mode 100644
index 72f9f8f..0000000
--- a/depedencies/include/glm/gtx/fast_exponential.inl
+++ /dev/null
@@ -1,137 +0,0 @@
-/// @ref gtx_fast_exponential
-/// @file glm/gtx/fast_exponential.inl
-
-namespace glm
-{
- // fastPow:
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y)
- {
- return exp(y * log(x));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y)
- {
- return exp(y * log(x));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T fastPow(T x, int y)
- {
- T f = static_cast<T>(1);
- for(int i = 0; i < y; ++i)
- f *= x;
- return f;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<int, P> const & y)
- {
- vecType<T, P> Result(uninitialize);
- for(length_t i = 0, n = x.length(); i < n; ++i)
- Result[i] = fastPow(x[i], y[i]);
- return Result;
- }
-
- // fastExp
- // Note: This function provides accurate results only for value between -1 and 1, else avoid it.
- template <typename T>
- GLM_FUNC_QUALIFIER T fastExp(T x)
- {
- // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
- // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
- T x2 = x * x;
- T x3 = x2 * x;
- T x4 = x3 * x;
- T x5 = x4 * x;
- return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333));
- }
- /* // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance
- GLM_FUNC_QUALIFIER float fastExp(float x)
- {
- const float e = 2.718281828f;
- const float IntegerPart = floor(x);
- const float FloatPart = x - IntegerPart;
- float z = 1.f;
-
- for(int i = 0; i < int(IntegerPart); ++i)
- z *= e;
-
- const float x2 = FloatPart * FloatPart;
- const float x3 = x2 * FloatPart;
- const float x4 = x3 * FloatPart;
- const float x5 = x4 * FloatPart;
- return z * (1.0f + FloatPart + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f));
- }
-
- // Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers
- GLM_FUNC_QUALIFIER float fastExp(float x)
- {
- // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
- // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
- float x2 = x * x;
- float x3 = x2 * x;
- float x4 = x3 * x;
- float x5 = x4 * x;
- float x6 = x5 * x;
- float x7 = x6 * x;
- float x8 = x7 * x;
- return 1.0f + x + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)+ (x6 * 0.00138888888888f) + (x7 * 0.000198412698f) + (x8 * 0.0000248015873f);;
- }
- */
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastExp(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastExp, x);
- }
-
- // fastLog
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastLog(genType x)
- {
- return std::log(x);
- }
-
- /* Slower than the VC7.1 function...
- GLM_FUNC_QUALIFIER float fastLog(float x)
- {
- float y1 = (x - 1.0f) / (x + 1.0f);
- float y2 = y1 * y1;
- return 2.0f * y1 * (1.0f + y2 * (0.3333333333f + y2 * (0.2f + y2 * 0.1428571429f)));
- }
- */
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastLog(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastLog, x);
- }
-
- //fastExp2, ln2 = 0.69314718055994530941723212145818f
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastExp2(genType x)
- {
- return fastExp(0.69314718055994530941723212145818f * x);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastExp2(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastExp2, x);
- }
-
- // fastLog2, ln2 = 0.69314718055994530941723212145818f
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastLog2(genType x)
- {
- return fastLog(x) / 0.69314718055994530941723212145818f;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastLog2(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastLog2, x);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/fast_square_root.hpp b/depedencies/include/glm/gtx/fast_square_root.hpp
deleted file mode 100644
index 35aa7f3..0000000
--- a/depedencies/include/glm/gtx/fast_square_root.hpp
+++ /dev/null
@@ -1,88 +0,0 @@
-/// @ref gtx_fast_square_root
-/// @file glm/gtx/fast_square_root.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root
-/// @ingroup gtx
-///
-/// @brief Fast but less accurate implementations of square root based functions.
-/// - Sqrt optimisation based on Newton's method,
-/// www.gamedev.net/community/forums/topic.asp?topic id=139956
-///
-/// <glm/gtx/fast_square_root.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../common.hpp"
-#include "../exponential.hpp"
-#include "../geometric.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_square_root extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_square_root
- /// @{
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastSqrt(genType x);
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastInverseSqrt(genType x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastLength(genType x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T fastLength(vecType<T, P> const & x);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastDistance(genType x, genType y);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y);
-
- /// Faster than the common normalize function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template <typename genType>
- GLM_FUNC_DECL genType fastNormalize(genType const & x);
-
- /// @}
-}// namespace glm
-
-#include "fast_square_root.inl"
diff --git a/depedencies/include/glm/gtx/fast_square_root.inl b/depedencies/include/glm/gtx/fast_square_root.inl
deleted file mode 100644
index 73950ae..0000000
--- a/depedencies/include/glm/gtx/fast_square_root.inl
+++ /dev/null
@@ -1,81 +0,0 @@
-/// @ref gtx_fast_square_root
-/// @file glm/gtx/fast_square_root.inl
-
-namespace glm
-{
- // fastSqrt
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastSqrt(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input");
-
- return genType(1) / fastInverseSqrt(x);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastSqrt(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastSqrt, x);
- }
-
- // fastInversesqrt
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x)
- {
-# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
- tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, genType, lowp, detail::is_aligned<lowp>::value>::call(tvec1<genType, lowp>(x)));
- return tmp.x;
-# else
- return detail::compute_inversesqrt<tvec1, genType, highp, detail::is_aligned<highp>::value>::call(tvec1<genType, lowp>(x)).x;
-# endif
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt(vecType<T, P> const & x)
- {
- return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
- }
-
- // fastLength
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastLength(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastLength' only accept floating-point inputs");
-
- return abs(x);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T fastLength(vecType<T, P> const & x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fastLength' only accept floating-point inputs");
-
- return fastSqrt(dot(x, x));
- }
-
- // fastDistance
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y)
- {
- return fastLength(y - x);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y)
- {
- return fastLength(y - x);
- }
-
- // fastNormalize
- template <typename genType>
- GLM_FUNC_QUALIFIER genType fastNormalize(genType x)
- {
- return x > genType(0) ? genType(1) : -genType(1);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastNormalize(vecType<T, P> const & x)
- {
- return x * fastInverseSqrt(dot(x, x));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/fast_trigonometry.hpp b/depedencies/include/glm/gtx/fast_trigonometry.hpp
deleted file mode 100644
index ccb1d22..0000000
--- a/depedencies/include/glm/gtx/fast_trigonometry.hpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/// @ref gtx_fast_trigonometry
-/// @file glm/gtx/fast_trigonometry.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry
-/// @ingroup gtx
-///
-/// @brief Fast but less accurate implementations of trigonometric functions.
-///
-/// <glm/gtx/fast_trigonometry.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../gtc/constants.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_trigonometry extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_trigonometry
- /// @{
-
- /// Wrap an angle to [0 2pi[
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T wrapAngle(T angle);
-
- /// Faster than the common sin function but less accurate.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastSin(T angle);
-
- /// Faster than the common cos function but less accurate.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastCos(T angle);
-
- /// Faster than the common tan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastTan(T angle);
-
- /// Faster than the common asin function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastAsin(T angle);
-
- /// Faster than the common acos function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastAcos(T angle);
-
- /// Faster than the common atan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastAtan(T y, T x);
-
- /// Faster than the common atan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template <typename T>
- GLM_FUNC_DECL T fastAtan(T angle);
-
- /// @}
-}//namespace glm
-
-#include "fast_trigonometry.inl"
diff --git a/depedencies/include/glm/gtx/fast_trigonometry.inl b/depedencies/include/glm/gtx/fast_trigonometry.inl
deleted file mode 100644
index f576c17..0000000
--- a/depedencies/include/glm/gtx/fast_trigonometry.inl
+++ /dev/null
@@ -1,143 +0,0 @@
-/// @ref gtx_fast_trigonometry
-/// @file glm/gtx/fast_trigonometry.inl
-
-namespace glm{
-namespace detail
-{
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> taylorCos(vecType<T, P> const & x)
- {
- return static_cast<T>(1)
- - (x * x) / 2.f
- + (x * x * x * x) / 24.f
- - (x * x * x * x * x * x) / 720.f
- + (x * x * x * x * x * x * x * x) / 40320.f;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T cos_52s(T x)
- {
- T const xx(x * x);
- return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095))));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> cos_52s(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(cos_52s, x);
- }
-}//namespace detail
-
- // wrapAngle
- template <typename T>
- GLM_FUNC_QUALIFIER T wrapAngle(T angle)
- {
- return abs<T>(mod<T>(angle, two_pi<T>()));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> wrapAngle(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(wrapAngle, x);
- }
-
- // cos
- template <typename T>
- GLM_FUNC_QUALIFIER T fastCos(T x)
- {
- T const angle(wrapAngle<T>(x));
-
- if(angle < half_pi<T>())
- return detail::cos_52s(angle);
- if(angle < pi<T>())
- return -detail::cos_52s(pi<T>() - angle);
- if(angle < (T(3) * half_pi<T>()))
- return -detail::cos_52s(angle - pi<T>());
-
- return detail::cos_52s(two_pi<T>() - angle);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastCos, x);
- }
-
- // sin
- template <typename T>
- GLM_FUNC_QUALIFIER T fastSin(T x)
- {
- return fastCos<T>(half_pi<T>() - x);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastSin(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastSin, x);
- }
-
- // tan
- template <typename T>
- GLM_FUNC_QUALIFIER T fastTan(T x)
- {
- return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastTan(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastTan, x);
- }
-
- // asin
- template <typename T>
- GLM_FUNC_QUALIFIER T fastAsin(T x)
- {
- return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastAsin(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastAsin, x);
- }
-
- // acos
- template <typename T>
- GLM_FUNC_QUALIFIER T fastAcos(T x)
- {
- return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastAcos(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastAcos, x);
- }
-
- // atan
- template <typename T>
- GLM_FUNC_QUALIFIER T fastAtan(T y, T x)
- {
- T sgn = sign(y) * sign(x);
- return abs(fastAtan(y / x)) * sgn;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & y, vecType<T, P> const & x)
- {
- return detail::functor2<T, P, vecType>::call(fastAtan, y, x);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T fastAtan(T x)
- {
- return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & x)
- {
- return detail::functor1<T, T, P, vecType>::call(fastAtan, x);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/float_notmalize.inl b/depedencies/include/glm/gtx/float_notmalize.inl
deleted file mode 100644
index 4dde025..0000000
--- a/depedencies/include/glm/gtx/float_notmalize.inl
+++ /dev/null
@@ -1,14 +0,0 @@
-/// @ref gtx_float_normalize
-/// @file glm/gtx/float_normalize.inl
-
-#include <limits>
-
-namespace glm
-{
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<float, P> floatNormalize(vecType<T, P> const & v)
- {
- return vecType<float, P>(v) / static_cast<float>(std::numeric_limits<T>::max());
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/gradient_paint.hpp b/depedencies/include/glm/gtx/gradient_paint.hpp
deleted file mode 100644
index de1f18d..0000000
--- a/depedencies/include/glm/gtx/gradient_paint.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/// @ref gtx_gradient_paint
-/// @file glm/gtx/gradient_paint.hpp
-///
-/// @see core (dependence)
-/// @see gtx_optimum_pow (dependence)
-///
-/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
-/// @ingroup gtx
-///
-/// @brief Functions that return the color of procedural gradient for specific coordinates.
-/// <glm/gtx/gradient_paint.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/optimum_pow.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_gradient_paint extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_gradient_paint
- /// @{
-
- /// Return a color from a radial gradient.
- /// @see - gtx_gradient_paint
- template <typename T, precision P>
- GLM_FUNC_DECL T radialGradient(
- tvec2<T, P> const & Center,
- T const & Radius,
- tvec2<T, P> const & Focal,
- tvec2<T, P> const & Position);
-
- /// Return a color from a linear gradient.
- /// @see - gtx_gradient_paint
- template <typename T, precision P>
- GLM_FUNC_DECL T linearGradient(
- tvec2<T, P> const & Point0,
- tvec2<T, P> const & Point1,
- tvec2<T, P> const & Position);
-
- /// @}
-}// namespace glm
-
-#include "gradient_paint.inl"
diff --git a/depedencies/include/glm/gtx/gradient_paint.inl b/depedencies/include/glm/gtx/gradient_paint.inl
deleted file mode 100644
index aaa5ce1..0000000
--- a/depedencies/include/glm/gtx/gradient_paint.inl
+++ /dev/null
@@ -1,37 +0,0 @@
-/// @ref gtx_gradient_paint
-/// @file glm/gtx/gradient_paint.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T radialGradient
- (
- tvec2<T, P> const & Center,
- T const & Radius,
- tvec2<T, P> const & Focal,
- tvec2<T, P> const & Position
- )
- {
- tvec2<T, P> F = Focal - Center;
- tvec2<T, P> D = Position - Focal;
- T Radius2 = pow2(Radius);
- T Fx2 = pow2(F.x);
- T Fy2 = pow2(F.y);
-
- T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
- T Denominator = Radius2 - (Fx2 + Fy2);
- return Numerator / Denominator;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T linearGradient
- (
- tvec2<T, P> const & Point0,
- tvec2<T, P> const & Point1,
- tvec2<T, P> const & Position
- )
- {
- tvec2<T, P> Dist = Point1 - Point0;
- return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/handed_coordinate_space.hpp b/depedencies/include/glm/gtx/handed_coordinate_space.hpp
deleted file mode 100644
index 2ee5175..0000000
--- a/depedencies/include/glm/gtx/handed_coordinate_space.hpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_handed_coordinate_space
-/// @file glm/gtx/handed_coordinate_space.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space
-/// @ingroup gtx
-///
-/// @brief To know if a set of three basis vectors defines a right or left-handed coordinate system.
-///
-/// <glm/gtx/handed_coordinate_system.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_handed_coordinate_space
- /// @{
-
- //! Return if a trihedron right handed or not.
- //! From GLM_GTX_handed_coordinate_space extension.
- template <typename T, precision P>
- GLM_FUNC_DECL bool rightHanded(
- tvec3<T, P> const & tangent,
- tvec3<T, P> const & binormal,
- tvec3<T, P> const & normal);
-
- //! Return if a trihedron left handed or not.
- //! From GLM_GTX_handed_coordinate_space extension.
- template <typename T, precision P>
- GLM_FUNC_DECL bool leftHanded(
- tvec3<T, P> const & tangent,
- tvec3<T, P> const & binormal,
- tvec3<T, P> const & normal);
-
- /// @}
-}// namespace glm
-
-#include "handed_coordinate_space.inl"
diff --git a/depedencies/include/glm/gtx/handed_coordinate_space.inl b/depedencies/include/glm/gtx/handed_coordinate_space.inl
deleted file mode 100644
index 2e55653..0000000
--- a/depedencies/include/glm/gtx/handed_coordinate_space.inl
+++ /dev/null
@@ -1,27 +0,0 @@
-/// @ref gtx_handed_coordinate_space
-/// @file glm/gtx/handed_coordinate_space.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool rightHanded
- (
- tvec3<T, P> const & tangent,
- tvec3<T, P> const & binormal,
- tvec3<T, P> const & normal
- )
- {
- return dot(cross(normal, tangent), binormal) > T(0);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool leftHanded
- (
- tvec3<T, P> const & tangent,
- tvec3<T, P> const & binormal,
- tvec3<T, P> const & normal
- )
- {
- return dot(cross(normal, tangent), binormal) < T(0);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/hash.hpp b/depedencies/include/glm/gtx/hash.hpp
deleted file mode 100644
index 2262618..0000000
--- a/depedencies/include/glm/gtx/hash.hpp
+++ /dev/null
@@ -1,134 +0,0 @@
-/// @ref gtx_hash
-/// @file glm/gtx/hash.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_hash GLM_GTX_hash
-/// @ingroup gtx
-///
-/// @brief Add std::hash support for glm types
-///
-/// <glm/gtx/hash.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-#include <functional>
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../gtc/vec1.hpp"
-
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-
-#include "../mat2x2.hpp"
-#include "../mat2x3.hpp"
-#include "../mat2x4.hpp"
-
-#include "../mat3x2.hpp"
-#include "../mat3x3.hpp"
-#include "../mat3x4.hpp"
-
-#include "../mat4x2.hpp"
-#include "../mat4x3.hpp"
-#include "../mat4x4.hpp"
-
-#if !GLM_HAS_CXX11_STL
-# error "GLM_GTX_hash requires C++11 standard library support"
-#endif
-
-namespace std
-{
- template <typename T, glm::precision P>
- struct hash<glm::tvec1<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tvec1<T, P> const & v) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tvec2<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tvec2<T, P> const & v) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tvec3<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tvec3<T, P> const & v) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tvec4<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tvec4<T, P> const & v) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tquat<T,P>>
- {
- GLM_FUNC_DECL size_t operator()(glm::tquat<T, P> const & q) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tdualquat<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tdualquat<T,P> const & q) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat2x2<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat2x2<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat2x3<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat2x3<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat2x4<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat2x4<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat3x2<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat3x2<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat3x3<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat3x3<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat3x4<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat3x4<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat4x2<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat4x2<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat4x3<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat4x3<T,P> const & m) const;
- };
-
- template <typename T, glm::precision P>
- struct hash<glm::tmat4x4<T,P> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tmat4x4<T,P> const & m) const;
- };
-} // namespace std
-
-#include "hash.inl"
diff --git a/depedencies/include/glm/gtx/hash.inl b/depedencies/include/glm/gtx/hash.inl
deleted file mode 100644
index c42f4f0..0000000
--- a/depedencies/include/glm/gtx/hash.inl
+++ /dev/null
@@ -1,185 +0,0 @@
-/// @ref gtx_hash
-/// @file glm/gtx/hash.inl
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_hash GLM_GTX_hash
-/// @ingroup gtx
-///
-/// @brief Add std::hash support for glm types
-///
-/// <glm/gtx/hash.inl> need to be included to use these functionalities.
-
-namespace glm {
-namespace detail
-{
- GLM_INLINE void hash_combine(size_t &seed, size_t hash)
- {
- hash += 0x9e3779b9 + (seed << 6) + (seed >> 2);
- seed ^= hash;
- }
-}}
-
-namespace std
-{
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tvec1<T, P>>::operator()(glm::tvec1<T, P> const & v) const
- {
- hash<T> hasher;
- return hasher(v.x);
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tvec2<T, P>>::operator()(glm::tvec2<T, P> const & v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tvec3<T, P>>::operator()(glm::tvec3<T, P> const & v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- glm::detail::hash_combine(seed, hasher(v.z));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tvec4<T, P>>::operator()(glm::tvec4<T, P> const & v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- glm::detail::hash_combine(seed, hasher(v.z));
- glm::detail::hash_combine(seed, hasher(v.w));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tquat<T, P>>::operator()(glm::tquat<T,P> const & q) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(q.x));
- glm::detail::hash_combine(seed, hasher(q.y));
- glm::detail::hash_combine(seed, hasher(q.z));
- glm::detail::hash_combine(seed, hasher(q.w));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tdualquat<T, P>>::operator()(glm::tdualquat<T, P> const & q) const
- {
- size_t seed = 0;
- hash<glm::tquat<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(q.real));
- glm::detail::hash_combine(seed, hasher(q.dual));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x2<T, P>>::operator()(glm::tmat2x2<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec2<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x3<T, P>>::operator()(glm::tmat2x3<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec3<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x4<T, P>>::operator()(glm::tmat2x4<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec4<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x2<T, P>>::operator()(glm::tmat3x2<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec2<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x3<T, P>>::operator()(glm::tmat3x3<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec3<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x4<T, P>>::operator()(glm::tmat3x4<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec4<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x2<T,P>>::operator()(glm::tmat4x2<T,P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec2<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x3<T,P>>::operator()(glm::tmat4x3<T,P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec3<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-
- template <typename T, glm::precision P>
- GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x4<T,P>>::operator()(glm::tmat4x4<T, P> const & m) const
- {
- size_t seed = 0;
- hash<glm::tvec4<T, P>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-}
diff --git a/depedencies/include/glm/gtx/integer.hpp b/depedencies/include/glm/gtx/integer.hpp
deleted file mode 100644
index 1173a58..0000000
--- a/depedencies/include/glm/gtx/integer.hpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/// @ref gtx_integer
-/// @file glm/gtx/integer.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_integer GLM_GTX_integer
-/// @ingroup gtx
-///
-/// @brief Add support for integer for core functions
-///
-/// <glm/gtx/integer.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/integer.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_integer extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_integer
- /// @{
-
- //! Returns x raised to the y power.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int pow(int x, int y);
-
- //! Returns the positive square root of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int sqrt(int x);
-
- //! Returns the floor log2 of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL unsigned int floor_log2(unsigned int x);
-
- //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int mod(int x, int y);
-
- //! Return the factorial value of a number (!12 max, integer only)
- //! From GLM_GTX_integer extension.
- template <typename genType>
- GLM_FUNC_DECL genType factorial(genType const & x);
-
- //! 32bit signed integer.
- //! From GLM_GTX_integer extension.
- typedef signed int sint;
-
- //! Returns x raised to the y power.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint pow(uint x, uint y);
-
- //! Returns the positive square root of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint sqrt(uint x);
-
- //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint mod(uint x, uint y);
-
- //! Returns the number of leading zeros.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint nlz(uint x);
-
- /// @}
-}//namespace glm
-
-#include "integer.inl"
diff --git a/depedencies/include/glm/gtx/integer.inl b/depedencies/include/glm/gtx/integer.inl
deleted file mode 100644
index 3a479e6..0000000
--- a/depedencies/include/glm/gtx/integer.inl
+++ /dev/null
@@ -1,182 +0,0 @@
-/// @ref gtx_integer
-/// @file glm/gtx/integer.inl
-
-namespace glm
-{
- // pow
- GLM_FUNC_QUALIFIER int pow(int x, int y)
- {
- if(y == 0)
- return 1;
- int result = x;
- for(int i = 1; i < y; ++i)
- result *= x;
- return result;
- }
-
- // sqrt: From Christopher J. Musial, An integer square root, Graphics Gems, 1990, page 387
- GLM_FUNC_QUALIFIER int sqrt(int x)
- {
- if(x <= 1) return x;
-
- int NextTrial = x >> 1;
- int CurrentAnswer;
-
- do
- {
- CurrentAnswer = NextTrial;
- NextTrial = (NextTrial + x / NextTrial) >> 1;
- } while(NextTrial < CurrentAnswer);
-
- return CurrentAnswer;
- }
-
-// Henry Gordon Dietz: http://aggregate.org/MAGIC/
-namespace detail
-{
- GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x)
- {
- /* 32-bit recursive reduction using SWAR...
- but first step is mapping 2-bit values
- into sum of 2 1-bit values in sneaky way
- */
- x -= ((x >> 1) & 0x55555555);
- x = (((x >> 2) & 0x33333333) + (x & 0x33333333));
- x = (((x >> 4) + x) & 0x0f0f0f0f);
- x += (x >> 8);
- x += (x >> 16);
- return(x & 0x0000003f);
- }
-}//namespace detail
-
- // Henry Gordon Dietz: http://aggregate.org/MAGIC/
-/*
- GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x)
- {
- x |= (x >> 1);
- x |= (x >> 2);
- x |= (x >> 4);
- x |= (x >> 8);
- x |= (x >> 16);
-
- return _detail::ones32(x) >> 1;
- }
-*/
- // mod
- GLM_FUNC_QUALIFIER int mod(int x, int y)
- {
- return x - y * (x / y);
- }
-
- // factorial (!12 max, integer only)
- template <typename genType>
- GLM_FUNC_QUALIFIER genType factorial(genType const & x)
- {
- genType Temp = x;
- genType Result;
- for(Result = 1; Temp > 1; --Temp)
- Result *= Temp;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<T, P> factorial(
- tvec2<T, P> const & x)
- {
- return tvec2<T, P>(
- factorial(x.x),
- factorial(x.y));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> factorial(
- tvec3<T, P> const & x)
- {
- return tvec3<T, P>(
- factorial(x.x),
- factorial(x.y),
- factorial(x.z));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> factorial(
- tvec4<T, P> const & x)
- {
- return tvec4<T, P>(
- factorial(x.x),
- factorial(x.y),
- factorial(x.z),
- factorial(x.w));
- }
-
- GLM_FUNC_QUALIFIER uint pow(uint x, uint y)
- {
- uint result = x;
- for(uint i = 1; i < y; ++i)
- result *= x;
- return result;
- }
-
- GLM_FUNC_QUALIFIER uint sqrt(uint x)
- {
- if(x <= 1) return x;
-
- uint NextTrial = x >> 1;
- uint CurrentAnswer;
-
- do
- {
- CurrentAnswer = NextTrial;
- NextTrial = (NextTrial + x / NextTrial) >> 1;
- } while(NextTrial < CurrentAnswer);
-
- return CurrentAnswer;
- }
-
- GLM_FUNC_QUALIFIER uint mod(uint x, uint y)
- {
- return x - y * (x / y);
- }
-
-#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC))
-
- GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
- {
- return 31u - findMSB(x);
- }
-
-#else
-
- // Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
- GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
- {
- int y, m, n;
-
- y = -int(x >> 16); // If left half of x is 0,
- m = (y >> 16) & 16; // set n = 16. If left half
- n = 16 - m; // is nonzero, set n = 0 and
- x = x >> m; // shift x right 16.
- // Now x is of the form 0000xxxx.
- y = x - 0x100; // If positions 8-15 are 0,
- m = (y >> 16) & 8; // add 8 to n and shift x left 8.
- n = n + m;
- x = x << m;
-
- y = x - 0x1000; // If positions 12-15 are 0,
- m = (y >> 16) & 4; // add 4 to n and shift x left 4.
- n = n + m;
- x = x << m;
-
- y = x - 0x4000; // If positions 14-15 are 0,
- m = (y >> 16) & 2; // add 2 to n and shift x left 2.
- n = n + m;
- x = x << m;
-
- y = x >> 14; // Set y = 0, 1, 2, or 3.
- m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp.
- return unsigned(n + 2 - m);
- }
-
-#endif//(GLM_COMPILER)
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/intersect.hpp b/depedencies/include/glm/gtx/intersect.hpp
deleted file mode 100644
index 33b6e99..0000000
--- a/depedencies/include/glm/gtx/intersect.hpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/// @ref gtx_intersect
-/// @file glm/gtx/intersect.hpp
-///
-/// @see core (dependence)
-/// @see gtx_closest_point (dependence)
-///
-/// @defgroup gtx_intersect GLM_GTX_intersect
-/// @ingroup gtx
-///
-/// @brief Add intersection functions
-///
-/// <glm/gtx/intersect.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include <cfloat>
-#include <limits>
-#include "../glm.hpp"
-#include "../geometric.hpp"
-#include "../gtx/closest_point.hpp"
-#include "../gtx/vector_query.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_closest_point extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_intersect
- /// @{
-
- //! Compute the intersection of a ray and a plane.
- //! Ray direction and plane normal must be unit length.
- //! From GLM_GTX_intersect extension.
- template <typename genType>
- GLM_FUNC_DECL bool intersectRayPlane(
- genType const & orig, genType const & dir,
- genType const & planeOrig, genType const & planeNormal,
- typename genType::value_type & intersectionDistance);
-
- //! Compute the intersection of a ray and a triangle.
- //! From GLM_GTX_intersect extension.
- template <typename genType>
- GLM_FUNC_DECL bool intersectRayTriangle(
- genType const & orig, genType const & dir,
- genType const & vert0, genType const & vert1, genType const & vert2,
- genType & baryPosition);
-
- //! Compute the intersection of a line and a triangle.
- //! From GLM_GTX_intersect extension.
- template <typename genType>
- GLM_FUNC_DECL bool intersectLineTriangle(
- genType const & orig, genType const & dir,
- genType const & vert0, genType const & vert1, genType const & vert2,
- genType & position);
-
- //! Compute the intersection distance of a ray and a sphere.
- //! The ray direction vector is unit length.
- //! From GLM_GTX_intersect extension.
- template <typename genType>
- GLM_FUNC_DECL bool intersectRaySphere(
- genType const & rayStarting, genType const & rayNormalizedDirection,
- genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered,
- typename genType::value_type & intersectionDistance);
-
- //! Compute the intersection of a ray and a sphere.
- //! From GLM_GTX_intersect extension.
- template <typename genType>
- GLM_FUNC_DECL bool intersectRaySphere(
- genType const & rayStarting, genType const & rayNormalizedDirection,
- genType const & sphereCenter, const typename genType::value_type sphereRadius,
- genType & intersectionPosition, genType & intersectionNormal);
-
- //! Compute the intersection of a line and a sphere.
