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-rw-r--r--external/include/glm/detail/_features.hpp397
-rw-r--r--external/include/glm/detail/_fixes.hpp30
-rw-r--r--external/include/glm/detail/_noise.hpp87
-rw-r--r--external/include/glm/detail/_swizzle.hpp796
-rw-r--r--external/include/glm/detail/_swizzle_func.hpp685
-rw-r--r--external/include/glm/detail/_vectorize.hpp131
-rw-r--r--external/include/glm/detail/compute_vector_relational.hpp28
-rw-r--r--external/include/glm/detail/dummy.cpp186
-rw-r--r--external/include/glm/detail/func_common.inl826
-rw-r--r--external/include/glm/detail/func_common_simd.inl231
-rw-r--r--external/include/glm/detail/func_exponential.inl152
-rw-r--r--external/include/glm/detail/func_exponential_simd.inl35
-rw-r--r--external/include/glm/detail/func_geometric.inl247
-rw-r--r--external/include/glm/detail/func_geometric_simd.inl99
-rw-r--r--external/include/glm/detail/func_integer.inl378
-rw-r--r--external/include/glm/detail/func_integer_simd.inl68
-rw-r--r--external/include/glm/detail/func_matrix.inl401
-rw-r--r--external/include/glm/detail/func_matrix_simd.inl95
-rw-r--r--external/include/glm/detail/func_packing.inl190
-rw-r--r--external/include/glm/detail/func_packing_simd.inl9
-rw-r--r--external/include/glm/detail/func_trigonometric.inl200
-rw-r--r--external/include/glm/detail/func_trigonometric_simd.inl0
-rw-r--r--external/include/glm/detail/func_vector_relational.inl105
-rw-r--r--external/include/glm/detail/func_vector_relational_simd.inl9
-rw-r--r--external/include/glm/detail/glm.cpp259
-rw-r--r--external/include/glm/detail/qualifier.hpp69
-rw-r--r--external/include/glm/detail/setup.hpp836
-rw-r--r--external/include/glm/detail/type_float.hpp75
-rw-r--r--external/include/glm/detail/type_gentype.hpp195
-rw-r--r--external/include/glm/detail/type_gentype.inl341
-rw-r--r--external/include/glm/detail/type_half.hpp19
-rw-r--r--external/include/glm/detail/type_half.inl244
-rw-r--r--external/include/glm/detail/type_int.hpp306
-rw-r--r--external/include/glm/detail/type_mat.hpp766
-rw-r--r--external/include/glm/detail/type_mat.inl3
-rw-r--r--external/include/glm/detail/type_mat2x2.hpp182
-rw-r--r--external/include/glm/detail/type_mat2x2.inl480
-rw-r--r--external/include/glm/detail/type_mat2x3.hpp164
-rw-r--r--external/include/glm/detail/type_mat2x3.inl454
-rw-r--r--external/include/glm/detail/type_mat2x4.hpp166
-rw-r--r--external/include/glm/detail/type_mat2x4.inl463
-rw-r--r--external/include/glm/detail/type_mat3x2.hpp172
-rw-r--r--external/include/glm/detail/type_mat3x2.inl488
-rw-r--r--external/include/glm/detail/type_mat3x3.hpp189
-rw-r--r--external/include/glm/detail/type_mat3x3.inl557
-rw-r--r--external/include/glm/detail/type_mat3x4.hpp171
-rw-r--r--external/include/glm/detail/type_mat3x4.inl528
-rw-r--r--external/include/glm/detail/type_mat4x2.hpp176
-rw-r--r--external/include/glm/detail/type_mat4x2.inl534
-rw-r--r--external/include/glm/detail/type_mat4x3.hpp176
-rw-r--r--external/include/glm/detail/type_mat4x3.inl558
-rw-r--r--external/include/glm/detail/type_mat4x4.hpp194
-rw-r--r--external/include/glm/detail/type_mat4x4.inl664
-rw-r--r--external/include/glm/detail/type_mat4x4_simd.inl7
-rw-r--r--external/include/glm/detail/type_vec.hpp562
-rw-r--r--external/include/glm/detail/type_vec.inl2
-rw-r--r--external/include/glm/detail/type_vec1.hpp0
-rw-r--r--external/include/glm/detail/type_vec1.inl554
-rw-r--r--external/include/glm/detail/type_vec2.hpp387
-rw-r--r--external/include/glm/detail/type_vec2.inl879
-rw-r--r--external/include/glm/detail/type_vec3.hpp408
-rw-r--r--external/include/glm/detail/type_vec3.inl995
-rw-r--r--external/include/glm/detail/type_vec4.hpp453
-rw-r--r--external/include/glm/detail/type_vec4.inl969
-rw-r--r--external/include/glm/detail/type_vec4_simd.inl458
65 files changed, 0 insertions, 20488 deletions
diff --git a/external/include/glm/detail/_features.hpp b/external/include/glm/detail/_features.hpp
deleted file mode 100644
index cee1272..0000000
--- a/external/include/glm/detail/_features.hpp
+++ /dev/null
@@ -1,397 +0,0 @@
-/// @ref core
-/// @file glm/detail/_features.hpp
-
-#pragma once
-
-// #define GLM_CXX98_EXCEPTIONS
-// #define GLM_CXX98_RTTI
-
-// #define GLM_CXX11_RVALUE_REFERENCES
-// Rvalue references - GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
-
-// GLM_CXX11_TRAILING_RETURN
-// Rvalue references for *this - GCC not supported
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
-
-// GLM_CXX11_NONSTATIC_MEMBER_INIT
-// Initialization of class objects by rvalues - GCC any
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
-
-// GLM_CXX11_NONSTATIC_MEMBER_INIT
-// Non-static data member initializers - GCC 4.7
-// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
-
-// #define GLM_CXX11_VARIADIC_TEMPLATE
-// Variadic templates - GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
-
-//
-// Extending variadic template template parameters - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
-
-// #define GLM_CXX11_GENERALIZED_INITIALIZERS
-// Initializer lists - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
-
-// #define GLM_CXX11_STATIC_ASSERT
-// Static assertions - GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
-
-// #define GLM_CXX11_AUTO_TYPE
-// auto-typed variables - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
-
-// #define GLM_CXX11_AUTO_TYPE
-// Multi-declarator auto - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
-
-// #define GLM_CXX11_AUTO_TYPE
-// Removal of auto as a storage-class specifier - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
-
-// #define GLM_CXX11_AUTO_TYPE
-// New function declarator syntax - GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
-
-// #define GLM_CXX11_LAMBDAS
-// New wording for C++0x lambdas - GCC 4.5
-// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
-
-// #define GLM_CXX11_DECLTYPE
-// Declared type of an expression - GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
-
-//
-// Right angle brackets - GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
-
-//
-// Default template arguments for function templates DR226 GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
-
-//
-// Solving the SFINAE problem for expressions DR339 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
-
-// #define GLM_CXX11_ALIAS_TEMPLATE
-// Template aliases N2258 GCC 4.7
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
-
-//
-// Extern templates N1987 Yes
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
-
-// #define GLM_CXX11_NULLPTR
-// Null pointer constant N2431 GCC 4.6
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
-
-// #define GLM_CXX11_STRONG_ENUMS
-// Strongly-typed enums N2347 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
-
-//
-// Forward declarations for enums N2764 GCC 4.6
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
-
-//
-// Generalized attributes N2761 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
-
-//
-// Generalized constant expressions N2235 GCC 4.6
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
-
-//
-// Alignment support N2341 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
-
-// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
-// Delegating constructors N1986 GCC 4.7
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
-
-//
-// Inheriting constructors N2540 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
-
-// #define GLM_CXX11_EXPLICIT_CONVERSIONS
-// Explicit conversion operators N2437 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
-
-//
-// New character types N2249 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
-
-//
-// Unicode string literals N2442 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
-
-//
-// Raw string literals N2442 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
-
-//
-// Universal character name literals N2170 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
-
-// #define GLM_CXX11_USER_LITERALS
-// User-defined literals N2765 GCC 4.7
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
-
-//
-// Standard Layout Types N2342 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
-
-// #define GLM_CXX11_DEFAULTED_FUNCTIONS
-// #define GLM_CXX11_DELETED_FUNCTIONS
-// Defaulted and deleted functions N2346 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
-
-//
-// Extended friend declarations N1791 GCC 4.7
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
-
-//
-// Extending sizeof N2253 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
-
-// #define GLM_CXX11_INLINE_NAMESPACES
-// Inline namespaces N2535 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
-
-// #define GLM_CXX11_UNRESTRICTED_UNIONS
-// Unrestricted unions N2544 GCC 4.6
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
-
-// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
-// Local and unnamed types as template arguments N2657 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
-
-// #define GLM_CXX11_RANGE_FOR
-// Range-based for N2930 GCC 4.6
-// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
-
-// #define GLM_CXX11_OVERRIDE_CONTROL
-// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7
-// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
-
-//
-// Minimal support for garbage collection and reachability-based leak detection N2670 No
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
-
-// #define GLM_CXX11_NOEXCEPT
-// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
-
-//
-// Defining move special member functions N3053 GCC 4.6
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
-
-//
-// Sequence points N2239 Yes
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
-
-//
-// Atomic operations N2427 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
-
-//
-// Strong Compare and Exchange N2748 GCC 4.5
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
-
-//
-// Bidirectional Fences N2752 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
-
-//
-// Memory model N2429 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
-
-//
-// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
-
-//
-// Propagating exceptions N2179 GCC 4.4
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
-
-//
-// Abandoning a process and at_quick_exit N2440 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
-
-//
-// Allow atomics use in signal handlers N2547 Yes
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
-
-//
-// Thread-local storage N2659 GCC 4.8
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
-
-//
-// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
-
-//
-// __func__ predefined identifier N2340 GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
-
-//
-// C99 preprocessor N1653 GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
-
-//
-// long long N1811 GCC 4.3
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
-
-//
-// Extended integral types N1988 Yes
-// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
-
-#if(GLM_COMPILER & GLM_COMPILER_GCC)
-
-# define GLM_CXX11_STATIC_ASSERT
-
-#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
-# if(__has_feature(cxx_exceptions))
-# define GLM_CXX98_EXCEPTIONS
-# endif
-
-# if(__has_feature(cxx_rtti))
-# define GLM_CXX98_RTTI
-# endif
-
-# if(__has_feature(cxx_access_control_sfinae))
-# define GLM_CXX11_ACCESS_CONTROL_SFINAE
-# endif
-
-# if(__has_feature(cxx_alias_templates))
-# define GLM_CXX11_ALIAS_TEMPLATE
-# endif
-
-# if(__has_feature(cxx_alignas))
-# define GLM_CXX11_ALIGNAS
-# endif
-
-# if(__has_feature(cxx_attributes))
-# define GLM_CXX11_ATTRIBUTES
-# endif
-
-# if(__has_feature(cxx_constexpr))
-# define GLM_CXX11_CONSTEXPR
-# endif
-
-# if(__has_feature(cxx_decltype))
-# define GLM_CXX11_DECLTYPE
-# endif
-
-# if(__has_feature(cxx_default_function_template_args))
-# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
-# endif
-
-# if(__has_feature(cxx_defaulted_functions))
-# define GLM_CXX11_DEFAULTED_FUNCTIONS
-# endif
-
-# if(__has_feature(cxx_delegating_constructors))
-# define GLM_CXX11_DELEGATING_CONSTRUCTORS
-# endif
-
-# if(__has_feature(cxx_deleted_functions))
-# define GLM_CXX11_DELETED_FUNCTIONS
-# endif
-
-# if(__has_feature(cxx_explicit_conversions))
-# define GLM_CXX11_EXPLICIT_CONVERSIONS
-# endif
-
-# if(__has_feature(cxx_generalized_initializers))
-# define GLM_CXX11_GENERALIZED_INITIALIZERS
-# endif
-
-# if(__has_feature(cxx_implicit_moves))
-# define GLM_CXX11_IMPLICIT_MOVES
-# endif
-
-# if(__has_feature(cxx_inheriting_constructors))
-# define GLM_CXX11_INHERITING_CONSTRUCTORS
-# endif
-
-# if(__has_feature(cxx_inline_namespaces))
-# define GLM_CXX11_INLINE_NAMESPACES
-# endif
-
-# if(__has_feature(cxx_lambdas))
-# define GLM_CXX11_LAMBDAS
-# endif
-
-# if(__has_feature(cxx_local_type_template_args))
-# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
-# endif
-
-# if(__has_feature(cxx_noexcept))
-# define GLM_CXX11_NOEXCEPT
-# endif
-
-# if(__has_feature(cxx_nonstatic_member_init))
-# define GLM_CXX11_NONSTATIC_MEMBER_INIT
-# endif
-
-# if(__has_feature(cxx_nullptr))
-# define GLM_CXX11_NULLPTR
-# endif
-
-# if(__has_feature(cxx_override_control))
-# define GLM_CXX11_OVERRIDE_CONTROL
-# endif
-
-# if(__has_feature(cxx_reference_qualified_functions))
-# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
-# endif
-
-# if(__has_feature(cxx_range_for))
-# define GLM_CXX11_RANGE_FOR
-# endif
-
-# if(__has_feature(cxx_raw_string_literals))
-# define GLM_CXX11_RAW_STRING_LITERALS
-# endif
-
-# if(__has_feature(cxx_rvalue_references))
-# define GLM_CXX11_RVALUE_REFERENCES
-# endif
-
-# if(__has_feature(cxx_static_assert))
-# define GLM_CXX11_STATIC_ASSERT
-# endif
-
-# if(__has_feature(cxx_auto_type))
-# define GLM_CXX11_AUTO_TYPE
-# endif
-
-# if(__has_feature(cxx_strong_enums))
-# define GLM_CXX11_STRONG_ENUMS
-# endif
-
-# if(__has_feature(cxx_trailing_return))
-# define GLM_CXX11_TRAILING_RETURN
-# endif
-
-# if(__has_feature(cxx_unicode_literals))
-# define GLM_CXX11_UNICODE_LITERALS
-# endif
-
-# if(__has_feature(cxx_unrestricted_unions))
-# define GLM_CXX11_UNRESTRICTED_UNIONS
-# endif
-
-# if(__has_feature(cxx_user_literals))
-# define GLM_CXX11_USER_LITERALS
-# endif
-
-# if(__has_feature(cxx_variadic_templates))
-# define GLM_CXX11_VARIADIC_TEMPLATES
-# endif
-
-#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)
diff --git a/external/include/glm/detail/_fixes.hpp b/external/include/glm/detail/_fixes.hpp
deleted file mode 100644
index c957562..0000000
--- a/external/include/glm/detail/_fixes.hpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/// @ref core
-/// @file glm/detail/_fixes.hpp
-
-#include <cmath>
-
-//! Workaround for compatibility with other libraries
-#ifdef max
-#undef max
-#endif
-
-//! Workaround for compatibility with other libraries
-#ifdef min
-#undef min
-#endif
-
-//! Workaround for Android
-#ifdef isnan
-#undef isnan
-#endif
-
-//! Workaround for Android
-#ifdef isinf
-#undef isinf
-#endif
-
-//! Workaround for Chrone Native Client
-#ifdef log2
-#undef log2
-#endif
-
diff --git a/external/include/glm/detail/_noise.hpp b/external/include/glm/detail/_noise.hpp
deleted file mode 100644
index 946148c..0000000
--- a/external/include/glm/detail/_noise.hpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/// @ref core
-/// @file glm/detail/_noise.hpp
-
-#pragma once
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../common.hpp"
-
-namespace glm{
-namespace detail
-{
- template<typename T>
- GLM_FUNC_QUALIFIER T mod289(T const& x)
- {
- return x - floor(x * (static_cast<T>(1.0) / static_cast<T>(289.0))) * static_cast<T>(289.0);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T permute(T const& x)
- {
- return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> permute(vec<2, T, Q> const& x)
- {
- return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> permute(vec<3, T, Q> const& x)
- {
- return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> permute(vec<4, T, Q> const& x)
- {
- return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T taylorInvSqrt(T const& r)
- {
- return T(1.79284291400159) - T(0.85373472095314) * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> taylorInvSqrt(vec<2, T, Q> const& r)
- {
- return T(1.79284291400159) - T(0.85373472095314) * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> taylorInvSqrt(vec<3, T, Q> const& r)
- {
- return T(1.79284291400159) - T(0.85373472095314) * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> taylorInvSqrt(vec<4, T, Q> const& r)
- {
- return T(1.79284291400159) - T(0.85373472095314) * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t)
- {
- return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t)
- {
- return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t)
- {
- return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
- }
-}//namespace detail
-}//namespace glm
-
diff --git a/external/include/glm/detail/_swizzle.hpp b/external/include/glm/detail/_swizzle.hpp
deleted file mode 100644
index 2609e79..0000000
--- a/external/include/glm/detail/_swizzle.hpp
+++ /dev/null
@@ -1,796 +0,0 @@
-/// @ref core
-/// @file glm/detail/_swizzle.hpp
-
-#pragma once
-
-namespace glm{
-namespace detail
-{
- // Internal class for implementing swizzle operators
- template<typename T, int N>
- struct _swizzle_base0
- {
- protected:
- GLM_FUNC_QUALIFIER T& elem(size_t i){ return (reinterpret_cast<T*>(_buffer))[i]; }
- GLM_FUNC_QUALIFIER T const& elem(size_t i) const{ return (reinterpret_cast<const T*>(_buffer))[i]; }
-
- // Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
- // The size 1 buffer is assumed to aligned to the actual members so that the
- // elem()
- char _buffer[1];
- };
-
- template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, bool Aligned>
- struct _swizzle_base1 : public _swizzle_base0<T, N>
- {
- };
-
- template<typename T, qualifier Q, int E0, int E1, bool Aligned>
- struct _swizzle_base1<2, T, Q, E0,E1,-1,-2, Aligned> : public _swizzle_base0<T, 2>
- {
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator ()() const { return vec<2, T, Q>(this->elem(E0), this->elem(E1)); }
- };
-
- template<typename T, qualifier Q, int E0, int E1, int E2, bool Aligned>
- struct _swizzle_base1<3, T, Q, E0,E1,E2,-1, Aligned> : public _swizzle_base0<T, 3>
- {
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator ()() const { return vec<3, T, Q>(this->elem(E0), this->elem(E1), this->elem(E2)); }
- };
-
- template<typename T, qualifier Q, int E0, int E1, int E2, int E3, bool Aligned>
- struct _swizzle_base1<4, T, Q, E0,E1,E2,E3, Aligned> : public _swizzle_base0<T, 4>
- {
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator ()() const { return vec<4, T, Q>(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
- };
-
- // Internal class for implementing swizzle operators
- /*
- Template parameters:
-
- T = type of scalar values (e.g. float, double)
- N = number of components in the vector (e.g. 3)
- E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
-
- DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
- containing duplicate elements so that they cannot be used as r-values).
- */
- template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
- struct _swizzle_base2 : public _swizzle_base1<N, T, Q, E0,E1,E2,E3, detail::is_aligned<Q>::value>
- {
- GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t)
- {
- for (int i = 0; i < N; ++i)
- (*this)[i] = t;
- return *this;
- }
-
- GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vec<N, T, Q> const& that)
- {
- struct op {
- GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e = t; }
- };
- _apply_op(that, op());
- return *this;
- }
-
- GLM_FUNC_QUALIFIER void operator -= (vec<N, T, Q> const& that)
- {
- struct op {
- GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e -= t; }
- };
- _apply_op(that, op());
- }
-
- GLM_FUNC_QUALIFIER void operator += (vec<N, T, Q> const& that)
- {
- struct op {
- GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e += t; }
- };
- _apply_op(that, op());
- }
-
- GLM_FUNC_QUALIFIER void operator *= (vec<N, T, Q> const& that)
- {
- struct op {
- GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e *= t; }
- };
- _apply_op(that, op());
- }
-
- GLM_FUNC_QUALIFIER void operator /= (vec<N, T, Q> const& that)
- {
- struct op {
- GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e /= t; }
- };
- _apply_op(that, op());
- }
-
- GLM_FUNC_QUALIFIER T& operator[](size_t i)
- {
- const int offset_dst[4] = { E0, E1, E2, E3 };
- return this->elem(offset_dst[i]);
- }
- GLM_FUNC_QUALIFIER T operator[](size_t i) const
- {
- const int offset_dst[4] = { E0, E1, E2, E3 };
- return this->elem(offset_dst[i]);
- }
-
- protected:
- template<typename U>
- GLM_FUNC_QUALIFIER void _apply_op(vec<N, T, Q> const& that, U op)
- {
- // Make a copy of the data in this == &that.
- // The copier should optimize out the copy in cases where the function is
- // properly inlined and the copy is not necessary.
- T t[N];
- for (int i = 0; i < N; ++i)
- t[i] = that[i];
- for (int i = 0; i < N; ++i)
- op( (*this)[i], t[i] );
- }
- };
-
- // Specialization for swizzles containing duplicate elements. These cannot be modified.
- template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
- struct _swizzle_base2<N, T, Q, E0,E1,E2,E3, 1> : public _swizzle_base1<N, T, Q, E0,E1,E2,E3, detail::is_aligned<Q>::value>
- {
- struct Stub {};
-
- GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const&) { return *this; }
-
- GLM_FUNC_QUALIFIER T operator[] (size_t i) const
- {
- const int offset_dst[4] = { E0, E1, E2, E3 };
- return this->elem(offset_dst[i]);
- }
- };
-
- template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
- struct _swizzle : public _swizzle_base2<N, T, Q, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)>
- {
- typedef _swizzle_base2<N, T, Q, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> base_type;
-
- using base_type::operator=;
-
- GLM_FUNC_QUALIFIER operator vec<N, T, Q> () const { return (*this)(); }
- };
-
-//
-// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
-//
-#define GLM_SWIZZLE_TEMPLATE1 template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
-#define GLM_SWIZZLE_TEMPLATE2 template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
-#define GLM_SWIZZLE_TYPE1 _swizzle<N, T, Q, E0, E1, E2, E3>
-#define GLM_SWIZZLE_TYPE2 _swizzle<N, T, Q, F0, F1, F2, F3>
-
-//
-// Wrapper for a binary operator (e.g. u.yy + v.zy)
-//
-#define GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
- GLM_SWIZZLE_TEMPLATE2 \
- GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b) \
- { \
- return a() OPERAND b(); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const vec<N, T, Q>& b) \
- { \
- return a() OPERAND b; \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const vec<N, T, Q>& a, const GLM_SWIZZLE_TYPE1& b) \
- { \
- return a OPERAND b(); \
- }
-
-//
-// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
-//
-#define GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const T& b) \
- { \
- return a() OPERAND b; \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const T& a, const GLM_SWIZZLE_TYPE1& b) \
- { \
- return a OPERAND b(); \
- }
-
-//
-// Macro for wrapping a function taking one argument (e.g. abs())
-//
-#define GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a) \
- { \
- return FUNCTION(a()); \
- }
-
-//
-// Macro for wrapping a function taking two vector arguments (e.g. dot()).