- //! From GLM_GTX_intersect extension
- template <typename genType>
- GLM_FUNC_DECL bool intersectLineSphere(
- genType const & point0, genType const & point1,
- genType const & sphereCenter, typename genType::value_type sphereRadius,
- genType & intersectionPosition1, genType & intersectionNormal1,
- genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
-
- /// @}
-}//namespace glm
-
-#include "intersect.inl"
diff --git a/depedencies/include/glm/gtx/intersect.inl b/depedencies/include/glm/gtx/intersect.inl
deleted file mode 100644
index 904d6cc..0000000
--- a/depedencies/include/glm/gtx/intersect.inl
+++ /dev/null
@@ -1,170 +0,0 @@
-/// @ref gtx_intersect
-/// @file glm/gtx/intersect.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectRayPlane
- (
- genType const & orig, genType const & dir,
- genType const & planeOrig, genType const & planeNormal,
- typename genType::value_type & intersectionDistance
- )
- {
- typename genType::value_type d = glm::dot(dir, planeNormal);
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
-
- if(d < -Epsilon)
- {
- intersectionDistance = glm::dot(planeOrig - orig, planeNormal) / d;
- return true;
- }
-
- return false;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectRayTriangle
- (
- genType const & orig, genType const & dir,
- genType const & v0, genType const & v1, genType const & v2,
- genType & baryPosition
- )
- {
- genType e1 = v1 - v0;
- genType e2 = v2 - v0;
-
- genType p = glm::cross(dir, e2);
-
- typename genType::value_type a = glm::dot(e1, p);
-
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- if(a < Epsilon && a > -Epsilon)
- return false;
-
- typename genType::value_type f = typename genType::value_type(1.0f) / a;
-
- genType s = orig - v0;
- baryPosition.x = f * glm::dot(s, p);
- if(baryPosition.x < typename genType::value_type(0.0f))
- return false;
- if(baryPosition.x > typename genType::value_type(1.0f))
- return false;
-
- genType q = glm::cross(s, e1);
- baryPosition.y = f * glm::dot(dir, q);
- if(baryPosition.y < typename genType::value_type(0.0f))
- return false;
- if(baryPosition.y + baryPosition.x > typename genType::value_type(1.0f))
- return false;
-
- baryPosition.z = f * glm::dot(e2, q);
-
- return baryPosition.z >= typename genType::value_type(0.0f);
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectLineTriangle
- (
- genType const & orig, genType const & dir,
- genType const & vert0, genType const & vert1, genType const & vert2,
- genType & position
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
-
- genType edge1 = vert1 - vert0;
- genType edge2 = vert2 - vert0;
-
- genType pvec = cross(dir, edge2);
-
- float det = dot(edge1, pvec);
-
- if (det > -Epsilon && det < Epsilon)
- return false;
- float inv_det = typename genType::value_type(1) / det;
-
- genType tvec = orig - vert0;
-
- position.y = dot(tvec, pvec) * inv_det;
- if (position.y < typename genType::value_type(0) || position.y > typename genType::value_type(1))
- return false;
-
- genType qvec = cross(tvec, edge1);
-
- position.z = dot(dir, qvec) * inv_det;
- if (position.z < typename genType::value_type(0) || position.y + position.z > typename genType::value_type(1))
- return false;
-
- position.x = dot(edge2, qvec) * inv_det;
-
- return true;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectRaySphere
- (
- genType const & rayStarting, genType const & rayNormalizedDirection,
- genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered,
- typename genType::value_type & intersectionDistance
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- genType diff = sphereCenter - rayStarting;
- typename genType::value_type t0 = dot(diff, rayNormalizedDirection);
- typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
- if( dSquared > sphereRadiusSquered )
- {
- return false;
- }
- typename genType::value_type t1 = sqrt( sphereRadiusSquered - dSquared );
- intersectionDistance = t0 > t1 + Epsilon ? t0 - t1 : t0 + t1;
- return intersectionDistance > Epsilon;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectRaySphere
- (
- genType const & rayStarting, genType const & rayNormalizedDirection,
- genType const & sphereCenter, const typename genType::value_type sphereRadius,
- genType & intersectionPosition, genType & intersectionNormal
- )
- {
- typename genType::value_type distance;
- if( intersectRaySphere( rayStarting, rayNormalizedDirection, sphereCenter, sphereRadius * sphereRadius, distance ) )
- {
- intersectionPosition = rayStarting + rayNormalizedDirection * distance;
- intersectionNormal = (intersectionPosition - sphereCenter) / sphereRadius;
- return true;
- }
- return false;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER bool intersectLineSphere
- (
- genType const & point0, genType const & point1,
- genType const & sphereCenter, typename genType::value_type sphereRadius,
- genType & intersectionPoint1, genType & intersectionNormal1,
- genType & intersectionPoint2, genType & intersectionNormal2
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- genType dir = normalize(point1 - point0);
- genType diff = sphereCenter - point0;
- typename genType::value_type t0 = dot(diff, dir);
- typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
- if( dSquared > sphereRadius * sphereRadius )
- {
- return false;
- }
- typename genType::value_type t1 = sqrt( sphereRadius * sphereRadius - dSquared );
- if( t0 < t1 + Epsilon )
- t1 = -t1;
- intersectionPoint1 = point0 + dir * (t0 - t1);
- intersectionNormal1 = (intersectionPoint1 - sphereCenter) / sphereRadius;
- intersectionPoint2 = point0 + dir * (t0 + t1);
- intersectionNormal2 = (intersectionPoint2 - sphereCenter) / sphereRadius;
- return true;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/io.hpp b/depedencies/include/glm/gtx/io.hpp
deleted file mode 100644
index 6aa8415..0000000
--- a/depedencies/include/glm/gtx/io.hpp
+++ /dev/null
@@ -1,197 +0,0 @@
-/// @ref gtx_io
-/// @file glm/gtx/io.hpp
-/// @author Jan P Springer (regnirpsj@gmail.com)
-///
-/// @see core (dependence)
-/// @see gtc_matrix_access (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_io GLM_GTX_io
-/// @ingroup gtx
-///
-/// @brief std::[w]ostream support for glm types
-///
-/// std::[w]ostream support for glm types + precision/width/etc. manipulators
-/// based on howard hinnant's std::chrono io proposal
-/// [http://home.roadrunner.com/~hinnant/bloomington/chrono_io.html]
-///
-/// <glm/gtx/io.hpp> needs to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_io extension included")
-#endif
-
-#include <iosfwd> // std::basic_ostream<> (fwd)
-#include <locale> // std::locale, std::locale::facet, std::locale::id
-#include <utility> // std::pair<>
-
-namespace glm
-{
- /// @addtogroup gtx_io
- /// @{
-
- namespace io
- {
- enum order_type { column_major, row_major};
-
- template <typename CTy>
- class format_punct : public std::locale::facet
- {
- typedef CTy char_type;
-
- public:
-
- static std::locale::id id;
-
- bool formatted;
- unsigned precision;
- unsigned width;
- char_type separator;
- char_type delim_left;
- char_type delim_right;
- char_type space;
- char_type newline;
- order_type order;
-
- GLM_FUNC_DECL explicit format_punct(size_t a = 0);
- GLM_FUNC_DECL explicit format_punct(format_punct const&);
- };
-
- template <typename CTy, typename CTr = std::char_traits<CTy> >
- class basic_state_saver {
-
- public:
-
- GLM_FUNC_DECL explicit basic_state_saver(std::basic_ios<CTy,CTr>&);
- GLM_FUNC_DECL ~basic_state_saver();
-
- private:
-
- typedef ::std::basic_ios<CTy,CTr> state_type;
- typedef typename state_type::char_type char_type;
- typedef ::std::ios_base::fmtflags flags_type;
- typedef ::std::streamsize streamsize_type;
- typedef ::std::locale const locale_type;
-
- state_type& state_;
- flags_type flags_;
- streamsize_type precision_;
- streamsize_type width_;
- char_type fill_;
- locale_type locale_;
-
- GLM_FUNC_DECL basic_state_saver& operator=(basic_state_saver const&);
- };
-
- typedef basic_state_saver<char> state_saver;
- typedef basic_state_saver<wchar_t> wstate_saver;
-
- template <typename CTy, typename CTr = std::char_traits<CTy> >
- class basic_format_saver
- {
- public:
-
- GLM_FUNC_DECL explicit basic_format_saver(std::basic_ios<CTy,CTr>&);
- GLM_FUNC_DECL ~basic_format_saver();
-
- private:
-
- basic_state_saver<CTy> const bss_;
-
- GLM_FUNC_DECL basic_format_saver& operator=(basic_format_saver const&);
- };
-
- typedef basic_format_saver<char> format_saver;
- typedef basic_format_saver<wchar_t> wformat_saver;
-
- struct precision
- {
- unsigned value;
-
- GLM_FUNC_DECL explicit precision(unsigned);
- };
-
- struct width
- {
- unsigned value;
-
- GLM_FUNC_DECL explicit width(unsigned);
- };
-
- template <typename CTy>
- struct delimeter
- {
- CTy value[3];
-
- GLM_FUNC_DECL explicit delimeter(CTy /* left */, CTy /* right */, CTy /* separator */ = ',');
- };
-
- struct order
- {
- order_type value;
-
- GLM_FUNC_DECL explicit order(order_type);
- };
-
- // functions, inlined (inline)
-
- template <typename FTy, typename CTy, typename CTr>
- FTy const& get_facet(std::basic_ios<CTy,CTr>&);
- template <typename FTy, typename CTy, typename CTr>
- std::basic_ios<CTy,CTr>& formatted(std::basic_ios<CTy,CTr>&);
- template <typename FTy, typename CTy, typename CTr>
- std::basic_ios<CTy,CTr>& unformattet(std::basic_ios<CTy,CTr>&);
-
- template <typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, precision const&);
- template <typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, width const&);
- template <typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, delimeter<CTy> const&);
- template <typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, order const&);
- }//namespace io
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tquat<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec1<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec2<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec3<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec4<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x2<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x3<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x4<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x2<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x3<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x4<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x2<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x3<T,P> const&);
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x4<T,P> const&);
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr> &,
- std::pair<tmat4x4<T,P> const, tmat4x4<T,P> const> const &);
-
- /// @}
-}//namespace glm
-
-#include "io.inl"
diff --git a/depedencies/include/glm/gtx/io.inl b/depedencies/include/glm/gtx/io.inl
deleted file mode 100644
index 9b70a5f..0000000
--- a/depedencies/include/glm/gtx/io.inl
+++ /dev/null
@@ -1,441 +0,0 @@
-/// @ref gtx_io
-/// @file glm/gtx/io.inl
-/// @author Jan P Springer (regnirpsj@gmail.com)
-
-#include <iomanip> // std::fixed, std::setfill<>, std::setprecision, std::right, std::setw
-#include <ostream> // std::basic_ostream<>
-#include "../gtc/matrix_access.hpp" // glm::col, glm::row
-#include "../gtx/type_trait.hpp" // glm::type<>
-
-namespace glm{
-namespace io
-{
- template <typename CTy>
- GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(size_t a)
- : std::locale::facet(a)
- , formatted(true)
- , precision(3)
- , width(1 + 4 + 1 + precision)
- , separator(',')
- , delim_left('[')
- , delim_right(']')
- , space(' ')
- , newline('\n')
- , order(column_major)
- {}
-
- template <typename CTy>
- GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(format_punct const& a)
- : std::locale::facet(0)
- , formatted(a.formatted)
- , precision(a.precision)
- , width(a.width)
- , separator(a.separator)
- , delim_left(a.delim_left)
- , delim_right(a.delim_right)
- , space(a.space)
- , newline(a.newline)
- , order(a.order)
- {}
-
- template <typename CTy> std::locale::id format_punct<CTy>::id;
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::basic_state_saver(std::basic_ios<CTy, CTr>& a)
- : state_(a)
- , flags_(a.flags())
- , precision_(a.precision())
- , width_(a.width())
- , fill_(a.fill())
- , locale_(a.getloc())
- {}
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::~basic_state_saver()
- {
- state_.imbue(locale_);
- state_.fill(fill_);
- state_.width(width_);
- state_.precision(precision_);
- state_.flags(flags_);
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_format_saver<CTy, CTr>::basic_format_saver(std::basic_ios<CTy, CTr>& a)
- : bss_(a)
- {
- a.imbue(std::locale(a.getloc(), new format_punct<CTy>(get_facet<format_punct<CTy> >(a))));
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER
- basic_format_saver<CTy, CTr>::~basic_format_saver()
- {}
-
- GLM_FUNC_QUALIFIER precision::precision(unsigned a)
- : value(a)
- {}
-
- GLM_FUNC_QUALIFIER width::width(unsigned a)
- : value(a)
- {}
-
- template <typename CTy>
- GLM_FUNC_QUALIFIER delimeter<CTy>::delimeter(CTy a, CTy b, CTy c)
- : value()
- {
- value[0] = a;
- value[1] = b;
- value[2] = c;
- }
-
- GLM_FUNC_QUALIFIER order::order(order_type a)
- : value(a)
- {}
-
- template <typename FTy, typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER FTy const& get_facet(std::basic_ios<CTy, CTr>& ios)
- {
- if(!std::has_facet<FTy>(ios.getloc()))
- ios.imbue(std::locale(ios.getloc(), new FTy));
-
- return std::use_facet<FTy>(ios.getloc());
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& formatted(std::basic_ios<CTy, CTr>& ios)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = true;
- return ios;
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& unformatted(std::basic_ios<CTy, CTr>& ios)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = false;
- return ios;
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, precision const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).precision = a.value;
- return os;
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, width const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).width = a.value;
- return os;
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, delimeter<CTy> const& a)
- {
- format_punct<CTy> & fmt(const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)));
-
- fmt.delim_left = a.value[0];
- fmt.delim_right = a.value[1];
- fmt.separator = a.value[2];
-
- return os;
- }
-
- template <typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, order const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).order = a.value;
- return os;
- }
-} // namespace io
-
-namespace detail
-{
- template <typename CTy, typename CTr, template <typename, precision> class V, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>&
- print_vector_on(std::basic_ostream<CTy, CTr>& os, V<T,P> const& a)
- {
- typename std::basic_ostream<CTy, CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
-
- length_t const& components(type<V, T, P>::components);
-
- if(fmt.formatted)
- {
- io::basic_state_saver<CTy> const bss(os);
-
- os << std::fixed << std::right << std::setprecision(fmt.precision) << std::setfill(fmt.space) << fmt.delim_left;
-
- for(length_t i(0); i < components; ++i)
- {
- os << std::setw(fmt.width) << a[i];
- if(components-1 != i)
- os << fmt.separator;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- for(length_t i(0); i < components; ++i)
- {
- os << a[i];
-
- if(components-1 != i)
- os << fmt.space;
- }
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tquat<T,P> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec1<T,P> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec2<T,P> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec3<T,P> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec4<T,P> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
-namespace detail
-{
- template <typename CTy, typename CTr, template <typename, precision> class M, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_on(std::basic_ostream<CTy, CTr>& os, M<T,P> const& a)
- {
- typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os));
-
- length_t const& cols(type<M, T, P>::cols);
- length_t const& rows(type<M, T, P>::rows);
-
- if(fmt.formatted)
- {
- os << fmt.newline << fmt.delim_left;
-
- switch(fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < rows; ++i)
- {
- if (0 != i)
- os << fmt.space;
-
- os << row(a, i);
-
- if(rows-1 != i)
- os << fmt.newline;
- }
- }
- break;
-
- case io::row_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << column(a, i);
-
- if(cols-1 != i)
- os << fmt.newline;
- }
- }
- break;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- switch (fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- os << column(a, i);
-
- if(cols - 1 != i)
- os << fmt.space;
- }
- }
- break;
-
- case io::row_major:
- {
- for (length_t i(0); i < rows; ++i)
- {
- os << row(a, i);
-
- if (rows-1 != i)
- os << fmt.space;
- }
- }
- break;
- }
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x2<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x3<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x4<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x2<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x3<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x4<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x2<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x3<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x4<T,P> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
-namespace detail
-{
- template <typename CTy, typename CTr, template <typename, precision> class M, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_pair_on(std::basic_ostream<CTy, CTr>& os, std::pair<M<T, P> const, M<T, P> const> const& a)
- {
- typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const& fmt(io::get_facet<io::format_punct<CTy> >(os));
- M<T,P> const& ml(a.first);
- M<T,P> const& mr(a.second);
- length_t const& cols(type<M, T, P>::cols);
- length_t const& rows(type<M, T, P>::rows);
-
- if(fmt.formatted)
- {
- os << fmt.newline << fmt.delim_left;
-
- switch(fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < rows; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << row(ml, i) << ((rows-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << row(mr, i);
-
- if(rows-1 != i)
- os << fmt.newline;
- }
- }
- break;
- case io::row_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << column(ml, i) << ((cols-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << column(mr, i);
-
- if(cols-1 != i)
- os << fmt.newline;
- }
- }
- break;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- os << ml << fmt.space << mr;
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template <typename CTy, typename CTr, typename T, precision P>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(
- std::basic_ostream<CTy, CTr> & os,
- std::pair<tmat4x4<T, P> const,
- tmat4x4<T, P> const> const& a)
- {
- return detail::print_matrix_pair_on(os, a);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/log_base.hpp b/depedencies/include/glm/gtx/log_base.hpp
deleted file mode 100644
index 7958fc3..0000000
--- a/depedencies/include/glm/gtx/log_base.hpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/// @ref gtx_log_base
-/// @file glm/gtx/log_base.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_log_base GLM_GTX_log_base
-/// @ingroup gtx
-///
-/// @brief Logarithm for any base. base can be a vector or a scalar.
-///
-/// <glm/gtx/log_base.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_log_base extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_log_base
- /// @{
-
- /// Logarithm for any base.
- /// From GLM_GTX_log_base.
- template <typename genType>
- GLM_FUNC_DECL genType log(
- genType const & x,
- genType const & base);
-
- /// Logarithm for any base.
- /// From GLM_GTX_log_base.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<T, P> sign(
- vecType<T, P> const & x,
- vecType<T, P> const & base);
-
- /// @}
-}//namespace glm
-
-#include "log_base.inl"
diff --git a/depedencies/include/glm/gtx/log_base.inl b/depedencies/include/glm/gtx/log_base.inl
deleted file mode 100644
index 8005d1b..0000000
--- a/depedencies/include/glm/gtx/log_base.inl
+++ /dev/null
@@ -1,18 +0,0 @@
-/// @ref gtx_log_base
-/// @file glm/gtx/log_base.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base)
- {
- assert(x != genType(0));
- return glm::log(x) / glm::log(base);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x, vecType<T, P> const & base)
- {
- return glm::log(x) / glm::log(base);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_cross_product.hpp b/depedencies/include/glm/gtx/matrix_cross_product.hpp
deleted file mode 100644
index d920f4e..0000000
--- a/depedencies/include/glm/gtx/matrix_cross_product.hpp
+++ /dev/null
@@ -1,43 +0,0 @@
-/// @ref gtx_matrix_cross_product
-/// @file glm/gtx/matrix_cross_product.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product
-/// @ingroup gtx
-///
-/// @brief Build cross product matrices
-///
-/// <glm/gtx/matrix_cross_product.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_cross_product extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_cross_product
- /// @{
-
- //! Build a cross product matrix.
- //! From GLM_GTX_matrix_cross_product extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> matrixCross3(
- tvec3<T, P> const & x);
-
- //! Build a cross product matrix.
- //! From GLM_GTX_matrix_cross_product extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> matrixCross4(
- tvec3<T, P> const & x);
-
- /// @}
-}//namespace glm
-
-#include "matrix_cross_product.inl"
diff --git a/depedencies/include/glm/gtx/matrix_cross_product.inl b/depedencies/include/glm/gtx/matrix_cross_product.inl
deleted file mode 100644
index 16f07e9..0000000
--- a/depedencies/include/glm/gtx/matrix_cross_product.inl
+++ /dev/null
@@ -1,38 +0,0 @@
-/// @ref gtx_matrix_cross_product
-/// @file glm/gtx/matrix_cross_product.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> matrixCross3
- (
- tvec3<T, P> const & x
- )
- {
- tmat3x3<T, P> Result(T(0));
- Result[0][1] = x.z;
- Result[1][0] = -x.z;
- Result[0][2] = -x.y;
- Result[2][0] = x.y;
- Result[1][2] = x.x;
- Result[2][1] = -x.x;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> matrixCross4
- (
- tvec3<T, P> const & x
- )
- {
- tmat4x4<T, P> Result(T(0));
- Result[0][1] = x.z;
- Result[1][0] = -x.z;
- Result[0][2] = -x.y;
- Result[2][0] = x.y;
- Result[1][2] = x.x;
- Result[2][1] = -x.x;
- return Result;
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_decompose.hpp b/depedencies/include/glm/gtx/matrix_decompose.hpp
deleted file mode 100644
index e163f5a..0000000
--- a/depedencies/include/glm/gtx/matrix_decompose.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/// @ref gtx_matrix_decompose
-/// @file glm/gtx/matrix_decompose.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_decompose GLM_GTX_matrix_decompose
-/// @ingroup gtx
-///
-/// @brief Decomposes a model matrix to translations, rotation and scale components
-///
-/// <glm/gtx/matrix_decompose.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../mat4x4.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../geometric.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_decompose extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_decompose
- /// @{
-
- /// Decomposes a model matrix to translations, rotation and scale components
- /// @see gtx_matrix_decompose
- template <typename T, precision P>
- GLM_FUNC_DECL bool decompose(
- tmat4x4<T, P> const & modelMatrix,
- tvec3<T, P> & scale, tquat<T, P> & orientation, tvec3<T, P> & translation, tvec3<T, P> & skew, tvec4<T, P> & perspective);
-
- /// @}
-}//namespace glm
-
-#include "matrix_decompose.inl"
diff --git a/depedencies/include/glm/gtx/matrix_decompose.inl b/depedencies/include/glm/gtx/matrix_decompose.inl
deleted file mode 100644
index 7194e9d..0000000
--- a/depedencies/include/glm/gtx/matrix_decompose.inl
+++ /dev/null
@@ -1,194 +0,0 @@
-/// @ref gtx_matrix_decompose
-/// @file glm/gtx/matrix_decompose.inl
-
-namespace glm{
-namespace detail
-{
- /// Make a linear combination of two vectors and return the result.
- // result = (a * ascl) + (b * bscl)
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> combine(
- tvec3<T, P> const & a,
- tvec3<T, P> const & b,
- T ascl, T bscl)
- {
- return (a * ascl) + (b * bscl);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> scale(tvec3<T, P> const& v, T desiredLength)
- {
- return v * desiredLength / length(v);
- }
-}//namespace detail
-
- // Matrix decompose
- // http://www.opensource.apple.com/source/WebCore/WebCore-514/platform/graphics/transforms/TransformationMatrix.cpp
- // Decomposes the mode matrix to translations,rotation scale components
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool decompose(tmat4x4<T, P> const & ModelMatrix, tvec3<T, P> & Scale, tquat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective)
- {
- tmat4x4<T, P> LocalMatrix(ModelMatrix);
-
- // Normalize the matrix.
- if(LocalMatrix[3][3] == static_cast<T>(0))
- return false;
-
- for(length_t i = 0; i < 4; ++i)
- for(length_t j = 0; j < 4; ++j)
- LocalMatrix[i][j] /= LocalMatrix[3][3];
-
- // perspectiveMatrix is used to solve for perspective, but it also provides
- // an easy way to test for singularity of the upper 3x3 component.
- tmat4x4<T, P> PerspectiveMatrix(LocalMatrix);
-
- for(length_t i = 0; i < 3; i++)
- PerspectiveMatrix[i][3] = static_cast<T>(0);
- PerspectiveMatrix[3][3] = static_cast<T>(1);
-
- /// TODO: Fixme!
- if(determinant(PerspectiveMatrix) == static_cast<T>(0))
- return false;
-
- // First, isolate perspective. This is the messiest.
- if(LocalMatrix[0][3] != static_cast<T>(0) || LocalMatrix[1][3] != static_cast<T>(0) || LocalMatrix[2][3] != static_cast<T>(0))
- {
- // rightHandSide is the right hand side of the equation.
- tvec4<T, P> RightHandSide;
- RightHandSide[0] = LocalMatrix[0][3];
- RightHandSide[1] = LocalMatrix[1][3];
- RightHandSide[2] = LocalMatrix[2][3];
- RightHandSide[3] = LocalMatrix[3][3];
-
- // Solve the equation by inverting PerspectiveMatrix and multiplying
- // rightHandSide by the inverse. (This is the easiest way, not
- // necessarily the best.)
- tmat4x4<T, P> InversePerspectiveMatrix = glm::inverse(PerspectiveMatrix);// inverse(PerspectiveMatrix, inversePerspectiveMatrix);
- tmat4x4<T, P> TransposedInversePerspectiveMatrix = glm::transpose(InversePerspectiveMatrix);// transposeMatrix4(inversePerspectiveMatrix, transposedInversePerspectiveMatrix);
-
- Perspective = TransposedInversePerspectiveMatrix * RightHandSide;
- // v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint);
-
- // Clear the perspective partition
- LocalMatrix[0][3] = LocalMatrix[1][3] = LocalMatrix[2][3] = static_cast<T>(0);
- LocalMatrix[3][3] = static_cast<T>(1);
- }
- else
- {
- // No perspective.
- Perspective = tvec4<T, P>(0, 0, 0, 1);
- }
-
- // Next take care of translation (easy).
- Translation = tvec3<T, P>(LocalMatrix[3]);
- LocalMatrix[3] = tvec4<T, P>(0, 0, 0, LocalMatrix[3].w);
-
- tvec3<T, P> Row[3], Pdum3;
-
- // Now get scale and shear.
- for(length_t i = 0; i < 3; ++i)
- for(int j = 0; j < 3; ++j)
- Row[i][j] = LocalMatrix[i][j];
-
- // Compute X scale factor and normalize first row.
- Scale.x = length(Row[0]);// v3Length(Row[0]);
-
- Row[0] = detail::scale(Row[0], static_cast<T>(1));
-
- // Compute XY shear factor and make 2nd row orthogonal to 1st.
- Skew.z = dot(Row[0], Row[1]);
- Row[1] = detail::combine(Row[1], Row[0], static_cast<T>(1), -Skew.z);
-
- // Now, compute Y scale and normalize 2nd row.
- Scale.y = length(Row[1]);
- Row[1] = detail::scale(Row[1], static_cast<T>(1));
- Skew.z /= Scale.y;
-
- // Compute XZ and YZ shears, orthogonalize 3rd row.
- Skew.y = glm::dot(Row[0], Row[2]);
- Row[2] = detail::combine(Row[2], Row[0], static_cast<T>(1), -Skew.y);
- Skew.x = glm::dot(Row[1], Row[2]);
- Row[2] = detail::combine(Row[2], Row[1], static_cast<T>(1), -Skew.x);
-
- // Next, get Z scale and normalize 3rd row.
- Scale.z = length(Row[2]);
- Row[2] = detail::scale(Row[2], static_cast<T>(1));
- Skew.y /= Scale.z;
- Skew.x /= Scale.z;
-
- // At this point, the matrix (in rows[]) is orthonormal.
- // Check for a coordinate system flip. If the determinant
- // is -1, then negate the matrix and the scaling factors.
- Pdum3 = cross(Row[1], Row[2]); // v3Cross(row[1], row[2], Pdum3);
- if(dot(Row[0], Pdum3) < 0)
- {
- for(length_t i = 0; i < 3; i++)
- {
- Scale[i] *= static_cast<T>(-1);
- Row[i] *= static_cast<T>(-1);
- }
- }
-
- // Now, get the rotations out, as described in the gem.
-
- // FIXME - Add the ability to return either quaternions (which are
- // easier to recompose with) or Euler angles (rx, ry, rz), which
- // are easier for authors to deal with. The latter will only be useful
- // when we fix https://bugs.webkit.org/show_bug.cgi?id=23799, so I
- // will leave the Euler angle code here for now.
-
- // ret.rotateY = asin(-Row[0][2]);
- // if (cos(ret.rotateY) != 0) {
- // ret.rotateX = atan2(Row[1][2], Row[2][2]);
- // ret.rotateZ = atan2(Row[0][1], Row[0][0]);
- // } else {
- // ret.rotateX = atan2(-Row[2][0], Row[1][1]);
- // ret.rotateZ = 0;
- // }
-
- T s, t, x, y, z, w;
-
- t = Row[0][0] + Row[1][1] + Row[2][2] + static_cast<T>(1);
-
- if(t > static_cast<T>(1e-4))
- {
- s = static_cast<T>(0.5) / sqrt(t);
- w = static_cast<T>(0.25) / s;
- x = (Row[2][1] - Row[1][2]) * s;
- y = (Row[0][2] - Row[2][0]) * s;
- z = (Row[1][0] - Row[0][1]) * s;
- }
- else if(Row[0][0] > Row[1][1] && Row[0][0] > Row[2][2])
- {
- s = sqrt (static_cast<T>(1) + Row[0][0] - Row[1][1] - Row[2][2]) * static_cast<T>(2); // S=4*qx
- x = static_cast<T>(0.25) * s;
- y = (Row[0][1] + Row[1][0]) / s;
- z = (Row[0][2] + Row[2][0]) / s;
- w = (Row[2][1] - Row[1][2]) / s;
- }
- else if(Row[1][1] > Row[2][2])
- {
- s = sqrt (static_cast<T>(1) + Row[1][1] - Row[0][0] - Row[2][2]) * static_cast<T>(2); // S=4*qy
- x = (Row[0][1] + Row[1][0]) / s;
- y = static_cast<T>(0.25) * s;
- z = (Row[1][2] + Row[2][1]) / s;
- w = (Row[0][2] - Row[2][0]) / s;
- }
- else
- {
- s = sqrt(static_cast<T>(1) + Row[2][2] - Row[0][0] - Row[1][1]) * static_cast<T>(2); // S=4*qz
- x = (Row[0][2] + Row[2][0]) / s;
- y = (Row[1][2] + Row[2][1]) / s;
- z = static_cast<T>(0.25) * s;
- w = (Row[1][0] - Row[0][1]) / s;
- }
-
- Orientation.x = x;
- Orientation.y = y;
- Orientation.z = z;
- Orientation.w = w;
-
- return true;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_interpolation.hpp b/depedencies/include/glm/gtx/matrix_interpolation.hpp
deleted file mode 100644
index 77a69ea..0000000
--- a/depedencies/include/glm/gtx/matrix_interpolation.hpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/// @ref gtx_matrix_interpolation
-/// @file glm/gtx/matrix_interpolation.hpp
-/// @author Ghenadii Ursachi (the.asteroth@gmail.com)
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
-/// @ingroup gtx
-///
-/// @brief Allows to directly interpolate two exiciting matrices.
-///
-/// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_interpolation
- /// @{
-
- /// Get the axis and angle of the rotation from a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL void axisAngle(
- tmat4x4<T, P> const & mat,
- tvec3<T, P> & axis,
- T & angle);
-
- /// Build a matrix from axis and angle.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> axisAngleMatrix(
- tvec3<T, P> const & axis,
- T const angle);
-
- /// Extracts the rotation part of a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> extractMatrixRotation(
- tmat4x4<T, P> const & mat);
-
- /// Build a interpolation of 4 * 4 matrixes.
- /// From GLM_GTX_matrix_interpolation extension.
- /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> interpolate(
- tmat4x4<T, P> const & m1,
- tmat4x4<T, P> const & m2,
- T const delta);
-
- /// @}
-}//namespace glm
-
-#include "matrix_interpolation.inl"
diff --git a/depedencies/include/glm/gtx/matrix_interpolation.inl b/depedencies/include/glm/gtx/matrix_interpolation.inl
deleted file mode 100644
index 8645f96..0000000
--- a/depedencies/include/glm/gtx/matrix_interpolation.inl
+++ /dev/null
@@ -1,134 +0,0 @@
-/// @ref gtx_matrix_interpolation
-/// @file glm/gtx/matrix_interpolation.hpp
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER void axisAngle
- (
- tmat4x4<T, P> const & mat,
- tvec3<T, P> & axis,
- T & angle
- )
- {
- T epsilon = (T)0.01;
- T epsilon2 = (T)0.1;
-
- if((abs(mat[1][0] - mat[0][1]) < epsilon) && (abs(mat[2][0] - mat[0][2]) < epsilon) && (abs(mat[2][1] - mat[1][2]) < epsilon))
- {
- if ((abs(mat[1][0] + mat[0][1]) < epsilon2) && (abs(mat[2][0] + mat[0][2]) < epsilon2) && (abs(mat[2][1] + mat[1][2]) < epsilon2) && (abs(mat[0][0] + mat[1][1] + mat[2][2] - (T)3.0) < epsilon2))
- {
- angle = (T)0.0;
- axis.x = (T)1.0;
- axis.y = (T)0.0;
- axis.z = (T)0.0;
- return;
- }
- angle = static_cast<T>(3.1415926535897932384626433832795);
- T xx = (mat[0][0] + (T)1.0) / (T)2.0;
- T yy = (mat[1][1] + (T)1.0) / (T)2.0;
- T zz = (mat[2][2] + (T)1.0) / (T)2.0;
- T xy = (mat[1][0] + mat[0][1]) / (T)4.0;
- T xz = (mat[2][0] + mat[0][2]) / (T)4.0;
- T yz = (mat[2][1] + mat[1][2]) / (T)4.0;
- if((xx > yy) && (xx > zz))
- {
- if (xx < epsilon) {
- axis.x = (T)0.0;
- axis.y = (T)0.7071;
- axis.z = (T)0.7071;
- } else {
- axis.x = sqrt(xx);
- axis.y = xy / axis.x;
- axis.z = xz / axis.x;
- }
- }
- else if (yy > zz)
- {
- if (yy < epsilon) {
- axis.x = (T)0.7071;
- axis.y = (T)0.0;
- axis.z = (T)0.7071;
- } else {
- axis.y = sqrt(yy);
- axis.x = xy / axis.y;
- axis.z = yz / axis.y;
- }
- }
- else
- {
- if (zz < epsilon) {
- axis.x = (T)0.7071;
- axis.y = (T)0.7071;
- axis.z = (T)0.0;
- } else {
- axis.z = sqrt(zz);
- axis.x = xz / axis.z;
- axis.y = yz / axis.z;
- }
- }
- return;
- }
- T s = sqrt((mat[2][1] - mat[1][2]) * (mat[2][1] - mat[1][2]) + (mat[2][0] - mat[0][2]) * (mat[2][0] - mat[0][2]) + (mat[1][0] - mat[0][1]) * (mat[1][0] - mat[0][1]));
- if (glm::abs(s) < T(0.001))
- s = (T)1.0;
- angle = acos((mat[0][0] + mat[1][1] + mat[2][2] - (T)1.0) / (T)2.0);
- axis.x = (mat[1][2] - mat[2][1]) / s;
- axis.y = (mat[2][0] - mat[0][2]) / s;
- axis.z = (mat[0][1] - mat[1][0]) / s;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> axisAngleMatrix
- (
- tvec3<T, P> const & axis,
- T const angle
- )
- {
- T c = cos(angle);
- T s = sin(angle);
- T t = static_cast<T>(1) - c;
- tvec3<T, P> n = normalize(axis);
-
- return tmat4x4<T, P>(
- t * n.x * n.x + c, t * n.x * n.y + n.z * s, t * n.x * n.z - n.y * s, T(0),
- t * n.x * n.y - n.z * s, t * n.y * n.y + c, t * n.y * n.z + n.x * s, T(0),
- t * n.x * n.z + n.y * s, t * n.y * n.z - n.x * s, t * n.z * n.z + c, T(0),
- T(0), T(0), T(0), T(1)
- );
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> extractMatrixRotation
- (
- tmat4x4<T, P> const & mat
- )
- {
- return tmat4x4<T, P>(
- mat[0][0], mat[0][1], mat[0][2], 0.0,
- mat[1][0], mat[1][1], mat[1][2], 0.0,
- mat[2][0], mat[2][1], mat[2][2], 0.0,
- 0.0, 0.0, 0.0, 1.0
- );
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> interpolate
- (
- tmat4x4<T, P> const & m1,
- tmat4x4<T, P> const & m2,
- T const delta
- )
- {
- tmat4x4<T, P> m1rot = extractMatrixRotation(m1);
- tmat4x4<T, P> dltRotation = m2 * transpose(m1rot);
- tvec3<T, P> dltAxis;
- T dltAngle;
- axisAngle(dltRotation, dltAxis, dltAngle);
- tmat4x4<T, P> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot;
- out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]);
- out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]);
- out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]);
- return out;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_major_storage.hpp b/depedencies/include/glm/gtx/matrix_major_storage.hpp
deleted file mode 100644
index 9402abe..0000000
--- a/depedencies/include/glm/gtx/matrix_major_storage.hpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/// @ref gtx_matrix_major_storage
-/// @file glm/gtx/matrix_major_storage.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage
-/// @ingroup gtx
-///
-/// @brief Build matrices with specific matrix order, row or column
-///
-/// <glm/gtx/matrix_major_storage.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_major_storage extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_major_storage
- /// @{
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x2<T, P> rowMajor2(
- tvec2<T, P> const & v1,
- tvec2<T, P> const & v2);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x2<T, P> rowMajor2(
- tmat2x2<T, P> const & m);
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> rowMajor3(
- tvec3<T, P> const & v1,
- tvec3<T, P> const & v2,
- tvec3<T, P> const & v3);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> rowMajor3(
- tmat3x3<T, P> const & m);
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> rowMajor4(
- tvec4<T, P> const & v1,
- tvec4<T, P> const & v2,
- tvec4<T, P> const & v3,
- tvec4<T, P> const & v4);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> rowMajor4(
- tmat4x4<T, P> const & m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x2<T, P> colMajor2(
- tvec2<T, P> const & v1,
- tvec2<T, P> const & v2);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x2<T, P> colMajor2(
- tmat2x2<T, P> const & m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> colMajor3(
- tvec3<T, P> const & v1,
- tvec3<T, P> const & v2,
- tvec3<T, P> const & v3);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> colMajor3(
- tmat3x3<T, P> const & m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> colMajor4(
- tvec4<T, P> const & v1,
- tvec4<T, P> const & v2,
- tvec4<T, P> const & v3,
- tvec4<T, P> const & v4);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> colMajor4(
- tmat4x4<T, P> const & m);
-
- /// @}
-}//namespace glm
-
-#include "matrix_major_storage.inl"
diff --git a/depedencies/include/glm/gtx/matrix_major_storage.inl b/depedencies/include/glm/gtx/matrix_major_storage.inl
deleted file mode 100644
index 7097739..0000000
--- a/depedencies/include/glm/gtx/matrix_major_storage.inl
+++ /dev/null
@@ -1,167 +0,0 @@
-/// @ref gtx_matrix_major_storage
-/// @file glm/gtx/matrix_major_storage.hpp
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x2<T, P> rowMajor2
- (
- tvec2<T, P> const & v1,
- tvec2<T, P> const & v2
- )
- {
- tmat2x2<T, P> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x2<T, P> rowMajor2(
- const tmat2x2<T, P>& m)
- {
- tmat2x2<T, P> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3(
- const tvec3<T, P>& v1,
- const tvec3<T, P>& v2,
- const tvec3<T, P>& v3)
- {
- tmat3x3<T, P> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[2][0] = v1.z;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- Result[2][1] = v2.z;
- Result[0][2] = v3.x;
- Result[1][2] = v3.y;
- Result[2][2] = v3.z;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3(
- const tmat3x3<T, P>& m)
- {
- tmat3x3<T, P> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> rowMajor4(
- const tvec4<T, P>& v1,
- const tvec4<T, P>& v2,
- const tvec4<T, P>& v3,
- const tvec4<T, P>& v4)
- {
- tmat4x4<T, P> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[2][0] = v1.z;
- Result[3][0] = v1.w;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- Result[2][1] = v2.z;
- Result[3][1] = v2.w;
- Result[0][2] = v3.x;
- Result[1][2] = v3.y;
- Result[2][2] = v3.z;
- Result[3][2] = v3.w;
- Result[0][3] = v4.x;
- Result[1][3] = v4.y;
- Result[2][3] = v4.z;
- Result[3][3] = v4.w;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> rowMajor4(
- const tmat4x4<T, P>& m)
- {
- tmat4x4<T, P> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[0][3] = m[3][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[1][3] = m[3][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- Result[2][3] = m[3][2];
- Result[3][0] = m[0][3];
- Result[3][1] = m[1][3];
- Result[3][2] = m[2][3];
- Result[3][3] = m[3][3];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2(
- const tvec2<T, P>& v1,
- const tvec2<T, P>& v2)
- {
- return tmat2x2<T, P>(v1, v2);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2(
- const tmat2x2<T, P>& m)
- {
- return tmat2x2<T, P>(m);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3(
- const tvec3<T, P>& v1,
- const tvec3<T, P>& v2,
- const tvec3<T, P>& v3)
- {
- return tmat3x3<T, P>(v1, v2, v3);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3(
- const tmat3x3<T, P>& m)
- {
- return tmat3x3<T, P>(m);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> colMajor4(
- const tvec4<T, P>& v1,
- const tvec4<T, P>& v2,
- const tvec4<T, P>& v3,
- const tvec4<T, P>& v4)
- {
- return tmat4x4<T, P>(v1, v2, v3, v4);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> colMajor4(
- const tmat4x4<T, P>& m)
- {
- return tmat4x4<T, P>(m);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_operation.hpp b/depedencies/include/glm/gtx/matrix_operation.hpp
deleted file mode 100644
index 3192ae5..0000000
--- a/depedencies/include/glm/gtx/matrix_operation.hpp
+++ /dev/null
@@ -1,84 +0,0 @@
-/// @ref gtx_matrix_operation
-/// @file glm/gtx/matrix_operation.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation
-/// @ingroup gtx
-///
-/// @brief Build diagonal matrices from vectors.
-///
-/// <glm/gtx/matrix_operation.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_operation extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_operation
- /// @{
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x2<T, P> diagonal2x2(
- tvec2<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x3<T, P> diagonal2x3(
- tvec2<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat2x4<T, P> diagonal2x4(
- tvec2<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x2<T, P> diagonal3x2(
- tvec2<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> diagonal3x3(
- tvec3<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x4<T, P> diagonal3x4(
- tvec3<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x2<T, P> diagonal4x2(
- tvec2<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x3<T, P> diagonal4x3(
- tvec3<T, P> const & v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> diagonal4x4(
- tvec4<T, P> const & v);
-
- /// @}
-}//namespace glm
-
-#include "matrix_operation.inl"
diff --git a/depedencies/include/glm/gtx/matrix_operation.inl b/depedencies/include/glm/gtx/matrix_operation.inl
deleted file mode 100644
index 1553215..0000000
--- a/depedencies/include/glm/gtx/matrix_operation.inl
+++ /dev/null
@@ -1,118 +0,0 @@
-/// @ref gtx_matrix_operation
-/// @file glm/gtx/matrix_operation.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x2<T, P> diagonal2x2
- (
- tvec2<T, P> const & v
- )
- {
- tmat2x2<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x3<T, P> diagonal2x3
- (
- tvec2<T, P> const & v
- )
- {
- tmat2x3<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat2x4<T, P> diagonal2x4
- (
- tvec2<T, P> const & v
- )
- {
- tmat2x4<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x2<T, P> diagonal3x2
- (
- tvec2<T, P> const & v
- )
- {
- tmat3x2<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> diagonal3x3
- (
- tvec3<T, P> const & v
- )
- {
- tmat3x3<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x4<T, P> diagonal3x4
- (
- tvec3<T, P> const & v
- )
- {
- tmat3x4<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> diagonal4x4
- (
- tvec4<T, P> const & v
- )
- {
- tmat4x4<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- Result[3][3] = v[3];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x3<T, P> diagonal4x3
- (
- tvec3<T, P> const & v
- )
- {
- tmat4x3<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x2<T, P> diagonal4x2
- (
- tvec2<T, P> const & v
- )
- {
- tmat4x2<T, P> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_query.hpp b/depedencies/include/glm/gtx/matrix_query.hpp
deleted file mode 100644
index 2518274..0000000
--- a/depedencies/include/glm/gtx/matrix_query.hpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/// @ref gtx_matrix_query
-/// @file glm/gtx/matrix_query.hpp
-///
-/// @see core (dependence)
-/// @see gtx_vector_query (dependence)
-///
-/// @defgroup gtx_matrix_query GLM_GTX_matrix_query
-/// @ingroup gtx
-///
-/// @brief Query to evaluate matrix properties
-///
-/// <glm/gtx/matrix_query.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/vector_query.hpp"
-#include <limits>
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_query extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_query
- /// @{
-
- /// Return whether a matrix a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNull(tmat2x2<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNull(tmat3x3<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNull(tmat4x4<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is an identity matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P, template <typename, precision> class matType>
- GLM_FUNC_DECL bool isIdentity(matType<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P>
- GLM_FUNC_DECL bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon);
-
- /// Return whether a matrix is an orthonormalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, precision P, template <typename, precision> class matType>
- GLM_FUNC_DECL bool isOrthogonal(matType<T, P> const & m, T const & epsilon);
-
- /// @}
-}//namespace glm
-
-#include "matrix_query.inl"
diff --git a/depedencies/include/glm/gtx/matrix_query.inl b/depedencies/include/glm/gtx/matrix_query.inl
deleted file mode 100644
index 491b774..0000000
--- a/depedencies/include/glm/gtx/matrix_query.inl
+++ /dev/null
@@ -1,114 +0,0 @@
-/// @ref gtx_matrix_query
-/// @file glm/gtx/matrix_query.inl
-
-namespace glm
-{
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNull(tmat2x2<T, P> const & m, T const & epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNull(tmat3x3<T, P> const & m, T const & epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNull(tmat4x4<T, P> const & m, T const & epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<typename T, precision P, template <typename, precision> class matType>
- GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m[0].length() ; ++i)
- {
- for(length_t j = 0; result && j < i ; ++j)
- result = abs(m[i][j]) <= epsilon;
- if(result)
- result = abs(m[i][i] - 1) <= epsilon;
- for(length_t j = i + 1; result && j < m.length(); ++j)
- result = abs(m[i][j]) <= epsilon;
- }
- return result;
- }
-
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename tmat2x2<T, P>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename tmat3x3<T, P>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<typename T, precision P>
- GLM_FUNC_QUALIFIER bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename tmat4x4<T, P>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<typename T, precision P, template <typename, precision> class matType>
- GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon)
- {
- bool result(true);
- for(length_t i(0); result && i < m.length() - 1; ++i)
- for(length_t j(i + 1); result && j < m.length(); ++j)
- result = areOrthogonal(m[i], m[j], epsilon);
-
- if(result)
- {
- matType<T, P> tmp = transpose(m);
- for(length_t i(0); result && i < m.length() - 1 ; ++i)
- for(length_t j(i + 1); result && j < m.length(); ++j)
- result = areOrthogonal(tmp[i], tmp[j], epsilon);
- }
- return result;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/matrix_transform_2d.hpp b/depedencies/include/glm/gtx/matrix_transform_2d.hpp
deleted file mode 100644
index 91f4834..0000000
--- a/depedencies/include/glm/gtx/matrix_transform_2d.hpp
+++ /dev/null
@@ -1,78 +0,0 @@
-/// @ref gtx_matrix_transform_2d
-/// @file glm/gtx/matrix_transform_2d.hpp
-/// @author Miguel Ángel Pérez Martínez
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d
-/// @ingroup gtx
-///
-/// @brief Defines functions that generate common 2d transformation matrices.
-///
-/// <glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../mat3x3.hpp"
-#include "../vec2.hpp"
-
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_transform_2d extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_transform_2d
- /// @{
-
- /// Builds a translation 3 * 3 matrix created from a vector of 2 components.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param v Coordinates of a translation vector.
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> translate(
- tmat3x3<T, P> const & m,
- tvec2<T, P> const & v);
-
- /// Builds a rotation 3 * 3 matrix created from an angle.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise.
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate(
- tmat3x3<T, P> const & m,
- T angle);
-
- /// Builds a scale 3 * 3 matrix created from a vector of 2 components.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param v Coordinates of a scale vector.
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> scale(
- tmat3x3<T, P> const & m,
- tvec2<T, P> const & v);
-
- /// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param y Shear factor.
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX(
- tmat3x3<T, P> const & m,
- T y);
-
- /// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param x Shear factor.
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY(
- tmat3x3<T, P> const & m,
- T x);
-
- /// @}
-}//namespace glm
-
-#include "matrix_transform_2d.inl"
diff --git a/depedencies/include/glm/gtx/matrix_transform_2d.inl b/depedencies/include/glm/gtx/matrix_transform_2d.inl
deleted file mode 100644
index bea5670..0000000
--- a/depedencies/include/glm/gtx/matrix_transform_2d.inl
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx_matrix_transform_2d
-/// @file glm/gtc/matrix_transform_2d.inl
-/// @author Miguel Ángel Pérez Martínez
-
-#include "../trigonometric.hpp"
-
-namespace glm
-{
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> translate(
- tmat3x3<T, P> const & m,
- tvec2<T, P> const & v)
- {
- tmat3x3<T, P> Result(m);
- Result[2] = m[0] * v[0] + m[1] * v[1] + m[2];
- return Result;
- }
-
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate(
- tmat3x3<T, P> const & m,
- T angle)
- {
- T const a = angle;
- T const c = cos(a);
- T const s = sin(a);
-
- tmat3x3<T, P> Result(uninitialize);
- Result[0] = m[0] * c + m[1] * s;
- Result[1] = m[0] * -s + m[1] * c;
- Result[2] = m[2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> scale(
- tmat3x3<T, P> const & m,
- tvec2<T, P> const & v)
- {
- tmat3x3<T, P> Result(uninitialize);
- Result[0] = m[0] * v[0];
- Result[1] = m[1] * v[1];
- Result[2] = m[2];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX(
- tmat3x3<T, P> const & m,
- T y)
- {
- tmat3x3<T, P> Result(1);
- Result[0][1] = y;
- return m * Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY(
- tmat3x3<T, P> const & m,
- T x)
- {
- tmat3x3<T, P> Result(1);
- Result[1][0] = x;
- return m * Result;
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/mixed_product.hpp b/depedencies/include/glm/gtx/mixed_product.hpp
deleted file mode 100644
index 65861f7..0000000
--- a/depedencies/include/glm/gtx/mixed_product.hpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/// @ref gtx_mixed_product
-/// @file glm/gtx/mixed_product.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte
-/// @ingroup gtx
-///
-/// @brief Mixed product of 3 vectors.
-///
-/// <glm/gtx/mixed_product.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_mixed_product extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_mixed_product
- /// @{
-
- /// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension)
- template <typename T, precision P>
- GLM_FUNC_DECL T mixedProduct(
- tvec3<T, P> const & v1,
- tvec3<T, P> const & v2,
- tvec3<T, P> const & v3);
-
- /// @}
-}// namespace glm
-
-#include "mixed_product.inl"
diff --git a/depedencies/include/glm/gtx/mixed_product.inl b/depedencies/include/glm/gtx/mixed_product.inl
deleted file mode 100644
index a6ede59..0000000
--- a/depedencies/include/glm/gtx/mixed_product.inl
+++ /dev/null
@@ -1,16 +0,0 @@
-/// @ref gtx_mixed_product
-/// @file glm/gtx/mixed_product.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T mixedProduct
- (
- tvec3<T, P> const & v1,
- tvec3<T, P> const & v2,
- tvec3<T, P> const & v3
- )
- {
- return dot(cross(v1, v2), v3);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/norm.hpp b/depedencies/include/glm/gtx/norm.hpp
deleted file mode 100644
index b3cb528..0000000
--- a/depedencies/include/glm/gtx/norm.hpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/// @ref gtx_norm
-/// @file glm/gtx/norm.hpp
-///
-/// @see core (dependence)
-/// @see gtx_quaternion (dependence)
-///
-/// @defgroup gtx_norm GLM_GTX_norm
-/// @ingroup gtx
-///
-/// @brief Various ways to compute vector norms.
-///
-/// <glm/gtx/norm.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../detail/func_geometric.hpp"
-#include "../gtx/quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_norm extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_norm
- /// @{
-
- /// Returns the squared length of x.
- /// From GLM_GTX_norm extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T length2(
- vecType<T, P> const & x);
-
- /// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
- /// From GLM_GTX_norm extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T distance2(
- vecType<T, P> const & p0,
- vecType<T, P> const & p1);
-
- //! Returns the L1 norm between x and y.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T l1Norm(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y);
-
- //! Returns the L1 norm of v.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T l1Norm(
- tvec3<T, P> const & v);
-
- //! Returns the L2 norm between x and y.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T l2Norm(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y);
-
- //! Returns the L2 norm of v.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T l2Norm(
- tvec3<T, P> const & x);
-
- //! Returns the L norm between x and y.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T lxNorm(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- unsigned int Depth);
-
- //! Returns the L norm of v.
- //! From GLM_GTX_norm extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T lxNorm(
- tvec3<T, P> const & x,
- unsigned int Depth);
-
- /// @}
-}//namespace glm
-
-#include "norm.inl"
diff --git a/depedencies/include/glm/gtx/norm.inl b/depedencies/include/glm/gtx/norm.inl
deleted file mode 100644
index 20954ec..0000000
--- a/depedencies/include/glm/gtx/norm.inl
+++ /dev/null
@@ -1,106 +0,0 @@
-/// @ref gtx_norm
-/// @file glm/gtx/norm.inl
-
-#include "../detail/precision.hpp"
-
-namespace glm{
-namespace detail
-{
- template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
- struct compute_length2
- {
- GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
- {
- return dot(v, v);
- }
- };
-}//namespace detail
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType length2(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length2' accepts only floating-point inputs");
- return x * x;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T length2(vecType<T, P> const & v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length2' accepts only floating-point inputs");
- return detail::compute_length2<vecType, T, P, detail::is_aligned<P>::value>::call(v);
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER T distance2(T p0, T p1)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs");
- return length2(p1 - p0);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T distance2(vecType<T, P> const & p0, vecType<T, P> const & p1)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs");
- return length2(p1 - p0);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T l1Norm
- (
- tvec3<T, P> const & a,
- tvec3<T, P> const & b
- )
- {
- return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T l1Norm
- (
- tvec3<T, P> const & v
- )
- {
- return abs(v.x) + abs(v.y) + abs(v.z);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T l2Norm
- (
- tvec3<T, P> const & a,
- tvec3<T, P> const & b
- )
- {
- return length(b - a);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T l2Norm
- (
- tvec3<T, P> const & v
- )
- {
- return length(v);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T lxNorm
- (
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- unsigned int Depth
- )
- {
- return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T lxNorm
- (
- tvec3<T, P> const & v,
- unsigned int Depth
- )
- {
- return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth));
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/normal.hpp b/depedencies/include/glm/gtx/normal.hpp
deleted file mode 100644
index 2e0044e..0000000
--- a/depedencies/include/glm/gtx/normal.hpp
+++ /dev/null
@@ -1,39 +0,0 @@
-/// @ref gtx_normal
-/// @file glm/gtx/normal.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_normal GLM_GTX_normal
-/// @ingroup gtx
-///
-/// @brief Compute the normal of a triangle.
-///
-/// <glm/gtx/normal.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_normal extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_normal
- /// @{
-
- //! Computes triangle normal from triangle points.
- //! From GLM_GTX_normal extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> triangleNormal(
- tvec3<T, P> const & p1,
- tvec3<T, P> const & p2,
- tvec3<T, P> const & p3);
-
- /// @}
-}//namespace glm
-
-#include "normal.inl"
diff --git a/depedencies/include/glm/gtx/normal.inl b/depedencies/include/glm/gtx/normal.inl
deleted file mode 100644
index e442317..0000000
--- a/depedencies/include/glm/gtx/normal.inl
+++ /dev/null
@@ -1,16 +0,0 @@
-/// @ref gtx_normal
-/// @file glm/gtx/normal.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> triangleNormal
- (
- tvec3<T, P> const & p1,
- tvec3<T, P> const & p2,
- tvec3<T, P> const & p3
- )
- {
- return normalize(cross(p1 - p2, p1 - p3));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/normalize_dot.hpp b/depedencies/include/glm/gtx/normalize_dot.hpp
deleted file mode 100644
index de650d3..0000000
--- a/depedencies/include/glm/gtx/normalize_dot.hpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/// @ref gtx_normalize_dot
-/// @file glm/gtx/normalize_dot.hpp
-///
-/// @see core (dependence)
-/// @see gtx_fast_square_root (dependence)
-///
-/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot
-/// @ingroup gtx
-///
-/// @brief Dot product of vectors that need to be normalize with a single square root.
-///
-/// <glm/gtx/normalized_dot.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../gtx/fast_square_root.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_normalize_dot extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_normalize_dot
- /// @{
-
- /// Normalize parameters and returns the dot product of x and y.
- /// It's faster that dot(normalize(x), normalize(y)).
- ///
- /// @see gtx_normalize_dot extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
-
- /// Normalize parameters and returns the dot product of x and y.
- /// Faster that dot(fastNormalize(x), fastNormalize(y)).
- ///
- /// @see gtx_normalize_dot extension.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
-
- /// @}
-}//namespace glm
-
-#include "normalize_dot.inl"
diff --git a/depedencies/include/glm/gtx/normalize_dot.inl b/depedencies/include/glm/gtx/normalize_dot.inl
deleted file mode 100644
index 0d01ffe..0000000
--- a/depedencies/include/glm/gtx/normalize_dot.inl
+++ /dev/null
@@ -1,17 +0,0 @@
-/// @ref gtx_normalize_dot
-/// @file glm/gtx/normalize_dot.inl
-
-namespace glm
-{
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
- {
- return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
- {
- return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/number_precision.hpp b/depedencies/include/glm/gtx/number_precision.hpp
deleted file mode 100644
index 736d035..0000000
--- a/depedencies/include/glm/gtx/number_precision.hpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/// @ref gtx_number_precision
-/// @file glm/gtx/number_precision.hpp
-///
-/// @see core (dependence)
-/// @see gtc_type_precision (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_number_precision GLM_GTX_number_precision
-/// @ingroup gtx
-///
-/// @brief Defined size types.
-///
-/// <glm/gtx/number_precision.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/type_precision.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_number_precision extension included")
-#endif
-
-namespace glm{
-namespace gtx
-{
- /////////////////////////////
- // Unsigned int vector types
-
- /// @addtogroup gtx_number_precision
- /// @{
-
- typedef u8 u8vec1; //!< \brief 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u16 u16vec1; //!< \brief 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u32 u32vec1; //!< \brief 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u64 u64vec1; //!< \brief 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
-
- //////////////////////
- // Float vector types
-
- typedef f32 f32vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
-
- //////////////////////
- // Float matrix types
-
- typedef f32 f32mat1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f32 f32mat1x1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64mat1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64mat1x1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)
-
- /// @}
-}//namespace gtx
-}//namespace glm
-
-#include "number_precision.inl"
diff --git a/depedencies/include/glm/gtx/number_precision.inl b/depedencies/include/glm/gtx/number_precision.inl
deleted file mode 100644
index b54cf66..0000000
--- a/depedencies/include/glm/gtx/number_precision.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtx_number_precision
-/// @file glm/gtx/number_precision.inl
-
-namespace glm
-{
-
-}
diff --git a/depedencies/include/glm/gtx/optimum_pow.hpp b/depedencies/include/glm/gtx/optimum_pow.hpp
deleted file mode 100644
index e9510c4..0000000
--- a/depedencies/include/glm/gtx/optimum_pow.hpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/// @ref gtx_optimum_pow
-/// @file glm/gtx/optimum_pow.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow
-/// @ingroup gtx
-///
-/// @brief Integer exponentiation of power functions.
-///
-/// <glm/gtx/optimum_pow.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_optimum_pow extension included")
-#endif
-
-namespace glm{
-namespace gtx
-{
- /// @addtogroup gtx_optimum_pow
- /// @{
-
- /// Returns x raised to the power of 2.
- ///
- /// @see gtx_optimum_pow
- template <typename genType>
- GLM_FUNC_DECL genType pow2(genType const & x);
-
- /// Returns x raised to the power of 3.
- ///
- /// @see gtx_optimum_pow
- template <typename genType>
- GLM_FUNC_DECL genType pow3(genType const & x);
-
- /// Returns x raised to the power of 4.
- ///
- /// @see gtx_optimum_pow
- template <typename genType>
- GLM_FUNC_DECL genType pow4(genType const & x);
-
- /// @}
-}//namespace gtx
-}//namespace glm
-
-#include "optimum_pow.inl"
diff --git a/depedencies/include/glm/gtx/optimum_pow.inl b/depedencies/include/glm/gtx/optimum_pow.inl
deleted file mode 100644
index 2216a74..0000000
--- a/depedencies/include/glm/gtx/optimum_pow.inl
+++ /dev/null
@@ -1,23 +0,0 @@
-/// @ref gtx_optimum_pow
-/// @file glm/gtx/optimum_pow.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER genType pow2(genType const & x)
- {
- return x * x;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType pow3(genType const & x)
- {
- return x * x * x;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType pow4(genType const & x)
- {
- return (x * x) * (x * x);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/orthonormalize.hpp b/depedencies/include/glm/gtx/orthonormalize.hpp
deleted file mode 100644
index 4bea449..0000000
--- a/depedencies/include/glm/gtx/orthonormalize.hpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/// @ref gtx_orthonormalize
-/// @file glm/gtx/orthonormalize.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize
-/// @ingroup gtx
-///
-/// @brief Orthonormalize matrices.
-///
-/// <glm/gtx/orthonormalize.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../vec3.hpp"
-#include "../mat3x3.hpp"
-#include "../geometric.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_orthonormalize extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_orthonormalize
- /// @{
-
- /// Returns the orthonormalized matrix of m.
- ///
- /// @see gtx_orthonormalize
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m);
-
- /// Orthonormalizes x according y.
- ///
- /// @see gtx_orthonormalize
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y);
-
- /// @}
-}//namespace glm
-
-#include "orthonormalize.inl"
diff --git a/depedencies/include/glm/gtx/orthonormalize.inl b/depedencies/include/glm/gtx/orthonormalize.inl
deleted file mode 100644
index 4796384..0000000
--- a/depedencies/include/glm/gtx/orthonormalize.inl
+++ /dev/null
@@ -1,30 +0,0 @@
-/// @ref gtx_orthonormalize
-/// @file glm/gtx/orthonormalize.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m)
- {
- tmat3x3<T, P> r = m;
-
- r[0] = normalize(r[0]);
-
- T d0 = dot(r[0], r[1]);
- r[1] -= r[0] * d0;
- r[1] = normalize(r[1]);
-
- T d1 = dot(r[1], r[2]);
- d0 = dot(r[0], r[2]);
- r[2] -= r[0] * d0 + r[1] * d1;
- r[2] = normalize(r[2]);
-
- return r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y)
- {
- return normalize(x - y * dot(y, x));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/perpendicular.hpp b/depedencies/include/glm/gtx/perpendicular.hpp
deleted file mode 100644
index 8b6260a..0000000
--- a/depedencies/include/glm/gtx/perpendicular.hpp
+++ /dev/null
@@ -1,39 +0,0 @@
-/// @ref gtx_perpendicular
-/// @file glm/gtx/perpendicular.hpp
-///
-/// @see core (dependence)
-/// @see gtx_projection (dependence)
-///
-/// @defgroup gtx_perpendicular GLM_GTX_perpendicular
-/// @ingroup gtx
-///
-/// @brief Perpendicular of a vector from other one
-///
-/// <glm/gtx/perpendicular.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/projection.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_perpendicular extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_perpendicular
- /// @{
-
- //! Projects x a perpendicular axis of Normal.
- //! From GLM_GTX_perpendicular extension.