-//
-#define GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
- GLM_SWIZZLE_TEMPLATE2 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b) \
- { \
- return FUNCTION(a(), b()); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE1& b) \
- { \
- return FUNCTION(a(), b()); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const typename V& b) \
- { \
- return FUNCTION(a(), b); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const GLM_SWIZZLE_TYPE1& b) \
- { \
- return FUNCTION(a, b()); \
- }
-
-//
-// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
-//
-#define GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
- GLM_SWIZZLE_TEMPLATE2 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b, const T& c) \
- { \
- return FUNCTION(a(), b(), c); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE1& b, const T& c) \
- { \
- return FUNCTION(a(), b(), c); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
- { \
- return FUNCTION(a(), b, c); \
- } \
- GLM_SWIZZLE_TEMPLATE1 \
- GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const GLM_SWIZZLE_TYPE1& b, const T& c) \
- { \
- return FUNCTION(a, b(), c); \
- }
-
-}//namespace detail
-}//namespace glm
-
-namespace glm
-{
- namespace detail
- {
- GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
- GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
- GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
- GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
- GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
- GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
- }
-
- //
- // Swizzles are distinct types from the unswizzled type. The below macros will
- // provide template specializations for the swizzle types for the given functions
- // so that the compiler does not have any ambiguity to choosing how to handle
- // the function.
- //
- // The alternative is to use the operator()() when calling the function in order
- // to explicitly convert the swizzled type to the unswizzled type.
- //
-
- //GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
- //GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
- //GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
- //GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
- //GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
-
- //GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
- //GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
- //GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
- //GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
-}
-
-#define GLM_SWIZZLE2_2_MEMBERS(T, Q, E0,E1) \
- struct { detail::_swizzle<2, T, Q, 0,0,-1,-2> E0 ## E0; }; \
- struct { detail::_swizzle<2, T, Q, 0,1,-1,-2> E0 ## E1; }; \
- struct { detail::_swizzle<2, T, Q, 1,0,-1,-2> E1 ## E0; }; \
- struct { detail::_swizzle<2, T, Q, 1,1,-1,-2> E1 ## E1; };
-
-#define GLM_SWIZZLE2_3_MEMBERS(T, Q, E0,E1) \
- struct { detail::_swizzle<3,T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<3,T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<3,T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<3,T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<3,T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<3,T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<3,T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<3,T, Q, 1,1,1,-1> E1 ## E1 ## E1; };
-
-#define GLM_SWIZZLE2_4_MEMBERS(T, Q, E0,E1) \
- struct { detail::_swizzle<4,T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; };
-
-#define GLM_SWIZZLE3_2_MEMBERS(T, Q, E0,E1,E2) \
- struct { detail::_swizzle<2,T, Q, 0,0,-1,-2> E0 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 0,1,-1,-2> E0 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 0,2,-1,-2> E0 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 1,0,-1,-2> E1 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 1,1,-1,-2> E1 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 1,2,-1,-2> E1 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 2,0,-1,-2> E2 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 2,1,-1,-2> E2 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 2,2,-1,-2> E2 ## E2; };
-
-#define GLM_SWIZZLE3_3_MEMBERS(T, Q ,E0,E1,E2) \
- struct { detail::_swizzle<3, T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,0,2,-1> E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,2,-1> E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,0,-1> E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,1,-1> E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,2,-1> E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,2,-1> E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,1,-1> E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,2,-1> E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,0,-1> E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,1,-1> E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,2,-1> E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,0,-1> E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,1,-1> E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,2,-1> E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,0,-1> E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,1,-1> E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,2,-1> E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,0,-1> E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,1,-1> E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,2,-1> E2 ## E2 ## E2; };
-
-#define GLM_SWIZZLE3_4_MEMBERS(T, Q, E0,E1,E2) \
- struct { detail::_swizzle<4,T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4,T, Q, 2,2,2,2> E2 ## E2 ## E2 ## E2; };
-
-#define GLM_SWIZZLE4_2_MEMBERS(T, Q, E0,E1,E2,E3) \
- struct { detail::_swizzle<2,T, Q, 0,0,-1,-2> E0 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 0,1,-1,-2> E0 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 0,2,-1,-2> E0 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 0,3,-1,-2> E0 ## E3; }; \
- struct { detail::_swizzle<2,T, Q, 1,0,-1,-2> E1 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 1,1,-1,-2> E1 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 1,2,-1,-2> E1 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 1,3,-1,-2> E1 ## E3; }; \
- struct { detail::_swizzle<2,T, Q, 2,0,-1,-2> E2 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 2,1,-1,-2> E2 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 2,2,-1,-2> E2 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 2,3,-1,-2> E2 ## E3; }; \
- struct { detail::_swizzle<2,T, Q, 3,0,-1,-2> E3 ## E0; }; \
- struct { detail::_swizzle<2,T, Q, 3,1,-1,-2> E3 ## E1; }; \
- struct { detail::_swizzle<2,T, Q, 3,2,-1,-2> E3 ## E2; }; \
- struct { detail::_swizzle<2,T, Q, 3,3,-1,-2> E3 ## E3; };
-
-#define GLM_SWIZZLE4_3_MEMBERS(T, Q, E0,E1,E2,E3) \
- struct { detail::_swizzle<3, T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,0,2,-1> E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,0,3,-1> E0 ## E0 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,2,-1> E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,1,3,-1> E0 ## E1 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,0,-1> E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,1,-1> E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,2,-1> E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,2,3,-1> E0 ## E2 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 0,3,0,-1> E0 ## E3 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 0,3,1,-1> E0 ## E3 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 0,3,2,-1> E0 ## E3 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 0,3,3,-1> E0 ## E3 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,2,-1> E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,0,3,-1> E1 ## E0 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,1,-1> E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,2,-1> E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,1,3,-1> E1 ## E1 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,0,-1> E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,1,-1> E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,2,-1> E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,2,3,-1> E1 ## E2 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 1,3,0,-1> E1 ## E3 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 1,3,1,-1> E1 ## E3 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 1,3,2,-1> E1 ## E3 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 1,3,3,-1> E1 ## E3 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,0,-1> E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,1,-1> E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,2,-1> E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,0,3,-1> E2 ## E0 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,0,-1> E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,1,-1> E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,2,-1> E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,1,3,-1> E2 ## E1 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,0,-1> E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,1,-1> E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,2,-1> E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,2,3,-1> E2 ## E2 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 2,3,0,-1> E2 ## E3 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 2,3,1,-1> E2 ## E3 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 2,3,2,-1> E2 ## E3 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 2,3,3,-1> E2 ## E3 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 3,0,0,-1> E3 ## E0 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 3,0,1,-1> E3 ## E0 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 3,0,2,-1> E3 ## E0 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 3,0,3,-1> E3 ## E0 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 3,1,0,-1> E3 ## E1 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 3,1,1,-1> E3 ## E1 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 3,1,2,-1> E3 ## E1 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 3,1,3,-1> E3 ## E1 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 3,2,0,-1> E3 ## E2 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 3,2,1,-1> E3 ## E2 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 3,2,2,-1> E3 ## E2 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 3,2,3,-1> E3 ## E2 ## E3; }; \
- struct { detail::_swizzle<3, T, Q, 3,3,0,-1> E3 ## E3 ## E0; }; \
- struct { detail::_swizzle<3, T, Q, 3,3,1,-1> E3 ## E3 ## E1; }; \
- struct { detail::_swizzle<3, T, Q, 3,3,2,-1> E3 ## E3 ## E2; }; \
- struct { detail::_swizzle<3, T, Q, 3,3,3,-1> E3 ## E3 ## E3; };
-
-#define GLM_SWIZZLE4_4_MEMBERS(T, Q, E0,E1,E2,E3) \
- struct { detail::_swizzle<4, T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \
- struct { detail::_swizzle<4, T, Q, 3,3,3,3> E3 ## E3 ## E3 ## E3; };
diff --git a/external/include/glm/detail/_swizzle_func.hpp b/external/include/glm/detail/_swizzle_func.hpp
deleted file mode 100644
index d218337..0000000
--- a/external/include/glm/detail/_swizzle_func.hpp
+++ /dev/null
@@ -1,685 +0,0 @@
-/// @ref core
-/// @file glm/detail/_swizzle_func.hpp
-
-#pragma once
-
-#define GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, CONST, A, B) \
- vec<2, T, Q> A ## B() CONST \
- { \
- return vec<2, T, Q>(this->A, this->B); \
- }
-
-#define GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, CONST, A, B, C) \
- vec<3, T, Q> A ## B ## C() CONST \
- { \
- return vec<3, T, Q>(this->A, this->B, this->C); \
- }
-
-#define GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, CONST, A, B, C, D) \
- vec<4, T, Q> A ## B ## C ## D() CONST \
- { \
- return vec<4, T, Q>(this->A, this->B, this->C, this->D); \
- }
-
-#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(T, P, L, CONST, A, B) \
- template<typename T> \
- vec<L, T, Q> vec<L, T, Q>::A ## B() CONST \
- { \
- return vec<2, T, Q>(this->A, this->B); \
- }
-
-#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(T, P, L, CONST, A, B, C) \
- template<typename T> \
- vec<3, T, Q> vec<L, T, Q>::A ## B ## C() CONST \
- { \
- return vec<3, T, Q>(this->A, this->B, this->C); \
- }
-
-#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(T, P, L, CONST, A, B, C, D) \
- template<typename T> \
- vec<4, T, Q> vec<L, T, Q>::A ## B ## C ## D() CONST \
- { \
- return vec<4, T, Q>(this->A, this->B, this->C, this->D); \
- }
-
-#define GLM_MUTABLE
-
-#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, 2, GLM_MUTABLE, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, 2, GLM_MUTABLE, B, A)
-
-#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(T, P) \
- GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, x, y) \
- GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, r, g) \
- GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, s, t)
-
-#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, B)
-
-#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, A, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, B, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, B, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, C, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, C, B, A)
-
-#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(T, P, A, B, C)
-
-#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(T, P) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, x, y, z) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, r, g, b) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, s, t, p)
-
-#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, C)
-
-#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, C, B)
-
-#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, C, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, C, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, D, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, D, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, B, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, C, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, C, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, D, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, D, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, A, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, A, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, B, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, B, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, D, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, D, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, A, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, A, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, B, C, A)
-
-#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D)
-
-#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(T, P) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, x, y, z, w) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, r, g, b, a) \
- GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, s, t, p, q)
-
-#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B)
-
-#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B)
-
-#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(T, P, A, B) \
- GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(T, P, A, B)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, x, y) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, r, g) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, s, t)
-
-#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, C)
-
-#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, C)
-
-#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, C)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(T, P, A, B, C)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, x, y, z) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, r, g, b) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, s, t, p)
-
-#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, D) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, A) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, B) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, C) \
- GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, D)
-
-#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, D) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, A) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, B) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, C) \
- GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, D)
-
-#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, D) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, A) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, B) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, C) \
- GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, D)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
- GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D)
-
-#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, x, y, z, w) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, r, g, b, a) \
- GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, s, t, p, q)
-
diff --git a/external/include/glm/detail/_vectorize.hpp b/external/include/glm/detail/_vectorize.hpp
deleted file mode 100644
index 2e577a8..0000000
--- a/external/include/glm/detail/_vectorize.hpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/// @ref core
-/// @file glm/detail/_vectorize.hpp
-
-#pragma once
-
-#include "type_vec1.hpp"
-#include "type_vec2.hpp"
-#include "type_vec3.hpp"
-#include "type_vec4.hpp"
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename R, typename T, qualifier Q>
- struct functor1{};
-
- template<typename R, typename T, qualifier Q>
- struct functor1<1, R, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<1, R, Q> call(R (*Func) (T x), vec<1, T, Q> const& v)
- {
- return vec<1, R, Q>(Func(v.x));
- }
- };
-
- template<typename R, typename T, qualifier Q>
- struct functor1<2, R, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<2, R, Q> call(R (*Func) (T x), vec<2, T, Q> const& v)
- {
- return vec<2, R, Q>(Func(v.x), Func(v.y));
- }
- };
-
- template<typename R, typename T, qualifier Q>
- struct functor1<3, R, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<3, R, Q> call(R (*Func) (T x), vec<3, T, Q> const& v)
- {
- return vec<3, R, Q>(Func(v.x), Func(v.y), Func(v.z));
- }
- };
-
- template<typename R, typename T, qualifier Q>
- struct functor1<4, R, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<4, R, Q> call(R (*Func) (T x), vec<4, T, Q> const& v)
- {
- return vec<4, R, Q>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
- }
- };
-
- template<length_t L, typename T, qualifier Q>
- struct functor2{};
-
- template<typename T, qualifier Q>
- struct functor2<1, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, vec<1, T, Q> const& b)
- {
- return vec<1, T, Q>(Func(a.x, b.x));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2<2, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, vec<2, T, Q> const& b)
- {
- return vec<2, T, Q>(Func(a.x, b.x), Func(a.y, b.y));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2<3, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, vec<3, T, Q> const& b)
- {
- return vec<3, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2<4, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
- }
- };
-
- template<length_t L, typename T, qualifier Q>
- struct functor2_vec_sca{};
-
- template<typename T, qualifier Q>
- struct functor2_vec_sca<1, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, T b)
- {
- return vec<1, T, Q>(Func(a.x, b));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2_vec_sca<2, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, T b)
- {
- return vec<2, T, Q>(Func(a.x, b), Func(a.y, b));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2_vec_sca<3, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, T b)
- {
- return vec<3, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
- }
- };
-
- template<typename T, qualifier Q>
- struct functor2_vec_sca<4, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, T b)
- {
- return vec<4, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
- }
- };
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/compute_vector_relational.hpp b/external/include/glm/detail/compute_vector_relational.hpp
deleted file mode 100644
index e5610ef..0000000
--- a/external/include/glm/detail/compute_vector_relational.hpp
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-#include "setup.hpp"
-#include <cstring>
-#include <limits>
-
-namespace glm{
-namespace detail
-{
- template <typename T, bool isFloat = std::numeric_limits<T>::is_iec559>
- struct compute_equal
- {
- GLM_FUNC_QUALIFIER static bool call(T a, T b)
- {
- return a == b;
- }
- };
-
- template <typename T>
- struct compute_equal<T, true>
- {
- GLM_FUNC_QUALIFIER static bool call(T a, T b)
- {
- return std::memcmp(&a, &b, sizeof(T)) == 0;
- }
- };
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/dummy.cpp b/external/include/glm/detail/dummy.cpp
deleted file mode 100644
index 01e4ba8..0000000
--- a/external/include/glm/detail/dummy.cpp
+++ /dev/null
@@ -1,186 +0,0 @@
-/// @ref core
-/// @file glm/core/dummy.cpp
-///
-/// GLM is a header only library. There is nothing to compile.
-/// dummy.cpp exist only a wordaround for CMake file.
-
-/*
-#define GLM_MESSAGES
-#include <glm/glm.hpp>
-#include <glm/ext.hpp>
-#include <limits>
-
-struct material
-{
- glm::vec4 emission; // Ecm
- glm::vec4 ambient; // Acm
- glm::vec4 diffuse; // Dcm
- glm::vec4 specular; // Scm
- float shininess; // Srm
-};
-
-struct light
-{
- glm::vec4 ambient; // Acli
- glm::vec4 diffuse; // Dcli
- glm::vec4 specular; // Scli
- glm::vec4 position; // Ppli
- glm::vec4 halfVector; // Derived: Hi
- glm::vec3 spotDirection; // Sdli
- float spotExponent; // Srli
- float spotCutoff; // Crli
- // (range: [0.0,90.0], 180.0)
- float spotCosCutoff; // Derived: cos(Crli)
- // (range: [1.0,0.0],-1.0)
- float constantAttenuation; // K0
- float linearAttenuation; // K1
- float quadraticAttenuation;// K2
-};
-
-
-// Sample 1
-#include <glm/vec3.hpp>// glm::vec3
-#include <glm/geometric.hpp>// glm::cross, glm::normalize
-
-glm::vec3 computeNormal
-(
- glm::vec3 const& a,
- glm::vec3 const& b,
- glm::vec3 const& c
-)
-{
- return glm::normalize(glm::cross(c - a, b - a));
-}
-
-typedef unsigned int GLuint;
-#define GL_FALSE 0
-void glUniformMatrix4fv(GLuint, int, int, float*){}
-
-// Sample 2
-#include <glm/vec3.hpp> // glm::vec3
-#include <glm/vec4.hpp> // glm::vec4, glm::ivec4
-#include <glm/mat4x4.hpp> // glm::mat4
-#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
-#include <glm/gtc/type_ptr.hpp> // glm::value_ptr
-void func(GLuint LocationMVP, float Translate, glm::vec2 const& Rotate)
-{
- glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f);
- glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
- glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
- glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
- glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
- glm::mat4 MVP = Projection * View * Model;
- glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
-}
-
-// Sample 3
-#include <glm/vec2.hpp>// glm::vec2
-#include <glm/packing.hpp>// glm::packUnorm2x16
-#include <glm/integer.hpp>// glm::uint
-#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2
-std::size_t const VertexCount = 4;
-// Float quad geometry
-std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
-glm::vec2 const PositionDataF32[VertexCount] =
-{
- glm::vec2(-1.0f,-1.0f),
- glm::vec2( 1.0f,-1.0f),
- glm::vec2( 1.0f, 1.0f),
- glm::vec2(-1.0f, 1.0f)
- };
-// Half-float quad geometry
-std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint);
-glm::uint const PositionDataF16[VertexCount] =
-{
- glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))),
- glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))),
- glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))),
- glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f)))
-};
-// 8 bits signed integer quad geometry
-std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2);
-glm::i8vec2 const PositionDataI8[VertexCount] =
-{
- glm::i8vec2(-1,-1),
- glm::i8vec2( 1,-1),
- glm::i8vec2( 1, 1),
- glm::i8vec2(-1, 1)
-};
-// 32 bits signed integer quad geometry
-std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2);
-glm::i32vec2 const PositionDataI32[VertexCount] =
-{
- glm::i32vec2 (-1,-1),
- glm::i32vec2 ( 1,-1),
- glm::i32vec2 ( 1, 1),
- glm::i32vec2 (-1, 1)
-};
-
-struct intersection
-{
- glm::vec4 position;
- glm::vec3 normal;
-};
-*/
-
-
-/*
-// Sample 4
-#include <glm/vec3.hpp>// glm::vec3
-#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect
-#include <glm/exponential.hpp>// glm::pow
-#include <glm/gtc/random.hpp>// glm::vecRand3
-glm::vec3 lighting
-(
- intersection const& Intersection,
- material const& Material,
- light const& Light,
- glm::vec3 const& View
-)
-{
- glm::vec3 Color(0.0f);
- glm::vec3 LightVertor(glm::normalize(
- Light.position - Intersection.position +
- glm::vecRand3(0.0f, Light.inaccuracy));
-
- if(!shadow(Intersection.position, Light.position, LightVertor))
- {
- float Diffuse = glm::dot(Intersection.normal, LightVector);
- if(Diffuse <= 0.0f)
- return Color;
- if(Material.isDiffuse())
- Color += Light.color() * Material.diffuse * Diffuse;
- if(Material.isSpecular())
- {
- glm::vec3 Reflect(glm::reflect(
- glm::normalize(-LightVector),
- glm::normalize(Intersection.normal)));
- float Dot = glm::dot(Reflect, View);
- float Base = Dot > 0.0f ? Dot : 0.0f;
- float Specular = glm::pow(Base, Material.exponent);
- Color += Material.specular * Specular;
- }
- }
- return Color;
-}
-*/
-
-int main()
-{
-/*
- glm::vec1 o(1);
- glm::vec2 a(1);
- glm::vec3 b(1);
- glm::vec4 c(1);
-
- glm::quat q;
- glm::dualquat p;
-
- glm::mat4 m(1);
-
- float a0 = normalizeDotA(a, a);
- float b0 = normalizeDotB(b, b);
- float c0 = normalizeDotC(c, c);
-*/
- return 0;
-}
diff --git a/external/include/glm/detail/func_common.inl b/external/include/glm/detail/func_common.inl
deleted file mode 100644
index 8b2d0b0..0000000
--- a/external/include/glm/detail/func_common.inl
+++ /dev/null
@@ -1,826 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_common.inl
-
-#include "../vector_relational.hpp"
-#include "type_vec2.hpp"
-#include "type_vec3.hpp"
-#include "type_vec4.hpp"
-#include "_vectorize.hpp"
-#include <limits>
-
-namespace glm
-{
- // min
- template<typename genType>
- GLM_FUNC_QUALIFIER genType min(genType x, genType y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
- return (y < x) ? y : x;
- }
-
- // max
- template<typename genType>
- GLM_FUNC_QUALIFIER genType max(genType x, genType y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
-
- return (x < y) ? y : x;
- }
-
- // abs
- template<>
- GLM_FUNC_QUALIFIER int32 abs(int32 x)
- {
- int32 const y = x >> 31;
- return (x ^ y) - y;
- }
-
- // round
-# if GLM_HAS_CXX11_STL
- using ::std::round;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType round(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
-
- return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
- }
-# endif
-
- // trunc
-# if GLM_HAS_CXX11_STL
- using ::std::trunc;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType trunc(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
-
- return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
- }
-# endif
-
-}//namespace glm
-
-namespace glm{
-namespace detail
-{
- template<typename genFIType, bool /*signed*/>
- struct compute_abs
- {};
-
- template<typename genFIType>
- struct compute_abs<genFIType, true>
- {
- GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
- {
- GLM_STATIC_ASSERT(
- std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed || GLM_UNRESTRICTED_GENTYPE,
- "'abs' only accept floating-point and integer scalar or vector inputs");
-
- return x >= genFIType(0) ? x : -x;
- // TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
- }
- };
-
- #if GLM_COMPILER & GLM_COMPILER_CUDA
- template<>
- struct compute_abs<float, true>
- {
- GLM_FUNC_QUALIFIER static float call(float x)
- {
- return fabsf(x);
- }
- };
- #endif
-
- template<typename genFIType>
- struct compute_abs<genFIType, false>
- {
- GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
- {
- GLM_STATIC_ASSERT(
- (!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer) || GLM_UNRESTRICTED_GENTYPE,
- "'abs' only accept floating-point and integer scalar or vector inputs");
- return x;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_abs_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(abs, x);
- }
- };
-
- template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
- struct compute_mix_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
-
- return vec<L, T, Q>(vec<L, U, Q>(x) + a * vec<L, U, Q>(y - x));
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_mix_vector<L, T, bool, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, bool, Q> const& a)
- {
- vec<L, T, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = a[i] ? y[i] : x[i];
- return Result;
- }
- };
-
- template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
- struct compute_mix_scalar
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U const& a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
-
- return vec<L, T, Q>(vec<L, U, Q>(x) + a * vec<L, U, Q>(y - x));
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_mix_scalar<L, T, bool, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, bool const& a)
- {
- return a ? y : x;
- }
- };
-
- template<typename T, typename U>
- struct compute_mix
- {
- GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, U const& a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
-
- return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
- }
- };
-
- template<typename T>
- struct compute_mix<T, bool>
- {
- GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, bool const& a)
- {
- return a ? y : x;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
- struct compute_sign
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return vec<L, T, Q>(glm::lessThan(vec<L, T, Q>(0), x)) - vec<L, T, Q>(glm::lessThan(x, vec<L, T, Q>(0)));
- }
- };
-
-# if GLM_ARCH == GLM_ARCH_X86
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_sign<L, T, Q, false, Aligned>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
- vec<L, T, Q> const y(vec<L, typename make_unsigned<T>::type, Q>(-x) >> typename make_unsigned<T>::type(Shift));
-
- return (x >> Shift) | y;
- }
- };
-# endif
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_floor
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(std::floor, x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_ceil
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(std::ceil, x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_fract
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return x - floor(x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_trunc
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(trunc, x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_round
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(round, x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_mod
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
- return a - b * floor(a / b);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_min_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return detail::functor2<L, T, Q>::call(min, x, y);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_max_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return detail::functor2<L, T, Q>::call(max, x, y);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_clamp_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
- {
- return min(max(x, minVal), maxVal);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_step_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
- {
- return mix(vec<L, T, Q>(1), vec<L, T, Q>(0), glm::lessThan(x, edge));
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_smoothstep_vector
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs");
- vec<L, T, Q> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
- return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
- }
- };
-}//namespace detail
-
- template<typename genFIType>
- GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
- {
- return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> abs(vec<L, T, Q> const& x)
- {
- return detail::compute_abs_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // sign
- // fast and works for any type
- template<typename genFIType>
- GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
- {
- GLM_STATIC_ASSERT(
- std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
- "'sign' only accept signed inputs");
-
- return detail::compute_sign<1, genFIType, defaultp, std::numeric_limits<genFIType>::is_iec559, highp>::call(vec<1, genFIType>(x)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> sign(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(
- std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
- "'sign' only accept signed inputs");
-
- return detail::compute_sign<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
- }
-
- // floor
- using ::std::floor;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> floor(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs.");
- return detail::compute_floor<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> trunc(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs");
- return detail::compute_trunc<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> round(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs");
- return detail::compute_round<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
-/*
- // roundEven
- template<typename genType>
- GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
-
- return genType(int(x + genType(int(x) % 2)));
- }
-*/
-
- // roundEven
- template<typename genType>
- GLM_FUNC_QUALIFIER genType roundEven(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
-
- int Integer = static_cast<int>(x);
- genType IntegerPart = static_cast<genType>(Integer);
- genType FractionalPart = fract(x);
-
- if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
- {
- return round(x);
- }
- else if((Integer % 2) == 0)
- {
- return IntegerPart;
- }
- else if(x <= static_cast<genType>(0)) // Work around...