- template <typename vecType>
- GLM_FUNC_DECL vecType perp(
- vecType const & x,
- vecType const & Normal);
-
- /// @}
-}//namespace glm
-
-#include "perpendicular.inl"
diff --git a/depedencies/include/glm/gtx/perpendicular.inl b/depedencies/include/glm/gtx/perpendicular.inl
deleted file mode 100644
index 08a7a81..0000000
--- a/depedencies/include/glm/gtx/perpendicular.inl
+++ /dev/null
@@ -1,15 +0,0 @@
-/// @ref gtx_perpendicular
-/// @file glm/gtx/perpendicular.inl
-
-namespace glm
-{
- template <typename vecType>
- GLM_FUNC_QUALIFIER vecType perp
- (
- vecType const & x,
- vecType const & Normal
- )
- {
- return x - proj(x, Normal);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/polar_coordinates.hpp b/depedencies/include/glm/gtx/polar_coordinates.hpp
deleted file mode 100644
index c647c0f..0000000
--- a/depedencies/include/glm/gtx/polar_coordinates.hpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/// @ref gtx_polar_coordinates
-/// @file glm/gtx/polar_coordinates.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
-/// @ingroup gtx
-///
-/// @brief Conversion from Euclidean space to polar space and revert.
-///
-/// <glm/gtx/polar_coordinates.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_polar_coordinates extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_polar_coordinates
- /// @{
-
- /// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
- ///
- /// @see gtx_polar_coordinates
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> polar(
- tvec3<T, P> const & euclidean);
-
- /// Convert Polar to Euclidean coordinates.
- ///
- /// @see gtx_polar_coordinates
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> euclidean(
- tvec2<T, P> const & polar);
-
- /// @}
-}//namespace glm
-
-#include "polar_coordinates.inl"
diff --git a/depedencies/include/glm/gtx/polar_coordinates.inl b/depedencies/include/glm/gtx/polar_coordinates.inl
deleted file mode 100644
index afc9d2b..0000000
--- a/depedencies/include/glm/gtx/polar_coordinates.inl
+++ /dev/null
@@ -1,37 +0,0 @@
-/// @ref gtx_polar_coordinates
-/// @file glm/gtx/polar_coordinates.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> polar
- (
- tvec3<T, P> const & euclidean
- )
- {
- T const Length(length(euclidean));
- tvec3<T, P> const tmp(euclidean / Length);
- T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z));
-
- return tvec3<T, P>(
- asin(tmp.y), // latitude
- atan(tmp.x, tmp.z), // longitude
- xz_dist); // xz distance
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> euclidean
- (
- tvec2<T, P> const & polar
- )
- {
- T const latitude(polar.x);
- T const longitude(polar.y);
-
- return tvec3<T, P>(
- cos(latitude) * sin(longitude),
- sin(latitude),
- cos(latitude) * cos(longitude));
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/projection.hpp b/depedencies/include/glm/gtx/projection.hpp
deleted file mode 100644
index fcddae8..0000000
--- a/depedencies/include/glm/gtx/projection.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/// @ref gtx_projection
-/// @file glm/gtx/projection.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_projection GLM_GTX_projection
-/// @ingroup gtx
-///
-/// @brief Projection of a vector to other one
-///
-/// <glm/gtx/projection.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../geometric.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_projection extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_projection
- /// @{
-
- /// Projects x on Normal.
- ///
- /// @see gtx_projection
- template <typename vecType>
- GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal);
-
- /// @}
-}//namespace glm
-
-#include "projection.inl"
diff --git a/depedencies/include/glm/gtx/projection.inl b/depedencies/include/glm/gtx/projection.inl
deleted file mode 100644
index d21fe83..0000000
--- a/depedencies/include/glm/gtx/projection.inl
+++ /dev/null
@@ -1,11 +0,0 @@
-/// @ref gtx_projection
-/// @file glm/gtx/projection.inl
-
-namespace glm
-{
- template <typename vecType>
- GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal)
- {
- return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/quaternion.hpp b/depedencies/include/glm/gtx/quaternion.hpp
deleted file mode 100644
index 674d7e7..0000000
--- a/depedencies/include/glm/gtx/quaternion.hpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/// @ref gtx_quaternion
-/// @file glm/gtx/quaternion.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_quaternion GLM_GTX_quaternion
-/// @ingroup gtx
-///
-/// @brief Extented quaternion types and functions
-///
-/// <glm/gtx/quaternion.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/constants.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/norm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_quaternion extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_quaternion
- /// @{
-
- /// Compute a cross product between a quaternion and a vector.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> cross(
- tquat<T, P> const & q,
- tvec3<T, P> const & v);
-
- //! Compute a cross product between a vector and a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> cross(
- tvec3<T, P> const & v,
- tquat<T, P> const & q);
-
- //! Compute a point on a path according squad equation.
- //! q1 and q2 are control points; s1 and s2 are intermediate control points.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> squad(
- tquat<T, P> const & q1,
- tquat<T, P> const & q2,
- tquat<T, P> const & s1,
- tquat<T, P> const & s2,
- T const & h);
-
- //! Returns an intermediate control point for squad interpolation.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> intermediate(
- tquat<T, P> const & prev,
- tquat<T, P> const & curr,
- tquat<T, P> const & next);
-
- //! Returns a exp of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> exp(
- tquat<T, P> const & q);
-
- //! Returns a log of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> log(
- tquat<T, P> const & q);
-
- /// Returns x raised to the y power.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> pow(
- tquat<T, P> const & x,
- T const & y);
-
- //! Returns quarternion square root.
- ///
- /// @see gtx_quaternion
- //template<typename T, precision P>
- //tquat<T, P> sqrt(
- // tquat<T, P> const & q);
-
- //! Rotates a 3 components vector by a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rotate(
- tquat<T, P> const & q,
- tvec3<T, P> const & v);
-
- /// Rotates a 4 components vector by a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> rotate(
- tquat<T, P> const & q,
- tvec4<T, P> const & v);
-
- /// Extract the real component of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL T extractRealComponent(
- tquat<T, P> const & q);
-
- /// Converts a quaternion to a 3 * 3 matrix.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> toMat3(
- tquat<T, P> const & x){return mat3_cast(x);}
-
- /// Converts a quaternion to a 4 * 4 matrix.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> toMat4(
- tquat<T, P> const & x){return mat4_cast(x);}
-
- /// Converts a 3 * 3 matrix to a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> toQuat(
- tmat3x3<T, P> const & x){return quat_cast(x);}
-
- /// Converts a 4 * 4 matrix to a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> toQuat(
- tmat4x4<T, P> const & x){return quat_cast(x);}
-
- /// Quaternion interpolation using the rotation short path.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> shortMix(
- tquat<T, P> const & x,
- tquat<T, P> const & y,
- T const & a);
-
- /// Quaternion normalized linear interpolation.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> fastMix(
- tquat<T, P> const & x,
- tquat<T, P> const & y,
- T const & a);
-
- /// Compute the rotation between two vectors.
- /// param orig vector, needs to be normalized
- /// param dest vector, needs to be normalized
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> rotation(
- tvec3<T, P> const & orig,
- tvec3<T, P> const & dest);
-
- /// Returns the squared length of x.
- ///
- /// @see gtx_quaternion
- template<typename T, precision P>
- GLM_FUNC_DECL T length2(tquat<T, P> const & q);
-
- /// @}
-}//namespace glm
-
-#include "quaternion.inl"
diff --git a/depedencies/include/glm/gtx/quaternion.inl b/depedencies/include/glm/gtx/quaternion.inl
deleted file mode 100644
index c86ec18..0000000
--- a/depedencies/include/glm/gtx/quaternion.inl
+++ /dev/null
@@ -1,212 +0,0 @@
-/// @ref gtx_quaternion
-/// @file glm/gtx/quaternion.inl
-
-#include <limits>
-#include "../gtc/constants.hpp"
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const& v, tquat<T, P> const& q)
- {
- return inverse(q) * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> cross(tquat<T, P> const& q, tvec3<T, P> const& v)
- {
- return q * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> squad
- (
- tquat<T, P> const & q1,
- tquat<T, P> const & q2,
- tquat<T, P> const & s1,
- tquat<T, P> const & s2,
- T const & h)
- {
- return mix(mix(q1, q2, h), mix(s1, s2, h), static_cast<T>(2) * (static_cast<T>(1) - h) * h);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> intermediate
- (
- tquat<T, P> const & prev,
- tquat<T, P> const & curr,
- tquat<T, P> const & next
- )
- {
- tquat<T, P> invQuat = inverse(curr);
- return exp((log(next + invQuat) + log(prev + invQuat)) / static_cast<T>(-4)) * curr;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> exp(tquat<T, P> const& q)
- {
- tvec3<T, P> u(q.x, q.y, q.z);
- T const Angle = glm::length(u);
- if (Angle < epsilon<T>())
- return tquat<T, P>();
-
- tvec3<T, P> const v(u / Angle);
- return tquat<T, P>(cos(Angle), sin(Angle) * v);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> log(tquat<T, P> const& q)
- {
- tvec3<T, P> u(q.x, q.y, q.z);
- T Vec3Len = length(u);
-
- if (Vec3Len < epsilon<T>())
- {
- if(q.w > static_cast<T>(0))
- return tquat<T, P>(log(q.w), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
- else if(q.w < static_cast<T>(0))
- return tquat<T, P>(log(-q.w), pi<T>(), static_cast<T>(0), static_cast<T>(0));
- else
- return tquat<T, P>(std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity());
- }
- else
- {
- T t = atan(Vec3Len, T(q.w)) / Vec3Len;
- T QuatLen2 = Vec3Len * Vec3Len + q.w * q.w;
- return tquat<T, P>(static_cast<T>(0.5) * log(QuatLen2), t * q.x, t * q.y, t * q.z);
- }
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> pow(tquat<T, P> const & x, T const & y)
- {
- //Raising to the power of 0 should yield 1
- //Needed to prevent a division by 0 error later on
- if(y > -epsilon<T>() && y < epsilon<T>())
- return tquat<T, P>(1,0,0,0);
-
- //To deal with non-unit quaternions
- T magnitude = sqrt(x.x * x.x + x.y * x.y + x.z * x.z + x.w *x.w);
-
- //Equivalent to raising a real number to a power
- //Needed to prevent a division by 0 error later on
- if(abs(x.w / magnitude) > static_cast<T>(1) - epsilon<T>() && abs(x.w / magnitude) < static_cast<T>(1) + epsilon<T>())
- return tquat<T, P>(pow(x.w, y),0,0,0);
-
- T Angle = acos(x.w / magnitude);
- T NewAngle = Angle * y;
- T Div = sin(NewAngle) / sin(Angle);
- T Mag = pow(magnitude, y - static_cast<T>(1));
-
- return tquat<T, P>(cos(NewAngle) * magnitude * Mag, x.x * Div * Mag, x.y * Div * Mag, x.z * Div * Mag);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotate(tquat<T, P> const& q, tvec3<T, P> const& v)
- {
- return q * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> rotate(tquat<T, P> const& q, tvec4<T, P> const& v)
- {
- return q * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T extractRealComponent(tquat<T, P> const& q)
- {
- T w = static_cast<T>(1) - q.x * q.x - q.y * q.y - q.z * q.z;
- if(w < T(0))
- return T(0);
- else
- return -sqrt(w);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T length2(tquat<T, P> const& q)
- {
- return q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> shortMix(tquat<T, P> const& x, tquat<T, P> const& y, T const& a)
- {
- if(a <= static_cast<T>(0)) return x;
- if(a >= static_cast<T>(1)) return y;
-
- T fCos = dot(x, y);
- tquat<T, P> y2(y); //BUG!!! tquat<T> y2;
- if(fCos < static_cast<T>(0))
- {
- y2 = -y;
- fCos = -fCos;
- }
-
- //if(fCos > 1.0f) // problem
- T k0, k1;
- if(fCos > (static_cast<T>(1) - epsilon<T>()))
- {
- k0 = static_cast<T>(1) - a;
- k1 = static_cast<T>(0) + a; //BUG!!! 1.0f + a;
- }
- else
- {
- T fSin = sqrt(T(1) - fCos * fCos);
- T fAngle = atan(fSin, fCos);
- T fOneOverSin = static_cast<T>(1) / fSin;
- k0 = sin((static_cast<T>(1) - a) * fAngle) * fOneOverSin;
- k1 = sin((static_cast<T>(0) + a) * fAngle) * fOneOverSin;
- }
-
- return tquat<T, P>(
- k0 * x.w + k1 * y2.w,
- k0 * x.x + k1 * y2.x,
- k0 * x.y + k1 * y2.y,
- k0 * x.z + k1 * y2.z);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> fastMix(tquat<T, P> const& x, tquat<T, P> const& y, T const & a)
- {
- return glm::normalize(x * (static_cast<T>(1) - a) + (y * a));
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> rotation(tvec3<T, P> const& orig, tvec3<T, P> const& dest)
- {
- T cosTheta = dot(orig, dest);
- tvec3<T, P> rotationAxis;
-
- if(cosTheta >= static_cast<T>(1) - epsilon<T>())
- return quat();
-
- if(cosTheta < static_cast<T>(-1) + epsilon<T>())
- {
- // special case when vectors in opposite directions :
- // there is no "ideal" rotation axis
- // So guess one; any will do as long as it's perpendicular to start
- // This implementation favors a rotation around the Up axis (Y),
- // since it's often what you want to do.
- rotationAxis = cross(tvec3<T, P>(0, 0, 1), orig);
- if(length2(rotationAxis) < epsilon<T>()) // bad luck, they were parallel, try again!
- rotationAxis = cross(tvec3<T, P>(1, 0, 0), orig);
-
- rotationAxis = normalize(rotationAxis);
- return angleAxis(pi<T>(), rotationAxis);
- }
-
- // Implementation from Stan Melax's Game Programming Gems 1 article
- rotationAxis = cross(orig, dest);
-
- T s = sqrt((T(1) + cosTheta) * static_cast<T>(2));
- T invs = static_cast<T>(1) / s;
-
- return tquat<T, P>(
- s * static_cast<T>(0.5f),
- rotationAxis.x * invs,
- rotationAxis.y * invs,
- rotationAxis.z * invs);
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/range.hpp b/depedencies/include/glm/gtx/range.hpp
deleted file mode 100644
index 00d78b4..0000000
--- a/depedencies/include/glm/gtx/range.hpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/// @ref gtx_range
-/// @file glm/gtx/range.hpp
-/// @author Joshua Moerman
-///
-/// @defgroup gtx_range GLM_GTX_range
-/// @ingroup gtx
-///
-/// @brief Defines begin and end for vectors and matrices. Useful for range-based for loop.
-/// The range is defined over the elements, not over columns or rows (e.g. mat4 has 16 elements).
-///
-/// <glm/gtx/range.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-
-#if !GLM_HAS_RANGE_FOR
-# error "GLM_GTX_range requires C++11 suppport or 'range for'"
-#endif
-
-#include "../gtc/type_ptr.hpp"
-#include "../gtc/vec1.hpp"
-
-namespace glm
-{
- /// @addtogroup gtx_range
- /// @{
-
- template <typename T, precision P>
- inline length_t components(tvec1<T, P> const & v)
- {
- return v.length();
- }
-
- template <typename T, precision P>
- inline length_t components(tvec2<T, P> const & v)
- {
- return v.length();
- }
-
- template <typename T, precision P>
- inline length_t components(tvec3<T, P> const & v)
- {
- return v.length();
- }
-
- template <typename T, precision P>
- inline length_t components(tvec4<T, P> const & v)
- {
- return v.length();
- }
-
- template <typename genType>
- inline length_t components(genType const & m)
- {
- return m.length() * m[0].length();
- }
-
- template <typename genType>
- inline typename genType::value_type const * begin(genType const & v)
- {
- return value_ptr(v);
- }
-
- template <typename genType>
- inline typename genType::value_type const * end(genType const & v)
- {
- return begin(v) + components(v);
- }
-
- template <typename genType>
- inline typename genType::value_type * begin(genType& v)
- {
- return value_ptr(v);
- }
-
- template <typename genType>
- inline typename genType::value_type * end(genType& v)
- {
- return begin(v) + components(v);
- }
-
- /// @}
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/raw_data.hpp b/depedencies/include/glm/gtx/raw_data.hpp
deleted file mode 100644
index 2625fd1..0000000
--- a/depedencies/include/glm/gtx/raw_data.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/// @ref gtx_raw_data
-/// @file glm/gtx/raw_data.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_raw_data GLM_GTX_raw_data
-/// @ingroup gtx
-///
-/// @brief Projection of a vector to other one
-///
-/// <glm/gtx/raw_data.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/type_int.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_raw_data extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_raw_data
- /// @{
-
- //! Type for byte numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint8 byte;
-
- //! Type for word numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint16 word;
-
- //! Type for dword numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint32 dword;
-
- //! Type for qword numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint64 qword;
-
- /// @}
-}// namespace glm
-
-#include "raw_data.inl"
diff --git a/depedencies/include/glm/gtx/raw_data.inl b/depedencies/include/glm/gtx/raw_data.inl
deleted file mode 100644
index 29af148..0000000
--- a/depedencies/include/glm/gtx/raw_data.inl
+++ /dev/null
@@ -1,2 +0,0 @@
-/// @ref gtx_raw_data
-/// @file glm/gtx/raw_data.inl
diff --git a/depedencies/include/glm/gtx/rotate_normalized_axis.hpp b/depedencies/include/glm/gtx/rotate_normalized_axis.hpp
deleted file mode 100644
index f1dfa7b..0000000
--- a/depedencies/include/glm/gtx/rotate_normalized_axis.hpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/// @ref gtx_rotate_normalized_axis
-/// @file glm/gtx/rotate_normalized_axis.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform
-/// @see gtc_quaternion
-///
-/// @defgroup gtx_rotate_normalized_axis GLM_GTX_rotate_normalized_axis
-/// @ingroup gtx
-///
-/// @brief Quaternions and matrices rotations around normalized axis.
-///
-/// <glm/gtx/rotate_normalized_axis.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/epsilon.hpp"
-#include "../gtc/quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_rotate_normalized_axis
- /// @{
-
- /// Builds a rotation 4 * 4 matrix created from a normalized axis and an angle.
- ///
- /// @param m Input matrix multiplied by this rotation matrix.
- /// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
- /// @param axis Rotation axis, must be normalized.
- /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double.
- ///
- /// @see gtx_rotate_normalized_axis
- /// @see - rotate(T angle, T x, T y, T z)
- /// @see - rotate(tmat4x4<T, P> const & m, T angle, T x, T y, T z)
- /// @see - rotate(T angle, tvec3<T, P> const & v)
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> rotateNormalizedAxis(
- tmat4x4<T, P> const & m,
- T const & angle,
- tvec3<T, P> const & axis);
-
- /// Rotates a quaternion from a vector of 3 components normalized axis and an angle.
- ///
- /// @param q Source orientation
- /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
- /// @param axis Normalized axis of the rotation, must be normalized.
- ///
- /// @see gtx_rotate_normalized_axis
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> rotateNormalizedAxis(
- tquat<T, P> const & q,
- T const & angle,
- tvec3<T, P> const & axis);
-
- /// @}
-}//namespace glm
-
-#include "rotate_normalized_axis.inl"
diff --git a/depedencies/include/glm/gtx/rotate_normalized_axis.inl b/depedencies/include/glm/gtx/rotate_normalized_axis.inl
deleted file mode 100644
index dc1b1a8..0000000
--- a/depedencies/include/glm/gtx/rotate_normalized_axis.inl
+++ /dev/null
@@ -1,59 +0,0 @@
-/// @ref gtx_rotate_normalized_axis
-/// @file glm/gtx/rotate_normalized_axis.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> rotateNormalizedAxis
- (
- tmat4x4<T, P> const & m,
- T const & angle,
- tvec3<T, P> const & v
- )
- {
- T const a = angle;
- T const c = cos(a);
- T const s = sin(a);
-
- tvec3<T, P> const axis(v);
-
- tvec3<T, P> const temp((static_cast<T>(1) - c) * axis);
-
- tmat4x4<T, P> Rotate(uninitialize);
- Rotate[0][0] = c + temp[0] * axis[0];
- Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
- Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
-
- Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
- Rotate[1][1] = c + temp[1] * axis[1];
- Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
-
- Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
- Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
- Rotate[2][2] = c + temp[2] * axis[2];
-
- tmat4x4<T, P> Result(uninitialize);
- Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2];
- Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2];
- Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2];
- Result[3] = m[3];
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tquat<T, P> rotateNormalizedAxis
- (
- tquat<T, P> const & q,
- T const & angle,
- tvec3<T, P> const & v
- )
- {
- tvec3<T, P> const Tmp(v);
-
- T const AngleRad(angle);
- T const Sin = sin(AngleRad * T(0.5));
-
- return q * tquat<T, P>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
- //return gtc::quaternion::cross(q, tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/rotate_vector.hpp b/depedencies/include/glm/gtx/rotate_vector.hpp
deleted file mode 100644
index 91d1784..0000000
--- a/depedencies/include/glm/gtx/rotate_vector.hpp
+++ /dev/null
@@ -1,117 +0,0 @@
-/// @ref gtx_rotate_vector
-/// @file glm/gtx/rotate_vector.hpp
-///
-/// @see core (dependence)
-/// @see gtx_transform (dependence)
-///
-/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector
-/// @ingroup gtx
-///
-/// @brief Function to directly rotate a vector
-///
-/// <glm/gtx/rotate_vector.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/transform.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_rotate_vector extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_rotate_vector
- /// @{
-
- /// Returns Spherical interpolation between two vectors
- ///
- /// @param x A first vector
- /// @param y A second vector
- /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- ///
- /// @see gtx_rotate_vector
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> slerp(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- T const & a);
-
- //! Rotate a two dimensional vector.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec2<T, P> rotate(
- tvec2<T, P> const & v,
- T const & angle);
-
- //! Rotate a three dimensional vector around an axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rotate(
- tvec3<T, P> const & v,
- T const & angle,
- tvec3<T, P> const & normal);
-
- //! Rotate a four dimensional vector around an axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> rotate(
- tvec4<T, P> const & v,
- T const & angle,
- tvec3<T, P> const & normal);
-
- //! Rotate a three dimensional vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rotateX(
- tvec3<T, P> const & v,
- T const & angle);
-
- //! Rotate a three dimensional vector around the Y axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rotateY(
- tvec3<T, P> const & v,
- T const & angle);
-
- //! Rotate a three dimensional vector around the Z axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> rotateZ(
- tvec3<T, P> const & v,
- T const & angle);
-
- //! Rotate a four dimentionnals vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> rotateX(
- tvec4<T, P> const & v,
- T const & angle);
-
- //! Rotate a four dimensional vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> rotateY(
- tvec4<T, P> const & v,
- T const & angle);
-
- //! Rotate a four dimensional vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> rotateZ(
- tvec4<T, P> const & v,
- T const & angle);
-
- //! Build a rotation matrix from a normal and a up vector.
- //! From GLM_GTX_rotate_vector extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> orientation(
- tvec3<T, P> const & Normal,
- tvec3<T, P> const & Up);
-
- /// @}
-}//namespace glm
-
-#include "rotate_vector.inl"
diff --git a/depedencies/include/glm/gtx/rotate_vector.inl b/depedencies/include/glm/gtx/rotate_vector.inl
deleted file mode 100644
index 5620e96..0000000
--- a/depedencies/include/glm/gtx/rotate_vector.inl
+++ /dev/null
@@ -1,188 +0,0 @@
-/// @ref gtx_rotate_vector
-/// @file glm/gtx/rotate_vector.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> slerp
- (
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- T const & a
- )
- {
- // get cosine of angle between vectors (-1 -> 1)
- T CosAlpha = dot(x, y);
- // get angle (0 -> pi)
- T Alpha = acos(CosAlpha);
- // get sine of angle between vectors (0 -> 1)
- T SinAlpha = sin(Alpha);
- // this breaks down when SinAlpha = 0, i.e. Alpha = 0 or pi
- T t1 = sin((static_cast<T>(1) - a) * Alpha) / SinAlpha;
- T t2 = sin(a * Alpha) / SinAlpha;
-
- // interpolate src vectors
- return x * t1 + y * t2;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<T, P> rotate
- (
- tvec2<T, P> const & v,
- T const & angle
- )
- {
- tvec2<T, P> Result;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotate
- (
- tvec3<T, P> const & v,
- T const & angle,
- tvec3<T, P> const & normal
- )
- {
- return tmat3x3<T, P>(glm::rotate(angle, normal)) * v;
- }
- /*
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotateGTX(
- const tvec3<T, P>& x,
- T angle,
- const tvec3<T, P>& normal)
- {
- const T Cos = cos(radians(angle));
- const T Sin = sin(radians(angle));
- return x * Cos + ((x * normal) * (T(1) - Cos)) * normal + cross(x, normal) * Sin;
- }
- */
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> rotate
- (
- tvec4<T, P> const & v,
- T const & angle,
- tvec3<T, P> const & normal
- )
- {
- return rotate(angle, normal) * v;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotateX
- (
- tvec3<T, P> const & v,
- T const & angle
- )
- {
- tvec3<T, P> Result(v);
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.y = v.y * Cos - v.z * Sin;
- Result.z = v.y * Sin + v.z * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotateY
- (
- tvec3<T, P> const & v,
- T const & angle
- )
- {
- tvec3<T, P> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos + v.z * Sin;
- Result.z = -v.x * Sin + v.z * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<T, P> rotateZ
- (
- tvec3<T, P> const & v,
- T const & angle
- )
- {
- tvec3<T, P> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> rotateX
- (
- tvec4<T, P> const & v,
- T const & angle
- )
- {
- tvec4<T, P> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.y = v.y * Cos - v.z * Sin;
- Result.z = v.y * Sin + v.z * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> rotateY
- (
- tvec4<T, P> const & v,
- T const & angle
- )
- {
- tvec4<T, P> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos + v.z * Sin;
- Result.z = -v.x * Sin + v.z * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> rotateZ
- (
- tvec4<T, P> const & v,
- T const & angle
- )
- {
- tvec4<T, P> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> orientation
- (
- tvec3<T, P> const & Normal,
- tvec3<T, P> const & Up
- )
- {
- if(all(equal(Normal, Up)))
- return tmat4x4<T, P>(T(1));
-
- tvec3<T, P> RotationAxis = cross(Up, Normal);
- T Angle = acos(dot(Normal, Up));
-
- return rotate(Angle, RotationAxis);
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/scalar_multiplication.hpp b/depedencies/include/glm/gtx/scalar_multiplication.hpp
deleted file mode 100644
index 695e841..0000000
--- a/depedencies/include/glm/gtx/scalar_multiplication.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx
-/// @file glm/gtx/scalar_multiplication.hpp
-/// @author Joshua Moerman
-///
-/// @brief Enables scalar multiplication for all types
-///
-/// Since GLSL is very strict about types, the following (often used) combinations do not work:
-/// double * vec4
-/// int * vec4
-/// vec4 / int
-/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic)
-
-#pragma once
-
-#include "../detail/setup.hpp"
-
-#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
-# error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
-#endif
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../mat2x2.hpp"
-#include <type_traits>
-
-namespace glm
-{
- template <typename T, typename Vec>
- using return_type_scalar_multiplication = typename std::enable_if<
- !std::is_same<T, float>::value // T may not be a float
- && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...)
- >::type;
-
-#define GLM_IMPLEMENT_SCAL_MULT(Vec) \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(T const & s, Vec rh){ \
- return rh *= static_cast<float>(s); \
- } \
- \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(Vec lh, T const & s){ \
- return lh *= static_cast<float>(s); \
- } \
- \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator/(Vec lh, T const & s){ \
- return lh *= 1.0f / s; \
- }
-
-GLM_IMPLEMENT_SCAL_MULT(vec2)
-GLM_IMPLEMENT_SCAL_MULT(vec3)
-GLM_IMPLEMENT_SCAL_MULT(vec4)
-
-GLM_IMPLEMENT_SCAL_MULT(mat2)
-GLM_IMPLEMENT_SCAL_MULT(mat2x3)
-GLM_IMPLEMENT_SCAL_MULT(mat2x4)
-GLM_IMPLEMENT_SCAL_MULT(mat3x2)
-GLM_IMPLEMENT_SCAL_MULT(mat3)
-GLM_IMPLEMENT_SCAL_MULT(mat3x4)
-GLM_IMPLEMENT_SCAL_MULT(mat4x2)
-GLM_IMPLEMENT_SCAL_MULT(mat4x3)
-GLM_IMPLEMENT_SCAL_MULT(mat4)
-
-#undef GLM_IMPLEMENT_SCAL_MULT
-} // namespace glm
diff --git a/depedencies/include/glm/gtx/scalar_relational.hpp b/depedencies/include/glm/gtx/scalar_relational.hpp
deleted file mode 100644
index 9695716..0000000
--- a/depedencies/include/glm/gtx/scalar_relational.hpp
+++ /dev/null
@@ -1,32 +0,0 @@
-/// @ref gtx_scalar_relational
-/// @file glm/gtx/scalar_relational.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_scalar_relational GLM_GTX_scalar_relational
-/// @ingroup gtx
-///
-/// @brief Extend a position from a source to a position at a defined length.
-///
-/// <glm/gtx/scalar_relational.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extend extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_scalar_relational
- /// @{
-
-
-
- /// @}
-}//namespace glm
-
-#include "scalar_relational.inl"
diff --git a/depedencies/include/glm/gtx/scalar_relational.inl b/depedencies/include/glm/gtx/scalar_relational.inl
deleted file mode 100644
index 709da04..0000000
--- a/depedencies/include/glm/gtx/scalar_relational.inl
+++ /dev/null
@@ -1,89 +0,0 @@
-/// @ref gtx_scalar_relational
-/// @file glm/gtx/scalar_relational.inl
-
-namespace glm
-{
- template <typename T>
- GLM_FUNC_QUALIFIER bool lessThan
- (
- T const & x,
- T const & y
- )
- {
- return x < y;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool lessThanEqual
- (
- T const & x,
- T const & y
- )
- {
- return x <= y;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool greaterThan
- (
- T const & x,
- T const & y
- )
- {
- return x > y;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool greaterThanEqual
- (
- T const & x,
- T const & y
- )
- {
- return x >= y;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool equal
- (
- T const & x,
- T const & y
- )
- {
- return x == y;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER bool notEqual
- (
- T const & x,
- T const & y
- )
- {
- return x != y;
- }
-
- GLM_FUNC_QUALIFIER bool any
- (
- bool const & x
- )
- {
- return x;
- }
-
- GLM_FUNC_QUALIFIER bool all
- (
- bool const & x
- )
- {
- return x;
- }
-
- GLM_FUNC_QUALIFIER bool not_
- (
- bool const & x
- )
- {
- return !x;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/simd_mat4.hpp b/depedencies/include/glm/gtx/simd_mat4.hpp
deleted file mode 100644
index a68220c..0000000
--- a/depedencies/include/glm/gtx/simd_mat4.hpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/// @ref gtx_simd_mat4
-/// @file glm/gtx/simd_mat4.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4
-/// @ingroup gtx
-///
-/// @brief SIMD implementation of mat4 type.
-///
-/// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-
-#if(GLM_ARCH != GLM_ARCH_PURE)
-
-#if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
-# include "../detail/intrinsic_matrix.hpp"
-# include "../gtx/simd_vec4.hpp"
-#else
-# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics"
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_simd_mat4 extension included")
-# pragma message("GLM: GLM_GTX_simd_mat4 extension is deprecated and will be removed in GLM 0.9.9. Use mat4 instead and use compiler SIMD arguments.")
-#endif
-
-namespace glm{
-namespace detail
-{
- /// 4x4 Matrix implemented using SIMD SEE intrinsics.
- /// \ingroup gtx_simd_mat4
- GLM_ALIGNED_STRUCT(16) fmat4x4SIMD
- {
- typedef float value_type;
- typedef fvec4SIMD col_type;
- typedef fvec4SIMD row_type;
- typedef std::size_t size_type;
- typedef fmat4x4SIMD type;
- typedef fmat4x4SIMD transpose_type;
-
- typedef tmat4x4<float, defaultp> pure_type;
- typedef tvec4<float, defaultp> pure_row_type;
- typedef tvec4<float, defaultp> pure_col_type;
- typedef tmat4x4<float, defaultp> pure_transpose_type;
-
- GLM_FUNC_DECL length_t length() const;
-
- fvec4SIMD Data[4];
-
- //////////////////////////////////////
- // Constructors
-
- fmat4x4SIMD() GLM_DEFAULT_CTOR;
- explicit fmat4x4SIMD(float const & s);
- explicit fmat4x4SIMD(
- float const & x0, float const & y0, float const & z0, float const & w0,
- float const & x1, float const & y1, float const & z1, float const & w1,
- float const & x2, float const & y2, float const & z2, float const & w2,
- float const & x3, float const & y3, float const & z3, float const & w3);
- explicit fmat4x4SIMD(
- fvec4SIMD const & v0,
- fvec4SIMD const & v1,
- fvec4SIMD const & v2,
- fvec4SIMD const & v3);
- explicit fmat4x4SIMD(
- mat4x4 const & m);
- explicit fmat4x4SIMD(
- __m128 const in[4]);
-
- // Conversions
- //template <typename U>
- //explicit tmat4x4(tmat4x4<U> const & m);
-
- //explicit tmat4x4(tmat2x2<T> const & x);
- //explicit tmat4x4(tmat3x3<T> const & x);
- //explicit tmat4x4(tmat2x3<T> const & x);
- //explicit tmat4x4(tmat3x2<T> const & x);
- //explicit tmat4x4(tmat2x4<T> const & x);
- //explicit tmat4x4(tmat4x2<T> const & x);
- //explicit tmat4x4(tmat3x4<T> const & x);
- //explicit tmat4x4(tmat4x3<T> const & x);
-
- // Accesses
- fvec4SIMD & operator[](length_t i);
- fvec4SIMD const & operator[](length_t i) const;
-
- // Unary updatable operators
- fmat4x4SIMD & operator= (fmat4x4SIMD const & m) GLM_DEFAULT;
- fmat4x4SIMD & operator+= (float const & s);
- fmat4x4SIMD & operator+= (fmat4x4SIMD const & m);
- fmat4x4SIMD & operator-= (float const & s);
- fmat4x4SIMD & operator-= (fmat4x4SIMD const & m);
- fmat4x4SIMD & operator*= (float const & s);
- fmat4x4SIMD & operator*= (fmat4x4SIMD const & m);
- fmat4x4SIMD & operator/= (float const & s);
- fmat4x4SIMD & operator/= (fmat4x4SIMD const & m);
- fmat4x4SIMD & operator++ ();
- fmat4x4SIMD & operator-- ();
- };
-
- // Binary operators
- fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s);
- fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m);
- fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
- fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s);
- fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m);
- fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
- fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s);
- fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m);
-
- fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v);
- fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m);
-
- fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
- fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s);
- fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m);
-
- fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v);
- fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m);
-
- fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
-
- // Unary constant operators
- fmat4x4SIMD const operator- (fmat4x4SIMD const & m);
- fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int);
- fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int);
-}//namespace detail
-
- typedef detail::fmat4x4SIMD simdMat4;
-
- /// @addtogroup gtx_simd_mat4
- /// @{
-
- //! Convert a simdMat4 to a mat4.
- //! (From GLM_GTX_simd_mat4 extension)
- mat4 mat4_cast(
- detail::fmat4x4SIMD const & x);
-
- //! Multiply matrix x by matrix y component-wise, i.e.,
- //! result[i][j] is the scalar product of x[i][j] and y[i][j].
- //! (From GLM_GTX_simd_mat4 extension).
- detail::fmat4x4SIMD matrixCompMult(
- detail::fmat4x4SIMD const & x,
- detail::fmat4x4SIMD const & y);
-
- //! Treats the first parameter c as a column vector
- //! and the second parameter r as a row vector
- //! and does a linear algebraic matrix multiply c * r.
- //! (From GLM_GTX_simd_mat4 extension).
- detail::fmat4x4SIMD outerProduct(
- detail::fvec4SIMD const & c,
- detail::fvec4SIMD const & r);
-
- //! Returns the transposed matrix of x
- //! (From GLM_GTX_simd_mat4 extension).
- detail::fmat4x4SIMD transpose(
- detail::fmat4x4SIMD const & x);
-
- //! Return the determinant of a mat4 matrix.
- //! (From GLM_GTX_simd_mat4 extension).
- float determinant(
- detail::fmat4x4SIMD const & m);
-
- //! Return the inverse of a mat4 matrix.
- //! (From GLM_GTX_simd_mat4 extension).
- detail::fmat4x4SIMD inverse(
- detail::fmat4x4SIMD const & m);
-
- /// @}
-}// namespace glm
-
-#include "simd_mat4.inl"
-
-#endif//(GLM_ARCH != GLM_ARCH_PURE)
diff --git a/depedencies/include/glm/gtx/simd_mat4.inl b/depedencies/include/glm/gtx/simd_mat4.inl
deleted file mode 100644
index 9643255..0000000
--- a/depedencies/include/glm/gtx/simd_mat4.inl
+++ /dev/null
@@ -1,577 +0,0 @@
-/// @ref gtx_simd_mat4
-/// @file glm/gtx/simd_mat4.inl
-
-namespace glm{
-namespace detail{
-
-GLM_FUNC_QUALIFIER length_t fmat4x4SIMD::length() const
-{
- return 4;
-}
-
-//////////////////////////////////////
-// Accesses
-
-GLM_FUNC_QUALIFIER fvec4SIMD & fmat4x4SIMD::operator[]
-(
- length_t i
-)
-{
- assert(i < this->length());
-
- return this->Data[i];
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD const & fmat4x4SIMD::operator[]
-(
- length_t i
-) const
-{
- assert(i < this->length());
-
- return this->Data[i];
-}
-
-//////////////////////////////////////////////////////////////
-// Constructors
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
- GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD()
- {
-# ifndef GLM_FORCE_NO_CTOR_INIT
- this->Data[0] = fvec4SIMD(1, 0, 0, 0);
- this->Data[1] = fvec4SIMD(0, 1, 0, 0);
- this->Data[2] = fvec4SIMD(0, 0, 1, 0);
- this->Data[3] = fvec4SIMD(0, 0, 0, 1);
-# endif
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD(float const & s)
-{
- this->Data[0] = fvec4SIMD(s, 0, 0, 0);
- this->Data[1] = fvec4SIMD(0, s, 0, 0);
- this->Data[2] = fvec4SIMD(0, 0, s, 0);
- this->Data[3] = fvec4SIMD(0, 0, 0, s);
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
-(
- float const & x0, float const & y0, float const & z0, float const & w0,
- float const & x1, float const & y1, float const & z1, float const & w1,
- float const & x2, float const & y2, float const & z2, float const & w2,
- float const & x3, float const & y3, float const & z3, float const & w3
-)
-{
- this->Data[0] = fvec4SIMD(x0, y0, z0, w0);
- this->Data[1] = fvec4SIMD(x1, y1, z1, w1);
- this->Data[2] = fvec4SIMD(x2, y2, z2, w2);
- this->Data[3] = fvec4SIMD(x3, y3, z3, w3);
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
-(
- fvec4SIMD const & v0,
- fvec4SIMD const & v1,
- fvec4SIMD const & v2,
- fvec4SIMD const & v3
-)
-{
- this->Data[0] = v0;
- this->Data[1] = v1;
- this->Data[2] = v2;
- this->Data[3] = v3;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
-(
- mat4 const & m
-)
-{
- this->Data[0] = fvec4SIMD(m[0]);
- this->Data[1] = fvec4SIMD(m[1]);
- this->Data[2] = fvec4SIMD(m[2]);
- this->Data[3] = fvec4SIMD(m[3]);
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD
-(
- __m128 const in[4]
-)
-{
- this->Data[0] = in[0];
- this->Data[1] = in[1];
- this->Data[2] = in[2];
- this->Data[3] = in[3];
-}
-
-//////////////////////////////////////////////////////////////
-// mat4 operators
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS
- GLM_FUNC_QUALIFIER fmat4x4SIMD& fmat4x4SIMD::operator=
- (
- fmat4x4SIMD const & m
- )
- {
- this->Data[0] = m[0];
- this->Data[1] = m[1];
- this->Data[2] = m[2];
- this->Data[3] = m[3];
- return *this;
- }
-#endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+=
-(
- fmat4x4SIMD const & m
-)
-{
- this->Data[0].Data = _mm_add_ps(this->Data[0].Data, m[0].Data);
- this->Data[1].Data = _mm_add_ps(this->Data[1].Data, m[1].Data);
- this->Data[2].Data = _mm_add_ps(this->Data[2].Data, m[2].Data);
- this->Data[3].Data = _mm_add_ps(this->Data[3].Data, m[3].Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-=
-(
- fmat4x4SIMD const & m
-)
-{
- this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, m[0].Data);
- this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, m[1].Data);
- this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, m[2].Data);
- this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, m[3].Data);
-
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*=
-(
- fmat4x4SIMD const & m
-)
-{
- sse_mul_ps(&this->Data[0].Data, &m.Data[0].Data, &this->Data[0].Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/=
-(
- fmat4x4SIMD const & m
-)
-{
- __m128 Inv[4];
- sse_inverse_ps(&m.Data[0].Data, Inv);
- sse_mul_ps(&this->Data[0].Data, Inv, &this->Data[0].Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+=
-(
- float const & s
-)
-{
- __m128 Operand = _mm_set_ps1(s);
- this->Data[0].Data = _mm_add_ps(this->Data[0].Data, Operand);
- this->Data[1].Data = _mm_add_ps(this->Data[1].Data, Operand);
- this->Data[2].Data = _mm_add_ps(this->Data[2].Data, Operand);
- this->Data[3].Data = _mm_add_ps(this->Data[3].Data, Operand);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-=
-(
- float const & s
-)
-{
- __m128 Operand = _mm_set_ps1(s);
- this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, Operand);
- this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, Operand);
- this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, Operand);
- this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, Operand);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*=
-(
- float const & s
-)
-{
- __m128 Operand = _mm_set_ps1(s);
- this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand);
- this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand);
- this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand);
- this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/=
-(
- float const & s
-)
-{
- __m128 Operand = _mm_div_ps(one, _mm_set_ps1(s));
- this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand);
- this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand);
- this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand);
- this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator++ ()
-{
- this->Data[0].Data = _mm_add_ps(this->Data[0].Data, one);
- this->Data[1].Data = _mm_add_ps(this->Data[1].Data, one);
- this->Data[2].Data = _mm_add_ps(this->Data[2].Data, one);
- this->Data[3].Data = _mm_add_ps(this->Data[3].Data, one);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-- ()
-{
- this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, one);
- this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, one);
- this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, one);
- this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, one);
- return *this;
-}
-
-
-//////////////////////////////////////////////////////////////
-// Binary operators
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
-(
- const fmat4x4SIMD &m,
- float const & s
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] + s,
- m[1] + s,
- m[2] + s,
- m[3] + s
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
-(
- float const & s,
- const fmat4x4SIMD &m
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] + s,
- m[1] + s,
- m[2] + s,
- m[3] + s
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator+
-(
- const fmat4x4SIMD &m1,
- const fmat4x4SIMD &m2
-)
-{
- return detail::fmat4x4SIMD
- (
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2],
- m1[3] + m2[3]
- );
-}
-
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
-(
- const fmat4x4SIMD &m,
- float const & s
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] - s,
- m[1] - s,
- m[2] - s,
- m[3] - s
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
-(
- float const & s,
- const fmat4x4SIMD &m
-)
-{
- return detail::fmat4x4SIMD
- (
- s - m[0],
- s - m[1],
- s - m[2],
- s - m[3]
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator-
-(
- const fmat4x4SIMD &m1,
- const fmat4x4SIMD &m2
-)
-{
- return detail::fmat4x4SIMD
- (
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2],
- m1[3] - m2[3]
- );
-}
-
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
-(
- const fmat4x4SIMD &m,
- float const & s
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
-(
- float const & s,
- const fmat4x4SIMD &m
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s
- );
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator*
-(
- const fmat4x4SIMD &m,
- fvec4SIMD const & v
-)
-{
- return sse_mul_ps(&m.Data[0].Data, v.Data);
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator*
-(
- fvec4SIMD const & v,
- const fmat4x4SIMD &m
-)
-{
- return sse_mul_ps(v.Data, &m.Data[0].Data);
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator*
-(
- const fmat4x4SIMD &m1,
- const fmat4x4SIMD &m2
-)
-{
- fmat4x4SIMD result;
- sse_mul_ps(&m1.Data[0].Data, &m2.Data[0].Data, &result.Data[0].Data);
-
- return result;
-}
-
-
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
-(
- const fmat4x4SIMD &m,
- float const & s
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] / s,
- m[1] / s,
- m[2] / s,
- m[3] / s
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
-(
- float const & s,
- const fmat4x4SIMD &m
-)
-{
- return detail::fmat4x4SIMD
- (
- s / m[0],
- s / m[1],
- s / m[2],
- s / m[3]
- );
-}
-
-GLM_FUNC_QUALIFIER detail::fmat4x4SIMD inverse(detail::fmat4x4SIMD const & m)
-{
- detail::fmat4x4SIMD result;
- detail::sse_inverse_ps(&m[0].Data, &result[0].Data);
- return result;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator/
-(
- const fmat4x4SIMD & m,
- fvec4SIMD const & v
-)
-{
- return inverse(m) * v;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator/
-(
- fvec4SIMD const & v,
- const fmat4x4SIMD &m
-)
-{
- return v * inverse(m);
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD operator/
-(
- const fmat4x4SIMD &m1,
- const fmat4x4SIMD &m2
-)
-{
- __m128 result[4];
- __m128 inv[4];
-
- sse_inverse_ps(&m2.Data[0].Data, inv);
- sse_mul_ps(&m1.Data[0].Data, inv, result);
-
- return fmat4x4SIMD(result);
-}
-
-
-//////////////////////////////////////////////////////////////
-// Unary constant operators
-GLM_FUNC_QUALIFIER fmat4x4SIMD const operator-
-(
- fmat4x4SIMD const & m
-)
-{
- return detail::fmat4x4SIMD
- (
- -m[0],
- -m[1],
- -m[2],
- -m[3]
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD const operator--
-(
- fmat4x4SIMD const & m,
- int
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] - 1.0f,
- m[1] - 1.0f,
- m[2] - 1.0f,
- m[3] - 1.0f
- );
-}
-
-GLM_FUNC_QUALIFIER fmat4x4SIMD const operator++
-(
- fmat4x4SIMD const & m,
- int
-)
-{
- return detail::fmat4x4SIMD
- (
- m[0] + 1.0f,
- m[1] + 1.0f,
- m[2] + 1.0f,
- m[3] + 1.0f
- );
-}
-
-}//namespace detail
-
-GLM_FUNC_QUALIFIER mat4 mat4_cast
-(
- detail::fmat4x4SIMD const & x
-)
-{
- GLM_ALIGN(16) mat4 Result;
- _mm_store_ps(&Result[0][0], x.Data[0].Data);
- _mm_store_ps(&Result[1][0], x.Data[1].Data);
- _mm_store_ps(&Result[2][0], x.Data[2].Data);
- _mm_store_ps(&Result[3][0], x.Data[3].Data);
- return Result;
-}
-
-GLM_FUNC_QUALIFIER detail::fmat4x4SIMD matrixCompMult
-(
- detail::fmat4x4SIMD const & x,
- detail::fmat4x4SIMD const & y
-)
-{
- detail::fmat4x4SIMD result;
- result[0] = x[0] * y[0];
- result[1] = x[1] * y[1];
- result[2] = x[2] * y[2];
- result[3] = x[3] * y[3];
- return result;
-}
-
-GLM_FUNC_QUALIFIER detail::fmat4x4SIMD outerProduct
-(
- detail::fvec4SIMD const & c,
- detail::fvec4SIMD const & r
-)
-{
- __m128 Shu0 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(0, 0, 0, 0));
- __m128 Shu1 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(1, 1, 1, 1));
- __m128 Shu2 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(2, 2, 2, 2));
- __m128 Shu3 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(3, 3, 3, 3));
-
- detail::fmat4x4SIMD result(uninitialize);
- result[0].Data = _mm_mul_ps(c.Data, Shu0);
- result[1].Data = _mm_mul_ps(c.Data, Shu1);
- result[2].Data = _mm_mul_ps(c.Data, Shu2);
- result[3].Data = _mm_mul_ps(c.Data, Shu3);
- return result;
-}
-
-GLM_FUNC_QUALIFIER detail::fmat4x4SIMD transpose(detail::fmat4x4SIMD const & m)
-{
- detail::fmat4x4SIMD result;
- glm_mat4_transpose(&m[0].Data, &result[0].Data);
- return result;
-}
-
-GLM_FUNC_QUALIFIER float determinant(detail::fmat4x4SIMD const & m)
-{
- float Result;
- _mm_store_ss(&Result, glm_mat4_determinant(&m[0].Data));
- return Result;
-}
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/simd_quat.hpp b/depedencies/include/glm/gtx/simd_quat.hpp
deleted file mode 100644
index b134019..0000000
--- a/depedencies/include/glm/gtx/simd_quat.hpp
+++ /dev/null
@@ -1,307 +0,0 @@
-/// @ref gtx_simd_quat
-/// @file glm/gtx/simd_quat.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_simd_quat GLM_GTX_simd_quat
-/// @ingroup gtx
-///
-/// @brief SIMD implementation of quat type.
-///
-/// <glm/gtx/simd_quat.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/fast_trigonometry.hpp"
-
-#if GLM_ARCH != GLM_ARCH_PURE
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-# include "../gtx/simd_mat4.hpp"
-#else
-# error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics"
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_simd_quat extension included")
-# pragma message("GLM: GLM_GTX_simd_quat extension is deprecated and will be removed in GLM 0.9.9. Use GLM_GTC_quaternion instead and use compiler SIMD arguments.")
-#endif
-
-// Warning silencer for nameless struct/union.
-#if (GLM_COMPILER & GLM_COMPILER_VC)
-# pragma warning(push)
-# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
-#endif
-
-namespace glm{
-namespace detail
-{
- GLM_ALIGNED_STRUCT(16) fquatSIMD
- {
- typedef float value_type;
- typedef std::size_t size_type;
-
- typedef fquatSIMD type;
- typedef tquat<bool, defaultp> bool_type;
- typedef tquat<float, defaultp> pure_type;
-
-#ifdef GLM_SIMD_ENABLE_XYZW_UNION
- union
- {
- __m128 Data;
- struct {float x, y, z, w;};
- };
-#else
- __m128 Data;
-#endif
-
- //////////////////////////////////////
- // Implicit basic constructors
-
- fquatSIMD() GLM_DEFAULT_CTOR;
- fquatSIMD(fquatSIMD const & q) GLM_DEFAULT;
- fquatSIMD(__m128 const & Data);
-
- //////////////////////////////////////
- // Explicit basic constructors
-
- explicit fquatSIMD(
- ctor);
- explicit fquatSIMD(
- float const & w,
- float const & x,
- float const & y,
- float const & z);
- explicit fquatSIMD(
- quat const & v);
- explicit fquatSIMD(
- vec3 const & eulerAngles);
-
-
- //////////////////////////////////////
- // Unary arithmetic operators
-
- fquatSIMD& operator= (fquatSIMD const & q) GLM_DEFAULT;
- fquatSIMD& operator*=(float const & s);
- fquatSIMD& operator/=(float const & s);
- };
-
-
- //////////////////////////////////////
- // Arithmetic operators
-
- detail::fquatSIMD operator- (
- detail::fquatSIMD const & q);
-
- detail::fquatSIMD operator+ (
- detail::fquatSIMD const & q,
- detail::fquatSIMD const & p);
-
- detail::fquatSIMD operator* (
- detail::fquatSIMD const & q,
- detail::fquatSIMD const & p);
-
- detail::fvec4SIMD operator* (
- detail::fquatSIMD const & q,
- detail::fvec4SIMD const & v);
-
- detail::fvec4SIMD operator* (
- detail::fvec4SIMD const & v,
- detail::fquatSIMD const & q);
-
- detail::fquatSIMD operator* (
- detail::fquatSIMD const & q,
- float s);
-
- detail::fquatSIMD operator* (
- float s,
- detail::fquatSIMD const & q);
-
- detail::fquatSIMD operator/ (
- detail::fquatSIMD const & q,
- float s);
-
-}//namespace detail
-
- /// @addtogroup gtx_simd_quat
- /// @{
-
- typedef glm::detail::fquatSIMD simdQuat;
-
- //! Convert a simdQuat to a quat.
- /// @see gtx_simd_quat
- quat quat_cast(
- detail::fquatSIMD const & x);
-
- //! Convert a simdMat4 to a simdQuat.
- /// @see gtx_simd_quat
- detail::fquatSIMD quatSIMD_cast(
- detail::fmat4x4SIMD const & m);
-
- //! Converts a mat4 to a simdQuat.
- /// @see gtx_simd_quat
- template <typename T, precision P>
- detail::fquatSIMD quatSIMD_cast(
- tmat4x4<T, P> const & m);
-
- //! Converts a mat3 to a simdQuat.
- /// @see gtx_simd_quat
- template <typename T, precision P>
- detail::fquatSIMD quatSIMD_cast(
- tmat3x3<T, P> const & m);
-
- //! Convert a simdQuat to a simdMat4
- /// @see gtx_simd_quat
- detail::fmat4x4SIMD mat4SIMD_cast(
- detail::fquatSIMD const & q);
-
- //! Converts a simdQuat to a standard mat4.
- /// @see gtx_simd_quat
- mat4 mat4_cast(
- detail::fquatSIMD const & q);
-
-
- /// Returns the length of the quaternion.
- ///
- /// @see gtx_simd_quat
- float length(
- detail::fquatSIMD const & x);
-
- /// Returns the normalized quaternion.
- ///
- /// @see gtx_simd_quat
- detail::fquatSIMD normalize(
- detail::fquatSIMD const & x);
-
- /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
- ///
- /// @see gtx_simd_quat
- float dot(
- detail::fquatSIMD const & q1,
- detail::fquatSIMD const & q2);
-
- /// Spherical linear interpolation of two quaternions.
- /// The interpolation is oriented and the rotation is performed at constant speed.
- /// For short path spherical linear interpolation, use the slerp function.
- ///
- /// @param x A quaternion
- /// @param y A quaternion
- /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
- /// @see gtx_simd_quat
- /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
- detail::fquatSIMD mix(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a);
-
- /// Linear interpolation of two quaternions.
- /// The interpolation is oriented.
- ///
- /// @param x A quaternion
- /// @param y A quaternion
- /// @param a Interpolation factor. The interpolation is defined in the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
- /// @see gtx_simd_quat
- detail::fquatSIMD lerp(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a);
-
- /// Spherical linear interpolation of two quaternions.
- /// The interpolation always take the short path and the rotation is performed at constant speed.
- ///
- /// @param x A quaternion
- /// @param y A quaternion
- /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
- /// @see gtx_simd_quat
- detail::fquatSIMD slerp(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a);
-
-
- /// Faster spherical linear interpolation of two unit length quaternions.
- ///
- /// This is the same as mix(), except for two rules:
- /// 1) The two quaternions must be unit length.
- /// 2) The interpolation factor (a) must be in the range [0, 1].
- ///
- /// This will use the equivalent to fastAcos() and fastSin().
- ///
- /// @see gtx_simd_quat
- /// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
- detail::fquatSIMD fastMix(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a);
-
- /// Identical to fastMix() except takes the shortest path.
- ///
- /// The same rules apply here as those in fastMix(). Both quaternions must be unit length and 'a' must be
- /// in the range [0, 1].
- ///
- /// @see - fastMix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
- /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
- detail::fquatSIMD fastSlerp(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a);
-
-
- /// Returns the q conjugate.
- ///
- /// @see gtx_simd_quat
- detail::fquatSIMD conjugate(
- detail::fquatSIMD const & q);
-
- /// Returns the q inverse.
- ///
- /// @see gtx_simd_quat
- detail::fquatSIMD inverse(
- detail::fquatSIMD const & q);
-
- /// Build a quaternion from an angle and a normalized axis.
- ///
- /// @param angle Angle expressed in radians.
- /// @param axis Axis of the quaternion, must be normalized.
- ///
- /// @see gtx_simd_quat
- detail::fquatSIMD angleAxisSIMD(
- float const & angle,
- vec3 const & axis);
-
- /// Build a quaternion from an angle and a normalized axis.
- ///
- /// @param angle Angle expressed in radians.
- /// @param x x component of the x-axis, x, y, z must be a normalized axis
- /// @param y y component of the y-axis, x, y, z must be a normalized axis
- /// @param z z component of the z-axis, x, y, z must be a normalized axis
- ///
- /// @see gtx_simd_quat
- detail::fquatSIMD angleAxisSIMD(
- float const & angle,
- float const & x,
- float const & y,
- float const & z);
-
- // TODO: Move this to somewhere more appropriate. Used with fastMix() and fastSlerp().
- /// Performs the equivalent of glm::fastSin() on each component of the given __m128.
- __m128 fastSin(__m128 x);
-
- /// @}
-}//namespace glm
-
-#include "simd_quat.inl"
-
-
-#if (GLM_COMPILER & GLM_COMPILER_VC)
-# pragma warning(pop)
-#endif
-
-
-#endif//(GLM_ARCH != GLM_ARCH_PURE)
diff --git a/depedencies/include/glm/gtx/simd_quat.inl b/depedencies/include/glm/gtx/simd_quat.inl
deleted file mode 100644
index b84865c..0000000
--- a/depedencies/include/glm/gtx/simd_quat.inl
+++ /dev/null
@@ -1,620 +0,0 @@
-/// @ref gtx_simd_quat
-/// @file glm/gtx/simd_quat.inl
-
-namespace glm{
-namespace detail{
-
-
-//////////////////////////////////////
-// Debugging
-#if 0
-void print(__m128 v)
-{
- GLM_ALIGN(16) float result[4];
- _mm_store_ps(result, v);
-
- printf("__m128: %f %f %f %f\n", result[0], result[1], result[2], result[3]);
-}
-
-void print(const fvec4SIMD &v)
-{
- printf("fvec4SIMD: %f %f %f %f\n", v.x, v.y, v.z, v.w);
-}
-#endif
-
-//////////////////////////////////////
-// Implicit basic constructors
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
- GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD()
-# ifdef GLM_FORCE_NO_CTOR_INIT
- : Data(_mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f))
-# endif
- {}
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(fquatSIMD const & q) :
- Data(q.Data)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(__m128 const & Data) :
- Data(Data)
-{}
-
-//////////////////////////////////////
-// Explicit basic constructors
-
-GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(float const & w, float const & x, float const & y, float const & z) :
- Data(_mm_set_ps(w, z, y, x))
-{}
-
-GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(quat const & q) :
- Data(_mm_set_ps(q.w, q.z, q.y, q.x))
-{}
-
-GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(vec3 const & eulerAngles)
-{
- vec3 c = glm::cos(eulerAngles * 0.5f);
- vec3 s = glm::sin(eulerAngles * 0.5f);
-
- Data = _mm_set_ps(
- (c.x * c.y * c.z) + (s.x * s.y * s.z),
- (c.x * c.y * s.z) - (s.x * s.y * c.z),
- (c.x * s.y * c.z) + (s.x * c.y * s.z),
- (s.x * c.y * c.z) - (c.x * s.y * s.z));
-}
-
-
-//////////////////////////////////////
-// Unary arithmetic operators
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS
- GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator=(fquatSIMD const & q)
- {
- this->Data = q.Data;
- return *this;
- }
-#endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator*=(float const & s)
-{
- this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s));
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator/=(float const & s)
-{
- this->Data = _mm_div_ps(Data, _mm_set1_ps(s));
- return *this;
-}
-
-
-
-// negate operator
-GLM_FUNC_QUALIFIER fquatSIMD operator- (fquatSIMD const & q)
-{
- return fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(-1.0f, -1.0f, -1.0f, -1.0f)));
-}
-
-// operator+
-GLM_FUNC_QUALIFIER fquatSIMD operator+ (fquatSIMD const & q1, fquatSIMD const & q2)
-{
- return fquatSIMD(_mm_add_ps(q1.Data, q2.Data));
-}
-
-//operator*
-GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q1, fquatSIMD const & q2)
-{
- // SSE2 STATS:
- // 11 shuffle
- // 8 mul
- // 8 add
-
- // SSE4 STATS:
- // 3 shuffle
- // 4 mul
- // 4 dpps
-
- __m128 mul0 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(0, 1, 2, 3)));
- __m128 mul1 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(1, 0, 3, 2)));
- __m128 mul2 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(2, 3, 0, 1)));
- __m128 mul3 = _mm_mul_ps(q1.Data, q2.Data);
-
-# if(GLM_ARCH & GLM_ARCH_SSE41_BIT)
- __m128 add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff);
- __m128 add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff);
- __m128 add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff);
- __m128 add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
-# else
- mul0 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f));
- __m128 add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul0, mul0));
- add0 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1));
-
- mul1 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f));
- __m128 add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul1, mul1));
- add1 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1));
-
- mul2 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f));
- __m128 add2 = _mm_add_ps(mul2, _mm_movehl_ps(mul2, mul2));
- add2 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1));
-
- mul3 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f));
- __m128 add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul3, mul3));
- add3 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1));
-#endif
-
-
- // This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than
- // the final code below. I'll keep this here for reference - maybe somebody else can do something better...