- {
- return IntegerPart - static_cast<genType>(1);
- }
- else
- {
- return IntegerPart + static_cast<genType>(1);
- }
- //else // Bug on MinGW 4.5.2
- //{
- // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
- //}
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> roundEven(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs");
- return detail::functor1<L, T, T, Q>::call(roundEven, x);
- }
-
- // ceil
- using ::std::ceil;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> ceil(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs");
- return detail::compute_ceil<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // fract
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fract(genType x)
- {
- return fract(vec<1, genType>(x)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fract(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs");
- return detail::compute_fract<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // mod
- template<typename genType>
- GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
- {
-# if GLM_COMPILER & GLM_COMPILER_CUDA
- // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
- vec<1, genType, defaultp> Result(mod(vec<1, genType, defaultp>(x), y));
- return Result.x;
-# else
- return mod(vec<1, genType, defaultp>(x), y).x;
-# endif
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, T y)
- {
- return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(y));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, y);
- }
-
- // modf
- template<typename genType>
- GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
- return std::modf(x, &i);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> modf(vec<1, T, Q> const& x, vec<1, T, Q> & i)
- {
- return vec<1, T, Q>(
- modf(x.x, i.x));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> modf(vec<2, T, Q> const& x, vec<2, T, Q> & i)
- {
- return vec<2, T, Q>(
- modf(x.x, i.x),
- modf(x.y, i.y));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> modf(vec<3, T, Q> const& x, vec<3, T, Q> & i)
- {
- return vec<3, T, Q>(
- modf(x.x, i.x),
- modf(x.y, i.y),
- modf(x.z, i.z));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> modf(vec<4, T, Q> const& x, vec<4, T, Q> & i)
- {
- return vec<4, T, Q>(
- modf(x.x, i.x),
- modf(x.y, i.y),
- modf(x.z, i.z),
- modf(x.w, i.w));
- }
-
- //// Only valid if (INT_MIN <= x-y <= INT_MAX)
- //// min(x,y)
- //r = y + ((x - y) & ((x - y) >> (sizeof(int) *
- //CHAR_BIT - 1)));
- //// max(x,y)
- //r = x - ((x - y) & ((x - y) >> (sizeof(int) *
- //CHAR_BIT - 1)));
-
- // min
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> min(vec<L, T, Q> const& a, T b)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
- return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
- }
-
- // max
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> max(vec<L, T, Q> const& a, T b)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
- return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> max(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
- }
-
- // clamp
- template<typename genType>
- GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
- return min(max(x, minVal), maxVal);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
- return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(minVal), vec<L, T, Q>(maxVal));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
- return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, minVal, maxVal);
- }
-
- template<typename genTypeT, typename genTypeU>
- GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
- {
- return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
- }
-
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a)
- {
- return detail::compute_mix_scalar<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
- }
-
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
- {
- return detail::compute_mix_vector<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
- }
-
- // step
- template<typename genType>
- GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
- {
- return mix(static_cast<genType>(1), static_cast<genType>(0), x < edge);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> step(T edge, vec<L, T, Q> const& x)
- {
- return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge), x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
- {
- return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge, x);
- }
-
- // smoothstep
- template<typename genType>
- GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
-
- genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
- return tmp * tmp * (genType(3) - genType(2) * tmp);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x)
- {
- return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge0), vec<L, T, Q>(edge1), x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
- {
- return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge0, edge1, x);
- }
-
-# if GLM_HAS_CXX11_STL
- using std::isnan;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER bool isnan(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
-
-# if GLM_HAS_CXX11_STL
- return std::isnan(x);
-# elif GLM_COMPILER & GLM_COMPILER_VC
- return _isnan(x) != 0;
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
- return _isnan(x) != 0;
-# else
- return ::isnan(x) != 0;
-# endif
-# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
- return _isnan(x) != 0;
-# elif GLM_COMPILER & GLM_COMPILER_CUDA
- return ::isnan(x) != 0;
-# else
- return std::isnan(x);
-# endif
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> isnan(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
-
- vec<L, bool, Q> Result;
- for (length_t l = 0; l < v.length(); ++l)
- Result[l] = glm::isnan(v[l]);
- return Result;
- }
-
-# if GLM_HAS_CXX11_STL
- using std::isinf;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER bool isinf(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
-
-# if GLM_HAS_CXX11_STL
- return std::isinf(x);
-# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
-# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
- return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
-# else
- return ::isinf(x);
-# endif
-# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
-# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
- return _isinf(x) != 0;
-# else
- return std::isinf(x);
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_CUDA
- // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
- return ::isinf(double(x)) != 0;
-# else
- return std::isinf(x);
-# endif
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> isinf(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
-
- vec<L, bool, Q> Result;
- for (length_t l = 0; l < v.length(); ++l)
- Result[l] = glm::isinf(v[l]);
- return Result;
- }
-
- GLM_FUNC_QUALIFIER int floatBitsToInt(float const& v)
- {
- union
- {
- float in;
- int out;
- } u;
-
- u.in = v;
-
- return u.out;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v)
- {
- return reinterpret_cast<vec<L, int, Q>&>(const_cast<vec<L, float, Q>&>(v));
- }
-
- GLM_FUNC_QUALIFIER uint floatBitsToUint(float const& v)
- {
- union
- {
- float in;
- uint out;
- } u;
-
- u.in = v;
-
- return u.out;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v)
- {
- return reinterpret_cast<vec<L, uint, Q>&>(const_cast<vec<L, float, Q>&>(v));
- }
-
- GLM_FUNC_QUALIFIER float intBitsToFloat(int const& v)
- {
- union
- {
- int in;
- float out;
- } u;
-
- u.in = v;
-
- return u.out;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v)
- {
- return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, int, Q>&>(v));
- }
-
- GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const& v)
- {
- union
- {
- uint in;
- float out;
- } u;
-
- u.in = v;
-
- return u.out;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v)
- {
- return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, uint, Q>&>(v));
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fma(genType const& a, genType const& b, genType const& c)
- {
- return a * b + c;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType frexp(genType x, int& exp)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
-
- return std::frexp(x, &exp);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
-
- vec<L, T, Q> Result;
- for (length_t l = 0; l < v.length(); ++l)
- Result[l] = std::frexp(v[l], &exp[l]);
- return Result;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType ldexp(genType const& x, int const& exp)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
-
- return std::ldexp(x, exp);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
-
- vec<L, T, Q> Result;
- for (length_t l = 0; l < v.length(); ++l)
- Result[l] = std::ldexp(v[l], exp[l]);
- return Result;
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_common_simd.inl"
-#endif
diff --git a/external/include/glm/detail/func_common_simd.inl b/external/include/glm/detail/func_common_simd.inl
deleted file mode 100644
index a3482ff..0000000
--- a/external/include/glm/detail/func_common_simd.inl
+++ /dev/null
@@ -1,231 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_common_simd.inl
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-#include "../simd/common.h"
-
-#include <immintrin.h>
-
-namespace glm{
-namespace detail
-{
- template<qualifier Q>
- struct compute_abs_vector<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_abs(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_abs_vector<4, int, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v)
- {
- vec<4, int, Q> result;
- result.data = glm_ivec4_abs(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_floor<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_floor(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_ceil<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_ceil(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_fract<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_fract(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_round<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_round(v.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_mod<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
- {
- vec<4, float, Q> result;
- result.data = glm_vec4_mod(x.data, y.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_min_vector<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
- {
- vec<4, float, Q> result;
- result.data = _mm_min_ps(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_min_vector<4, int32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
- {
- vec<4, int32, Q> result;
- result.data = _mm_min_epi32(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_min_vector<4, uint32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, uint32, Q> const& v1, vec<4, uint32, Q> const& v2)
- {
- vec<4, uint32, Q> result;
- result.data = _mm_min_epu32(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_max_vector<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
- {
- vec<4, float, Q> result;
- result.data = _mm_max_ps(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_max_vector<4, int32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
- {
- vec<4, int32, Q> result;
- result.data = _mm_max_epi32(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_max_vector<4, uint32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v1, vec<4, uint32, Q> const& v2)
- {
- vec<4, uint32, Q> result;
- result.data = _mm_max_epu32(v1.data, v2.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_clamp_vector<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& minVal, vec<4, float, Q> const& maxVal)
- {
- vec<4, float, Q> result;
- result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_clamp_vector<4, int32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& x, vec<4, int32, Q> const& minVal, vec<4, int32, Q> const& maxVal)
- {
- vec<4, int32, Q> result;
- result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_clamp_vector<4, uint32, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& x, vec<4, uint32, Q> const& minVal, vec<4, uint32, Q> const& maxVal)
- {
- vec<4, uint32, Q> result;
- result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
- return result;
- }
- };
-
- template<qualifier Q>
- struct compute_mix_vector<4, float, bool, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y, vec<4, bool, Q> const& a)
- {
- __m128i const Load = _mm_set_epi32(-static_cast<int>(a.w), -static_cast<int>(a.z), -static_cast<int>(a.y), -static_cast<int>(a.x));
- __m128 const Mask = _mm_castsi128_ps(Load);
-
- vec<4, float, Q> Result;
-# if 0 && GLM_ARCH & GLM_ARCH_AVX
- Result.data = _mm_blendv_ps(x.data, y.data, Mask);
-# else
- Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
-# endif
- return Result;
- }
- };
-/* FIXME
- template<qualifier Q>
- struct compute_step_vector<float, Q, tvec4>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge, vec<4, float, Q> const& x)
- {
- vec<4, float, Q> Result;
- result.data = glm_vec4_step(edge.data, x.data);
- return result;
- }
- };
-*/
- template<qualifier Q>
- struct compute_smoothstep_vector<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge0, vec<4, float, Q> const& edge1, vec<4, float, Q> const& x)
- {
- vec<4, float, Q> Result;
- Result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
- return Result;
- }
- };
-}//namespace detail
-}//namespace glm
-
-#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
diff --git a/external/include/glm/detail/func_exponential.inl b/external/include/glm/detail/func_exponential.inl
deleted file mode 100644
index b962674..0000000
--- a/external/include/glm/detail/func_exponential.inl
+++ /dev/null
@@ -1,152 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_exponential.inl
-
-#include "../vector_relational.hpp"
-#include "_vectorize.hpp"
-#include <limits>
-#include <cmath>
-#include <cassert>
-
-namespace glm{
-namespace detail
-{
-# if GLM_HAS_CXX11_STL
- using std::log2;
-# else
- template<typename genType>
- genType log2(genType Value)
- {
- return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
- }
-# endif
-
- template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
- struct compute_log2
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'log2' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
-
- return detail::functor1<L, T, T, Q>::call(log2, v);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_sqrt
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(std::sqrt, x);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_inversesqrt
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
- {
- return static_cast<T>(1) / sqrt(x);
- }
- };
-
- template<length_t L, bool Aligned>
- struct compute_inversesqrt<L, float, lowp, Aligned>
- {
- GLM_FUNC_QUALIFIER static vec<L, float, lowp> call(vec<L, float, lowp> const& x)
- {
- vec<L, float, lowp> tmp(x);
- vec<L, float, lowp> xhalf(tmp * 0.5f);
- vec<L, uint, lowp>* p = reinterpret_cast<vec<L, uint, lowp>*>(const_cast<vec<L, float, lowp>*>(&x));
- vec<L, uint, lowp> i = vec<L, uint, lowp>(0x5f375a86) - (*p >> vec<L, uint, lowp>(1));
- vec<L, float, lowp>* ptmp = reinterpret_cast<vec<L, float, lowp>*>(&i);
- tmp = *ptmp;
- tmp = tmp * (1.5f - xhalf * tmp * tmp);
- return tmp;
- }
- };
-}//namespace detail
-
- // pow
- using std::pow;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent)
- {
- return detail::functor2<L, T, Q>::call(pow, base, exponent);
- }
-
- // exp
- using std::exp;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> exp(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(exp, x);
- }
-
- // log
- using std::log;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> log(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(log, x);
- }
-
-# if GLM_HAS_CXX11_STL
- using std::exp2;
-# else
- //exp2, ln2 = 0.69314718055994530941723212145818f
- template<typename genType>
- GLM_FUNC_QUALIFIER genType exp2(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs");
-
- return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> exp2(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(exp2, x);
- }
-
- // log2, ln2 = 0.69314718055994530941723212145818f
- template<typename genType>
- GLM_FUNC_QUALIFIER genType log2(genType x)
- {
- return log2(vec<1, genType>(x)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> log2(vec<L, T, Q> const& x)
- {
- return detail::compute_log2<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
- }
-
- // sqrt
- using std::sqrt;
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> sqrt(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
- return detail::compute_sqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // inversesqrt
- template<typename genType>
- GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
- {
- return static_cast<genType>(1) / sqrt(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> inversesqrt(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
- return detail::compute_inversesqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_exponential_simd.inl"
-#endif
-
diff --git a/external/include/glm/detail/func_exponential_simd.inl b/external/include/glm/detail/func_exponential_simd.inl
deleted file mode 100644
index 4b2ef45..0000000
--- a/external/include/glm/detail/func_exponential_simd.inl
+++ /dev/null
@@ -1,35 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_exponential_simd.inl
-
-#include "../simd/exponential.h"
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-namespace glm{
-namespace detail
-{
- template<qualifier Q>
- struct compute_sqrt<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> Result;
- Result.data = _mm_sqrt_ps(v.data);
- return Result;
- }
- };
-
- template<>
- struct compute_sqrt<4, float, aligned_lowp, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& v)
- {
- vec<4, float, aligned_lowp> Result;
- Result.data = glm_vec4_sqrt_lowp(v.data);
- return Result;
- }
- };
-}//namespace detail
-}//namespace glm
-
-#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
diff --git a/external/include/glm/detail/func_geometric.inl b/external/include/glm/detail/func_geometric.inl
deleted file mode 100644
index 67255d4..0000000
--- a/external/include/glm/detail/func_geometric.inl
+++ /dev/null
@@ -1,247 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_geometric.inl
-
-#include "../exponential.hpp"
-#include "../common.hpp"
-#include "type_vec2.hpp"
-#include "type_vec4.hpp"
-#include "type_float.hpp"
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_length
- {
- GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
- {
- return sqrt(dot(v, v));
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_distance
- {
- GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
- {
- return length(p1 - p0);
- }
- };
-
- template<typename V, typename T, bool Aligned>
- struct compute_dot{};
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_dot<vec<1, T, Q>, T, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(vec<1, T, Q> const& a, vec<1, T, Q> const& b)
- {
- return a.x * b.x;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_dot<vec<2, T, Q>, T, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& a, vec<2, T, Q> const& b)
- {
- vec<2, T, Q> tmp(a * b);
- return tmp.x + tmp.y;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_dot<vec<3, T, Q>, T, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
- {
- vec<3, T, Q> tmp(a * b);
- return tmp.x + tmp.y + tmp.z;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_dot<vec<4, T, Q>, T, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> tmp(a * b);
- return (tmp.x + tmp.y) + (tmp.z + tmp.w);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_cross
- {
- GLM_FUNC_QUALIFIER static vec<3, T, Q> call(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
-
- return vec<3, T, Q>(
- x.y * y.z - y.y * x.z,
- x.z * y.x - y.z * x.x,
- x.x * y.y - y.x * x.y);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_normalize
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
-
- return v * inversesqrt(dot(v, v));
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_faceforward
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
-
- return dot(Nref, I) < static_cast<T>(0) ? N : -N;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_reflect
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
- {
- return I - N * dot(N, I) * static_cast<T>(2);
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_refract
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
- {
- T const dotValue(dot(N, I));
- T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
- return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
- }
- };
-}//namespace detail
-
- // length
- template<typename genType>
- GLM_FUNC_QUALIFIER genType length(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
-
- return abs(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T length(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
-
- return detail::compute_length<L, T, Q, detail::is_aligned<Q>::value>::call(v);
- }
-
- // distance
- template<typename genType>
- GLM_FUNC_QUALIFIER genType distance(genType const& p0, genType const& p1)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
-
- return length(p1 - p0);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
- {
- return detail::compute_distance<L, T, Q, detail::is_aligned<Q>::value>::call(p0, p1);
- }
-
- // dot
- template<typename T>
- GLM_FUNC_QUALIFIER T dot(T x, T y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
- return x * y;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
- return detail::compute_dot<vec<L, T, Q>, T, detail::is_aligned<Q>::value>::call(x, y);
- }
-
- // cross
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
- {
- return detail::compute_cross<T, Q, detail::is_aligned<Q>::value>::call(x, y);
- }
-
- // normalize
- template<typename genType>
- GLM_FUNC_QUALIFIER genType normalize(genType const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
-
- return x < genType(0) ? genType(-1) : genType(1);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> normalize(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
-
- return detail::compute_normalize<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // faceforward
- template<typename genType>
- GLM_FUNC_QUALIFIER genType faceforward(genType const& N, genType const& I, genType const& Nref)
- {
- return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> faceforward(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
- {
- return detail::compute_faceforward<L, T, Q, detail::is_aligned<Q>::value>::call(N, I, Nref);
- }
-
- // reflect
- template<typename genType>
- GLM_FUNC_QUALIFIER genType reflect(genType const& I, genType const& N)
- {
- return I - N * dot(N, I) * genType(2);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> reflect(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
- {
- return detail::compute_reflect<L, T, Q, detail::is_aligned<Q>::value>::call(I, N);
- }
-
- // refract
- template<typename genType>
- GLM_FUNC_QUALIFIER genType refract(genType const& I, genType const& N, genType eta)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
- genType const dotValue(dot(N, I));
- genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
- return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> refract(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
- return detail::compute_refract<L, T, Q, detail::is_aligned<Q>::value>::call(I, N, eta);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_geometric_simd.inl"
-#endif
diff --git a/external/include/glm/detail/func_geometric_simd.inl b/external/include/glm/detail/func_geometric_simd.inl
deleted file mode 100644
index e6c8d85..0000000
--- a/external/include/glm/detail/func_geometric_simd.inl
+++ /dev/null
@@ -1,99 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_geometric_simd.inl
-
-#include "../simd/geometric.h"
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-namespace glm{
-namespace detail
-{
- template<qualifier Q>
- struct compute_length<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& v)
- {
- return _mm_cvtss_f32(glm_vec4_length(v.data));
- }
- };
-
- template<qualifier Q>
- struct compute_distance<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& p0, vec<4, float, Q> const& p1)
- {
- return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
- }
- };
-
- template<qualifier Q>
- struct compute_dot<vec<4, float, Q>, float, true>
- {
- GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
- {
- return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
- }
- };
-
- template<qualifier Q>
- struct compute_cross<float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<3, float, Q> call(vec<3, float, Q> const& a, vec<3, float, Q> const& b)
- {
- __m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
- __m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
- __m128 const xpd0 = glm_vec4_cross(set0, set1);
-
- vec<4, float, Q> Result;
- Result.data = xpd0;
- return vec<3, float, Q>(Result);
- }
- };
-
- template<qualifier Q>
- struct compute_normalize<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
- {
- vec<4, float, Q> Result;
- Result.data = glm_vec4_normalize(v.data);
- return Result;
- }
- };
-
- template<qualifier Q>
- struct compute_faceforward<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& N, vec<4, float, Q> const& I, vec<4, float, Q> const& Nref)
- {
- vec<4, float, Q> Result;
- Result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
- return Result;
- }
- };
-
- template<qualifier Q>
- struct compute_reflect<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N)
- {
- vec<4, float, Q> Result;
- Result.data = glm_vec4_reflect(I.data, N.data);
- return Result;
- }
- };
-
- template<qualifier Q>
- struct compute_refract<4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N, float eta)
- {
- vec<4, float, Q> Result;
- Result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
- return Result;
- }
- };
-}//namespace detail
-}//namespace glm
-
-#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
diff --git a/external/include/glm/detail/func_integer.inl b/external/include/glm/detail/func_integer.inl
deleted file mode 100644
index 8f9ed43..0000000
--- a/external/include/glm/detail/func_integer.inl
+++ /dev/null
@@ -1,378 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_integer.inl
-
-#include "../ext/vec1.hpp"
-#include "type_vec2.hpp"
-#include "type_vec3.hpp"
-#include "type_vec4.hpp"
-#include "type_int.hpp"
-#include "_vectorize.hpp"
-#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
-# include <intrin.h>
-# pragma intrinsic(_BitScanReverse)
-#endif//(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
-#include <limits>
-
-#if !GLM_HAS_EXTENDED_INTEGER_TYPE
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic ignored "-Wlong-long"
-# endif
-# if (GLM_COMPILER & GLM_COMPILER_CLANG)
-# pragma clang diagnostic ignored "-Wc++11-long-long"
-# endif
-#endif
-
-namespace glm{
-namespace detail
-{
- template<typename T>
- GLM_FUNC_QUALIFIER T mask(T Bits)
- {
- return Bits >= static_cast<T>(sizeof(T) * 8) ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
- }
-
- template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
- struct compute_bitfieldReverseStep
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
- {
- return v;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_bitfieldReverseStep<L, T, Q, Aligned, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
- {
- return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
- struct compute_bitfieldBitCountStep
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
- {
- return v;
- }
- };
-
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_bitfieldBitCountStep<L, T, Q, Aligned, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
- {
- return (v & Mask) + ((v >> Shift) & Mask);
- }
- };
-
- template<typename genIUType, size_t Bits>
- struct compute_findLSB
- {
- GLM_FUNC_QUALIFIER static int call(genIUType Value)
- {
- if(Value == 0)
- return -1;
-
- return glm::bitCount(~Value & (Value - static_cast<genIUType>(1)));
- }
- };
-
-# if GLM_HAS_BITSCAN_WINDOWS
- template<typename genIUType>
- struct compute_findLSB<genIUType, 32>
- {
- GLM_FUNC_QUALIFIER static int call(genIUType Value)
- {
- unsigned long Result(0);
- unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value));
- return IsNotNull ? int(Result) : -1;
- }
- };
-
-# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
- template<typename genIUType>
- struct compute_findLSB<genIUType, 64>
- {
- GLM_FUNC_QUALIFIER static int call(genIUType Value)
- {
- unsigned long Result(0);
- unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
- return IsNotNull ? int(Result) : -1;
- }
- };
-# endif
-# endif//GLM_HAS_BITSCAN_WINDOWS
-
- template<length_t L, typename T, qualifier Q, bool EXEC = true>
- struct compute_findMSB_step_vec
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T Shift)
- {
- return x | (x >> Shift);
- }
- };
-
- template<length_t L, typename T, qualifier Q>
- struct compute_findMSB_step_vec<L, T, Q, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T)
- {
- return x;
- }
- };
-
- template<length_t L, typename T, qualifier Q, int>
- struct compute_findMSB_vec
- {
- GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& v)
- {
- vec<L, T, Q> x(v);
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
- x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
- return vec<L, int, Q>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
- }
- };
-
-# if GLM_HAS_BITSCAN_WINDOWS
- template<typename genIUType>
- GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
- {
- unsigned long Result(0);
- unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value));
- return IsNotNull ? int(Result) : -1;
- }
-
- template<length_t L, typename T, qualifier Q>
- struct compute_findMSB_vec<L, T, Q, 32>
- {
- GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, int, T, Q>::call(compute_findMSB_32, x);
- }
- };
-
-# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
- template<typename genIUType>
- GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
- {
- unsigned long Result(0);
- unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
- return IsNotNull ? int(Result) : -1;
- }
-
- template<length_t L, typename T, qualifier Q>
- struct compute_findMSB_vec<L, T, Q, 64>
- {
- GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, int, T, Q>::call(compute_findMSB_64, x);
- }
- };
-# endif
-# endif//GLM_HAS_BITSCAN_WINDOWS
-}//namespace detail
-
- // uaddCarry
- GLM_FUNC_QUALIFIER uint uaddCarry(uint const& x, uint const& y, uint & Carry)
- {
- uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
- uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
- Carry = Value64 > Max32 ? 1u : 0u;
- return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, uint, Q> uaddCarry(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Carry)
- {
- vec<L, uint64, Q> Value64(vec<L, uint64, Q>(x) + vec<L, uint64, Q>(y));
- vec<L, uint64, Q> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
- Carry = mix(vec<L, uint32, Q>(0), vec<L, uint32, Q>(1), greaterThan(Value64, Max32));
- return vec<L, uint32, Q>(Value64 % (Max32 + static_cast<uint64>(1)));
- }
-
- // usubBorrow
- GLM_FUNC_QUALIFIER uint usubBorrow(uint const& x, uint const& y, uint & Borrow)
- {
- GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
-
- Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1);
- if(y >= x)
- return y - x;
- else
- return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x)));
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, uint, Q> usubBorrow(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Borrow)
- {
- Borrow = mix(vec<L, uint, Q>(1), vec<L, uint, Q>(0), greaterThanEqual(x, y));
- vec<L, uint, Q> const YgeX(y - x);
- vec<L, uint, Q> const XgeY(vec<L, uint32, Q>((static_cast<int64>(1) << static_cast<int64>(32)) + (vec<L, int64, Q>(y) - vec<L, int64, Q>(x))));
- return mix(XgeY, YgeX, greaterThanEqual(y, x));
- }
-
- // umulExtended
- GLM_FUNC_QUALIFIER void umulExtended(uint const& x, uint const& y, uint & msb, uint & lsb)
- {
- GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
-
- uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
- msb = static_cast<uint>(Value64 >> static_cast<uint64>(32));
- lsb = static_cast<uint>(Value64);
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER void umulExtended(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& msb, vec<L, uint, Q>& lsb)
- {
- GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
-
- vec<L, uint64, Q> Value64(vec<L, uint64, Q>(x) * vec<L, uint64, Q>(y));
- msb = vec<L, uint32, Q>(Value64 >> static_cast<uint64>(32));
- lsb = vec<L, uint32, Q>(Value64);
- }
-
- // imulExtended
- GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int& msb, int& lsb)
- {
- GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
-
- int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
- msb = static_cast<int>(Value64 >> static_cast<int64>(32));
- lsb = static_cast<int>(Value64);
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER void imulExtended(vec<L, int, Q> const& x, vec<L, int, Q> const& y, vec<L, int, Q>& msb, vec<L, int, Q>& lsb)
- {
- GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
-
- vec<L, int64, Q> Value64(vec<L, int64, Q>(x) * vec<L, int64, Q>(y));
- lsb = vec<L, int32, Q>(Value64 & static_cast<int64>(0xFFFFFFFF));
- msb = vec<L, int32, Q>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF));
- }
-
- // bitfieldExtract
- template<typename genIUType>
- GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
- {
- return bitfieldExtract(vec<1, genIUType>(Value), Offset, Bits).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldExtract(vec<L, T, Q> const& Value, int Offset, int Bits)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
-
- return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits));
- }
-
- // bitfieldInsert
- template<typename genIUType>
- GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const& Base, genIUType const& Insert, int Offset, int Bits)
- {
- return bitfieldInsert(vec<1, genIUType>(Base), vec<1, genIUType>(Insert), Offset, Bits).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldInsert(vec<L, T, Q> const& Base, vec<L, T, Q> const& Insert, int Offset, int Bits)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
-
- T const Mask = static_cast<T>(detail::mask(Bits) << Offset);
- return (Base & ~Mask) | (Insert & Mask);
- }
-
- // bitfieldReverse
- template<typename genType>
- GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x)
- {
- return bitfieldReverse(glm::vec<1, genType, glm::defaultp>(x)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldReverse(vec<L, T, Q> const& v)
- {
- vec<L, T, Q> x(v);
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, static_cast<T>(0x5555555555555555ull), static_cast<T>( 1));
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, static_cast<T>(0x3333333333333333ull), static_cast<T>( 2));
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, static_cast<T>(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, static_cast<T>(0x00FF00FF00FF00FFull), static_cast<T>( 8));
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, static_cast<T>(0x0000FFFF0000FFFFull), static_cast<T>(16));
- x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, static_cast<T>(0x00000000FFFFFFFFull), static_cast<T>(32));
- return x;
- }
-
- // bitCount
- template<typename genType>
- GLM_FUNC_QUALIFIER int bitCount(genType x)
- {
- return bitCount(glm::vec<1, genType, glm::defaultp>(x)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int, Q> bitCount(vec<L, T, Q> const& v)
- {
-# if GLM_COMPILER & GLM_COMPILER_VC
-# pragma warning(push)
-# pragma warning(disable : 4310) //cast truncates constant value
-# endif
-
- vec<L, typename detail::make_unsigned<T>::type, Q> x(*reinterpret_cast<vec<L, typename detail::make_unsigned<T>::type, Q> const *>(&v));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
- x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
- return vec<L, int, Q>(x);
-
-# if GLM_COMPILER & GLM_COMPILER_VC
-# pragma warning(pop)
-# endif
- }
-
- // findLSB
- template<typename genIUType>
- GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
-
- return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int, Q> findLSB(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
-
- return detail::functor1<L, int, T, Q>::call(findLSB, x);
- }
-
- // findMSB
- template<typename genIUType>
- GLM_FUNC_QUALIFIER int findMSB(genIUType v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
-
- return findMSB(vec<1, genIUType>(v)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, int, Q> findMSB(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
-
- return detail::compute_findMSB_vec<L, T, Q, sizeof(T) * 8>::call(v);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_integer_simd.inl"
-#endif
-
diff --git a/external/include/glm/detail/func_integer_simd.inl b/external/include/glm/detail/func_integer_simd.inl
deleted file mode 100644
index 690671a..0000000
--- a/external/include/glm/detail/func_integer_simd.inl
+++ /dev/null
@@ -1,68 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_integer_simd.inl
-
-#include "../simd/integer.h"
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-namespace glm{
-namespace detail
-{
- template<qualifier Q>
- struct compute_bitfieldReverseStep<4, uint32, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v, uint32 Mask, uint32 Shift)
- {
- __m128i const set0 = v.data;
-
- __m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
- __m128i const and1 = _mm_and_si128(set0, set1);
- __m128i const sft1 = _mm_slli_epi32(and1, Shift);
-
- __m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1));
- __m128i const and2 = _mm_and_si128(set0, set2);
- __m128i const sft2 = _mm_srai_epi32(and2, Shift);
-
- __m128i const or0 = _mm_or_si128(sft1, sft2);
-
- return or0;
- }
- };
-
- template<qualifier Q>
- struct compute_bitfieldBitCountStep<4, uint32, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v, uint32 Mask, uint32 Shift)
- {
- __m128i const set0 = v.data;
-
- __m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
- __m128i const and0 = _mm_and_si128(set0, set1);
- __m128i const sft0 = _mm_slli_epi32(set0, Shift);
- __m128i const and1 = _mm_and_si128(sft0, set1);
- __m128i const add0 = _mm_add_epi32(and0, and1);
-
- return add0;
- }
- };
-}//namespace detail
-
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<>
- GLM_FUNC_QUALIFIER int bitCount(uint32 x)
- {
- return _mm_popcnt_u32(x);
- }
-
-# if(GLM_MODEL == GLM_MODEL_64)
- template<>
- GLM_FUNC_QUALIFIER int bitCount(uint64 x)
- {
- return static_cast<int>(_mm_popcnt_u64(x));
- }
-# endif//GLM_MODEL
-# endif//GLM_ARCH
-
-}//namespace glm
-
-#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
diff --git a/external/include/glm/detail/func_matrix.inl b/external/include/glm/detail/func_matrix.inl
deleted file mode 100644
index d823d76..0000000
--- a/external/include/glm/detail/func_matrix.inl
+++ /dev/null
@@ -1,401 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_matrix.inl
-
-#include "../geometric.hpp"
-#include <limits>
-
-namespace glm{
-namespace detail
-{
- template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
- struct compute_matrixCompMult
- {
- GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
- {
- mat<C, R, T, Q> Result;
- for(length_t i = 0; i < Result.length(); ++i)
- Result[i] = x[i] * y[i];
- return Result;
- }
- };
-
- template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
- struct compute_transpose{};
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<2, 2, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
- {
- mat<2, 2, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<2, 3, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m)
- {
- mat<3,2, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<2, 4, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m)
- {
- mat<4, 2, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[3][0] = m[0][3];
- Result[3][1] = m[1][3];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<3, 2, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m)
- {
- mat<2, 3, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<3, 3, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
- {
- mat<3, 3, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
-
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
-
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<3, 4, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m)
- {
- mat<4, 3, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- Result[3][0] = m[0][3];
- Result[3][1] = m[1][3];
- Result[3][2] = m[2][3];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<4, 2, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m)
- {
- mat<2, 4, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[0][3] = m[3][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[1][3] = m[3][1];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<4, 3, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m)
- {
- mat<3, 4, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[0][3] = m[3][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[1][3] = m[3][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- Result[2][3] = m[3][2];
- return Result;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_transpose<4, 4, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
- {
- mat<4, 4, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[0][3] = m[3][0];
-
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[1][3] = m[3][1];
-
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- Result[2][3] = m[3][2];
-
- Result[3][0] = m[0][3];
- Result[3][1] = m[1][3];
- Result[3][2] = m[2][3];
- Result[3][3] = m[3][3];
- return Result;
- }
- };
-
- template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
- struct compute_determinant{};
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_determinant<2, 2, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m)
- {
- return m[0][0] * m[1][1] - m[1][0] * m[0][1];
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_determinant<3, 3, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m)
- {
- return
- + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
- - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
- + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_determinant<4, 4, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m)
- {
- T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
- T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
- T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
- T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
- T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
- T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
-
- vec<4, T, Q> DetCof(
- + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
- - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
- + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
- - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
-
- return
- m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
- m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
- }
- };
-
- template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
- struct compute_inverse{};
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_inverse<2, 2, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
- {
- T OneOverDeterminant = static_cast<T>(1) / (
- + m[0][0] * m[1][1]
- - m[1][0] * m[0][1]);
-
- mat<2, 2, T, Q> Inverse(
- + m[1][1] * OneOverDeterminant,
- - m[0][1] * OneOverDeterminant,
- - m[1][0] * OneOverDeterminant,
- + m[0][0] * OneOverDeterminant);
-
- return Inverse;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_inverse<3, 3, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
- {
- T OneOverDeterminant = static_cast<T>(1) / (
- + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
- - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
- + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
-
- mat<3, 3, T, Q> Inverse;
- Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
- Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
- Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
- Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
- Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
- Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
- Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
- Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
- Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
-
- return Inverse;
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_inverse<4, 4, T, Q, Aligned>
- {
- GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
- {
- T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
- T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
- T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
-
- T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
- T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
- T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
-
- T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
- T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
- T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
-
- T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
- T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
- T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
-
- T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
- T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
- T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
-
- T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
- T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
- T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
-
- vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03);
- vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07);
- vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11);
- vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15);
- vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19);
- vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23);
-
- vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
- vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
- vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
- vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
-
- vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
- vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
- vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
- vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
-
- vec<4, T, Q> SignA(+1, -1, +1, -1);
- vec<4, T, Q> SignB(-1, +1, -1, +1);
- mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
-
- vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
-
- vec<4, T, Q> Dot0(m[0] * Row0);
- T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
-
- T OneOverDeterminant = static_cast<T>(1) / Dot1;
-
- return Inverse * OneOverDeterminant;
- }
- };
-}//namespace detail
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
- return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
- }
-
- template<length_t DA, length_t DB, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
-
- typename detail::outerProduct_trait<DA, DB, T, Q>::type m;
- for(length_t i = 0; i < m.length(); ++i)
- m[i] = c * r[i];
- return m;
- }
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
- return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
- }
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
- return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
- }
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
- return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_matrix_simd.inl"
-#endif
-
diff --git a/external/include/glm/detail/func_matrix_simd.inl b/external/include/glm/detail/func_matrix_simd.inl
deleted file mode 100644
index b96c028..0000000
--- a/external/include/glm/detail/func_matrix_simd.inl
+++ /dev/null
@@ -1,95 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_matrix_simd.inl
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-#include "type_mat4x4.hpp"
-#include "../geometric.hpp"
-#include "../simd/matrix.h"
-#include <cstring>
-
-namespace glm{
-namespace detail
-{
- template<qualifier Q>
- struct compute_matrixCompMult<4, 4, float, Q, true>
- {
- GLM_STATIC_ASSERT(detail::is_aligned<Q>::value, "Specialization requires aligned");
-
- GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& x, mat<4, 4, float, Q> const& y)
- {
- mat<4, 4, float, Q> Result;
- glm_mat4_matrixCompMult(
- *static_cast<glm_vec4 const (*)[4]>(&x[0].data),
- *static_cast<glm_vec4 const (*)[4]>(&y[0].data),
- *static_cast<glm_vec4(*)[4]>(&Result[0].data));
- return Result;
- }
- };
-
- template<qualifier Q>
- struct compute_transpose<4, 4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
- {
- mat<4, 4, float, Q> Result;
- glm_mat4_transpose(
- *static_cast<glm_vec4 const (*)[4]>(&m[0].data),
- *static_cast<glm_vec4(*)[4]>(&Result[0].data));
- return Result;
- }
- };
-
- template<qualifier Q>
- struct compute_determinant<4, 4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static float call(mat<4, 4, float, Q> const& m)
- {
- return _mm_cvtss_f32(glm_mat4_determinant(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data)));
- }
- };
-
- template<qualifier Q>
- struct compute_inverse<4, 4, float, Q, true>
- {
- GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
- {
- mat<4, 4, float, Q> Result;
- glm_mat4_inverse(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data));
- return Result;
- }
- };
-}//namespace detail
-
- template<>
- GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_lowp> outerProduct<4, 4, float, aligned_lowp>(vec<4, float, aligned_lowp> const& c, vec<4, float, aligned_lowp> const& r)
- {
- __m128 NativeResult[4];
- glm_mat4_outerProduct(c.data, r.data, NativeResult);
- mat<4, 4, float, aligned_lowp> Result;
- std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
- return Result;
- }
-
- template<>
- GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_mediump> outerProduct<4, 4, float, aligned_mediump>(vec<4, float, aligned_mediump> const& c, vec<4, float, aligned_mediump> const& r)
- {
- __m128 NativeResult[4];
- glm_mat4_outerProduct(c.data, r.data, NativeResult);
- mat<4, 4, float, aligned_mediump> Result;
- std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
- return Result;
- }
-
- template<>
- GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_highp> outerProduct<4, 4, float, aligned_highp>(vec<4, float, aligned_highp> const& c, vec<4, float, aligned_highp> const& r)
- {
- __m128 NativeResult[4];
- glm_mat4_outerProduct(c.data, r.data, NativeResult);
- mat<4, 4, float, aligned_highp> Result;
- std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
- return Result;
- }
-}//namespace glm
-
-#endif
diff --git a/external/include/glm/detail/func_packing.inl b/external/include/glm/detail/func_packing.inl
deleted file mode 100644
index 7c22eb9..0000000
--- a/external/include/glm/detail/func_packing.inl
+++ /dev/null
@@ -1,190 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_packing.inl
-
-#include "../common.hpp"
-#include "type_half.hpp"
-#include "../fwd.hpp"
-
-namespace glm
-{
- GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const& v)
- {
- union
- {
- u16 in[2];
- uint out;
- } u;
-
- u16vec2 result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
-
- u.in[0] = result[0];
- u.in[1] = result[1];
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
- {
- union
- {
- uint in;
- u16 out[2];
- } u;
-
- u.in = p;
-
- return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
- }
-
- GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const& v)
- {
- union
- {
- i16 in[2];
- uint out;
- } u;
-
- i16vec2 result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
-
- u.in[0] = result[0];
- u.in[1] = result[1];
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
- {
- union
- {
- uint in;
- i16 out[2];
- } u;
-
- u.in = p;
-
- return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
- }
-
- GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const& v)
- {
- union
- {
- u8 in[4];
- uint out;
- } u;
-
- u8vec4 result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
-
- u.in[0] = result[0];
- u.in[1] = result[1];
- u.in[2] = result[2];
- u.in[3] = result[3];
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
- {
- union
- {
- uint in;
- u8 out[4];
- } u;
-
- u.in = p;
-
- return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
- }
-
- GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const& v)
- {
- union
- {
- i8 in[4];
- uint out;
- } u;
-
- i8vec4 result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
-
- u.in[0] = result[0];
- u.in[1] = result[1];
- u.in[2] = result[2];
- u.in[3] = result[3];
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
- {
- union
- {
- uint in;
- i8 out[4];
- } u;
-
- u.in = p;
-
- return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
- }
-
- GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const& v)
- {
- union
- {
- uint in[2];
- double out;
- } u;
-
- u.in[0] = v[0];
- u.in[1] = v[1];
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
- {
- union
- {
- double in;
- uint out[2];
- } u;
-
- u.in = v;
-
- return uvec2(u.out[0], u.out[1]);
- }
-
- GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const& v)
- {
- union
- {
- i16 in[2];
- uint out;
- } u;
-
- u.in[0] = detail::toFloat16(v.x);
- u.in[1] = detail::toFloat16(v.y);
-
- return u.out;
- }
-
- GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
- {
- union
- {
- uint in;
- i16 out[2];
- } u;
-
- u.in = v;
-
- return vec2(
- detail::toFloat32(u.out[0]),
- detail::toFloat32(u.out[1]));
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_packing_simd.inl"
-#endif
-
diff --git a/external/include/glm/detail/func_packing_simd.inl b/external/include/glm/detail/func_packing_simd.inl
deleted file mode 100644
index 1d4a522..0000000
--- a/external/include/glm/detail/func_packing_simd.inl
+++ /dev/null
@@ -1,9 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_packing_simd.inl
-
-namespace glm{
-namespace detail
-{
-
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/func_trigonometric.inl b/external/include/glm/detail/func_trigonometric.inl
deleted file mode 100644
index 291fccd..0000000
--- a/external/include/glm/detail/func_trigonometric.inl
+++ /dev/null
@@ -1,200 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_trigonometric.inl
-
-#include "_vectorize.hpp"
-#include <cmath>
-#include <limits>
-
-namespace glm
-{
- // radians
- template<typename genType>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input");
-
- return degrees * static_cast<genType>(0.01745329251994329576923690768489);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> radians(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(radians, v);
- }
-
- // degrees
- template<typename genType>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input");
-
- return radians * static_cast<genType>(57.295779513082320876798154814105);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> degrees(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(degrees, v);
- }
-
- // sin
- using ::std::sin;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> sin(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(sin, v);
- }
-
- // cos
- using std::cos;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> cos(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(cos, v);
- }
-
- // tan
- using std::tan;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> tan(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(tan, v);
- }
-
- // asin
- using std::asin;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> asin(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(asin, v);
- }
-
- // acos
- using std::acos;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> acos(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(acos, v);
- }
-
- // atan
- template<typename genType>
- GLM_FUNC_QUALIFIER genType atan(genType y, genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input");
-
- return ::std::atan2(y, x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::functor2<L, T, Q>::call(::std::atan2, a, b);
- }
-
- using std::atan;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(atan, v);
- }
-
- // sinh
- using std::sinh;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> sinh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(sinh, v);
- }
-
- // cosh
- using std::cosh;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> cosh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(cosh, v);
- }
-
- // tanh
- using std::tanh;
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> tanh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(tanh, v);
- }
-
- // asinh
-# if GLM_HAS_CXX11_STL
- using std::asinh;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType asinh(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
-
- return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x));
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> asinh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(asinh, v);
- }
-
- // acosh
-# if GLM_HAS_CXX11_STL
- using std::acosh;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType acosh(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input");
-
- if(x < static_cast<genType>(1))
- return static_cast<genType>(0);
- return log(x + sqrt(x * x - static_cast<genType>(1)));
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> acosh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(acosh, v);
- }
-
- // atanh
-# if GLM_HAS_CXX11_STL
- using std::atanh;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType atanh(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input");
-
- if(std::abs(x) >= static_cast<genType>(1))
- return 0;
- return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> atanh(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(atanh, v);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_trigonometric_simd.inl"
-#endif
-
diff --git a/external/include/glm/detail/func_trigonometric_simd.inl b/external/include/glm/detail/func_trigonometric_simd.inl
deleted file mode 100644
index e69de29..0000000
--- a/external/include/glm/detail/func_trigonometric_simd.inl
+++ /dev/null
diff --git a/external/include/glm/detail/func_vector_relational.inl b/external/include/glm/detail/func_vector_relational.inl
deleted file mode 100644
index b081a90..0000000
--- a/external/include/glm/detail/func_vector_relational.inl
+++ /dev/null
@@ -1,105 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_vector_relational.inl
-
-#include "compute_vector_relational.hpp"
-
-namespace glm
-{
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> lessThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] < y[i];
-
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> lessThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] <= y[i];
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> greaterThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] > y[i];
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> greaterThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] >= y[i];
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = detail::compute_equal<T>::call(x[i], y[i]);
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- assert(x.length() == y.length());
-
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = !detail::compute_equal<T>::call(x[i], y[i]);
- return Result;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER bool any(vec<L, bool, Q> const& v)
- {
- bool Result = false;
- for(length_t i = 0; i < v.length(); ++i)
- Result = Result || v[i];
- return Result;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER bool all(vec<L, bool, Q> const& v)
- {
- bool Result = true;
- for(length_t i = 0; i < v.length(); ++i)
- Result = Result && v[i];
- return Result;
- }
-
- template<length_t L, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> not_(vec<L, bool, Q> const& v)
- {
- vec<L, bool, Q> Result;
- for(length_t i = 0; i < v.length(); ++i)
- Result[i] = !v[i];
- return Result;
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
-# include "func_vector_relational_simd.inl"
-#endif
diff --git a/external/include/glm/detail/func_vector_relational_simd.inl b/external/include/glm/detail/func_vector_relational_simd.inl
deleted file mode 100644
index faab59b..0000000
--- a/external/include/glm/detail/func_vector_relational_simd.inl
+++ /dev/null
@@ -1,9 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_vector_relational_simd.inl
-
-namespace glm{
-namespace detail
-{
-
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/glm.cpp b/external/include/glm/detail/glm.cpp
deleted file mode 100644
index f4224ac..0000000
--- a/external/include/glm/detail/glm.cpp
+++ /dev/null
@@ -1,259 +0,0 @@
-/// @ref core
-/// @file glm/glm.cpp
-
-#define GLM_ENABLE_EXPERIMENTAL
-#include <glm/glm.hpp>
-#include <glm/ext/vec1.hpp>
-#include <glm/gtc/quaternion.hpp>
-#include <glm/gtx/dual_quaternion.hpp>
-
-namespace glm
-{
-// tvec1 type explicit instantiation
-template struct vec<1, uint8, lowp>;
-template struct vec<1, uint16, lowp>;
-template struct vec<1, uint32, lowp>;
-template struct vec<1, uint64, lowp>;
-template struct vec<1, int8, lowp>;
-template struct vec<1, int16, lowp>;
-template struct vec<1, int32, lowp>;
-template struct vec<1, int64, lowp>;
-template struct vec<1, float32, lowp>;
-template struct vec<1, float64, lowp>;
-
-template struct vec<1, uint8, mediump>;
-template struct vec<1, uint16, mediump>;
-template struct vec<1, uint32, mediump>;
-template struct vec<1, uint64, mediump>;
-template struct vec<1, int8, mediump>;
-template struct vec<1, int16, mediump>;
-template struct vec<1, int32, mediump>;
-template struct vec<1, int64, mediump>;
-template struct vec<1, float32, mediump>;
-template struct vec<1, float64, mediump>;
-
-template struct vec<1, uint8, highp>;
-template struct vec<1, uint16, highp>;
-template struct vec<1, uint32, highp>;
-template struct vec<1, uint64, highp>;
-template struct vec<1, int8, highp>;
-template struct vec<1, int16, highp>;
-template struct vec<1, int32, highp>;
-template struct vec<1, int64, highp>;
-template struct vec<1, float32, highp>;
-template struct vec<1, float64, highp>;
-
-// tvec2 type explicit instantiation
-template struct vec<2, uint8, lowp>;
-template struct vec<2, uint16, lowp>;
-template struct vec<2, uint32, lowp>;
-template struct vec<2, uint64, lowp>;
-template struct vec<2, int8, lowp>;
-template struct vec<2, int16, lowp>;
-template struct vec<2, int32, lowp>;
-template struct vec<2, int64, lowp>;
-template struct vec<2, float32, lowp>;
-template struct vec<2, float64, lowp>;
-
-template struct vec<2, uint8, mediump>;
-template struct vec<2, uint16, mediump>;
-template struct vec<2, uint32, mediump>;
-template struct vec<2, uint64, mediump>;
-template struct vec<2, int8, mediump>;
-template struct vec<2, int16, mediump>;
-template struct vec<2, int32, mediump>;
-template struct vec<2, int64, mediump>;
-template struct vec<2, float32, mediump>;
-template struct vec<2, float64, mediump>;
-
-template struct vec<2, uint8, highp>;
-template struct vec<2, uint16, highp>;
-template struct vec<2, uint32, highp>;
-template struct vec<2, uint64, highp>;
-template struct vec<2, int8, highp>;
-template struct vec<2, int16, highp>;
-template struct vec<2, int32, highp>;
-template struct vec<2, int64, highp>;
-template struct vec<2, float32, highp>;
-template struct vec<2, float64, highp>;
-
-// tvec3 type explicit instantiation
-template struct vec<3, uint8, lowp>;
-template struct vec<3, uint16, lowp>;
-template struct vec<3, uint32, lowp>;
-template struct vec<3, uint64, lowp>;
-template struct vec<3, int8, lowp>;
-template struct vec<3, int16, lowp>;
-template struct vec<3, int32, lowp>;
-template struct vec<3, int64, lowp>;
-template struct vec<3, float32, lowp>;
-template struct vec<3, float64, lowp>;
-
-template struct vec<3, uint8, mediump>;
-template struct vec<3, uint16, mediump>;
-template struct vec<3, uint32, mediump>;
-template struct vec<3, uint64, mediump>;
-template struct vec<3, int8, mediump>;
-template struct vec<3, int16, mediump>;
-template struct vec<3, int32, mediump>;
-template struct vec<3, int64, mediump>;
-template struct vec<3, float32, mediump>;
-template struct vec<3, float64, mediump>;
-
-template struct vec<3, uint8, highp>;
-template struct vec<3, uint16, highp>;
-template struct vec<3, uint32, highp>;
-template struct vec<3, uint64, highp>;
-template struct vec<3, int8, highp>;
-template struct vec<3, int16, highp>;
-template struct vec<3, int32, highp>;
-template struct vec<3, int64, highp>;
-template struct vec<3, float32, highp>;
-template struct vec<3, float64, highp>;
-
-// tvec4 type explicit instantiation
-template struct vec<4, uint8, lowp>;
-template struct vec<4, uint16, lowp>;
-template struct vec<4, uint32, lowp>;
-template struct vec<4, uint64, lowp>;
-template struct vec<4, int8, lowp>;
-template struct vec<4, int16, lowp>;
-template struct vec<4, int32, lowp>;
-template struct vec<4, int64, lowp>;
-template struct vec<4, float32, lowp>;
-template struct vec<4, float64, lowp>;
-
-template struct vec<4, uint8, mediump>;
-template struct vec<4, uint16, mediump>;
-template struct vec<4, uint32, mediump>;
-template struct vec<4, uint64, mediump>;
-template struct vec<4, int8, mediump>;
-template struct vec<4, int16, mediump>;
-template struct vec<4, int32, mediump>;
-template struct vec<4, int64, mediump>;
-template struct vec<4, float32, mediump>;
-template struct vec<4, float64, mediump>;
-
-template struct vec<4, uint8, highp>;
-template struct vec<4, uint16, highp>;
-template struct vec<4, uint32, highp>;
-template struct vec<4, uint64, highp>;
-template struct vec<4, int8, highp>;
-template struct vec<4, int16, highp>;
-template struct vec<4, int32, highp>;
-template struct vec<4, int64, highp>;
-template struct vec<4, float32, highp>;
-template struct vec<4, float64, highp>;
-
-// tmat2x2 type explicit instantiation
-template struct mat<2, 2, float32, lowp>;
-template struct mat<2, 2, float64, lowp>;
-
-template struct mat<2, 2, float32, mediump>;
-template struct mat<2, 2, float64, mediump>;
-
-template struct mat<2, 2, float32, highp>;
-template struct mat<2, 2, float64, highp>;
-
-// tmat2x3 type explicit instantiation
-template struct mat<2, 3, float32, lowp>;
-template struct mat<2, 3, float64, lowp>;
-
-template struct mat<2, 3, float32, mediump>;
-template struct mat<2, 3, float64, mediump>;
-
-template struct mat<2, 3, float32, highp>;
-template struct mat<2, 3, float64, highp>;
-
-// tmat2x4 type explicit instantiation
-template struct mat<2, 4, float32, lowp>;
-template struct mat<2, 4, float64, lowp>;
-
-template struct mat<2, 4, float32, mediump>;
-template struct mat<2, 4, float64, mediump>;
-
-template struct mat<2, 4, float32, highp>;
-template struct mat<2, 4, float64, highp>;
-
-// tmat3x2 type explicit instantiation
-template struct mat<3, 2, float32, lowp>;
-template struct mat<3, 2, float64, lowp>;
-
-template struct mat<3, 2, float32, mediump>;
-template struct mat<3, 2, float64, mediump>;
-
-template struct mat<3, 2, float32, highp>;
-template struct mat<3, 2, float64, highp>;
-
-// tmat3x3 type explicit instantiation
-template struct mat<3, 3, float32, lowp>;
-template struct mat<3, 3, float64, lowp>;
-
-template struct mat<3, 3, float32, mediump>;
-template struct mat<3, 3, float64, mediump>;
-
-template struct mat<3, 3, float32, highp>;
-template struct mat<3, 3, float64, highp>;
-
-// tmat3x4 type explicit instantiation
-template struct mat<3, 4, float32, lowp>;
-template struct mat<3, 4, float64, lowp>;
-
-template struct mat<3, 4, float32, mediump>;
-template struct mat<3, 4, float64, mediump>;
-
-template struct mat<3, 4, float32, highp>;
-template struct mat<3, 4, float64, highp>;
-
-// tmat4x2 type explicit instantiation
-template struct mat<4, 2, float32, lowp>;
-template struct mat<4, 2, float64, lowp>;
-
-template struct mat<4, 2, float32, mediump>;
-template struct mat<4, 2, float64, mediump>;
-
-template struct mat<4, 2, float32, highp>;
-template struct mat<4, 2, float64, highp>;
-
-// tmat4x3 type explicit instantiation
-template struct mat<4, 3, float32, lowp>;
-template struct mat<4, 3, float64, lowp>;
-
-template struct mat<4, 3, float32, mediump>;
-template struct mat<4, 3, float64, mediump>;
-
-template struct mat<4, 3, float32, highp>;
-template struct mat<4, 3, float64, highp>;
-
-// tmat4x4 type explicit instantiation
-template struct mat<4, 4, float32, lowp>;
-template struct mat<4, 4, float64, lowp>;
-
-template struct mat<4, 4, float32, mediump>;
-template struct mat<4, 4, float64, mediump>;
-
-template struct mat<4, 4, float32, highp>;
-template struct mat<4, 4, float64, highp>;
-
-// tquat type explicit instantiation
-template struct tquat<float32, lowp>;
-template struct tquat<float64, lowp>;
-
-template struct tquat<float32, mediump>;
-template struct tquat<float64, mediump>;
-
-template struct tquat<float32, highp>;
-template struct tquat<float64, highp>;
-
-//tdualquat type explicit instantiation
-template struct tdualquat<float32, lowp>;
-template struct tdualquat<float64, lowp>;
-
-template struct tdualquat<float32, mediump>;
-template struct tdualquat<float64, mediump>;
-
-template struct tdualquat<float32, highp>;
-template struct tdualquat<float64, highp>;
-
-}//namespace glm
-
diff --git a/external/include/glm/detail/qualifier.hpp b/external/include/glm/detail/qualifier.hpp
deleted file mode 100644
index 262ec32..0000000
--- a/external/include/glm/detail/qualifier.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref core
-/// @file glm/detail/qualifier.hpp
-
-#pragma once
-
-#include "setup.hpp"
-
-namespace glm
-{
- /// Qualify GLM types in term of alignment (packed, aligned) and precision in term of ULPs (lowp, mediump, highp)
- enum qualifier
- {
- packed_highp, ///< Typed data is tightly packed in memory and operations are executed with high precision in term of ULPs
- packed_mediump, ///< Typed data is tightly packed in memory and operations are executed with medium precision in term of ULPs for higher performance
- packed_lowp, ///< Typed data is tightly packed in memory and operations are executed with low precision in term of ULPs to maximize performance
-
-# if GLM_HAS_ALIGNED_TYPE
- aligned_highp, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs
- aligned_mediump, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs for higher performance
- aligned_lowp, // ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs to maximize performance
- aligned = aligned_highp, ///< By default aligned qualifier is also high precision
-# endif
-
- highp = packed_highp, ///< By default highp qualifier is also packed
- mediump = packed_mediump, ///< By default mediump qualifier is also packed
- lowp = packed_lowp, ///< By default lowp qualifier is also packed
- packed = packed_highp, ///< By default packed qualifier is also high precision
-
-# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED)
- defaultp = aligned_highp
-# else
- defaultp = highp
-# endif
- };
-
- typedef qualifier precision;
-
- template<length_t L, typename T, qualifier Q = defaultp> struct vec;
- template<length_t C, length_t R, typename T, qualifier Q = defaultp> struct mat;
-
-namespace detail
-{
- template<glm::qualifier P>
- struct is_aligned
- {
- static const bool value = false;
- };
-
-# if GLM_HAS_ALIGNED_TYPE
- template<>
- struct is_aligned<glm::aligned_lowp>
- {
- static const bool value = true;
- };
-
- template<>
- struct is_aligned<glm::aligned_mediump>
- {
- static const bool value = true;
- };
-
- template<>
- struct is_aligned<glm::aligned_highp>
- {
- static const bool value = true;
- };
-# endif
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/setup.hpp b/external/include/glm/detail/setup.hpp
deleted file mode 100644
index 7475916..0000000
--- a/external/include/glm/detail/setup.hpp
+++ /dev/null
@@ -1,836 +0,0 @@
-/// @ref core
-/// @file glm/detail/setup.hpp
-
-#ifndef GLM_SETUP_INCLUDED
-
-#define GLM_VERSION_MAJOR 0
-#define GLM_VERSION_MINOR 9
-#define GLM_VERSION_PATCH 9
-#define GLM_VERSION_REVISION 0
-#define GLM_VERSION 990
-
-#define GLM_SETUP_INCLUDED GLM_VERSION
-
-#if defined(GLM_FORCE_SWIZZLE) && defined(GLM_FORCE_UNRESTRICTED_GENTYPE)
-# error "Both GLM_FORCE_SWIZZLE and GLM_FORCE_UNRESTRICTED_GENTYPE can't be defined at the same time"
-#endif
-
-#include <cassert>
-#include <cstddef>
-
-///////////////////////////////////////////////////////////////////////////////////
-// Messages
-
-#define GLM_MESSAGES_ENABLED 1
-#define GLM_MESSAGES_DISABLE 0
-
-#if defined(GLM_FORCE_MESSAGES)
-# define GLM_MESSAGES GLM_MESSAGES_ENABLED
-#else
-# define GLM_MESSAGES GLM_MESSAGES_DISABLE
-#endif
-
-///////////////////////////////////////////////////////////////////////////////////
-// Detect the platform
-
-#include "../simd/platform.h"
-
-///////////////////////////////////////////////////////////////////////////////////
-// Version
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_VERSION_DISPLAYED)
-# define GLM_MESSAGE_VERSION_DISPLAYED
-# pragma message ("GLM: version 0.9.9.0")
-#endif//GLM_MESSAGES
-
-// Report compiler detection
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_COMPILER_DISPLAYED)
-# define GLM_MESSAGE_COMPILER_DISPLAYED
-# if GLM_COMPILER & GLM_COMPILER_CUDA
-# pragma message("GLM: CUDA compiler detected")
-# elif GLM_COMPILER & GLM_COMPILER_VC
-# pragma message("GLM: Visual C++ compiler detected")
-# elif GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma message("GLM: Clang compiler detected")
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# pragma message("GLM: Intel Compiler detected")
-# elif GLM_COMPILER & GLM_COMPILER_GCC
-# pragma message("GLM: GCC compiler detected")
-# else
-# pragma message("GLM: Compiler not detected")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Build model
-
-#if defined(__arch64__) || defined(__LP64__) || defined(_M_X64) || defined(__ppc64__) || defined(__x86_64__)
-# define GLM_MODEL GLM_MODEL_64
-#elif defined(__i386__) || defined(__ppc__)
-# define GLM_MODEL GLM_MODEL_32
-#else
-# define GLM_MODEL GLM_MODEL_32
-#endif//
-
-#if !defined(GLM_MODEL) && GLM_COMPILER != 0
-# error "GLM_MODEL undefined, your compiler may not be supported by GLM. Add #define GLM_MODEL 0 to ignore this message."