- //
- //__m128 xxyy = _mm_shuffle_ps(add0, add1, _MM_SHUFFLE(0, 0, 0, 0));
- //__m128 zzww = _mm_shuffle_ps(add2, add3, _MM_SHUFFLE(0, 0, 0, 0));
- //
- //return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
-
- float x;
- float y;
- float z;
- float w;
-
- _mm_store_ss(&x, add0);
- _mm_store_ss(&y, add1);
- _mm_store_ss(&z, add2);
- _mm_store_ss(&w, add3);
-
- return detail::fquatSIMD(w, x, y, z);
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator* (fquatSIMD const & q, fvec4SIMD const & v)
-{
- static const __m128 two = _mm_set1_ps(2.0f);
-
- __m128 q_wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3));
- __m128 q_swp0 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1));
- __m128 q_swp1 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2));
- __m128 v_swp0 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 0, 2, 1));
- __m128 v_swp1 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 1, 0, 2));
-
- __m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
- __m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
- __m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
- __m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
-
-
- uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
- uuv = _mm_mul_ps(uuv, two);
-
- return _mm_add_ps(v.Data, _mm_add_ps(uv, uuv));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, fquatSIMD const & q)
-{
- return glm::inverse(q) * v;
-}
-
-GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q, float s)
-{
- return fquatSIMD(_mm_mul_ps(q.Data, _mm_set1_ps(s)));
-}
-
-GLM_FUNC_QUALIFIER fquatSIMD operator* (float s, fquatSIMD const & q)
-{
- return fquatSIMD(_mm_mul_ps(_mm_set1_ps(s), q.Data));
-}
-
-
-//operator/
-GLM_FUNC_QUALIFIER fquatSIMD operator/ (fquatSIMD const & q, float s)
-{
- return fquatSIMD(_mm_div_ps(q.Data, _mm_set1_ps(s)));
-}
-
-
-}//namespace detail
-
-
-GLM_FUNC_QUALIFIER quat quat_cast
-(
- detail::fquatSIMD const & x
-)
-{
- GLM_ALIGN(16) quat Result;
- _mm_store_ps(&Result[0], x.Data);
-
- return Result;
-}
-
-template <typename T>
-GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast_impl(const T m0[], const T m1[], const T m2[])
-{
- T trace = m0[0] + m1[1] + m2[2] + T(1.0);
- if (trace > T(0))
- {
- T s = static_cast<T>(0.5) / sqrt(trace);
-
- return _mm_set_ps(
- static_cast<float>(T(0.25) / s),
- static_cast<float>((m0[1] - m1[0]) * s),
- static_cast<float>((m2[0] - m0[2]) * s),
- static_cast<float>((m1[2] - m2[1]) * s));
- }
- else
- {
- if (m0[0] > m1[1])
- {
- if (m0[0] > m2[2])
- {
- // X is biggest.
- T s = sqrt(m0[0] - m1[1] - m2[2] + T(1.0)) * T(0.5);
-
- return _mm_set_ps(
- static_cast<float>((m1[2] - m2[1]) * s),
- static_cast<float>((m2[0] + m0[2]) * s),
- static_cast<float>((m0[1] + m1[0]) * s),
- static_cast<float>(T(0.5) * s));
- }
- }
- else
- {
- if (m1[1] > m2[2])
- {
- // Y is biggest.
- T s = sqrt(m1[1] - m0[0] - m2[2] + T(1.0)) * T(0.5);
-
- return _mm_set_ps(
- static_cast<float>((m2[0] - m0[2]) * s),
- static_cast<float>((m1[2] + m2[1]) * s),
- static_cast<float>(T(0.5) * s),
- static_cast<float>((m0[1] + m1[0]) * s));
- }
- }
-
- // Z is biggest.
- T s = sqrt(m2[2] - m0[0] - m1[1] + T(1.0)) * T(0.5);
-
- return _mm_set_ps(
- static_cast<float>((m0[1] - m1[0]) * s),
- static_cast<float>(T(0.5) * s),
- static_cast<float>((m1[2] + m2[1]) * s),
- static_cast<float>((m2[0] + m0[2]) * s));
- }
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
-(
- detail::fmat4x4SIMD const & m
-)
-{
- // Scalar implementation for now.
- GLM_ALIGN(16) float m0[4];
- GLM_ALIGN(16) float m1[4];
- GLM_ALIGN(16) float m2[4];
-
- _mm_store_ps(m0, m[0].Data);
- _mm_store_ps(m1, m[1].Data);
- _mm_store_ps(m2, m[2].Data);
-
- return quatSIMD_cast_impl(m0, m1, m2);
-}
-
-template <typename T, precision P>
-GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
-(
- tmat4x4<T, P> const & m
-)
-{
- return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]);
-}
-
-template <typename T, precision P>
-GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast
-(
- tmat3x3<T, P> const & m
-)
-{
- return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]);
-}
-
-
-GLM_FUNC_QUALIFIER detail::fmat4x4SIMD mat4SIMD_cast
-(
- detail::fquatSIMD const & q
-)
-{
- detail::fmat4x4SIMD result;
-
- __m128 _wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3));
- __m128 _xyzw = q.Data;
- __m128 _zxyw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2));
- __m128 _yzxw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1));
-
- __m128 _xyzw2 = _mm_add_ps(_xyzw, _xyzw);
- __m128 _zxyw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 1, 0, 2));
- __m128 _yzxw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 0, 2, 1));
-
- __m128 _tmp0 = _mm_sub_ps(_mm_set1_ps(1.0f), _mm_mul_ps(_yzxw2, _yzxw));
- _tmp0 = _mm_sub_ps(_tmp0, _mm_mul_ps(_zxyw2, _zxyw));
-
- __m128 _tmp1 = _mm_mul_ps(_yzxw2, _xyzw);
- _tmp1 = _mm_add_ps(_tmp1, _mm_mul_ps(_zxyw2, _wwww));
-
- __m128 _tmp2 = _mm_mul_ps(_zxyw2, _xyzw);
- _tmp2 = _mm_sub_ps(_tmp2, _mm_mul_ps(_yzxw2, _wwww));
-
-
- // There's probably a better, more politically correct way of doing this...
- result[0].Data = _mm_set_ps(
- 0.0f,
- reinterpret_cast<float*>(&_tmp2)[0],
- reinterpret_cast<float*>(&_tmp1)[0],
- reinterpret_cast<float*>(&_tmp0)[0]);
-
- result[1].Data = _mm_set_ps(
- 0.0f,
- reinterpret_cast<float*>(&_tmp1)[1],
- reinterpret_cast<float*>(&_tmp0)[1],
- reinterpret_cast<float*>(&_tmp2)[1]);
-
- result[2].Data = _mm_set_ps(
- 0.0f,
- reinterpret_cast<float*>(&_tmp0)[2],
- reinterpret_cast<float*>(&_tmp2)[2],
- reinterpret_cast<float*>(&_tmp1)[2]);
-
- result[3].Data = _mm_set_ps(
- 1.0f,
- 0.0f,
- 0.0f,
- 0.0f);
-
-
- return result;
-}
-
-GLM_FUNC_QUALIFIER mat4 mat4_cast
-(
- detail::fquatSIMD const & q
-)
-{
- return mat4_cast(mat4SIMD_cast(q));
-}
-
-
-
-GLM_FUNC_QUALIFIER float length
-(
- detail::fquatSIMD const & q
-)
-{
- return glm::sqrt(dot(q, q));
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD normalize
-(
- detail::fquatSIMD const & q
-)
-{
- return _mm_mul_ps(q.Data, _mm_set1_ps(1.0f / length(q)));
-}
-
-GLM_FUNC_QUALIFIER float dot
-(
- detail::fquatSIMD const & q1,
- detail::fquatSIMD const & q2
-)
-{
- float result;
- _mm_store_ss(&result, detail::sse_dot_ps(q1.Data, q2.Data));
-
- return result;
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD mix
-(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a
-)
-{
- float cosTheta = dot(x, y);
-
- if (cosTheta > 1.0f - glm::epsilon<float>())
- {
- return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
- }
- else
- {
- float angle = glm::acos(cosTheta);
-
-
- float s0 = glm::sin((1.0f - a) * angle);
- float s1 = glm::sin(a * angle);
- float d = 1.0f / glm::sin(angle);
-
- return (s0 * x + s1 * y) * d;
- }
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD lerp
-(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a
-)
-{
- // Lerp is only defined in [0, 1]
- assert(a >= 0.0f);
- assert(a <= 1.0f);
-
- return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD slerp
-(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a
-)
-{
- detail::fquatSIMD z = y;
-
- float cosTheta = dot(x, y);
-
- // If cosTheta < 0, the interpolation will take the long way around the sphere.
- // To fix this, one quat must be negated.
- if (cosTheta < 0.0f)
- {
- z = -y;
- cosTheta = -cosTheta;
- }
-
- // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator
- if(cosTheta > 1.0f - epsilon<float>())
- {
- return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
- }
- else
- {
- float angle = glm::acos(cosTheta);
-
-
- float s0 = glm::sin((1.0f - a) * angle);
- float s1 = glm::sin(a * angle);
- float d = 1.0f / glm::sin(angle);
-
- return (s0 * x + s1 * y) * d;
- }
-}
-
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD fastMix
-(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a
-)
-{
- float cosTheta = dot(x, y);
-
- if (cosTheta > 1.0f - glm::epsilon<float>())
- {
- return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
- }
- else
- {
- float angle = glm::fastAcos(cosTheta);
-
-
- __m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f));
-
- __m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3));
- __m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2));
- __m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1)));
-
- return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d);
- }
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD fastSlerp
-(
- detail::fquatSIMD const & x,
- detail::fquatSIMD const & y,
- float const & a
-)
-{
- detail::fquatSIMD z = y;
-
- float cosTheta = dot(x, y);
- if (cosTheta < 0.0f)
- {
- z = -y;
- cosTheta = -cosTheta;
- }
-
-
- if(cosTheta > 1.0f - epsilon<float>())
- {
- return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data)));
- }
- else
- {
- float angle = glm::fastAcos(cosTheta);
-
-
- __m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f));
-
- __m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3));
- __m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2));
- __m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1)));
-
- return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d);
- }
-}
-
-
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD conjugate
-(
- detail::fquatSIMD const & q
-)
-{
- return detail::fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f)));
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD inverse
-(
- detail::fquatSIMD const & q
-)
-{
- return conjugate(q) / dot(q, q);
-}
-
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD
-(
- float const & angle,
- vec3 const & v
-)
-{
- float s = glm::sin(angle * 0.5f);
-
- return _mm_set_ps(
- glm::cos(angle * 0.5f),
- v.z * s,
- v.y * s,
- v.x * s);
-}
-
-GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD
-(
- float const & angle,
- float const & x,
- float const & y,
- float const & z
-)
-{
- return angleAxisSIMD(angle, vec3(x, y, z));
-}
-
-
-GLM_FUNC_QUALIFIER __m128 fastSin(__m128 x)
-{
- static const __m128 c0 = _mm_set1_ps(0.16666666666666666666666666666667f);
- static const __m128 c1 = _mm_set1_ps(0.00833333333333333333333333333333f);
- static const __m128 c2 = _mm_set1_ps(0.00019841269841269841269841269841f);
-
- __m128 x3 = _mm_mul_ps(x, _mm_mul_ps(x, x));
- __m128 x5 = _mm_mul_ps(x3, _mm_mul_ps(x, x));
- __m128 x7 = _mm_mul_ps(x5, _mm_mul_ps(x, x));
-
- __m128 y0 = _mm_mul_ps(x3, c0);
- __m128 y1 = _mm_mul_ps(x5, c1);
- __m128 y2 = _mm_mul_ps(x7, c2);
-
- return _mm_sub_ps(_mm_add_ps(_mm_sub_ps(x, y0), y1), y2);
-}
-
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/simd_vec4.hpp b/depedencies/include/glm/gtx/simd_vec4.hpp
deleted file mode 100644
index cde540b..0000000
--- a/depedencies/include/glm/gtx/simd_vec4.hpp
+++ /dev/null
@@ -1,546 +0,0 @@
-/// @ref gtx_simd_vec4
-/// @file glm/gtx/simd_vec4.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_simd_vec4 GLM_GTX_simd_vec4
-/// @ingroup gtx
-///
-/// @brief SIMD implementation of vec4 type.
-///
-/// <glm/gtx/simd_vec4.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#if(GLM_ARCH != GLM_ARCH_PURE)
-
-#if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
-# include "../detail/intrinsic_common.hpp"
-# include "../detail/intrinsic_geometric.hpp"
-# include "../detail/intrinsic_integer.hpp"
-#else
-# error "GLM: GLM_GTX_simd_vec4 requires compiler support of SSE2 through intrinsics"
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_simd_vec4 extension included")
-# pragma message("GLM: GLM_GTX_simd_vec4 extension is deprecated and will be removed in GLM 0.9.9. Use *vec4 types instead and use compiler SIMD arguments.")
-#endif
-
-
-// Warning silencer for nameless struct/union.
-#if (GLM_COMPILER & GLM_COMPILER_VC)
-# pragma warning(push)
-# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
-#endif
-
-namespace glm
-{
- enum comp
- {
- X = 0,
- R = 0,
- S = 0,
- Y = 1,
- G = 1,
- T = 1,
- Z = 2,
- B = 2,
- P = 2,
- W = 3,
- A = 3,
- Q = 3
- };
-
-}//namespace glm
-
-namespace glm{
-namespace detail
-{
- /// 4-dimensional vector implemented using SIMD SEE intrinsics.
- /// \ingroup gtx_simd_vec4
- GLM_ALIGNED_STRUCT(16) fvec4SIMD
- {
- typedef float value_type;
- typedef std::size_t size_type;
-
- typedef fvec4SIMD type;
- typedef tvec4<float, defaultp> pure_type;
- typedef tvec4<bool, highp> bool_type;
-
-#ifdef GLM_SIMD_ENABLE_XYZW_UNION
- union
- {
- __m128 Data;
- struct {float x, y, z, w;};
- };
-#else
- __m128 Data;
-#endif
-
- //////////////////////////////////////
- // Implicit basic constructors
-
- fvec4SIMD() GLM_DEFAULT_CTOR;
- fvec4SIMD(fvec4SIMD const & v) GLM_DEFAULT;
- fvec4SIMD(__m128 const & Data);
-
- //////////////////////////////////////
- // Explicit basic constructors
-
- explicit fvec4SIMD(
- ctor);
- explicit fvec4SIMD(
- float const & s);
- explicit fvec4SIMD(
- float const & x,
- float const & y,
- float const & z,
- float const & w);
- explicit fvec4SIMD(
- vec4 const & v);
-
- ////////////////////////////////////////
- //// Conversion vector constructors
-
- fvec4SIMD(vec2 const & v, float const & s1, float const & s2);
- fvec4SIMD(float const & s1, vec2 const & v, float const & s2);
- fvec4SIMD(float const & s1, float const & s2, vec2 const & v);
- fvec4SIMD(vec3 const & v, float const & s);
- fvec4SIMD(float const & s, vec3 const & v);
- fvec4SIMD(vec2 const & v1, vec2 const & v2);
- //fvec4SIMD(ivec4SIMD const & v);
-
- //////////////////////////////////////
- // Unary arithmetic operators
-
- fvec4SIMD& operator= (fvec4SIMD const & v) GLM_DEFAULT;
- fvec4SIMD& operator+=(fvec4SIMD const & v);
- fvec4SIMD& operator-=(fvec4SIMD const & v);
- fvec4SIMD& operator*=(fvec4SIMD const & v);
- fvec4SIMD& operator/=(fvec4SIMD const & v);
-
- fvec4SIMD& operator+=(float const & s);
- fvec4SIMD& operator-=(float const & s);
- fvec4SIMD& operator*=(float const & s);
- fvec4SIMD& operator/=(float const & s);
-
- fvec4SIMD& operator++();
- fvec4SIMD& operator--();
-
- //////////////////////////////////////
- // Swizzle operators
-
- template <comp X_, comp Y_, comp Z_, comp W_>
- fvec4SIMD& swizzle();
- template <comp X_, comp Y_, comp Z_, comp W_>
- fvec4SIMD swizzle() const;
- template <comp X_, comp Y_, comp Z_>
- fvec4SIMD swizzle() const;
- template <comp X_, comp Y_>
- fvec4SIMD swizzle() const;
- template <comp X_>
- fvec4SIMD swizzle() const;
- };
-}//namespace detail
-
- typedef glm::detail::fvec4SIMD simdVec4;
-
- /// @addtogroup gtx_simd_vec4
- /// @{
-
- //! Convert a simdVec4 to a vec4.
- /// @see gtx_simd_vec4
- vec4 vec4_cast(
- detail::fvec4SIMD const & x);
-
- //! Returns x if x >= 0; otherwise, it returns -x.
- /// @see gtx_simd_vec4
- detail::fvec4SIMD abs(detail::fvec4SIMD const & x);
-
- //! Returns 1.0 if x > 0, 0.0 if x = 0, or -1.0 if x < 0.
- /// @see gtx_simd_vec4
- detail::fvec4SIMD sign(detail::fvec4SIMD const & x);
-
- //! Returns a value equal to the nearest integer that is less then or equal to x.
- /// @see gtx_simd_vec4
- detail::fvec4SIMD floor(detail::fvec4SIMD const & x);
-
- //! Returns a value equal to the nearest integer to x
- //! whose absolute value is not larger than the absolute value of x.
- /// @see gtx_simd_vec4
- detail::fvec4SIMD trunc(detail::fvec4SIMD const & x);
-
- //! Returns a value equal to the nearest integer to x.
- //! The fraction 0.5 will round in a direction chosen by the
- //! implementation, presumably the direction that is fastest.
- //! This includes the possibility that round(x) returns the
- //! same value as roundEven(x) for all values of x.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD round(detail::fvec4SIMD const & x);
-
- //! Returns a value equal to the nearest integer to x.
- //! A fractional part of 0.5 will round toward the nearest even
- //! integer. (Both 3.5 and 4.5 for x will return 4.0.)
- ///
- /// @see gtx_simd_vec4
- //detail::fvec4SIMD roundEven(detail::fvec4SIMD const & x);
-
- //! Returns a value equal to the nearest integer
- //! that is greater than or equal to x.
- /// @see gtx_simd_vec4
- detail::fvec4SIMD ceil(detail::fvec4SIMD const & x);
-
- //! Return x - floor(x).
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fract(detail::fvec4SIMD const & x);
-
- //! Modulus. Returns x - y * floor(x / y)
- //! for each component in x using the floating point value y.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD mod(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- //! Modulus. Returns x - y * floor(x / y)
- //! for each component in x using the floating point value y.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD mod(
- detail::fvec4SIMD const & x,
- float const & y);
-
- //! Returns the fractional part of x and sets i to the integer
- //! part (as a whole number floating point value). Both the
- //! return value and the output parameter will have the same
- //! sign as x.
- //! (From GLM_GTX_simd_vec4 extension, common function)
- //detail::fvec4SIMD modf(
- // detail::fvec4SIMD const & x,
- // detail::fvec4SIMD & i);
-
- //! Returns y if y < x; otherwise, it returns x.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD min(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- detail::fvec4SIMD min(
- detail::fvec4SIMD const & x,
- float const & y);
-
- //! Returns y if x < y; otherwise, it returns x.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD max(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- detail::fvec4SIMD max(
- detail::fvec4SIMD const & x,
- float const & y);
-
- //! Returns min(max(x, minVal), maxVal) for each component in x
- //! using the floating-point values minVal and maxVal.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD clamp(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & minVal,
- detail::fvec4SIMD const & maxVal);
-
- detail::fvec4SIMD clamp(
- detail::fvec4SIMD const & x,
- float const & minVal,
- float const & maxVal);
-
- //! \return If genTypeU is a floating scalar or vector:
- //! Returns x * (1.0 - a) + y * a, i.e., the linear blend of
- //! x and y using the floating-point value a.
- //! The value for a is not restricted to the range [0, 1].
- //!
- //! \return If genTypeU is a boolean scalar or vector:
- //! Selects which vector each returned component comes
- //! from. For a component of a that is false, the
- //! corresponding component of x is returned. For a
- //! component of a that is true, the corresponding
- //! component of y is returned. Components of x and y that
- //! are not selected are allowed to be invalid floating point
- //! values and will have no effect on the results. Thus, this
- //! provides different functionality than
- //! genType mix(genType x, genType y, genType(a))
- //! where a is a Boolean vector.
- //!
- //! From GLSL 1.30.08 specification, section 8.3
- //!
- //! \param[in] x Floating point scalar or vector.
- //! \param[in] y Floating point scalar or vector.
- //! \param[in] a Floating point or boolean scalar or vector.
- //!
- /// \todo Test when 'a' is a boolean.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD mix(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y,
- detail::fvec4SIMD const & a);
-
- //! Returns 0.0 if x < edge, otherwise it returns 1.0.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD step(
- detail::fvec4SIMD const & edge,
- detail::fvec4SIMD const & x);
-
- detail::fvec4SIMD step(
- float const & edge,
- detail::fvec4SIMD const & x);
-
- //! Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
- //! performs smooth Hermite interpolation between 0 and 1
- //! when edge0 < x < edge1. This is useful in cases where
- //! you would want a threshold function with a smooth
- //! transition. This is equivalent to:
- //! genType t;
- //! t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
- //! return t * t * (3 - 2 * t);
- //! Results are undefined if edge0 >= edge1.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD smoothstep(
- detail::fvec4SIMD const & edge0,
- detail::fvec4SIMD const & edge1,
- detail::fvec4SIMD const & x);
-
- detail::fvec4SIMD smoothstep(
- float const & edge0,
- float const & edge1,
- detail::fvec4SIMD const & x);
-
- //! Returns true if x holds a NaN (not a number)
- //! representation in the underlying implementation's set of
- //! floating point representations. Returns false otherwise,
- //! including for implementations with no NaN
- //! representations.
- ///
- /// @see gtx_simd_vec4
- //bvec4 isnan(detail::fvec4SIMD const & x);
-
- //! Returns true if x holds a positive infinity or negative
- //! infinity representation in the underlying implementation's
- //! set of floating point representations. Returns false
- //! otherwise, including for implementations with no infinity
- //! representations.
- ///
- /// @see gtx_simd_vec4
- //bvec4 isinf(detail::fvec4SIMD const & x);
-
- //! Returns a signed or unsigned integer value representing
- //! the encoding of a floating-point value. The floatingpoint
- //! value's bit-level representation is preserved.
- ///
- /// @see gtx_simd_vec4
- //detail::ivec4SIMD floatBitsToInt(detail::fvec4SIMD const & value);
-
- //! Returns a floating-point value corresponding to a signed
- //! or unsigned integer encoding of a floating-point value.
- //! If an inf or NaN is passed in, it will not signal, and the
- //! resulting floating point value is unspecified. Otherwise,
- //! the bit-level representation is preserved.
- ///
- /// @see gtx_simd_vec4
- //detail::fvec4SIMD intBitsToFloat(detail::ivec4SIMD const & value);
-
- //! Computes and returns a * b + c.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fma(
- detail::fvec4SIMD const & a,
- detail::fvec4SIMD const & b,
- detail::fvec4SIMD const & c);
-
- //! Splits x into a floating-point significand in the range
- //! [0.5, 1.0) and an integral exponent of two, such that:
- //! x = significand * exp(2, exponent)
- //! The significand is returned by the function and the
- //! exponent is returned in the parameter exp. For a
- //! floating-point value of zero, the significant and exponent
- //! are both zero. For a floating-point value that is an
- //! infinity or is not a number, the results are undefined.
- ///
- /// @see gtx_simd_vec4
- //detail::fvec4SIMD frexp(detail::fvec4SIMD const & x, detail::ivec4SIMD & exp);
-
- //! Builds a floating-point number from x and the
- //! corresponding integral exponent of two in exp, returning:
- //! significand * exp(2, exponent)
- //! If this product is too large to be represented in the
- //! floating-point type, the result is undefined.
- ///
- /// @see gtx_simd_vec4
- //detail::fvec4SIMD ldexp(detail::fvec4SIMD const & x, detail::ivec4SIMD const & exp);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- ///
- /// @see gtx_simd_vec4
- float length(
- detail::fvec4SIMD const & x);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- //! Less accurate but much faster than simdLength.
- ///
- /// @see gtx_simd_vec4
- float fastLength(
- detail::fvec4SIMD const & x);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- //! Slightly more accurate but much slower than simdLength.
- ///
- /// @see gtx_simd_vec4
- float niceLength(
- detail::fvec4SIMD const & x);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD length4(
- detail::fvec4SIMD const & x);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- //! Less accurate but much faster than simdLength4.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fastLength4(
- detail::fvec4SIMD const & x);
-
- //! Returns the length of x, i.e., sqrt(x * x).
- //! Slightly more accurate but much slower than simdLength4.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD niceLength4(
- detail::fvec4SIMD const & x);
-
- //! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
- ///
- /// @see gtx_simd_vec4
- float distance(
- detail::fvec4SIMD const & p0,
- detail::fvec4SIMD const & p1);
-
- //! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD distance4(
- detail::fvec4SIMD const & p0,
- detail::fvec4SIMD const & p1);
-
- //! Returns the dot product of x and y, i.e., result = x * y.
- ///
- /// @see gtx_simd_vec4
- float simdDot(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- //! Returns the dot product of x and y, i.e., result = x * y.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD dot4(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- //! Returns the cross product of x and y.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD cross(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y);
-
- //! Returns a vector in the same direction as x but with length of 1.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD normalize(
- detail::fvec4SIMD const & x);
-
- //! Returns a vector in the same direction as x but with length of 1.
- //! Less accurate but much faster than simdNormalize.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fastNormalize(
- detail::fvec4SIMD const & x);
-
- //! If dot(Nref, I) < 0.0, return N, otherwise, return -N.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD simdFaceforward(
- detail::fvec4SIMD const & N,
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & Nref);
-
- //! For the incident vector I and surface orientation N,
- //! returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD reflect(
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & N);
-
- //! For the incident vector I and surface normal N,
- //! and the ratio of indices of refraction eta,
- //! return the refraction vector.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD refract(
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & N,
- float const & eta);
-
- //! Returns the positive square root of x.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD sqrt(
- detail::fvec4SIMD const & x);
-
- //! Returns the positive square root of x with the nicest quality but very slow.
- //! Slightly more accurate but much slower than simdSqrt.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD niceSqrt(
- detail::fvec4SIMD const & x);
-
- //! Returns the positive square root of x
- //! Less accurate but much faster than sqrt.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fastSqrt(
- detail::fvec4SIMD const & x);
-
- //! Returns the reciprocal of the positive square root of x.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD inversesqrt(
- detail::fvec4SIMD const & x);
-
- //! Returns the reciprocal of the positive square root of x.
- //! Faster than inversesqrt but less accurate.