-#endif//GLM_MODEL
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_MODEL_DISPLAYED)
-# define GLM_MESSAGE_MODEL_DISPLAYED
-# if(GLM_MODEL == GLM_MODEL_64)
-# pragma message("GLM: 64 bits model")
-# elif(GLM_MODEL == GLM_MODEL_32)
-# pragma message("GLM: 32 bits model")
-# endif//GLM_MODEL
-#endif//GLM_MESSAGES
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_ARCH_DISPLAYED)
-# define GLM_MESSAGE_ARCH_DISPLAYED
-# if(GLM_ARCH == GLM_ARCH_PURE)
-# pragma message("GLM: Platform independent code")
-# elif(GLM_ARCH == GLM_ARCH_AVX2)
-# pragma message("GLM: AVX2 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_AVX)
-# pragma message("GLM: AVX instruction set")
-# elif(GLM_ARCH == GLM_ARCH_SSE42)
-# pragma message("GLM: SSE4.2 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_SSE41)
-# pragma message("GLM: SSE4.1 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_SSSE3)
-# pragma message("GLM: SSSE3 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_SSE3)
-# pragma message("GLM: SSE3 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_SSE2)
-# pragma message("GLM: SSE2 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_X86)
-# pragma message("GLM: x86 instruction set")
-# elif(GLM_ARCH == GLM_ARCH_NEON)
-# pragma message("GLM: NEON instruction set")
-# elif(GLM_ARCH == GLM_ARCH_ARM)
-# pragma message("GLM: ARM instruction set")
-# elif(GLM_ARCH == GLM_ARCH_MIPS)
-# pragma message("GLM: MIPS instruction set")
-# elif(GLM_ARCH == GLM_ARCH_PPC)
-# pragma message("GLM: PowerPC architechture")
-# endif//GLM_ARCH
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// C++ Version
-
-// User defines: GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_FORCE_CXX11, GLM_FORCE_CXX14
-
-#define GLM_LANG_CXX98_FLAG (1 << 1)
-#define GLM_LANG_CXX03_FLAG (1 << 2)
-#define GLM_LANG_CXX0X_FLAG (1 << 3)
-#define GLM_LANG_CXX11_FLAG (1 << 4)
-#define GLM_LANG_CXX1Y_FLAG (1 << 5)
-#define GLM_LANG_CXX14_FLAG (1 << 6)
-#define GLM_LANG_CXX1Z_FLAG (1 << 7)
-#define GLM_LANG_CXXMS_FLAG (1 << 8)
-#define GLM_LANG_CXXGNU_FLAG (1 << 9)
-
-#define GLM_LANG_CXX98 GLM_LANG_CXX98_FLAG
-#define GLM_LANG_CXX03 (GLM_LANG_CXX98 | GLM_LANG_CXX03_FLAG)
-#define GLM_LANG_CXX0X (GLM_LANG_CXX03 | GLM_LANG_CXX0X_FLAG)
-#define GLM_LANG_CXX11 (GLM_LANG_CXX0X | GLM_LANG_CXX11_FLAG)
-#define GLM_LANG_CXX1Y (GLM_LANG_CXX11 | GLM_LANG_CXX1Y_FLAG)
-#define GLM_LANG_CXX14 (GLM_LANG_CXX1Y | GLM_LANG_CXX14_FLAG)
-#define GLM_LANG_CXX1Z (GLM_LANG_CXX14 | GLM_LANG_CXX1Z_FLAG)
-#define GLM_LANG_CXXMS GLM_LANG_CXXMS_FLAG
-#define GLM_LANG_CXXGNU GLM_LANG_CXXGNU_FLAG
-
-#if defined(GLM_FORCE_CXX14)
-# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC50)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG34))
-# pragma message("GLM: Using GLM_FORCE_CXX14 with a compiler that doesn't fully support C++14")
-# elif GLM_COMPILER & GLM_COMPILER_VC
-# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of Visual C++ compiler that fully supports C++14")
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of ICC compiler that fully supports C++14")
-# endif
-# define GLM_LANG GLM_LANG_CXX14
-# define GLM_LANG_STL11_FORCED
-#elif defined(GLM_FORCE_CXX11)
-# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC48)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG33))
-# pragma message("GLM: Using GLM_FORCE_CXX11 with a compiler that doesn't fully support C++11")
-# elif GLM_COMPILER & GLM_COMPILER_VC
-# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of Visual C++ compiler that fully supports C++11")
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of ICC compiler that fully supports C++11")
-# endif
-# define GLM_LANG GLM_LANG_CXX11
-# define GLM_LANG_STL11_FORCED
-#elif defined(GLM_FORCE_CXX03)
-# define GLM_LANG GLM_LANG_CXX03
-#elif defined(GLM_FORCE_CXX98)
-# define GLM_LANG GLM_LANG_CXX98
-#else
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# if __cplusplus >= 201402L // GLM_COMPILER_CLANG34 + -std=c++14
-# define GLM_LANG GLM_LANG_CXX14
-# elif __has_feature(cxx_decltype_auto) && __has_feature(cxx_aggregate_nsdmi) // GLM_COMPILER_CLANG33 + -std=c++1y
-# define GLM_LANG GLM_LANG_CXX1Y
-# elif __cplusplus >= 201103L // GLM_COMPILER_CLANG33 + -std=c++11
-# define GLM_LANG GLM_LANG_CXX11
-# elif __has_feature(cxx_static_assert) // GLM_COMPILER_CLANG29 + -std=c++11
-# define GLM_LANG GLM_LANG_CXX0X
-# elif __cplusplus >= 199711L
-# define GLM_LANG GLM_LANG_CXX98
-# else
-# define GLM_LANG GLM_LANG_CXX
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_GCC
-# if __cplusplus >= 201402L
-# define GLM_LANG GLM_LANG_CXX14
-# elif __cplusplus >= 201103L
-# define GLM_LANG GLM_LANG_CXX11
-# elif defined(__GXX_EXPERIMENTAL_CXX0X__)
-# define GLM_LANG GLM_LANG_CXX0X
-# else
-# define GLM_LANG GLM_LANG_CXX98
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_VC
-# ifdef _MSC_EXTENSIONS
-# if __cplusplus >= 201402L
-# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
-# elif __cplusplus >= 201103L
-# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
-# else
-# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
-# endif
-# else
-# if __cplusplus >= 201402L
-# define GLM_LANG GLM_LANG_CXX14
-# elif __cplusplus >= 201103L
-# define GLM_LANG GLM_LANG_CXX11
-# else
-# define GLM_LANG GLM_LANG_CXX0X
-# endif
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# ifdef _MSC_EXTENSIONS
-# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG
-# else
-# define GLM_MSC_EXT 0
-# endif
-# if __cplusplus >= 201402L
-# define GLM_LANG (GLM_LANG_CXX14 | GLM_MSC_EXT)
-# elif __cplusplus >= 201103L
-# define GLM_LANG (GLM_LANG_CXX11 | GLM_MSC_EXT)
-# elif __INTEL_CXX11_MODE__
-# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT)
-# elif __cplusplus >= 199711L
-# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT)
-# else
-# define GLM_LANG (GLM_LANG_CXX | GLM_MSC_EXT)
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_CUDA
-# ifdef _MSC_EXTENSIONS
-# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG
-# else
-# define GLM_MSC_EXT 0
-# endif
-# if GLM_COMPILER >= GLM_COMPILER_CUDA75
-# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT)
-# else
-# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT)
-# endif
-# else // Unknown compiler
-# if __cplusplus >= 201402L
-# define GLM_LANG GLM_LANG_CXX14
-# elif __cplusplus >= 201103L
-# define GLM_LANG GLM_LANG_CXX11
-# elif __cplusplus >= 199711L
-# define GLM_LANG GLM_LANG_CXX98
-# else
-# define GLM_LANG GLM_LANG_CXX // Good luck with that!
-# endif
-# ifndef GLM_FORCE_PURE
-# define GLM_FORCE_PURE
-# endif
-# endif
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_LANG_DISPLAYED)
-# define GLM_MESSAGE_LANG_DISPLAYED
-
-# if GLM_LANG & GLM_LANG_CXX1Z_FLAG
-# pragma message("GLM: C++1z")
-# elif GLM_LANG & GLM_LANG_CXX14_FLAG
-# pragma message("GLM: C++14")
-# elif GLM_LANG & GLM_LANG_CXX1Y_FLAG
-# pragma message("GLM: C++1y")
-# elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# pragma message("GLM: C++11")
-# elif GLM_LANG & GLM_LANG_CXX0X_FLAG
-# pragma message("GLM: C++0x")
-# elif GLM_LANG & GLM_LANG_CXX03_FLAG
-# pragma message("GLM: C++03")
-# elif GLM_LANG & GLM_LANG_CXX98_FLAG
-# pragma message("GLM: C++98")
-# else
-# pragma message("GLM: C++ language undetected")
-# endif//GLM_LANG
-
-# if GLM_LANG & (GLM_LANG_CXXGNU_FLAG | GLM_LANG_CXXMS_FLAG)
-# pragma message("GLM: Language extensions enabled")
-# endif//GLM_LANG
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Has of C++ features
-
-// http://clang.llvm.org/cxx_status.html
-// http://gcc.gnu.org/projects/cxx0x.html
-// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx
-
-// Android has multiple STLs but C++11 STL detection doesn't always work #284 #564
-#if GLM_PLATFORM == GLM_PLATFORM_ANDROID && !defined(GLM_LANG_STL11_FORCED)
-# define GLM_HAS_CXX11_STL 0
-#elif GLM_COMPILER & GLM_COMPILER_CLANG
-# if (defined(_LIBCPP_VERSION) && GLM_LANG & GLM_LANG_CXX11_FLAG) || defined(GLM_LANG_STL11_FORCED)
-# define GLM_HAS_CXX11_STL 1
-# else
-# define GLM_HAS_CXX11_STL 0
-# endif
-#else
-# define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_PLATFORM != GLM_PLATFORM_WINDOWS) && (GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15))))
-#endif
-
-// N1720
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_STATIC_ASSERT __has_feature(cxx_static_assert)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_STATIC_ASSERT 1
-#else
-# define GLM_HAS_STATIC_ASSERT ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC))))
-#endif
-
-// N1988
-#if GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_EXTENDED_INTEGER_TYPE 1
-#else
-# define GLM_HAS_EXTENDED_INTEGER_TYPE (\
- ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC)) || \
- ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CUDA)) || \
- ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CLANG)))
-#endif
-
-// N2235
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_CONSTEXPR __has_feature(cxx_constexpr)
-# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_CONSTEXPR 1
-# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
-#else
-# define GLM_HAS_CONSTEXPR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)))) // GCC 4.6 support constexpr but there is a compiler bug causing a crash
-# define GLM_HAS_CONSTEXPR_PARTIAL (GLM_HAS_CONSTEXPR || ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14)))
-#endif
-
-// N2672
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_INITIALIZER_LISTS __has_feature(cxx_generalized_initializers)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_INITIALIZER_LISTS 1
-#else
-# define GLM_HAS_INITIALIZER_LISTS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75))))
-#endif
-
-// N2544 Unrestricted unions http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_UNRESTRICTED_UNIONS __has_feature(cxx_unrestricted_unions)
-#elif GLM_LANG & (GLM_LANG_CXX11_FLAG | GLM_LANG_CXXMS_FLAG)
-# define GLM_HAS_UNRESTRICTED_UNIONS 1
-#else
-# define GLM_HAS_UNRESTRICTED_UNIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_LANG & GLM_LANG_CXXMS_FLAG)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75)) || \
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
-#endif
-
-// N2346
-#if defined(GLM_FORCE_UNRESTRICTED_GENTYPE)
-# define GLM_HAS_DEFAULTED_FUNCTIONS 0
-#elif GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_DEFAULTED_FUNCTIONS __has_feature(cxx_defaulted_functions)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_DEFAULTED_FUNCTIONS 1
-#else
-# define GLM_HAS_DEFAULTED_FUNCTIONS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_COMPILER & GLM_COMPILER_INTEL)) || \
- (GLM_COMPILER & GLM_COMPILER_CUDA)))
-#endif
-
-// N2118
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_RVALUE_REFERENCES __has_feature(cxx_rvalue_references)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_RVALUE_REFERENCES 1
-#else
-# define GLM_HAS_RVALUE_REFERENCES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA))))
-#endif
-
-// N2437 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS __has_feature(cxx_explicit_conversions)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS 1
-#else
-# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC)) || \
- ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL14)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA))))
-#endif
-
-// N2258 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_TEMPLATE_ALIASES __has_feature(cxx_alias_templates)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_TEMPLATE_ALIASES 1
-#else
-# define GLM_HAS_TEMPLATE_ALIASES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_INTEL)) || \
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC47)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA))))
-#endif
-
-// N2930 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_RANGE_FOR __has_feature(cxx_range_for)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_RANGE_FOR 1
-#else
-# define GLM_HAS_RANGE_FOR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
- ((GLM_COMPILER & GLM_COMPILER_INTEL)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA))))
-#endif
-
-// N2341 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
-#if GLM_COMPILER & GLM_COMPILER_CLANG
-# define GLM_HAS_ALIGNOF __has_feature(c_alignof)
-#elif GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_ALIGNOF 1
-#else
-# define GLM_HAS_ALIGNOF ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
- ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA70))))
-#endif
-
-#define GLM_HAS_ONLY_XYZW ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER < GLM_COMPILER_GCC46))
-#if GLM_HAS_ONLY_XYZW
-# pragma message("GLM: GCC older than 4.6 has a bug presenting the use of rgba and stpq components")
-#endif
-
-//
-#if GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_ASSIGNABLE 1
-#else
-# define GLM_HAS_ASSIGNABLE ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \
- ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49))))
-#endif
-
-//
-#define GLM_HAS_TRIVIAL_QUERIES 0
-
-//
-#if GLM_LANG & GLM_LANG_CXX11_FLAG
-# define GLM_HAS_MAKE_SIGNED 1
-#else
-# define GLM_HAS_MAKE_SIGNED ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
- ((GLM_COMPILER & GLM_COMPILER_CUDA))))
-#endif
-
-#if GLM_ARCH == GLM_ARCH_PURE
-# define GLM_HAS_BITSCAN_WINDOWS 0
-#else
-# define GLM_HAS_BITSCAN_WINDOWS ((GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && (\
- ((GLM_COMPILER & GLM_COMPILER_INTEL)) || \
- ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14) && (GLM_ARCH & GLM_ARCH_X86_BIT))))
-#endif
-
-// OpenMP
-#ifdef _OPENMP
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# if GLM_COMPILER >= GLM_COMPILER_GCC61
-# define GLM_HAS_OPENMP 45
-# elif GLM_COMPILER >= GLM_COMPILER_GCC49
-# define GLM_HAS_OPENMP 40
-# elif GLM_COMPILER >= GLM_COMPILER_GCC47
-# define GLM_HAS_OPENMP 31
-# else
-# define GLM_HAS_OPENMP 0
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_CLANG
-# if GLM_COMPILER >= GLM_COMPILER_CLANG38
-# define GLM_HAS_OPENMP 31
-# else
-# define GLM_HAS_OPENMP 0
-# endif
-# elif GLM_COMPILER & GLM_COMPILER_VC
-# define GLM_HAS_OPENMP 20
-# elif GLM_COMPILER & GLM_COMPILER_INTEL
-# if GLM_COMPILER >= GLM_COMPILER_INTEL16
-# define GLM_HAS_OPENMP 40
-# else
-# define GLM_HAS_OPENMP 0
-# endif
-# else
-# define GLM_HAS_OPENMP 0
-# endif
-#else
-# define GLM_HAS_OPENMP 0
-#endif
-
-///////////////////////////////////////////////////////////////////////////////////
-// nullptr
-
-//
-#if GLM_LANG & GLM_LANG_CXX0X_FLAG
-# define GLM_HAS_NULLPTR 1
-#else
-# define GLM_HAS_NULLPTR 0
-#endif
-
-#if GLM_HAS_NULLPTR
-# define GLM_NULLPTR nullptr
-#else
-# define GLM_NULLPTR 0
-#endif
-
-///////////////////////////////////////////////////////////////////////////////////
-// Static assert
-
-#if GLM_HAS_STATIC_ASSERT
-# define GLM_STATIC_ASSERT(x, message) static_assert(x, message)
-#elif GLM_COMPILER & GLM_COMPILER_VC
-# define GLM_STATIC_ASSERT(x, message) typedef char __CASSERT__##__LINE__[(x) ? 1 : -1]
-#else
-# define GLM_STATIC_ASSERT(x, message)
-# define GLM_STATIC_ASSERT_NULL
-#endif//GLM_LANG
-
-///////////////////////////////////////////////////////////////////////////////////
-// Qualifiers
-
-#if GLM_COMPILER & GLM_COMPILER_CUDA
-# define GLM_CUDA_FUNC_DEF __device__ __host__
-# define GLM_CUDA_FUNC_DECL __device__ __host__
-#else
-# define GLM_CUDA_FUNC_DEF
-# define GLM_CUDA_FUNC_DECL
-#endif
-
-#if GLM_COMPILER & GLM_COMPILER_GCC
-# define GLM_VAR_USED __attribute__ ((unused))
-#else
-# define GLM_VAR_USED
-#endif
-
-#if defined(GLM_FORCE_INLINE)
-# if GLM_COMPILER & GLM_COMPILER_VC
-# define GLM_INLINE __forceinline
-# define GLM_NEVER_INLINE __declspec((noinline))
-# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
-# define GLM_INLINE inline __attribute__((__always_inline__))
-# define GLM_NEVER_INLINE __attribute__((__noinline__))
-# elif GLM_COMPILER & GLM_COMPILER_CUDA
-# define GLM_INLINE __forceinline__
-# define GLM_NEVER_INLINE __noinline__
-# else
-# define GLM_INLINE inline
-# define GLM_NEVER_INLINE
-# endif//GLM_COMPILER
-#else
-# define GLM_INLINE inline
-# define GLM_NEVER_INLINE
-#endif//defined(GLM_FORCE_INLINE)
-
-#define GLM_FUNC_DECL GLM_CUDA_FUNC_DECL
-#define GLM_FUNC_QUALIFIER GLM_CUDA_FUNC_DEF GLM_INLINE
-
-///////////////////////////////////////////////////////////////////////////////////
-// Swizzle operators
-
-// User defines: GLM_FORCE_SWIZZLE
-
-#define GLM_SWIZZLE_ENABLED 1
-#define GLM_SWIZZLE_DISABLE 0
-
-#if defined(GLM_FORCE_SWIZZLE)
-# define GLM_SWIZZLE GLM_SWIZZLE_ENABLED
-#else
-# define GLM_SWIZZLE GLM_SWIZZLE_DISABLE
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_SWIZZLE_DISPLAYED)
-# define GLM_MESSAGE_SWIZZLE_DISPLAYED
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-# pragma message("GLM: Swizzling operators enabled")
-# else
-# pragma message("GLM: Swizzling operators disabled, #define GLM_SWIZZLE to enable swizzle operators")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Allows using not basic types as genType
-
-// #define GLM_FORCE_UNRESTRICTED_GENTYPE
-
-#ifdef GLM_FORCE_UNRESTRICTED_GENTYPE
-# define GLM_UNRESTRICTED_GENTYPE 1
-#else
-# define GLM_UNRESTRICTED_GENTYPE 0
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED)
-# define GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED
-# ifdef GLM_FORCE_UNRESTRICTED_GENTYPE
-# pragma message("GLM: Use unrestricted genType")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Force single only (remove explicit float64 types)
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_SINGLE_ONLY_DISPLAYED)
-# define GLM_MESSAGE_SINGLE_ONLY_DISPLAYED
-# ifdef GLM_FORCE_SINGLE_ONLY
-# pragma message("GLM: Using only single precision floating-point types")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Clip control
-
-#define GLM_DEPTH_ZERO_TO_ONE 0x00000001
-#define GLM_DEPTH_NEGATIVE_ONE_TO_ONE 0x00000002
-
-#ifdef GLM_FORCE_DEPTH_ZERO_TO_ONE
-# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_ZERO_TO_ONE
-#else
-# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_NEGATIVE_ONE_TO_ONE
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_DEPTH_DISPLAYED)
-# define GLM_MESSAGE_DEPTH_DISPLAYED
-# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE
-# pragma message("GLM: Depth clip space: Zero to one")
-# else
-# pragma message("GLM: Depth clip space: negative one to one")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Coordinate system, define GLM_FORCE_LEFT_HANDED before including GLM
-// to use left handed coordinate system by default.
-
-#define GLM_LEFT_HANDED 0x00000001 // For DirectX, Metal, Vulkan
-#define GLM_RIGHT_HANDED 0x00000002 // For OpenGL, default in GLM
-
-#ifdef GLM_FORCE_LEFT_HANDED
-# define GLM_COORDINATE_SYSTEM GLM_LEFT_HANDED
-#else
-# define GLM_COORDINATE_SYSTEM GLM_RIGHT_HANDED
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_HANDED_DISPLAYED)
-# define GLM_MESSAGE_HANDED_DISPLAYED
-# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
-# pragma message("GLM: Coordinate system: left handed")
-# else
-# pragma message("GLM: Coordinate system: right handed")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// Qualifiers
-
-#if (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))
-# define GLM_DEPRECATED __declspec(deprecated)
-# define GLM_ALIGN(x) __declspec(align(x))
-# define GLM_ALIGNED_STRUCT(x) struct __declspec(align(x))
-# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef __declspec(align(alignment)) type name
-# define GLM_RESTRICT_FUNC __declspec(restrict)
-# define GLM_RESTRICT __restrict
-# if GLM_COMPILER >= GLM_COMPILER_VC12
-# define GLM_VECTOR_CALL __vectorcall
-# else
-# define GLM_VECTOR_CALL
-# endif
-#elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG | GLM_COMPILER_INTEL)
-# define GLM_DEPRECATED __attribute__((__deprecated__))
-# define GLM_ALIGN(x) __attribute__((aligned(x)))
-# define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))
-# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __attribute__((aligned(alignment)))
-# define GLM_RESTRICT_FUNC __restrict__
-# define GLM_RESTRICT __restrict__
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# if GLM_COMPILER >= GLM_COMPILER_CLANG37
-# define GLM_VECTOR_CALL __vectorcall
-# else
-# define GLM_VECTOR_CALL
-# endif
-# else
-# define GLM_VECTOR_CALL
-# endif
-#elif GLM_COMPILER & GLM_COMPILER_CUDA
-# define GLM_DEPRECATED
-# define GLM_ALIGN(x) __align__(x)
-# define GLM_ALIGNED_STRUCT(x) struct __align__(x)
-# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __align__(x)
-# define GLM_RESTRICT_FUNC __restrict__
-# define GLM_RESTRICT __restrict__
-# define GLM_VECTOR_CALL
-#else
-# define GLM_DEPRECATED
-# define GLM_ALIGN
-# define GLM_ALIGNED_STRUCT(x) struct
-# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name
-# define GLM_RESTRICT_FUNC
-# define GLM_RESTRICT
-# define GLM_VECTOR_CALL
-#endif//GLM_COMPILER
-
-#if GLM_HAS_DEFAULTED_FUNCTIONS
-# define GLM_DEFAULT = default
-
-# ifdef GLM_FORCE_NO_CTOR_INIT
-# undef GLM_FORCE_CTOR_INIT
-# endif
-
-# ifdef GLM_FORCE_CTOR_INIT
-# define GLM_DEFAULT_CTOR
-# else
-# define GLM_DEFAULT_CTOR = default
-# endif
-#else
-# define GLM_DEFAULT
-# define GLM_DEFAULT_CTOR
-#endif
-
-#if GLM_HAS_CONSTEXPR || GLM_HAS_CONSTEXPR_PARTIAL
-# define GLM_CONSTEXPR constexpr
-# if ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER <= GLM_COMPILER_VC14)) // Visual C++ has a bug #594 https://github.com/g-truc/glm/issues/594
-# define GLM_CONSTEXPR_CTOR
-# else
-# define GLM_CONSTEXPR_CTOR constexpr
-# endif
-#else
-# define GLM_CONSTEXPR
-# define GLM_CONSTEXPR_CTOR
-#endif
-
-#if GLM_HAS_CONSTEXPR
-# define GLM_RELAXED_CONSTEXPR constexpr
-#else
-# define GLM_RELAXED_CONSTEXPR const
-#endif
-
-#if GLM_LANG >= GLM_LANG_CXX14
-# if ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER <= GLM_COMPILER_VC14)) // Visual C++ < 2017 does not support extended const expressions https://msdn.microsoft.com/en-us/library/hh567368.aspx https://github.com/g-truc/glm/issues/749
-# define GLM_CONSTEXPR_CXX14
-# else
-# define GLM_CONSTEXPR_CXX14 GLM_CONSTEXPR
-# endif
-# define GLM_CONSTEXPR_CTOR_CXX14 GLM_CONSTEXPR_CTOR
-#else
-# define GLM_CONSTEXPR_CXX14
-# define GLM_CONSTEXPR_CTOR_CXX14
-#endif
-
-#if GLM_ARCH == GLM_ARCH_PURE
-# define GLM_CONSTEXPR_SIMD GLM_CONSTEXPR_CTOR
-#else
-# define GLM_CONSTEXPR_SIMD
-#endif
-
-#ifdef GLM_FORCE_EXPLICIT_CTOR
-# define GLM_EXPLICIT explicit
-#else
-# define GLM_EXPLICIT
-#endif
-
-///////////////////////////////////////////////////////////////////////////////////
-
-#define GLM_HAS_ALIGNED_TYPE GLM_HAS_UNRESTRICTED_UNIONS
-
-///////////////////////////////////////////////////////////////////////////////////
-// Length type: all length functions returns a length_t type.
-// When GLM_FORCE_SIZE_T_LENGTH is defined, length_t is a typedef of size_t otherwise
-// length_t is a typedef of int like GLSL defines it.
-
-// User define: GLM_FORCE_SIZE_T_LENGTH
-
-namespace glm
-{
- using std::size_t;
-# if defined(GLM_FORCE_SIZE_T_LENGTH)
- typedef size_t length_t;
-# else
- typedef int length_t;
-# endif
-}//namespace glm
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_FORCE_SIZE_T_LENGTH)
-# define GLM_MESSAGE_FORCE_SIZE_T_LENGTH
-# if defined GLM_FORCE_SIZE_T_LENGTH
-# pragma message("GLM: .length() returns glm::length_t, a typedef of std::size_t")
-# else
-# pragma message("GLM: .length() returns glm::length_t, a typedef of int following the GLSL specification")
-# endif
-#endif//GLM_MESSAGES
-
-///////////////////////////////////////////////////////////////////////////////////
-// countof
-
-#if GLM_HAS_CONSTEXPR_PARTIAL
- namespace glm
- {
- template<typename T, std::size_t N>
- constexpr std::size_t countof(T const (&)[N])
- {
- return N;
- }
- }//namespace glm
-# define GLM_COUNTOF(arr) glm::countof(arr)
-#elif defined(_MSC_VER)
-# define GLM_COUNTOF(arr) _countof(arr)
-#else
-# define GLM_COUNTOF(arr) sizeof(arr) / sizeof(arr[0])
-#endif
-
-///////////////////////////////////////////////////////////////////////////////////
-// Check inclusions of different versions of GLM
-
-#elif ((GLM_SETUP_INCLUDED != GLM_VERSION) && !defined(GLM_FORCE_IGNORE_VERSION))
-# error "GLM error: A different version of GLM is already included. Define GLM_FORCE_IGNORE_VERSION before including GLM headers to ignore this error."
-#elif GLM_SETUP_INCLUDED == GLM_VERSION
-
-#endif//GLM_SETUP_INCLUDED
diff --git a/external/include/glm/detail/type_float.hpp b/external/include/glm/detail/type_float.hpp
deleted file mode 100644
index 28abb5f..0000000
--- a/external/include/glm/detail/type_float.hpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_float.hpp
-
-#pragma once
-
-#include "setup.hpp"
-
-namespace glm{
-namespace detail
-{
- typedef float float32;
-
-# ifndef GLM_FORCE_SINGLE_ONLY
- typedef double float64;
-# endif//GLM_FORCE_SINGLE_ONLY
-}//namespace detail
-
- typedef float lowp_float_t;
- typedef float mediump_float_t;
- typedef double highp_float_t;
-
- /// @addtogroup core_precision
- /// @{
-
- /// Low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef lowp_float_t lowp_float;
-
- /// Medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mediump_float_t mediump_float;
-
- /// High qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef highp_float_t highp_float;
-
-#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_float float_t;
-#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef highp_float float_t;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_float float_t;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_float float_t;
-#else
-# error "GLM error: multiple default precision requested for floating-point types"
-#endif
-
- typedef float float32;
-
-# ifndef GLM_FORCE_SINGLE_ONLY
- typedef double float64;
-# endif//GLM_FORCE_SINGLE_ONLY
-
-////////////////////
-// check type sizes
-#ifndef GLM_STATIC_ASSERT_NULL
- GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
-# ifndef GLM_FORCE_SINGLE_ONLY
- GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
-# endif//GLM_FORCE_SINGLE_ONLY
-#endif//GLM_STATIC_ASSERT_NULL
-
- /// @}
-
-}//namespace glm
diff --git a/external/include/glm/detail/type_gentype.hpp b/external/include/glm/detail/type_gentype.hpp
deleted file mode 100644
index b45cdf4..0000000
--- a/external/include/glm/detail/type_gentype.hpp
+++ /dev/null
@@ -1,195 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_gentype.hpp
-
-#pragma once
-
-namespace glm
-{
- enum profile
- {
- nice,
- fast,
- simd
- };
-
- typedef std::size_t sizeType;
-
-namespace detail
-{
- template
- <
- typename VALTYPE,
- template<typename> class TYPE
- >
- struct genType
- {
- public:
- enum ctor{null};
-
- typedef VALTYPE value_type;
- typedef VALTYPE & value_reference;
- typedef VALTYPE * value_pointer;
- typedef VALTYPE const * value_const_pointer;
- typedef TYPE<bool> bool_type;
-
- typedef sizeType size_type;
- static bool is_vector();
- static bool is_matrix();
-
- typedef TYPE<VALTYPE> type;
- typedef TYPE<VALTYPE> * pointer;
- typedef TYPE<VALTYPE> const * const_pointer;
- typedef TYPE<VALTYPE> const * const const_pointer_const;
- typedef TYPE<VALTYPE> * const pointer_const;
- typedef TYPE<VALTYPE> & reference;
- typedef TYPE<VALTYPE> const& const_reference;
- typedef TYPE<VALTYPE> const& param_type;
-
- //////////////////////////////////////
- // Address (Implementation details)
-
- value_const_pointer value_address() const{return value_pointer(this);}
- value_pointer value_address(){return value_pointer(this);}
-
- //protected:
- // enum kind
- // {
- // GEN_TYPE,
- // VEC_TYPE,
- // MAT_TYPE
- // };
-
- // typedef typename TYPE::kind kind;
- };
-
- template
- <
- typename VALTYPE,
- template<typename> class TYPE
- >
- bool genType<VALTYPE, TYPE>::is_vector()
- {
- return true;
- }
-/*
- template<typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice>
- class base
- {
- public:
- //////////////////////////////////////
- // Traits
-
- typedef sizeType size_type;
- typedef valTypeT value_type;
-
- typedef base<value_type, colT, rowT> class_type;
-
- typedef base<bool, colT, rowT> bool_type;
- typedef base<value_type, rowT, 1> col_type;
- typedef base<value_type, colT, 1> row_type;
- typedef base<value_type, rowT, colT> transpose_type;
-
- static size_type col_size();
- static size_type row_size();
- static size_type value_size();
- static bool is_scalar();
- static bool is_vector();
- static bool is_matrix();
-
- private:
- // Data
- col_type value[colT];
-
- public:
- //////////////////////////////////////
- // Constructors
- base();
- base(class_type const& m);
-
- explicit base(T const& x);
- explicit base(value_type const * const x);
- explicit base(col_type const * const x);
-
- //////////////////////////////////////
- // Conversions
- template<typename vU, uint cU, uint rU, profile pU>
- explicit base(base<vU, cU, rU, pU> const& m);
-
- //////////////////////////////////////
- // Accesses
- col_type& operator[](size_type i);
- col_type const& operator[](size_type i) const;
-
- //////////////////////////////////////
- // Unary updatable operators
- class_type& operator= (class_type const& x);
- class_type& operator+= (T const& x);
- class_type& operator+= (class_type const& x);
- class_type& operator-= (T const& x);
- class_type& operator-= (class_type const& x);
- class_type& operator*= (T const& x);
- class_type& operator*= (class_type const& x);
- class_type& operator/= (T const& x);
- class_type& operator/= (class_type const& x);
- class_type& operator++ ();
- class_type& operator-- ();
- };
-*/
-
- //template<typename T>
- //struct traits
- //{
- // static const bool is_signed = false;
- // static const bool is_float = false;
- // static const bool is_vector = false;
- // static const bool is_matrix = false;
- // static const bool is_genType = false;
- // static const bool is_genIType = false;
- // static const bool is_genUType = false;
- //};
-
- //template<>
- //struct traits<half>
- //{
- // static const bool is_float = true;
- // static const bool is_genType = true;
- //};
-
- //template<>
- //struct traits<float>
- //{
- // static const bool is_float = true;
- // static const bool is_genType = true;
- //};
-
- //template<>
- //struct traits<double>
- //{
- // static const bool is_float = true;
- // static const bool is_genType = true;
- //};
-
- //template<typename genType>
- //struct desc
- //{
- // typedef genType type;
- // typedef genType * pointer;
- // typedef genType const* const_pointer;
- // typedef genType const *const const_pointer_const;
- // typedef genType *const pointer_const;
- // typedef genType & reference;
- // typedef genType const& const_reference;
- // typedef genType const& param_type;
-
- // typedef typename genType::value_type value_type;
- // typedef typename genType::size_type size_type;
- // static const typename size_type value_size;
- //};
-
- //template<typename genType>
- //const typename desc<genType>::size_type desc<genType>::value_size = genType::value_size();
-
-}//namespace detail
-}//namespace glm
-
-//#include "type_gentype.inl"
diff --git a/external/include/glm/detail/type_gentype.inl b/external/include/glm/detail/type_gentype.inl
deleted file mode 100644
index 60ffa9a..0000000
--- a/external/include/glm/detail/type_gentype.inl
+++ /dev/null
@@ -1,341 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_gentype.inl
-
-namespace glm{
-namespace detail{
-
-/////////////////////////////////
-// Static functions
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::col_size()
-{
- return cT;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::row_size()
-{
- return rT;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::value_size()
-{
- return rT * cT;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-bool base<vT, cT, rT, pT>::is_scalar()
-{
- return rT == 1 && cT == 1;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-bool base<vT, cT, rT, pT>::is_vector()
-{
- return rT == 1;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-bool base<vT, cT, rT, pT>::is_matrix()
-{
- return rT != 1;
-}
-
-/////////////////////////////////
-// Constructor
-
-template<typename vT, uint cT, uint rT, profile pT>
-base<vT, cT, rT, pT>::base()
-{
- memset(&this->value, 0, cT * rT * sizeof(vT));
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-base<vT, cT, rT, pT>::base
-(
- typename base<vT, cT, rT, pT>::class_type const& m
-)
-{
- for
- (
- typename genType<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
- i < base<vT, cT, rT, pT>::col_size();
- ++i
- )
- {
- this->value[i] = m[i];
- }
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-base<vT, cT, rT, pT>::base
-(
- typename base<vT, cT, rT, pT>::T const& x
-)
-{
- if(rT == 1) // vector
- {
- for
- (
- typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
- i < base<vT, cT, rT, pT>::col_size();
- ++i
- )
- {
- this->value[i][rT] = x;
- }
- }
- else // matrix
- {
- memset(&this->value, 0, cT * rT * sizeof(vT));
-
- typename base<vT, cT, rT, pT>::size_type stop = cT < rT ? cT : rT;
-
- for
- (
- typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
- i < stop;
- ++i
- )
- {
- this->value[i][i] = x;
- }
- }
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-base<vT, cT, rT, pT>::base
-(
- typename base<vT, cT, rT, pT>::value_type const * const x
-)
-{
- memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-base<vT, cT, rT, pT>::base
-(
- typename base<vT, cT, rT, pT>::col_type const * const x
-)
-{
- for
- (
- typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
- i < base<vT, cT, rT, pT>::col_size();
- ++i
- )
- {
- this->value[i] = x[i];
- }
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-template<typename vU, uint cU, uint rU, profile pU>
-base<vT, cT, rT, pT>::base
-(
- base<vU, cU, rU, pU> const& m
-)
-{
- for
- (
- typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
- i < base<vT, cT, rT, pT>::col_size();
- ++i
- )
- {
- this->value[i] = base<vT, cT, rT, pT>(m[i]);
- }
-}
-
-//////////////////////////////////////
-// Accesses
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::col_type& base<vT, cT, rT, pT>::operator[]
-(
- typename base<vT, cT, rT, pT>::size_type i
-)
-{
- return this->value[i];
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::col_type const& base<vT, cT, rT, pT>::operator[]
-(
- typename base<vT, cT, rT, pT>::size_type i
-) const
-{
- return this->value[i];
-}
-
-//////////////////////////////////////
-// Unary updatable operators
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator=
-(
- typename base<vT, cT, rT, pT>::class_type const& x
-)
-{
- memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
-(
- typename base<vT, cT, rT, pT>::T const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] += x;
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
-(
- typename base<vT, cT, rT, pT>::class_type const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] += x[j][i];
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
-(
- typename base<vT, cT, rT, pT>::T const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] -= x;
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
-(
- typename base<vT, cT, rT, pT>::class_type const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] -= x[j][i];
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
-(
- typename base<vT, cT, rT, pT>::T const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] *= x;
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
-(
- typename base<vT, cT, rT, pT>::class_type const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] *= x[j][i];
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
-(
- typename base<vT, cT, rT, pT>::T const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] /= x;
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
-(
- typename base<vT, cT, rT, pT>::class_type const& x
-)
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- this->value[j][i] /= x[j][i];
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator++ ()
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- ++this->value[j][i];
-
- return *this;
-}
-
-template<typename vT, uint cT, uint rT, profile pT>
-typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-- ()
-{
- typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
- typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
-
- for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
- for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
- --this->value[j][i];
-
- return *this;
-}
-
-} //namespace detail
-} //namespace glm
diff --git a/external/include/glm/detail/type_half.hpp b/external/include/glm/detail/type_half.hpp
deleted file mode 100644
index 57f7dec..0000000
--- a/external/include/glm/detail/type_half.hpp
+++ /dev/null
@@ -1,19 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_half.hpp
-
-#pragma once
-
-#include "setup.hpp"
-
-namespace glm{
-namespace detail
-{
- typedef short hdata;
-
- GLM_FUNC_DECL float toFloat32(hdata value);
- GLM_FUNC_DECL hdata toFloat16(float const& value);
-
-}//namespace detail
-}//namespace glm
-
-#include "type_half.inl"
diff --git a/external/include/glm/detail/type_half.inl b/external/include/glm/detail/type_half.inl
deleted file mode 100644
index 29e8160..0000000
--- a/external/include/glm/detail/type_half.inl
+++ /dev/null
@@ -1,244 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_half.inl
-
-namespace glm{
-namespace detail
-{
- GLM_FUNC_QUALIFIER float overflow()
- {
- volatile float f = 1e10;
-
- for(int i = 0; i < 10; ++i)
- f *= f; // this will overflow before the for loop terminates
- return f;
- }
-
- union uif32
- {
- GLM_FUNC_QUALIFIER uif32() :
- i(0)
- {}
-
- GLM_FUNC_QUALIFIER uif32(float f_) :
- f(f_)
- {}
-
- GLM_FUNC_QUALIFIER uif32(uint32 i_) :
- i(i_)
- {}
-
- float f;
- uint32 i;
- };
-
- GLM_FUNC_QUALIFIER float toFloat32(hdata value)
- {
- int s = (value >> 15) & 0x00000001;
- int e = (value >> 10) & 0x0000001f;
- int m = value & 0x000003ff;
-
- if(e == 0)
- {
- if(m == 0)
- {
- //
- // Plus or minus zero
- //
-
- detail::uif32 result;
- result.i = static_cast<unsigned int>(s << 31);
- return result.f;
- }
- else
- {
- //
- // Denormalized number -- renormalize it
- //
-
- while(!(m & 0x00000400))
- {
- m <<= 1;
- e -= 1;
- }
-
- e += 1;
- m &= ~0x00000400;
- }
- }
- else if(e == 31)
- {
- if(m == 0)
- {
- //
- // Positive or negative infinity
- //
-
- uif32 result;
- result.i = static_cast<unsigned int>((s << 31) | 0x7f800000);
- return result.f;
- }
- else
- {
- //
- // Nan -- preserve sign and significand bits
- //
-
- uif32 result;
- result.i = static_cast<unsigned int>((s << 31) | 0x7f800000 | (m << 13));
- return result.f;
- }
- }
-
- //
- // Normalized number
- //
-
- e = e + (127 - 15);
- m = m << 13;
-
- //
- // Assemble s, e and m.
- //
-
- uif32 Result;
- Result.i = static_cast<unsigned int>((s << 31) | (e << 23) | m);
- return Result.f;
- }
-
- GLM_FUNC_QUALIFIER hdata toFloat16(float const& f)
- {
- uif32 Entry;
- Entry.f = f;
- int i = static_cast<int>(Entry.i);
-
- //
- // Our floating point number, f, is represented by the bit
- // pattern in integer i. Disassemble that bit pattern into
- // the sign, s, the exponent, e, and the significand, m.
- // Shift s into the position where it will go in in the
- // resulting half number.
- // Adjust e, accounting for the different exponent bias
- // of float and half (127 versus 15).
- //
-
- int s = (i >> 16) & 0x00008000;
- int e = ((i >> 23) & 0x000000ff) - (127 - 15);
- int m = i & 0x007fffff;
-
- //
- // Now reassemble s, e and m into a half:
- //
-
- if(e <= 0)
- {
- if(e < -10)
- {
- //
- // E is less than -10. The absolute value of f is
- // less than half_MIN (f may be a small normalized
- // float, a denormalized float or a zero).
- //
- // We convert f to a half zero.
- //
-
- return hdata(s);
- }
-
- //
- // E is between -10 and 0. F is a normalized float,
- // whose magnitude is less than __half_NRM_MIN.
- //
- // We convert f to a denormalized half.
- //
-
- m = (m | 0x00800000) >> (1 - e);
-
- //
- // Round to nearest, round "0.5" up.
- //
- // Rounding may cause the significand to overflow and make
- // our number normalized. Because of the way a half's bits
- // are laid out, we don't have to treat this case separately;
- // the code below will handle it correctly.
- //
-
- if(m & 0x00001000)
- m += 0x00002000;
-
- //
- // Assemble the half from s, e (zero) and m.
- //
-
- return hdata(s | (m >> 13));
- }
- else if(e == 0xff - (127 - 15))
- {
- if(m == 0)
- {
- //
- // F is an infinity; convert f to a half
- // infinity with the same sign as f.
- //
-
- return hdata(s | 0x7c00);
- }
- else
- {
- //
- // F is a NAN; we produce a half NAN that preserves
- // the sign bit and the 10 leftmost bits of the
- // significand of f, with one exception: If the 10
- // leftmost bits are all zero, the NAN would turn
- // into an infinity, so we have to set at least one
- // bit in the significand.
- //
-
- m >>= 13;
-
- return hdata(s | 0x7c00 | m | (m == 0));
- }
- }
- else
- {
- //
- // E is greater than zero. F is a normalized float.
- // We try to convert f to a normalized half.
- //
-
- //
- // Round to nearest, round "0.5" up
- //
-
- if(m & 0x00001000)
- {
- m += 0x00002000;
-
- if(m & 0x00800000)
- {
- m = 0; // overflow in significand,
- e += 1; // adjust exponent
- }
- }
-
- //
- // Handle exponent overflow
- //
-
- if (e > 30)
- {
- overflow(); // Cause a hardware floating point overflow;
-
- return hdata(s | 0x7c00);
- // if this returns, the half becomes an
- } // infinity with the same sign as f.
-
- //
- // Assemble the half from s, e and m.