- ///
- /// @see gtx_simd_vec4
- detail::fvec4SIMD fastInversesqrt(
- detail::fvec4SIMD const & x);
-
- /// @}
-}//namespace glm
-
-#include "simd_vec4.inl"
-
-#if (GLM_COMPILER & GLM_COMPILER_VC)
-# pragma warning(pop)
-#endif
-
-#endif//(GLM_ARCH != GLM_ARCH_PURE)
diff --git a/depedencies/include/glm/gtx/simd_vec4.inl b/depedencies/include/glm/gtx/simd_vec4.inl
deleted file mode 100644
index efc87c6..0000000
--- a/depedencies/include/glm/gtx/simd_vec4.inl
+++ /dev/null
@@ -1,721 +0,0 @@
-/// @ref gtx_simd_vec4
-/// @file glm/gtx/simd_vec4.inl
-
-namespace glm{
-namespace detail{
-
-//////////////////////////////////////
-// Implicit basic constructors
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
- GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD()
-# ifdef GLM_FORCE_NO_CTOR_INIT
- : Data(_mm_set_ps(0.0f, 0.0f, 0.0f, 0.0f))
-# endif
- {}
-#endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS
- GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(fvec4SIMD const & v) :
- Data(v.Data)
- {}
-#endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(__m128 const & Data) :
- Data(Data)
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec4 const & v) :
- Data(_mm_set_ps(v.w, v.z, v.y, v.x))
-{}
-
-//////////////////////////////////////
-// Explicit basic constructors
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s) :
- Data(_mm_set1_ps(s))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & x, float const & y, float const & z, float const & w) :
-// Data(_mm_setr_ps(x, y, z, w))
- Data(_mm_set_ps(w, z, y, x))
-{}
-/*
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const v[4]) :
- Data(_mm_load_ps(v))
-{}
-*/
-//////////////////////////////////////
-// Swizzle constructors
-
-//fvec4SIMD(ref4<float> const & r);
-
-//////////////////////////////////////
-// Conversion vector constructors
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v, float const & s1, float const & s2) :
- Data(_mm_set_ps(s2, s1, v.y, v.x))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, vec2 const & v, float const & s2) :
- Data(_mm_set_ps(s2, v.y, v.x, s1))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, float const & s2, vec2 const & v) :
- Data(_mm_set_ps(v.y, v.x, s2, s1))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec3 const & v, float const & s) :
- Data(_mm_set_ps(s, v.z, v.y, v.x))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s, vec3 const & v) :
- Data(_mm_set_ps(v.z, v.y, v.x, s))
-{}
-
-GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v1, vec2 const & v2) :
- Data(_mm_set_ps(v2.y, v2.x, v1.y, v1.x))
-{}
-
-//GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(ivec4SIMD const & v) :
-// Data(_mm_cvtepi32_ps(v.Data))
-//{}
-
-//////////////////////////////////////
-// Unary arithmetic operators
-
-#if !GLM_HAS_DEFAULTED_FUNCTIONS
- GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator=(fvec4SIMD const & v)
- {
- this->Data = v.Data;
- return *this;
- }
-#endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(float const & s)
-{
- this->Data = _mm_add_ps(Data, _mm_set_ps1(s));
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(fvec4SIMD const & v)
-{
- this->Data = _mm_add_ps(this->Data , v.Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(float const & s)
-{
- this->Data = _mm_sub_ps(Data, _mm_set_ps1(s));
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(fvec4SIMD const & v)
-{
- this->Data = _mm_sub_ps(this->Data , v.Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(float const & s)
-{
- this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s));
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(fvec4SIMD const & v)
-{
- this->Data = _mm_mul_ps(this->Data , v.Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(float const & s)
-{
- this->Data = _mm_div_ps(Data, _mm_set1_ps(s));
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(fvec4SIMD const & v)
-{
- this->Data = _mm_div_ps(this->Data , v.Data);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator++()
-{
- this->Data = _mm_add_ps(this->Data , glm::detail::one);
- return *this;
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator--()
-{
- this->Data = _mm_sub_ps(this->Data, glm::detail::one);
- return *this;
-}
-
-//////////////////////////////////////
-// Swizzle operators
-
-template <comp X_, comp Y_, comp Z_, comp W_>
-GLM_FUNC_QUALIFIER fvec4SIMD fvec4SIMD::swizzle() const
-{
- __m128 Data = _mm_shuffle_ps(
- this->Data, this->Data,
- shuffle_mask<(W_ << 6) | (Z_ << 4) | (Y_ << 2) | (X_ << 0)>::value);
- return fvec4SIMD(Data);
-}
-
-template <comp X_, comp Y_, comp Z_, comp W_>
-GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::swizzle()
-{
- this->Data = _mm_shuffle_ps(
- this->Data, this->Data,
- shuffle_mask<(W_ << 6) | (Z_ << 4) | (Y_ << 2) | (X_ << 0)>::value);
- return *this;
-}
-
-// operator+
-GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v, float s)
-{
- return fvec4SIMD(_mm_add_ps(v.Data, _mm_set1_ps(s)));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator+ (float s, fvec4SIMD const & v)
-{
- return fvec4SIMD(_mm_add_ps(_mm_set1_ps(s), v.Data));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v1, fvec4SIMD const & v2)
-{
- return fvec4SIMD(_mm_add_ps(v1.Data, v2.Data));
-}
-
-//operator-
-GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v, float s)
-{
- return fvec4SIMD(_mm_sub_ps(v.Data, _mm_set1_ps(s)));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator- (float s, fvec4SIMD const & v)
-{
- return fvec4SIMD(_mm_sub_ps(_mm_set1_ps(s), v.Data));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v1, fvec4SIMD const & v2)
-{
- return fvec4SIMD(_mm_sub_ps(v1.Data, v2.Data));
-}
-
-//operator*
-GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, float s)
-{
- __m128 par0 = v.Data;
- __m128 par1 = _mm_set1_ps(s);
- return fvec4SIMD(_mm_mul_ps(par0, par1));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator* (float s, fvec4SIMD const & v)
-{
- __m128 par0 = _mm_set1_ps(s);
- __m128 par1 = v.Data;
- return fvec4SIMD(_mm_mul_ps(par0, par1));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v1, fvec4SIMD const & v2)
-{
- return fvec4SIMD(_mm_mul_ps(v1.Data, v2.Data));
-}
-
-//operator/
-GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v, float s)
-{
- __m128 par0 = v.Data;
- __m128 par1 = _mm_set1_ps(s);
- return fvec4SIMD(_mm_div_ps(par0, par1));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator/ (float s, fvec4SIMD const & v)
-{
- __m128 par0 = _mm_set1_ps(s);
- __m128 par1 = v.Data;
- return fvec4SIMD(_mm_div_ps(par0, par1));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v1, fvec4SIMD const & v2)
-{
- return fvec4SIMD(_mm_div_ps(v1.Data, v2.Data));
-}
-
-// Unary constant operators
-GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v)
-{
- return fvec4SIMD(_mm_sub_ps(_mm_setzero_ps(), v.Data));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator++ (fvec4SIMD const & v, int)
-{
- return fvec4SIMD(_mm_add_ps(v.Data, glm::detail::one));
-}
-
-GLM_FUNC_QUALIFIER fvec4SIMD operator-- (fvec4SIMD const & v, int)
-{
- return fvec4SIMD(_mm_sub_ps(v.Data, glm::detail::one));
-}
-
-}//namespace detail
-
-GLM_FUNC_QUALIFIER vec4 vec4_cast
-(
- detail::fvec4SIMD const & x
-)
-{
- GLM_ALIGN(16) vec4 Result;
- _mm_store_ps(&Result[0], x.Data);
- return Result;
-}
-
-// Other possible implementation
-//float abs(float a)
-//{
-// return max(-a, a);
-//}
-GLM_FUNC_QUALIFIER detail::fvec4SIMD abs
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_abs_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD sign
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_sgn_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD floor
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_flr_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD trunc
-(
- detail::fvec4SIMD const & x
-)
-{
- //return x < 0 ? -floor(-x) : floor(x);
-
- __m128 Flr0 = detail::sse_flr_ps(_mm_sub_ps(_mm_setzero_ps(), x.Data));
- __m128 Sub0 = _mm_sub_ps(Flr0, x.Data);
- __m128 Flr1 = detail::sse_flr_ps(x.Data);
-
- __m128 Cmp0 = _mm_cmplt_ps(x.Data, glm::detail::zero);
- __m128 Cmp1 = _mm_cmpnlt_ps(x.Data, glm::detail::zero);
-
- __m128 And0 = _mm_and_ps(Sub0, Cmp0);
- __m128 And1 = _mm_and_ps(Flr1, Cmp1);
-
- return _mm_or_ps(And0, And1);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD round
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_rnd_ps(x.Data);
-}
-
-//GLM_FUNC_QUALIFIER detail::fvec4SIMD roundEven
-//(
-// detail::fvec4SIMD const & x
-//)
-//{
-
-//}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD ceil
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_ceil_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fract
-(
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_frc_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD mod
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- return detail::sse_mod_ps(x.Data, y.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD mod
-(
- detail::fvec4SIMD const & x,
- float const & y
-)
-{
- return detail::sse_mod_ps(x.Data, _mm_set1_ps(y));
-}
-
-//GLM_FUNC_QUALIFIER detail::fvec4SIMD modf
-//(
-// detail::fvec4SIMD const & x,
-// detail::fvec4SIMD & i
-//)
-//{
-
-//}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD min
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- return _mm_min_ps(x.Data, y.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD min
-(
- detail::fvec4SIMD const & x,
- float const & y
-)
-{
- return _mm_min_ps(x.Data, _mm_set1_ps(y));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD max
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- return _mm_max_ps(x.Data, y.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD max
-(
- detail::fvec4SIMD const & x,
- float const & y
-)
-{
- return _mm_max_ps(x.Data, _mm_set1_ps(y));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & minVal,
- detail::fvec4SIMD const & maxVal
-)
-{
- return detail::sse_clp_ps(x.Data, minVal.Data, maxVal.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp
-(
- detail::fvec4SIMD const & x,
- float const & minVal,
- float const & maxVal
-)
-{
- return detail::sse_clp_ps(x.Data, _mm_set1_ps(minVal), _mm_set1_ps(maxVal));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD mix
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y,
- detail::fvec4SIMD const & a
-)
-{
- __m128 Sub0 = _mm_sub_ps(y.Data, x.Data);
- __m128 Mul0 = _mm_mul_ps(a.Data, Sub0);
- return _mm_add_ps(x.Data, Mul0);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD step
-(
- detail::fvec4SIMD const & edge,
- detail::fvec4SIMD const & x
-)
-{
- __m128 cmp0 = _mm_cmpngt_ps(x.Data, edge.Data);
- return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD step
-(
- float const & edge,
- detail::fvec4SIMD const & x
-)
-{
- __m128 cmp0 = _mm_cmpngt_ps(x.Data, _mm_set1_ps(edge));
- return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep
-(
- detail::fvec4SIMD const & edge0,
- detail::fvec4SIMD const & edge1,
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_ssp_ps(edge0.Data, edge1.Data, x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep
-(
- float const & edge0,
- float const & edge1,
- detail::fvec4SIMD const & x
-)
-{
- return detail::sse_ssp_ps(_mm_set1_ps(edge0), _mm_set1_ps(edge1), x.Data);
-}
-
-//GLM_FUNC_QUALIFIER bvec4 isnan(detail::fvec4SIMD const & x)
-//{
-
-//}
-
-//GLM_FUNC_QUALIFIER bvec4 isinf(detail::fvec4SIMD const & x)
-//{
-
-//}
-
-//GLM_FUNC_QUALIFIER detail::ivec4SIMD floatBitsToInt
-//(
-// detail::fvec4SIMD const & value
-//)
-//{
-
-//}
-
-//GLM_FUNC_QUALIFIER detail::fvec4SIMD intBitsToFloat
-//(
-// detail::ivec4SIMD const & value
-//)
-//{
-
-//}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fma
-(
- detail::fvec4SIMD const & a,
- detail::fvec4SIMD const & b,
- detail::fvec4SIMD const & c
-)
-{
- return _mm_add_ps(_mm_mul_ps(a.Data, b.Data), c.Data);
-}
-
-GLM_FUNC_QUALIFIER float length
-(
- detail::fvec4SIMD const & x
-)
-{
- detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
- detail::fvec4SIMD sqt0 = sqrt(dot0);
- float Result = 0;
- _mm_store_ss(&Result, sqt0.Data);
- return Result;
-}
-
-GLM_FUNC_QUALIFIER float fastLength
-(
- detail::fvec4SIMD const & x
-)
-{
- detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
- detail::fvec4SIMD sqt0 = fastSqrt(dot0);
- float Result = 0;
- _mm_store_ss(&Result, sqt0.Data);
- return Result;
-}
-
-GLM_FUNC_QUALIFIER float niceLength
-(
- detail::fvec4SIMD const & x
-)
-{
- detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data);
- detail::fvec4SIMD sqt0 = niceSqrt(dot0);
- float Result = 0;
- _mm_store_ss(&Result, sqt0.Data);
- return Result;
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD length4
-(
- detail::fvec4SIMD const & x
-)
-{
- return sqrt(dot4(x, x));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fastLength4
-(
- detail::fvec4SIMD const & x
-)
-{
- return fastSqrt(dot4(x, x));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD niceLength4
-(
- detail::fvec4SIMD const & x
-)
-{
- return niceSqrt(dot4(x, x));
-}
-
-GLM_FUNC_QUALIFIER float distance
-(
- detail::fvec4SIMD const & p0,
- detail::fvec4SIMD const & p1
-)
-{
- float Result = 0;
- _mm_store_ss(&Result, detail::sse_dst_ps(p0.Data, p1.Data));
- return Result;
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD distance4
-(
- detail::fvec4SIMD const & p0,
- detail::fvec4SIMD const & p1
-)
-{
- return detail::sse_dst_ps(p0.Data, p1.Data);
-}
-
-GLM_FUNC_QUALIFIER float dot
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- float Result = 0;
- _mm_store_ss(&Result, detail::sse_dot_ss(x.Data, y.Data));
- return Result;
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD dot4
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- return detail::sse_dot_ps(x.Data, y.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD cross
-(
- detail::fvec4SIMD const & x,
- detail::fvec4SIMD const & y
-)
-{
- return detail::sse_xpd_ps(x.Data, y.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD normalize
-(
- detail::fvec4SIMD const & x
-)
-{
- __m128 dot0 = detail::sse_dot_ps(x.Data, x.Data);
- __m128 isr0 = inversesqrt(detail::fvec4SIMD(dot0)).Data;
- __m128 mul0 = _mm_mul_ps(x.Data, isr0);
- return mul0;
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fastNormalize
-(
- detail::fvec4SIMD const & x
-)
-{
- __m128 dot0 = detail::sse_dot_ps(x.Data, x.Data);
- __m128 isr0 = fastInversesqrt(dot0).Data;
- __m128 mul0 = _mm_mul_ps(x.Data, isr0);
- return mul0;
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD faceforward
-(
- detail::fvec4SIMD const & N,
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & Nref
-)
-{
- return detail::sse_ffd_ps(N.Data, I.Data, Nref.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD reflect
-(
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & N
-)
-{
- return detail::sse_rfe_ps(I.Data, N.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD refract
-(
- detail::fvec4SIMD const & I,
- detail::fvec4SIMD const & N,
- float const & eta
-)
-{
- return detail::sse_rfa_ps(I.Data, N.Data, _mm_set1_ps(eta));
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD sqrt(detail::fvec4SIMD const & x)
-{
- return _mm_mul_ps(inversesqrt(x).Data, x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD niceSqrt(detail::fvec4SIMD const & x)
-{
- return _mm_sqrt_ps(x.Data);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fastSqrt(detail::fvec4SIMD const & x)
-{
- return _mm_mul_ps(fastInversesqrt(x.Data).Data, x.Data);
-}
-
-// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
-// By Elan Ruskin, http://assemblyrequired.crashworks.org/
-GLM_FUNC_QUALIFIER detail::fvec4SIMD inversesqrt(detail::fvec4SIMD const & x)
-{
- GLM_ALIGN(4) static const __m128 three = {3, 3, 3, 3}; // aligned consts for fast load
- GLM_ALIGN(4) static const __m128 half = {0.5,0.5,0.5,0.5};
-
- __m128 recip = _mm_rsqrt_ps(x.Data); // "estimate" opcode
- __m128 halfrecip = _mm_mul_ps(half, recip);
- __m128 threeminus_xrr = _mm_sub_ps(three, _mm_mul_ps(x.Data, _mm_mul_ps(recip, recip)));
- return _mm_mul_ps(halfrecip, threeminus_xrr);
-}
-
-GLM_FUNC_QUALIFIER detail::fvec4SIMD fastInversesqrt(detail::fvec4SIMD const & x)
-{
- return _mm_rsqrt_ps(x.Data);
-}
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/spline.hpp b/depedencies/include/glm/gtx/spline.hpp
deleted file mode 100644
index 333a5bc..0000000
--- a/depedencies/include/glm/gtx/spline.hpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/// @ref gtx_spline
-/// @file glm/gtx/spline.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_spline GLM_GTX_spline
-/// @ingroup gtx
-///
-/// @brief Spline functions
-///
-/// <glm/gtx/spline.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/optimum_pow.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_spline extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_spline
- /// @{
-
- /// Return a point from a catmull rom curve.
- /// @see gtx_spline extension.
- template <typename genType>
- GLM_FUNC_DECL genType catmullRom(
- genType const & v1,
- genType const & v2,
- genType const & v3,
- genType const & v4,
- typename genType::value_type const & s);
-
- /// Return a point from a hermite curve.
- /// @see gtx_spline extension.
- template <typename genType>
- GLM_FUNC_DECL genType hermite(
- genType const & v1,
- genType const & t1,
- genType const & v2,
- genType const & t2,
- typename genType::value_type const & s);
-
- /// Return a point from a cubic curve.
- /// @see gtx_spline extension.
- template <typename genType>
- GLM_FUNC_DECL genType cubic(
- genType const & v1,
- genType const & v2,
- genType const & v3,
- genType const & v4,
- typename genType::value_type const & s);
-
- /// @}
-}//namespace glm
-
-#include "spline.inl"
diff --git a/depedencies/include/glm/gtx/spline.inl b/depedencies/include/glm/gtx/spline.inl
deleted file mode 100644
index fcd3382..0000000
--- a/depedencies/include/glm/gtx/spline.inl
+++ /dev/null
@@ -1,63 +0,0 @@
-/// @ref gtx_spline
-/// @file glm/gtx/spline.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER genType catmullRom
- (
- genType const & v1,
- genType const & v2,
- genType const & v3,
- genType const & v4,
- typename genType::value_type const & s
- )
- {
- typename genType::value_type s1 = s;
- typename genType::value_type s2 = pow2(s);
- typename genType::value_type s3 = pow3(s);
-
- typename genType::value_type f1 = -s3 + typename genType::value_type(2) * s2 - s;
- typename genType::value_type f2 = typename genType::value_type(3) * s3 - typename genType::value_type(5) * s2 + typename genType::value_type(2);
- typename genType::value_type f3 = typename genType::value_type(-3) * s3 + typename genType::value_type(4) * s2 + s;
- typename genType::value_type f4 = s3 - s2;
-
- return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / typename genType::value_type(2);
-
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType hermite
- (
- genType const & v1,
- genType const & t1,
- genType const & v2,
- genType const & t2,
- typename genType::value_type const & s
- )
- {
- typename genType::value_type s1 = s;
- typename genType::value_type s2 = pow2(s);
- typename genType::value_type s3 = pow3(s);
-
- typename genType::value_type f1 = typename genType::value_type(2) * s3 - typename genType::value_type(3) * s2 + typename genType::value_type(1);
- typename genType::value_type f2 = typename genType::value_type(-2) * s3 + typename genType::value_type(3) * s2;
- typename genType::value_type f3 = s3 - typename genType::value_type(2) * s2 + s;
- typename genType::value_type f4 = s3 - s2;
-
- return f1 * v1 + f2 * v2 + f3 * t1 + f4 * t2;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType cubic
- (
- genType const & v1,
- genType const & v2,
- genType const & v3,
- genType const & v4,
- typename genType::value_type const & s
- )
- {
- return ((v1 * s + v2) * s + v3) * s + v4;
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/std_based_type.hpp b/depedencies/include/glm/gtx/std_based_type.hpp
deleted file mode 100644
index ea1791b..0000000
--- a/depedencies/include/glm/gtx/std_based_type.hpp
+++ /dev/null
@@ -1,63 +0,0 @@
-/// @ref gtx_std_based_type
-/// @file glm/gtx/std_based_type.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_std_based_type GLM_GTX_std_based_type
-/// @ingroup gtx
-///
-/// @brief Adds vector types based on STL value types.
-/// <glm/gtx/std_based_type.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include <cstdlib>
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_std_based_type extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_std_based_type
- /// @{
-
- /// Vector type based of one std::size_t component.
- /// @see GLM_GTX_std_based_type
- typedef tvec1<std::size_t, defaultp> size1;
-
- /// Vector type based of two std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec2<std::size_t, defaultp> size2;
-
- /// Vector type based of three std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec3<std::size_t, defaultp> size3;
-
- /// Vector type based of four std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec4<std::size_t, defaultp> size4;
-
- /// Vector type based of one std::size_t component.
- /// @see GLM_GTX_std_based_type
- typedef tvec1<std::size_t, defaultp> size1_t;
-
- /// Vector type based of two std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec2<std::size_t, defaultp> size2_t;
-
- /// Vector type based of three std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec3<std::size_t, defaultp> size3_t;
-
- /// Vector type based of four std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef tvec4<std::size_t, defaultp> size4_t;
-
- /// @}
-}//namespace glm
-
-#include "std_based_type.inl"
diff --git a/depedencies/include/glm/gtx/std_based_type.inl b/depedencies/include/glm/gtx/std_based_type.inl
deleted file mode 100644
index ca431a3..0000000
--- a/depedencies/include/glm/gtx/std_based_type.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtx_std_based_type
-/// @file glm/gtx/std_based_type.inl
-
-namespace glm
-{
-
-}
diff --git a/depedencies/include/glm/gtx/string_cast.hpp b/depedencies/include/glm/gtx/string_cast.hpp
deleted file mode 100644
index d2b9fc6..0000000
--- a/depedencies/include/glm/gtx/string_cast.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/// @ref gtx_string_cast
-/// @file glm/gtx/string_cast.hpp
-///
-/// @see core (dependence)
-/// @see gtc_half_float (dependence)
-/// @see gtx_integer (dependence)
-/// @see gtx_quaternion (dependence)
-///
-/// @defgroup gtx_string_cast GLM_GTX_string_cast
-/// @ingroup gtx
-///
-/// @brief Setup strings for GLM type values
-///
-/// <glm/gtx/string_cast.hpp> need to be included to use these functionalities.
-/// This extension is not supported with CUDA
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/type_precision.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-#include <string>
-
-#if(GLM_COMPILER & GLM_COMPILER_CUDA)
-# error "GLM_GTX_string_cast is not supported on CUDA compiler"
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_string_cast extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_string_cast
- /// @{
-
- /// Create a string from a GLM vector or matrix typed variable.
- /// @see gtx_string_cast extension.
- template <template <typename, precision> class matType, typename T, precision P>
- GLM_FUNC_DECL std::string to_string(matType<T, P> const & x);
-
- /// @}
-}//namespace glm
-
-#include "string_cast.inl"
diff --git a/depedencies/include/glm/gtx/string_cast.inl b/depedencies/include/glm/gtx/string_cast.inl
deleted file mode 100644
index 19f136b..0000000
--- a/depedencies/include/glm/gtx/string_cast.inl
+++ /dev/null
@@ -1,458 +0,0 @@
-/// @ref gtx_string_cast
-/// @file glm/gtx/string_cast.inl
-
-#include <cstdarg>
-#include <cstdio>
-
-namespace glm{
-namespace detail
-{
- GLM_FUNC_QUALIFIER std::string format(const char* msg, ...)
- {
- std::size_t const STRING_BUFFER(4096);
- char text[STRING_BUFFER];
- va_list list;
-
- if(msg == 0)
- return std::string();
-
- va_start(list, msg);
-# if(GLM_COMPILER & GLM_COMPILER_VC)
- vsprintf_s(text, STRING_BUFFER, msg, list);
-# else//
- vsprintf(text, msg, list);
-# endif//
- va_end(list);
-
- return std::string(text);
- }
-
- static const char* LabelTrue = "true";
- static const char* LabelFalse = "false";
-
- template <typename T, bool isFloat = false>
- struct literal
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%d";};
- };
-
- template <typename T>
- struct literal<T, true>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%f";};
- };
-
-# if GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
- template <>
- struct literal<uint64_t, false>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%lld";};
- };
-
- template <>
- struct literal<int64_t, false>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%lld";};
- };
-# endif//GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
-
- template <typename T>
- struct prefix{};
-
- template <>
- struct prefix<float>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "";};
- };
-
- template <>
- struct prefix<double>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "d";};
- };
-
- template <>
- struct prefix<bool>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "b";};
- };
-
- template <>
- struct prefix<uint8_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u8";};
- };
-
- template <>
- struct prefix<int8_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i8";};
- };
-
- template <>
- struct prefix<uint16_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u16";};
- };
-
- template <>
- struct prefix<int16_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i16";};
- };
-
- template <>
- struct prefix<uint32_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u";};
- };
-
- template <>
- struct prefix<int32_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i";};
- };
-
- template <>
- struct prefix<uint64_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u64";};
- };
-
- template <>
- struct prefix<int64_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i64";};
- };
-
- template <template <typename, precision> class matType, typename T, precision P>
- struct compute_to_string
- {};
-
- template <precision P>
- struct compute_to_string<tvec1, bool, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec1<bool, P> const & x)
- {
- return detail::format("bvec1(%s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template <precision P>
- struct compute_to_string<tvec2, bool, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec2<bool, P> const & x)
- {
- return detail::format("bvec2(%s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template <precision P>
- struct compute_to_string<tvec3, bool, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec3<bool, P> const & x)
- {
- return detail::format("bvec3(%s, %s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse,
- x[2] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template <precision P>
- struct compute_to_string<tvec4, bool, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec4<bool, P> const & x)
- {
- return detail::format("bvec4(%s, %s, %s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse,
- x[2] ? detail::LabelTrue : detail::LabelFalse,
- x[3] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tvec1, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec1<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec1(%s)",
- PrefixStr,
- LiteralStr));
-
- return detail::format(FormatStr.c_str(), x[0]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tvec2, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec2<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec2(%s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(), x[0], x[1]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tvec3, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec3<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec3(%s, %s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(), x[0], x[1], x[2]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tvec4, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tvec4<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec4(%s, %s, %s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(), x[0], x[1], x[2], x[3]);
- }
- };
-
-
- template <typename T, precision P>
- struct compute_to_string<tmat2x2, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat2x2<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x2((%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1],
- x[1][0], x[1][1]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat2x3, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat2x3<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x3((%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2],
- x[1][0], x[1][1], x[1][2]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat2x4, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat2x4<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x4((%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2], x[0][3],
- x[1][0], x[1][1], x[1][2], x[1][3]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat3x2, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat3x2<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x2((%s, %s), (%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1],
- x[1][0], x[1][1],
- x[2][0], x[2][1]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat3x3, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat3x3<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2],
- x[1][0], x[1][1], x[1][2],
- x[2][0], x[2][1], x[2][2]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat3x4, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat3x4<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2], x[0][3],
- x[1][0], x[1][1], x[1][2], x[1][3],
- x[2][0], x[2][1], x[2][2], x[2][3]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat4x2, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat4x2<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x2((%s, %s), (%s, %s), (%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1],
- x[1][0], x[1][1],
- x[2][0], x[2][1],
- x[3][0], x[3][1]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat4x3, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat4x3<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2],
- x[1][0], x[1][1], x[1][2],
- x[2][0], x[2][1], x[2][2],
- x[3][0], x[3][1], x[3][2]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tmat4x4, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tmat4x4<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- x[0][0], x[0][1], x[0][2], x[0][3],
- x[1][0], x[1][1], x[1][2], x[1][3],
- x[2][0], x[2][1], x[2][2], x[2][3],
- x[3][0], x[3][1], x[3][2], x[3][3]);
- }
- };
-
-
- template <typename T, precision P>
- struct compute_to_string<tquat, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tquat<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%squat(%s, %s, %s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(), x[0], x[1], x[2], x[3]);
- }
- };
-
- template <typename T, precision P>
- struct compute_to_string<tdualquat, T, P>
- {
- GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, P> const & x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%sdualquat((%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(), x.real[0], x.real[1], x.real[2], x.real[3], x.dual[0], x.dual[1], x.dual[2], x.dual[3]);
- }
- };
-
-}//namespace detail
-
-template <template <typename, precision> class matType, typename T, precision P>
-GLM_FUNC_QUALIFIER std::string to_string(matType<T, P> const & x)
-{
- return detail::compute_to_string<matType, T, P>::call(x);
-}
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/transform.hpp b/depedencies/include/glm/gtx/transform.hpp
deleted file mode 100644
index 365748b..0000000
--- a/depedencies/include/glm/gtx/transform.hpp
+++ /dev/null
@@ -1,56 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform (dependence)
-/// @see gtx_transform
-/// @see gtx_transform2
-///
-/// @defgroup gtx_transform GLM_GTX_transform
-/// @ingroup gtx
-///
-/// @brief Add transformation matrices
-///
-/// <glm/gtx/transform.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform
- /// @{
-
- /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> translate(
- tvec3<T, P> const & v);
-
- /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> rotate(
- T angle,
- tvec3<T, P> const & v);
-
- /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> scale(
- tvec3<T, P> const & v);
-
- /// @}
-}// namespace glm
-
-#include "transform.inl"
diff --git a/depedencies/include/glm/gtx/transform.inl b/depedencies/include/glm/gtx/transform.inl
deleted file mode 100644
index 516d866..0000000
--- a/depedencies/include/glm/gtx/transform.inl
+++ /dev/null
@@ -1,24 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(tvec3<T, P> const & v)
- {
- return translate(tmat4x4<T, P>(static_cast<T>(1)), v);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(T angle, tvec3<T, P> const & v)
- {
- return rotate(tmat4x4<T, P>(static_cast<T>(1)), angle, v);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(tvec3<T, P> const & v)
- {
- return scale(tmat4x4<T, P>(static_cast<T>(1)), v);
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/transform2.hpp b/depedencies/include/glm/gtx/transform2.hpp
deleted file mode 100644
index bf5fbc9..0000000
--- a/depedencies/include/glm/gtx/transform2.hpp
+++ /dev/null
@@ -1,107 +0,0 @@
-/// @ref gtx_transform2
-/// @file glm/gtx/transform2.hpp
-///
-/// @see core (dependence)
-/// @see gtx_transform (dependence)
-///
-/// @defgroup gtx_transform2 GLM_GTX_transform2
-/// @ingroup gtx
-///
-/// @brief Add extra transformation matrices
-///
-/// <glm/gtx/transform2.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/transform.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform2 extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform2
- /// @{
-
- //! Transforms a matrix with a shearing on X axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> shearX2D(
- tmat3x3<T, P> const & m,
- T y);
-
- //! Transforms a matrix with a shearing on Y axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> shearY2D(
- tmat3x3<T, P> const & m,
- T x);
-
- //! Transforms a matrix with a shearing on X axis
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> shearX3D(
- const tmat4x4<T, P> & m,
- T y,
- T z);
-
- //! Transforms a matrix with a shearing on Y axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> shearY3D(
- const tmat4x4<T, P> & m,
- T x,
- T z);
-
- //! Transforms a matrix with a shearing on Z axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> shearZ3D(
- const tmat4x4<T, P> & m,
- T x,
- T y);
-
- //template <typename T> GLM_FUNC_QUALIFIER tmat4x4<T, P> shear(const tmat4x4<T, P> & m, shearPlane, planePoint, angle)
- // Identity + tan(angle) * cross(Normal, OnPlaneVector) 0
- // - dot(PointOnPlane, normal) * OnPlaneVector 1
-
- // Reflect functions seem to don't work
- //template <typename T> tmat3x3<T, P> reflect2D(const tmat3x3<T, P> & m, const tvec3<T, P>& normal){return reflect2DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
- //template <typename T> tmat4x4<T, P> reflect3D(const tmat4x4<T, P> & m, const tvec3<T, P>& normal){return reflect3DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
-
- //! Build planar projection matrix along normal axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> proj2D(
- const tmat3x3<T, P> & m,
- const tvec3<T, P>& normal);
-
- //! Build planar projection matrix along normal axis.
- //! From GLM_GTX_transform2 extension.
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> proj3D(
- const tmat4x4<T, P> & m,
- const tvec3<T, P>& normal);
-
- //! Build a scale bias matrix.
- //! From GLM_GTX_transform2 extension.
- template <typename valType, precision P>
- GLM_FUNC_DECL tmat4x4<valType, P> scaleBias(
- valType scale,
- valType bias);
-
- //! Build a scale bias matrix.
- //! From GLM_GTX_transform2 extension.
- template <typename valType, precision P>
- GLM_FUNC_DECL tmat4x4<valType, P> scaleBias(
- tmat4x4<valType, P> const & m,
- valType scale,
- valType bias);
-
- /// @}
-}// namespace glm
-
-#include "transform2.inl"
diff --git a/depedencies/include/glm/gtx/transform2.inl b/depedencies/include/glm/gtx/transform2.inl
deleted file mode 100644
index 6e0ab31..0000000
--- a/depedencies/include/glm/gtx/transform2.inl
+++ /dev/null
@@ -1,126 +0,0 @@
-/// @ref gtx_transform2
-/// @file glm/gtx/transform2.inl
-
-namespace glm
-{
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX2D(tmat3x3<T, P> const& m, T s)
- {
- tmat3x3<T, P> r(1);
- r[1][0] = s;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY2D(tmat3x3<T, P> const& m, T s)
- {
- tmat3x3<T, P> r(1);
- r[0][1] = s;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> shearX3D(tmat4x4<T, P> const& m, T s, T t)
- {
- tmat4x4<T, P> r(1);
- r[0][1] = s;
- r[0][2] = t;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> shearY3D(tmat4x4<T, P> const& m, T s, T t)
- {
- tmat4x4<T, P> r(1);
- r[1][0] = s;
- r[1][2] = t;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> shearZ3D(tmat4x4<T, P> const& m, T s, T t)
- {
- tmat4x4<T, P> r(1);
- r[2][0] = s;
- r[2][1] = t;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(tmat3x3<T, P> const& m, tvec3<T, P> const& normal)
- {
- tmat3x3<T, P> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(tmat4x4<T, P> const& m, tvec3<T, P> const& normal)
- {
- tmat4x4<T, P> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[0][2] = -static_cast<T>(2) * normal.x * normal.z;
-
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- r[1][2] = -static_cast<T>(2) * normal.y * normal.z;
-
- r[2][0] = -static_cast<T>(2) * normal.x * normal.z;
- r[2][1] = -static_cast<T>(2) * normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - static_cast<T>(2) * normal.z * normal.z;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat3x3<T, P> proj2D(
- const tmat3x3<T, P>& m,
- const tvec3<T, P>& normal)
- {
- tmat3x3<T, P> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> proj3D(
- const tmat4x4<T, P>& m,
- const tvec3<T, P>& normal)
- {
- tmat4x4<T, P> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[0][2] = - normal.x * normal.z;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- r[1][2] = - normal.y * normal.z;
- r[2][0] = - normal.x * normal.z;
- r[2][1] = - normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - normal.z * normal.z;
- return m * r;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(T scale, T bias)
- {
- tmat4x4<T, P> result;
- result[3] = tvec4<T, P>(tvec3<T, P>(bias), static_cast<T>(1));
- result[0][0] = scale;
- result[1][1] = scale;
- result[2][2] = scale;
- return result;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(tmat4x4<T, P> const& m, T scale, T bias)
- {
- return m * scaleBias(scale, bias);
- }
-}//namespace glm
-
diff --git a/depedencies/include/glm/gtx/type_aligned.hpp b/depedencies/include/glm/gtx/type_aligned.hpp
deleted file mode 100644
index 8962a6f..0000000
--- a/depedencies/include/glm/gtx/type_aligned.hpp
+++ /dev/null
@@ -1,966 +0,0 @@
-/// @ref gtx_type_aligned
-/// @file glm/gtx/type_aligned.hpp
-///
-/// @see core (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_type_aligned GLM_GTX_type_aligned
-/// @ingroup gtx
-///
-/// @brief Defines aligned types.
-///
-/// @ref core_precision defines aligned types.
-///
-/// <glm/gtx/type_aligned.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../gtc/type_precision.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_type_aligned extension included")
-#endif
-
-namespace glm
-{
- ///////////////////////////
- // Signed int vector types
-
- /// @addtogroup gtx_type_aligned
- /// @{
-
- /// Low precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int8, aligned_lowp_int8, 1);
-
- /// Low precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int16, aligned_lowp_int16, 2);
-
- /// Low precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int32, aligned_lowp_int32, 4);
-
- /// Low precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int64, aligned_lowp_int64, 8);
-
-
- /// Low precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int8_t, aligned_lowp_int8_t, 1);
-
- /// Low precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int16_t, aligned_lowp_int16_t, 2);
-
- /// Low precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int32_t, aligned_lowp_int32_t, 4);
-
- /// Low precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int64_t, aligned_lowp_int64_t, 8);
-
-
- /// Low precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i8, aligned_lowp_i8, 1);
-
- /// Low precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i16, aligned_lowp_i16, 2);
-
- /// Low precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i32, aligned_lowp_i32, 4);
-
- /// Low precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i64, aligned_lowp_i64, 8);
-
-
- /// Medium precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int8, aligned_mediump_int8, 1);
-
- /// Medium precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int16, aligned_mediump_int16, 2);
-
- /// Medium precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int32, aligned_mediump_int32, 4);
-
- /// Medium precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int64, aligned_mediump_int64, 8);
-
-
- /// Medium precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int8_t, aligned_mediump_int8_t, 1);
-
- /// Medium precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int16_t, aligned_mediump_int16_t, 2);
-
- /// Medium precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int32_t, aligned_mediump_int32_t, 4);
-
- /// Medium precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int64_t, aligned_mediump_int64_t, 8);
-
-
- /// Medium precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i8, aligned_mediump_i8, 1);
-
- /// Medium precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i16, aligned_mediump_i16, 2);
-
- /// Medium precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i32, aligned_mediump_i32, 4);
-
- /// Medium precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i64, aligned_mediump_i64, 8);
-
-
- /// High precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int8, aligned_highp_int8, 1);
-
- /// High precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int16, aligned_highp_int16, 2);
-
- /// High precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int32, aligned_highp_int32, 4);
-
- /// High precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int64, aligned_highp_int64, 8);
-
-
- /// High precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int8_t, aligned_highp_int8_t, 1);
-
- /// High precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int16_t, aligned_highp_int16_t, 2);
-
- /// High precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int32_t, aligned_highp_int32_t, 4);
-
- /// High precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int64_t, aligned_highp_int64_t, 8);
-
-
- /// High precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i8, aligned_highp_i8, 1);
-
- /// High precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i16, aligned_highp_i16, 2);
-
- /// High precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i32, aligned_highp_i32, 4);
-
- /// High precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i64, aligned_highp_i64, 8);
-
-
- /// Default precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int8, aligned_int8, 1);
-
- /// Default precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int16, aligned_int16, 2);
-
- /// Default precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int32, aligned_int32, 4);
-
- /// Default precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int64, aligned_int64, 8);
-
-
- /// Default precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int8_t, aligned_int8_t, 1);
-
- /// Default precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int16_t, aligned_int16_t, 2);
-
- /// Default precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int32_t, aligned_int32_t, 4);
-
- /// Default precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int64_t, aligned_int64_t, 8);
-
-
- /// Default precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8, aligned_i8, 1);
-
- /// Default precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16, aligned_i16, 2);
-
- /// Default precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32, aligned_i32, 4);
-
- /// Default precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64, aligned_i64, 8);
-
-
- /// Default precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec1, aligned_ivec1, 4);
-
- /// Default precision 32 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec2, aligned_ivec2, 8);
-
- /// Default precision 32 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec3, aligned_ivec3, 16);
-
- /// Default precision 32 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec4, aligned_ivec4, 16);
-
-
- /// Default precision 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec1, aligned_i8vec1, 1);
-
- /// Default precision 8 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec2, aligned_i8vec2, 2);
-
- /// Default precision 8 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec3, aligned_i8vec3, 4);
-
- /// Default precision 8 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec4, aligned_i8vec4, 4);
-
-
- /// Default precision 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec1, aligned_i16vec1, 2);
-
- /// Default precision 16 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec2, aligned_i16vec2, 4);
-
- /// Default precision 16 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec3, aligned_i16vec3, 8);
-
- /// Default precision 16 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec4, aligned_i16vec4, 8);
-
-
- /// Default precision 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec1, aligned_i32vec1, 4);
-
- /// Default precision 32 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec2, aligned_i32vec2, 8);
-
- /// Default precision 32 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec3, aligned_i32vec3, 16);
-
- /// Default precision 32 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec4, aligned_i32vec4, 16);
-
-
- /// Default precision 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec1, aligned_i64vec1, 8);
-
- /// Default precision 64 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec2, aligned_i64vec2, 16);
-
- /// Default precision 64 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec3, aligned_i64vec3, 32);
-
- /// Default precision 64 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec4, aligned_i64vec4, 32);
-
-
- /////////////////////////////
- // Unsigned int vector types
-
- /// Low precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint8, aligned_lowp_uint8, 1);
-
- /// Low precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint16, aligned_lowp_uint16, 2);
-
- /// Low precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint32, aligned_lowp_uint32, 4);
-
- /// Low precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint64, aligned_lowp_uint64, 8);
-
-
- /// Low precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint8_t, aligned_lowp_uint8_t, 1);
-
- /// Low precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint16_t, aligned_lowp_uint16_t, 2);
-
- /// Low precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint32_t, aligned_lowp_uint32_t, 4);
-
- /// Low precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint64_t, aligned_lowp_uint64_t, 8);
-
-
- /// Low precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u8, aligned_lowp_u8, 1);
-
- /// Low precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u16, aligned_lowp_u16, 2);
-
- /// Low precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u32, aligned_lowp_u32, 4);
-
- /// Low precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u64, aligned_lowp_u64, 8);
-
-
- /// Medium precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint8, aligned_mediump_uint8, 1);
-
- /// Medium precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint16, aligned_mediump_uint16, 2);
-
- /// Medium precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint32, aligned_mediump_uint32, 4);
-
- /// Medium precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint64, aligned_mediump_uint64, 8);
-
-
- /// Medium precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint8_t, aligned_mediump_uint8_t, 1);
-
- /// Medium precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint16_t, aligned_mediump_uint16_t, 2);
-
- /// Medium precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint32_t, aligned_mediump_uint32_t, 4);
-
- /// Medium precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint64_t, aligned_mediump_uint64_t, 8);
-
-
- /// Medium precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u8, aligned_mediump_u8, 1);
-
- /// Medium precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u16, aligned_mediump_u16, 2);
-
- /// Medium precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u32, aligned_mediump_u32, 4);
-
- /// Medium precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u64, aligned_mediump_u64, 8);
-
-
- /// High precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint8, aligned_highp_uint8, 1);
-
- /// High precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint16, aligned_highp_uint16, 2);
-
- /// High precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint32, aligned_highp_uint32, 4);
-
- /// High precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint64, aligned_highp_uint64, 8);
-
-
- /// High precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint8_t, aligned_highp_uint8_t, 1);
-
- /// High precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint16_t, aligned_highp_uint16_t, 2);
-
- /// High precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint32_t, aligned_highp_uint32_t, 4);
-
- /// High precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint64_t, aligned_highp_uint64_t, 8);
-
-
- /// High precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u8, aligned_highp_u8, 1);
-
- /// High precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u16, aligned_highp_u16, 2);
-
- /// High precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u32, aligned_highp_u32, 4);
-
- /// High precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u64, aligned_highp_u64, 8);
-
-
- /// Default precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint8, aligned_uint8, 1);
-
- /// Default precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint16, aligned_uint16, 2);
-
- /// Default precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint32, aligned_uint32, 4);
-
- /// Default precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint64, aligned_uint64, 8);
-
-
- /// Default precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint8_t, aligned_uint8_t, 1);
-
- /// Default precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint16_t, aligned_uint16_t, 2);
-
- /// Default precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint32_t, aligned_uint32_t, 4);
-
- /// Default precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint64_t, aligned_uint64_t, 8);
-
-
- /// Default precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8, aligned_u8, 1);
-
- /// Default precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16, aligned_u16, 2);
-
- /// Default precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32, aligned_u32, 4);
-
- /// Default precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64, aligned_u64, 8);
-
-
- /// Default precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec1, aligned_uvec1, 4);
-
- /// Default precision 32 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec2, aligned_uvec2, 8);
-
- /// Default precision 32 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec3, aligned_uvec3, 16);
-
- /// Default precision 32 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec4, aligned_uvec4, 16);
-
-
- /// Default precision 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec1, aligned_u8vec1, 1);
-
- /// Default precision 8 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec2, aligned_u8vec2, 2);
-
- /// Default precision 8 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec3, aligned_u8vec3, 4);
-
- /// Default precision 8 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec4, aligned_u8vec4, 4);
-
-
- /// Default precision 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec1, aligned_u16vec1, 2);
-
- /// Default precision 16 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec2, aligned_u16vec2, 4);
-
- /// Default precision 16 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec3, aligned_u16vec3, 8);
-
- /// Default precision 16 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec4, aligned_u16vec4, 8);
-
-
- /// Default precision 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec1, aligned_u32vec1, 4);
-
- /// Default precision 32 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec2, aligned_u32vec2, 8);
-
- /// Default precision 32 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec3, aligned_u32vec3, 16);
-
- /// Default precision 32 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec4, aligned_u32vec4, 16);
-
-
- /// Default precision 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec1, aligned_u64vec1, 8);
-
- /// Default precision 64 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec2, aligned_u64vec2, 16);
-
- /// Default precision 64 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec3, aligned_u64vec3, 32);
-
- /// Default precision 64 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec4, aligned_u64vec4, 32);
-
-
- //////////////////////
- // Float vector types
-
- /// 32 bit single-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32, aligned_float32, 4);
-
- /// 64 bit double-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64, aligned_float64, 8);
-
-
- /// 32 bit single-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32_t, aligned_float32_t, 4);
-
- /// 64 bit double-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64_t, aligned_float64_t, 8);
-
-
- /// 32 bit single-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32, aligned_f32, 4);
-
- /// 64 bit double-precision floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64, aligned_f64, 8);
-
-
- /// Single-precision floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec1, aligned_vec1, 4);
-
- /// Single-precision floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec2, aligned_vec2, 8);
-
- /// Single-precision floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec3, aligned_vec3, 16);
-
- /// Single-precision floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec4, aligned_vec4, 16);
-
-
- /// Single-precision floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec1, aligned_fvec1, 4);
-
- /// Single-precision floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec2, aligned_fvec2, 8);
-
- /// Single-precision floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec3, aligned_fvec3, 16);
-
- /// Single-precision floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec4, aligned_fvec4, 16);
-
-
- /// Single-precision floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec1, aligned_f32vec1, 4);
-
- /// Single-precision floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec2, aligned_f32vec2, 8);
-
- /// Single-precision floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec3, aligned_f32vec3, 16);
-
- /// Single-precision floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec4, aligned_f32vec4, 16);
-
-
- /// Double-precision floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec1, aligned_dvec1, 8);
-
- /// Double-precision floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec2, aligned_dvec2, 16);
-
- /// Double-precision floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec3, aligned_dvec3, 32);
-
- /// Double-precision floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec4, aligned_dvec4, 32);
-
-
- /// Double-precision floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec1, aligned_f64vec1, 8);
-
- /// Double-precision floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec2, aligned_f64vec2, 16);
-
- /// Double-precision floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec3, aligned_f64vec3, 32);
-
- /// Double-precision floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec4, aligned_f64vec4, 32);
-
-
- //////////////////////
- // Float matrix types
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1<f32> mat1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat2, aligned_mat2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat3, aligned_mat3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat4, aligned_mat4, 16);
-
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32> mat1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat2x2, aligned_mat2x2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat3x3, aligned_mat3x3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat4x4, aligned_mat4x4, 16);
-
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32> fmat1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4, 16);
-
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f32 fmat1x1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2x2, 16);
-
- /// Single-precision floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x3, aligned_fmat2x3, 16);
-
- /// Single-precision floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x4, aligned_fmat2x4, 16);
-
- /// Single-precision floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x2, aligned_fmat3x2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3x3, 16);
-
- /// Single-precision floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x4, aligned_fmat3x4, 16);
-
- /// Single-precision floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x2, aligned_fmat4x2, 16);
-
- /// Single-precision floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x3, aligned_fmat4x3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4x4, 16);
-
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32, defaultp> f32mat1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4, 16);
-
-
- /// Single-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f32 f32mat1x1;
-
- /// Single-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2x2, 16);
-
- /// Single-precision floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x3, aligned_f32mat2x3, 16);
-
- /// Single-precision floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x4, aligned_f32mat2x4, 16);
-
- /// Single-precision floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x2, aligned_f32mat3x2, 16);
-
- /// Single-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3x3, 16);
-
- /// Single-precision floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x4, aligned_f32mat3x4, 16);
-
- /// Single-precision floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x2, aligned_f32mat4x2, 16);
-
- /// Single-precision floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x3, aligned_f32mat4x3, 16);
-
- /// Single-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4x4, 16);
-
-
- /// Double-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f64, defaultp> f64mat1;
-
- /// Double-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2, 32);
-
- /// Double-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3, 32);
-
- /// Double-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4, 32);
-
-
- /// Double-precision floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f64 f64mat1x1;
-
- /// Double-precision floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2x2, 32);
-
- /// Double-precision floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x3, aligned_f64mat2x3, 32);
-
- /// Double-precision floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x4, aligned_f64mat2x4, 32);
-
- /// Double-precision floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x2, aligned_f64mat3x2, 32);
-
- /// Double-precision floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3x3, 32);
-
- /// Double-precision floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x4, aligned_f64mat3x4, 32);
-
- /// Double-precision floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x2, aligned_f64mat4x2, 32);
-
- /// Double-precision floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x3, aligned_f64mat4x3, 32);
-
- /// Double-precision floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4x4, 32);
-
-
- //////////////////////////
- // Quaternion types
-
- /// Single-precision floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(quat, aligned_quat, 16);
-
- /// Single-precision floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fquat, aligned_fquat, 16);
-
- /// Double-precision floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dquat, aligned_dquat, 32);
-
- /// Single-precision floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32quat, aligned_f32quat, 16);
-
- /// Double-precision floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64quat, aligned_f64quat, 32);
-
- /// @}
-}//namespace glm
-
-#include "type_aligned.inl"
diff --git a/depedencies/include/glm/gtx/type_aligned.inl b/depedencies/include/glm/gtx/type_aligned.inl
deleted file mode 100644
index 83202df..0000000
--- a/depedencies/include/glm/gtx/type_aligned.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtc_type_aligned
-/// @file glm/gtc/type_aligned.inl
-
-namespace glm
-{
-
-}
diff --git a/depedencies/include/glm/gtx/type_trait.hpp b/depedencies/include/glm/gtx/type_trait.hpp
deleted file mode 100644
index 0207a06..0000000
--- a/depedencies/include/glm/gtx/type_trait.hpp
+++ /dev/null
@@ -1,252 +0,0 @@
-/// @ref gtx_type_trait
-/// @file glm/gtx/type_trait.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_type_trait GLM_GTX_type_trait
-/// @ingroup gtx
-///
-/// @brief Defines traits for each type.
-///
-/// <glm/gtx/type_trait.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../detail/type_vec2.hpp"
-#include "../detail/type_vec3.hpp"
-#include "../detail/type_vec4.hpp"
-#include "../detail/type_mat2x2.hpp"
-#include "../detail/type_mat2x3.hpp"
-#include "../detail/type_mat2x4.hpp"
-#include "../detail/type_mat3x2.hpp"
-#include "../detail/type_mat3x3.hpp"
-#include "../detail/type_mat3x4.hpp"
-#include "../detail/type_mat4x2.hpp"
-#include "../detail/type_mat4x3.hpp"
-#include "../detail/type_mat4x4.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_type_trait extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_type_trait
- /// @{
-
- template <template <typename, precision> class genType, typename T, precision P>
- struct type
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = false;
- static length_t const components = 0;
- static length_t const cols = 0;
- static length_t const rows = 0;
- };
-
- template <typename T, precision P>
- struct type<tvec1, T, P>
- {
- static bool const is_vec = true;
- static bool const is_mat = false;
- static bool const is_quat = false;
- enum
- {
- components = 1
- };
- };
-
- template <typename T, precision P>
- struct type<tvec2, T, P>
- {
- static bool const is_vec = true;
- static bool const is_mat = false;
- static bool const is_quat = false;
- enum
- {
- components = 2
- };
- };
-
- template <typename T, precision P>
- struct type<tvec3, T, P>
- {
- static bool const is_vec = true;
- static bool const is_mat = false;
- static bool const is_quat = false;
- enum
- {
- components = 3
- };
- };
-
- template <typename T, precision P>
- struct type<tvec4, T, P>
- {
- static bool const is_vec = true;
- static bool const is_mat = false;
- static bool const is_quat = false;
- enum
- {
- components = 4
- };
- };
-
- template <typename T, precision P>
- struct type<tmat2x2, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 2,
- cols = 2,
- rows = 2
- };
- };
-
- template <typename T, precision P>
- struct type<tmat2x3, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 2,
- cols = 2,
- rows = 3
- };
- };
-
- template <typename T, precision P>
- struct type<tmat2x4, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 2,
- cols = 2,
- rows = 4
- };
- };
-
- template <typename T, precision P>
- struct type<tmat3x2, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 3,
- cols = 3,
- rows = 2
- };
- };
-
- template <typename T, precision P>
- struct type<tmat3x3, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 3,
- cols = 3,
- rows = 3
- };
- };
-
- template <typename T, precision P>
- struct type<tmat3x4, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 3,
- cols = 3,
- rows = 4
- };
- };
-
- template <typename T, precision P>
- struct type<tmat4x2, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 4,
- cols = 4,
- rows = 2
- };
- };
-
- template <typename T, precision P>
- struct type<tmat4x3, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 4,
- cols = 4,
- rows = 3
- };
- };
-
- template <typename T, precision P>
- struct type<tmat4x4, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- enum
- {
- components = 4,
- cols = 4,
- rows = 4
- };
- };
-
- template <typename T, precision P>
- struct type<tquat, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = true;
- enum
- {
- components = 4
- };
- };
-
- template <typename T, precision P>
- struct type<tdualquat, T, P>
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = true;
- enum
- {
- components = 8
- };
- };
-
- /// @}
-}//namespace glm
-
-#include "type_trait.inl"
diff --git a/depedencies/include/glm/gtx/type_trait.inl b/depedencies/include/glm/gtx/type_trait.inl
deleted file mode 100644
index e69de29..0000000
--- a/depedencies/include/glm/gtx/type_trait.inl
+++ /dev/null
diff --git a/depedencies/include/glm/gtx/vector_angle.hpp b/depedencies/include/glm/gtx/vector_angle.hpp
deleted file mode 100644
index d52d3f8..0000000
--- a/depedencies/include/glm/gtx/vector_angle.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/// @ref gtx_vector_angle
-/// @file glm/gtx/vector_angle.hpp
-///
-/// @see core (dependence)
-/// @see gtx_quaternion (dependence)
-/// @see gtx_epsilon (dependence)
-///
-/// @defgroup gtx_vector_angle GLM_GTX_vector_angle
-/// @ingroup gtx
-///
-/// @brief Compute angle between vectors
-///
-/// <glm/gtx/vector_angle.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/epsilon.hpp"
-#include "../gtx/quaternion.hpp"
-#include "../gtx/rotate_vector.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_vector_angle extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_vector_angle
- /// @{
-
- //! Returns the absolute angle between two vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template <typename vecType>
- GLM_FUNC_DECL typename vecType::value_type angle(
- vecType const & x,
- vecType const & y);
-
- //! Returns the oriented angle between two 2d vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T orientedAngle(
- tvec2<T, P> const & x,
- tvec2<T, P> const & y);
-
- //! Returns the oriented angle between two 3d vectors based from a reference axis.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T orientedAngle(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- tvec3<T, P> const & ref);
-
- /// @}
-}// namespace glm
-
-#include "vector_angle.inl"
diff --git a/depedencies/include/glm/gtx/vector_angle.inl b/depedencies/include/glm/gtx/vector_angle.inl
deleted file mode 100644
index 05c3028..0000000
--- a/depedencies/include/glm/gtx/vector_angle.inl
+++ /dev/null
@@ -1,58 +0,0 @@
-/// @ref gtx_vector_angle
-/// @file glm/gtx/vector_angle.inl
-
-namespace glm
-{
- template <typename genType>
- GLM_FUNC_QUALIFIER genType angle
- (
- genType const & x,
- genType const & y
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'angle' only accept floating-point inputs");
- return acos(clamp(dot(x, y), genType(-1), genType(1)));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T angle
- (
- vecType<T, P> const & x,
- vecType<T, P> const & y
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'angle' only accept floating-point inputs");
- return acos(clamp(dot(x, y), T(-1), T(1)));
- }
-
- //! \todo epsilon is hard coded to 0.01
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T orientedAngle
- (
- tvec2<T, P> const & x,
- tvec2<T, P> const & y
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");
- T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
-
- if(all(epsilonEqual(y, glm::rotate(x, Angle), T(0.0001))))
- return Angle;
- else
- return -Angle;
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T orientedAngle
- (
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- tvec3<T, P> const & ref
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");
-
- T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
- return mix(Angle, -Angle, dot(ref, cross(x, y)) < T(0));
- }
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/vector_query.hpp b/depedencies/include/glm/gtx/vector_query.hpp
deleted file mode 100644
index 2c0d022..0000000
--- a/depedencies/include/glm/gtx/vector_query.hpp
+++ /dev/null
@@ -1,62 +0,0 @@
-/// @ref gtx_vector_query
-/// @file glm/gtx/vector_query.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_vector_query GLM_GTX_vector_query
-/// @ingroup gtx
-///
-/// @brief Query informations of vector types
-///
-/// <glm/gtx/vector_query.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include <cfloat>
-#include <limits>
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_vector_query extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_vector_query
- /// @{
-
- //! Check whether two vectors are collinears.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
-
- //! Check whether two vectors are orthogonals.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
-
- //! Check whether a vector is normalized.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon);
-
- //! Check whether a vector is null.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon);
-
- //! Check whether a each component of a vector is null.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL vecType<bool, P> isCompNull(vecType<T, P> const & v, T const & epsilon);
-
- //! Check whether two vectors are orthonormal.
- /// @see gtx_vector_query extensions.
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_DECL bool areOrthonormal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
-
- /// @}
-}// namespace glm
-
-#include "vector_query.inl"
diff --git a/depedencies/include/glm/gtx/vector_query.inl b/depedencies/include/glm/gtx/vector_query.inl
deleted file mode 100644
index 85ea5e5..0000000
--- a/depedencies/include/glm/gtx/vector_query.inl
+++ /dev/null
@@ -1,193 +0,0 @@
-/// @ref gtx_vector_query
-/// @file glm/gtx/vector_query.inl
-
-#include <cassert>
-
-namespace glm{
-namespace detail
-{
- template <typename T, precision P, template <typename, precision> class vecType>
- struct compute_areCollinear{};
-
- template <typename T, precision P>
- struct compute_areCollinear<T, P, tvec2>
- {
- GLM_FUNC_QUALIFIER static bool call(tvec2<T, P> const & v0, tvec2<T, P> const & v1, T const & epsilon)
- {
- return length(cross(tvec3<T, P>(v0, static_cast<T>(0)), tvec3<T, P>(v1, static_cast<T>(0)))) < epsilon;
- }
- };
-
- template <typename T, precision P>
- struct compute_areCollinear<T, P, tvec3>
- {
- GLM_FUNC_QUALIFIER static bool call(tvec3<T, P> const & v0, tvec3<T, P> const & v1, T const & epsilon)
- {
- return length(cross(v0, v1)) < epsilon;
- }
- };
-
- template <typename T, precision P>
- struct compute_areCollinear<T, P, tvec4>
- {
- GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v0, tvec4<T, P> const & v1, T const & epsilon)
- {
- return length(cross(tvec3<T, P>(v0), tvec3<T, P>(v1))) < epsilon;
- }
- };
-
- template <typename T, precision P, template <typename, precision> class vecType>
- struct compute_isCompNull{};
-
- template <typename T, precision P>
- struct compute_isCompNull<T, P, tvec2>
- {
- GLM_FUNC_QUALIFIER static tvec2<bool, P> call(tvec2<T, P> const & v, T const & epsilon)
- {
- return tvec2<bool, P>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon));
- }
- };
-
- template <typename T, precision P>
- struct compute_isCompNull<T, P, tvec3>
- {
- GLM_FUNC_QUALIFIER static tvec3<bool, P> call(tvec3<T, P> const & v, T const & epsilon)
- {
- return tvec3<bool, P>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon),
- (abs(v.z) < epsilon));
- }
- };
-
- template <typename T, precision P>
- struct compute_isCompNull<T, P, tvec4>
- {
- GLM_FUNC_QUALIFIER static tvec4<bool, P> call(tvec4<T, P> const & v, T const & epsilon)
- {
- return tvec4<bool, P>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon),
- (abs(v.z) < epsilon),
- (abs(v.w) < epsilon));
- }
- };
-
-}//namespace detail
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER bool areCollinear
- (
- vecType<T, P> const & v0,
- vecType<T, P> const & v1,
- T const & epsilon
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs");
-
- return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER bool areOrthogonal
- (
- vecType<T, P> const & v0,
- vecType<T, P> const & v1,
- T const & epsilon
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs");
-
- return abs(dot(v0, v1)) <= max(
- static_cast<T>(1),
- length(v0)) * max(static_cast<T>(1), length(v1)) * epsilon;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER bool isNormalized
- (
- vecType<T, P> const & v,
- T const & epsilon
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs");
-
- return abs(length(v) - static_cast<T>(1)) <= static_cast<T>(2) * epsilon;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER bool isNull
- (
- vecType<T, P> const & v,
- T const & epsilon
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs");
-
- return length(v) <= epsilon;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<bool, P> isCompNull
- (
- vecType<T, P> const & v,
- T const & epsilon
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs");
-
- return detail::compute_isCompNull<T, P, vecType>::call(v, epsilon);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec2<bool, P> isCompNull
- (
- tvec2<T, P> const & v,
- T const & epsilon)
- {
- return tvec2<bool, P>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec3<bool, P> isCompNull
- (
- tvec3<T, P> const & v,
- T const & epsilon
- )
- {
- return tvec3<bool, P>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon,
- abs(v.z) < epsilon);
- }
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> isCompNull
- (
- tvec4<T, P> const & v,
- T const & epsilon
- )
- {
- return tvec4<bool, P>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon,
- abs(v.z) < epsilon,
- abs(v.w) < epsilon);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER bool areOrthonormal
- (
- vecType<T, P> const & v0,
- vecType<T, P> const & v1,
- T const & epsilon
- )
- {
- return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon);
- }
-
-}//namespace glm
diff --git a/depedencies/include/glm/gtx/wrap.hpp b/depedencies/include/glm/gtx/wrap.hpp
deleted file mode 100644
index 0060073..0000000
--- a/depedencies/include/glm/gtx/wrap.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/// @ref gtx_wrap
-/// @file glm/gtx/wrap.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_wrap GLM_GTX_wrap
-/// @ingroup gtx
-///
-/// @brief Wrapping mode of texture coordinates.
-///
-/// <glm/gtx/wrap.hpp> need to be included to use these functionalities.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/vec1.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_wrap extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_wrap
- /// @{
-
- /// Simulate GL_CLAMP OpenGL wrap mode
- /// @see gtx_wrap extension.
- template <typename genType>
- GLM_FUNC_DECL genType clamp(genType const& Texcoord);
-
- /// Simulate GL_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template <typename genType>
- GLM_FUNC_DECL genType repeat(genType const& Texcoord);
-
- /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template <typename genType>
- GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
-
- /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template <typename genType>
- GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
-
- /// @}
-}// namespace glm
-
-#include "wrap.inl"
diff --git a/depedencies/include/glm/gtx/wrap.inl b/depedencies/include/glm/gtx/wrap.inl
deleted file mode 100644
index 941a803..0000000
--- a/depedencies/include/glm/gtx/wrap.inl
+++ /dev/null
@@ -1,58 +0,0 @@
-/// @ref gtx_wrap
-/// @file glm/gtx/wrap.inl
-
-namespace glm
-{
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const& Texcoord)
- {
- return glm::clamp(Texcoord, vecType<T, P>(0), vecType<T, P>(1));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord)
- {
- return clamp(tvec1<genType, defaultp>(Texcoord)).x;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> repeat(vecType<T, P> const& Texcoord)
- {
- return glm::fract(Texcoord);
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord)
- {
- return repeat(tvec1<genType, defaultp>(Texcoord)).x;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> mirrorClamp(vecType<T, P> const& Texcoord)
- {
- return glm::fract(glm::abs(Texcoord));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord)
- {
- return mirrorClamp(tvec1<genType, defaultp>(Texcoord)).x;
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> mirrorRepeat(vecType<T, P> const& Texcoord)
- {
- vecType<T, P> const Abs = glm::abs(Texcoord);
- vecType<T, P> const Clamp = glm::mod(glm::floor(Abs), vecType<T, P>(2));
- vecType<T, P> const Floor = glm::floor(Abs);
- vecType<T, P> const Rest = Abs - Floor;
- vecType<T, P> const Mirror = Clamp + Rest;
- return mix(Rest, vecType<T, P>(1) - Rest, glm::greaterThanEqual(Mirror, vecType<T, P>(1)));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord)
- {
- return mirrorRepeat(tvec1<genType, defaultp>(Texcoord)).x;
- }
-}//namespace glm