- //
-
- return hdata(s | (e << 10) | (m >> 13));
- }
- }
-
-}//namespace detail
-}//namespace glm
diff --git a/external/include/glm/detail/type_int.hpp b/external/include/glm/detail/type_int.hpp
deleted file mode 100644
index c8b1d15..0000000
--- a/external/include/glm/detail/type_int.hpp
+++ /dev/null
@@ -1,306 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_int.hpp
-
-#pragma once
-
-#include "setup.hpp"
-#if GLM_HAS_MAKE_SIGNED
-# include <type_traits>
-#endif
-
-#if GLM_HAS_EXTENDED_INTEGER_TYPE
-# include <cstdint>
-#endif
-
-namespace glm{
-namespace detail
-{
-# if GLM_HAS_EXTENDED_INTEGER_TYPE
- typedef std::int8_t int8;
- typedef std::int16_t int16;
- typedef std::int32_t int32;
- typedef std::int64_t int64;
-
- typedef std::uint8_t uint8;
- typedef std::uint16_t uint16;
- typedef std::uint32_t uint32;
- typedef std::uint64_t uint64;
-# else
-# if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available
- typedef int64_t sint64;
- typedef uint64_t uint64;
-
-# elif GLM_COMPILER & GLM_COMPILER_VC
- typedef signed __int64 sint64;
- typedef unsigned __int64 uint64;
-
-# elif GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic ignored "-Wlong-long"
- __extension__ typedef signed long long sint64;
- __extension__ typedef unsigned long long uint64;
-
-# elif (GLM_COMPILER & GLM_COMPILER_CLANG)
-# pragma clang diagnostic ignored "-Wc++11-long-long"
- typedef signed long long sint64;
- typedef unsigned long long uint64;
-
-# else//unknown compiler
- typedef signed long long sint64;
- typedef unsigned long long uint64;
-# endif//GLM_COMPILER
-
- typedef signed char int8;
- typedef signed short int16;
- typedef signed int int32;
- typedef sint64 int64;
-
- typedef unsigned char uint8;
- typedef unsigned short uint16;
- typedef unsigned int uint32;
- typedef uint64 uint64;
-#endif//
-
- typedef signed int lowp_int_t;
- typedef signed int mediump_int_t;
- typedef signed int highp_int_t;
-
- typedef unsigned int lowp_uint_t;
- typedef unsigned int mediump_uint_t;
- typedef unsigned int highp_uint_t;
-
-# if GLM_HAS_MAKE_SIGNED
- using std::make_signed;
- using std::make_unsigned;
-
-# else//GLM_HAS_MAKE_SIGNED
- template<typename genType>
- struct make_signed
- {};
-
- template<>
- struct make_signed<char>
- {
- typedef char type;
- };
-
- template<>
- struct make_signed<short>
- {
- typedef short type;
- };
-
- template<>
- struct make_signed<int>
- {
- typedef int type;
- };
-
- template<>
- struct make_signed<long>
- {
- typedef long type;
- };
-
- template<>
- struct make_signed<unsigned char>
- {
- typedef char type;
- };
-
- template<>
- struct make_signed<unsigned short>
- {
- typedef short type;
- };
-
- template<>
- struct make_signed<unsigned int>
- {
- typedef int type;
- };
-
- template<>
- struct make_signed<unsigned long>
- {
- typedef long type;
- };
-
- template<typename genType>
- struct make_unsigned
- {};
-
- template<>
- struct make_unsigned<char>
- {
- typedef unsigned char type;
- };
-
- template<>
- struct make_unsigned<short>
- {
- typedef unsigned short type;
- };
-
- template<>
- struct make_unsigned<int>
- {
- typedef unsigned int type;
- };
-
- template<>
- struct make_unsigned<long>
- {
- typedef unsigned long type;
- };
-
- template<>
- struct make_unsigned<unsigned char>
- {
- typedef unsigned char type;
- };
-
- template<>
- struct make_unsigned<unsigned short>
- {
- typedef unsigned short type;
- };
-
- template<>
- struct make_unsigned<unsigned int>
- {
- typedef unsigned int type;
- };
-
- template<>
- struct make_unsigned<unsigned long>
- {
- typedef unsigned long type;
- };
-
- template<>
- struct make_signed<long long>
- {
- typedef long long type;
- };
-
- template<>
- struct make_signed<unsigned long long>
- {
- typedef long long type;
- };
-
- template<>
- struct make_unsigned<long long>
- {
- typedef unsigned long long type;
- };
-
- template<>
- struct make_unsigned<unsigned long long>
- {
- typedef unsigned long long type;
- };
-# endif//GLM_HAS_MAKE_SIGNED
-}//namespace detail
-
- typedef detail::int8 int8;
- typedef detail::int16 int16;
- typedef detail::int32 int32;
- typedef detail::int64 int64;
-
- typedef detail::uint8 uint8;
- typedef detail::uint16 uint16;
- typedef detail::uint32 uint32;
- typedef detail::uint64 uint64;
-
- /// @addtogroup core_precision
- /// @{
-
- /// Low qualifier signed integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::lowp_int_t lowp_int;
-
- /// Medium qualifier signed integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::mediump_int_t mediump_int;
-
- /// High qualifier signed integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::highp_int_t highp_int;
-
- /// Low qualifier unsigned integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::lowp_uint_t lowp_uint;
-
- /// Medium qualifier unsigned integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::mediump_uint_t mediump_uint;
-
- /// High qualifier unsigned integer.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef detail::highp_uint_t highp_uint;
-
-#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
- typedef mediump_int int_t;
-#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
- typedef highp_int int_t;
-#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
- typedef mediump_int int_t;
-#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
- typedef lowp_int int_t;
-#else
-# error "GLM error: multiple default precision requested for signed integer types"
-#endif
-
-#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
- typedef mediump_uint uint_t;
-#elif(defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
- typedef highp_uint uint_t;
-#elif(!defined(GLM_PRECISION_HIGHP_UINT) && defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
- typedef mediump_uint uint_t;
-#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT))
- typedef lowp_uint uint_t;
-#else
-# error "GLM error: multiple default precision requested for unsigned integer types"
-#endif
-
- /// Unsigned integer type.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
- typedef unsigned int uint;
-
- /// @}
-
-////////////////////
-// check type sizes
-#ifndef GLM_STATIC_ASSERT_NULL
- GLM_STATIC_ASSERT(sizeof(glm::int8) == 1, "int8 size isn't 1 byte on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::int16) == 2, "int16 size isn't 2 bytes on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::int32) == 4, "int32 size isn't 4 bytes on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::int64) == 8, "int64 size isn't 8 bytes on this platform");
-
- GLM_STATIC_ASSERT(sizeof(glm::uint8) == 1, "uint8 size isn't 1 byte on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
- GLM_STATIC_ASSERT(sizeof(glm::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
-#endif//GLM_STATIC_ASSERT_NULL
-
-}//namespace glm
diff --git a/external/include/glm/detail/type_mat.hpp b/external/include/glm/detail/type_mat.hpp
deleted file mode 100644
index db839b3..0000000
--- a/external/include/glm/detail/type_mat.hpp
+++ /dev/null
@@ -1,766 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat.hpp
-
-#pragma once
-
-#include "qualifier.hpp"
-
-namespace glm{
-namespace detail
-{
- template<length_t C, length_t R, typename T, qualifier Q>
- struct outerProduct_trait{};
-}//namespace detail
-
-#if GLM_HAS_TEMPLATE_ALIASES
- template <typename T, qualifier Q = defaultp> using tmat2x2 = mat<2, 2, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat2x3 = mat<2, 3, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat2x4 = mat<2, 4, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat3x2 = mat<3, 2, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat3x3 = mat<3, 3, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat3x4 = mat<3, 4, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat4x2 = mat<4, 2, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat4x3 = mat<4, 3, T, Q>;
- template <typename T, qualifier Q = defaultp> using tmat4x4 = mat<4, 4, T, Q>;
-#endif//GLM_HAS_TEMPLATE_ALIASES
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_DECL mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m);
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 2 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, lowp> lowp_mat2;
-
- /// 2 columns of 2 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, mediump> mediump_mat2;
-
- /// 2 columns of 2 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, highp> highp_mat2;
-
- /// 2 columns of 2 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, lowp> lowp_mat2x2;
-
- /// 2 columns of 2 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, mediump> mediump_mat2x2;
-
- /// 2 columns of 2 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, float, highp> highp_mat2x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 3 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, float, lowp> lowp_mat2x3;
-
- /// 2 columns of 3 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, float, mediump> mediump_mat2x3;
-
- /// 2 columns of 3 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, float, highp> highp_mat2x3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 4 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, float, lowp> lowp_mat2x4;
-
- /// 2 columns of 4 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, float, mediump> mediump_mat2x4;
-
- /// 2 columns of 4 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, float, highp> highp_mat2x4;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 2 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, float, lowp> lowp_mat3x2;
-
- /// 3 columns of 2 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, float, mediump> mediump_mat3x2;
-
- /// 3 columns of 2 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, float, highp> highp_mat3x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 3 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, lowp> lowp_mat3;
-
- /// 3 columns of 3 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, mediump> mediump_mat3;
-
- /// 3 columns of 3 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, highp> highp_mat3;
-
- /// 3 columns of 3 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, lowp> lowp_mat3x3;
-
- /// 3 columns of 3 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, mediump> mediump_mat3x3;
-
- /// 3 columns of 3 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, highp> highp_mat3x3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 4 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, float, lowp> lowp_mat3x4;
-
- /// 3 columns of 4 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, float, mediump> mediump_mat3x4;
-
- /// 3 columns of 4 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, float, highp> highp_mat3x4;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 2 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, float, lowp> lowp_mat4x2;
-
- /// 4 columns of 2 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, float, mediump> mediump_mat4x2;
-
- /// 4 columns of 2 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, float, highp> highp_mat4x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 3 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, lowp> lowp_mat4x3;
-
- /// 4 columns of 3 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, mediump> mediump_mat4x3;
-
- /// 4 columns of 3 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, float, highp> highp_mat4x3;
-
- /// @}
-
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 4 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, lowp> lowp_mat4;
-
- /// 4 columns of 4 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, mediump> mediump_mat4;
-
- /// 4 columns of 4 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, highp> highp_mat4;
-
- /// 4 columns of 4 components matrix of low qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, lowp> lowp_mat4x4;
-
- /// 4 columns of 4 components matrix of medium qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, mediump> mediump_mat4x4;
-
- /// 4 columns of 4 components matrix of high qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, float, highp> highp_mat4x4;
-
- /// @}
-
- /// @addtogroup core_types
- /// @{
-
- //////////////////////////
- // Float definition
-
-#if(defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_mat2x2 mat2x2;
- typedef lowp_mat2x3 mat2x3;
- typedef lowp_mat2x4 mat2x4;
- typedef lowp_mat3x2 mat3x2;
- typedef lowp_mat3x3 mat3x3;
- typedef lowp_mat3x4 mat3x4;
- typedef lowp_mat4x2 mat4x2;
- typedef lowp_mat4x3 mat4x3;
- typedef lowp_mat4x4 mat4x4;
-#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
- typedef mediump_mat2x2 mat2x2;
- typedef mediump_mat2x3 mat2x3;
- typedef mediump_mat2x4 mat2x4;
- typedef mediump_mat3x2 mat3x2;
- typedef mediump_mat3x3 mat3x3;
- typedef mediump_mat3x4 mat3x4;
- typedef mediump_mat4x2 mat4x2;
- typedef mediump_mat4x3 mat4x3;
- typedef mediump_mat4x4 mat4x4;
-#else
- //! 2 columns of 2 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat2x2 mat2x2;
-
- //! 2 columns of 3 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat2x3 mat2x3;
-
- //! 2 columns of 4 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat2x4 mat2x4;
-
- //! 3 columns of 2 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat3x2 mat3x2;
-
- //! 3 columns of 3 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat3x3 mat3x3;
-
- //! 3 columns of 4 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat3x4 mat3x4;
-
- //! 4 columns of 2 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat4x2 mat4x2;
-
- //! 4 columns of 3 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat4x3 mat4x3;
-
- //! 4 columns of 4 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_mat4x4 mat4x4;
-
-#endif//GLM_PRECISION
-
- //! 2 columns of 2 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef mat2x2 mat2;
-
- //! 3 columns of 3 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef mat3x3 mat3;
-
- //! 4 columns of 4 components matrix of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef mat4x4 mat4;
-
- //////////////////////////
- // Double definition
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 2 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, lowp> lowp_dmat2;
-
- /// 2 columns of 2 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, mediump> mediump_dmat2;
-
- /// 2 columns of 2 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, highp> highp_dmat2;
-
- /// 2 columns of 2 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, lowp> lowp_dmat2x2;
-
- /// 2 columns of 2 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, mediump> mediump_dmat2x2;
-
- /// 2 columns of 2 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, highp> highp_dmat2x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 3 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, double, lowp> lowp_dmat2x3;
-
- /// 2 columns of 3 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, double, mediump> mediump_dmat2x3;
-
- /// 2 columns of 3 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 3, double, highp> highp_dmat2x3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 columns of 4 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, double, lowp> lowp_dmat2x4;
-
- /// 2 columns of 4 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, double, mediump> mediump_dmat2x4;
-
- /// 2 columns of 4 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 4, double, highp> highp_dmat2x4;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 2 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, double, lowp> lowp_dmat3x2;
-
- /// 3 columns of 2 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, double, mediump> mediump_dmat3x2;
-
- /// 3 columns of 2 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 2, double, highp> highp_dmat3x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 3 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, float, lowp> lowp_dmat3;
-
- /// 3 columns of 3 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, double, mediump> mediump_dmat3;
-
- /// 3 columns of 3 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, double, highp> highp_dmat3;
-
- /// 3 columns of 3 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, double, lowp> lowp_dmat3x3;
-
- /// 3 columns of 3 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, double, mediump> mediump_dmat3x3;
-
- /// 3 columns of 3 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 3, double, highp> highp_dmat3x3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 columns of 4 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, double, lowp> lowp_dmat3x4;
-
- /// 3 columns of 4 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, double, mediump> mediump_dmat3x4;
-
- /// 3 columns of 4 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<3, 4, double, highp> highp_dmat3x4;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 2 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, double, lowp> lowp_dmat4x2;
-
- /// 4 columns of 2 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, double, mediump> mediump_dmat4x2;
-
- /// 4 columns of 2 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 2, double, highp> highp_dmat4x2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 3 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, double, lowp> lowp_dmat4x3;
-
- /// 4 columns of 3 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, double, mediump> mediump_dmat4x3;
-
- /// 4 columns of 3 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 3, double, highp> highp_dmat4x3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 columns of 4 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, lowp> lowp_dmat4;
-
- /// 4 columns of 4 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, mediump> mediump_dmat4;
-
- /// 4 columns of 4 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, highp> highp_dmat4;
-
- /// 4 columns of 4 components matrix of low qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, lowp> lowp_dmat4x4;
-
- /// 4 columns of 4 components matrix of medium qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, mediump> mediump_dmat4x4;
-
- /// 4 columns of 4 components matrix of high qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<4, 4, double, highp> highp_dmat4x4;
-
- /// @}
-
-#if(defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef lowp_dmat2x2 dmat2x2;
- typedef lowp_dmat2x3 dmat2x3;
- typedef lowp_dmat2x4 dmat2x4;
- typedef lowp_dmat3x2 dmat3x2;
- typedef lowp_dmat3x3 dmat3x3;
- typedef lowp_dmat3x4 dmat3x4;
- typedef lowp_dmat4x2 dmat4x2;
- typedef lowp_dmat4x3 dmat4x3;
- typedef lowp_dmat4x4 dmat4x4;
-#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
- typedef mediump_dmat2x2 dmat2x2;
- typedef mediump_dmat2x3 dmat2x3;
- typedef mediump_dmat2x4 dmat2x4;
- typedef mediump_dmat3x2 dmat3x2;
- typedef mediump_dmat3x3 dmat3x3;
- typedef mediump_dmat3x4 dmat3x4;
- typedef mediump_dmat4x2 dmat4x2;
- typedef mediump_dmat4x3 dmat4x3;
- typedef mediump_dmat4x4 dmat4x4;
-#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
-
- //! 2 * 2 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat2x2 dmat2;
-
- //! 3 * 3 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat3x3 dmat3;
-
- //! 4 * 4 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat4x4 dmat4;
-
- //! 2 * 2 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat2x2 dmat2x2;
-
- //! 2 * 3 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat2x3 dmat2x3;
-
- //! 2 * 4 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat2x4 dmat2x4;
-
- //! 3 * 2 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat3x2 dmat3x2;
-
- /// 3 * 3 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat3x3 dmat3x3;
-
- /// 3 * 4 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat3x4 dmat3x4;
-
- /// 4 * 2 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat4x2 dmat4x2;
-
- /// 4 * 3 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat4x3 dmat4x3;
-
- /// 4 * 4 matrix of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- typedef highp_dmat4x4 dmat4x4;
-
-#endif//GLM_PRECISION
-
- /// @}
-}//namespace glm
diff --git a/external/include/glm/detail/type_mat.inl b/external/include/glm/detail/type_mat.inl
deleted file mode 100644
index 5714995..0000000
--- a/external/include/glm/detail/type_mat.inl
+++ /dev/null
@@ -1,3 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat.inl
-
diff --git a/external/include/glm/detail/type_mat2x2.hpp b/external/include/glm/detail/type_mat2x2.hpp
deleted file mode 100644
index 47e28cb..0000000
--- a/external/include/glm/detail/type_mat2x2.hpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x2.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec2.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<2, 2, T, Q>
- {
- typedef vec<2, T, Q> col_type;
- typedef vec<2, T, Q> row_type;
- typedef mat<2, 2, T, Q> type;
- typedef mat<2, 2, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[2];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T const& x1, T const& y1,
- T const& x2, T const& y2);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v1,
- col_type const& v2);
-
- // -- Conversions --
-
- template<typename U, typename V, typename M, typename N>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- U const& x1, V const& y1,
- M const& x2, N const& y2);
-
- template<typename U, typename V>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<2, U, Q> const& v1,
- vec<2, V, Q> const& v2);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 2, T, Q> & operator=(mat<2, 2, T, Q> const& v) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 2, T, Q> & operator=(mat<2, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator+=(mat<2, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator-=(mat<2, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator*=(mat<2, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator/=(mat<2, 2, U, Q> const& m);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator++ ();
- GLM_FUNC_DECL mat<2, 2, T, Q> & operator-- ();
- GLM_FUNC_DECL mat<2, 2, T, Q> operator++(int);
- GLM_FUNC_DECL mat<2, 2, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator*(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator*(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-} //namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat2x2.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat2x2.inl b/external/include/glm/detail/type_mat2x2.inl
deleted file mode 100644
index 72971d8..0000000
--- a/external/include/glm/detail/type_mat2x2.inl
+++ /dev/null
@@ -1,480 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x2.inl
-
-#include "../matrix.hpp"
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0);
- this->value[1] = col_type(0, 1);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<2, 2, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0);
- this->value[1] = col_type(0, scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat
- (
- T const& x0, T const& y0,
- T const& x1, T const& y1
- )
- {
- this->value[0] = col_type(x0, y0);
- this->value[1] = col_type(x1, y1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(col_type const& v0, col_type const& v1)
- {
- this->value[0] = v0;
- this->value[1] = v1;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<typename X1, typename Y1, typename X2, typename Y2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat
- (
- X1 const& x1, Y1 const& y1,
- X2 const& x2, Y2 const& y2
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2)
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- }
-
- // -- mat2x2 matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<2, 2, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type const& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator=(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator=(mat<2, 2, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(U scalar)
- {
- this->value[0] += scalar;
- this->value[1] += scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(mat<2, 2, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(U scalar)
- {
- this->value[0] -= scalar;
- this->value[1] -= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(mat<2, 2, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(U scalar)
- {
- this->value[0] *= scalar;
- this->value[1] *= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(mat<2, 2, U, Q> const& m)
- {
- return (*this = *this * m);
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(U scalar)
- {
- this->value[0] /= scalar;
- this->value[1] /= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(mat<2, 2, U, Q> const& m)
- {
- return *this *= inverse(m);
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> mat<2, 2, T, Q>::operator++(int)
- {
- mat<2, 2, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> mat<2, 2, T, Q>::operator--(int)
- {
- mat<2, 2, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m)
- {
- return mat<2, 2, T, Q>(
- -m[0],
- -m[1]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar)
- {
- return mat<2, 2, T, Q>(
- m[0] + scalar,
- m[1] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m)
- {
- return mat<2, 2, T, Q>(
- m[0] + scalar,
- m[1] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return mat<2, 2, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar)
- {
- return mat<2, 2, T, Q>(
- m[0] - scalar,
- m[1] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m)
- {
- return mat<2, 2, T, Q>(
- scalar - m[0],
- scalar - m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return mat<2, 2, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar)
- {
- return mat<2, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m)
- {
- return mat<2, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type operator*
- (
- mat<2, 2, T, Q> const& m,
- typename mat<2, 2, T, Q>::row_type const& v
- )
- {
- return vec<2, T, Q>(
- m[0][0] * v.x + m[1][0] * v.y,
- m[0][1] * v.x + m[1][1] * v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::row_type operator*
- (
- typename mat<2, 2, T, Q>::col_type const& v,
- mat<2, 2, T, Q> const& m
- )
- {
- return vec<2, T, Q>(
- v.x * m[0][0] + v.y * m[0][1],
- v.x * m[1][0] + v.y * m[1][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return mat<2, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return mat<3, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return mat<4, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar)
- {
- return mat<2, 2, T, Q>(
- m[0] / scalar,
- m[1] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m)
- {
- return mat<2, 2, T, Q>(
- scalar / m[0],
- scalar / m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v)
- {
- return inverse(m) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m)
- {
- return v * inverse(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- mat<2, 2, T, Q> m1_copy(m1);
- return m1_copy /= m2;
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat2x3.hpp b/external/include/glm/detail/type_mat2x3.hpp
deleted file mode 100644
index 0f4b43a..0000000
--- a/external/include/glm/detail/type_mat2x3.hpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x3.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec2.hpp"
-#include "type_vec3.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<2, 3, T, Q>
- {
- typedef vec<3, T, Q> col_type;
- typedef vec<2, T, Q> row_type;
- typedef mat<2, 3, T, Q> type;
- typedef mat<3, 2, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[2];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0, T z0,
- T x1, T y1, T z1);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1);
-
- // -- Conversions --
-
- template<typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1, Z1 z1,
- X2 x2, Y2 y2, Z2 z2);
-
- template<typename U, typename V>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<3, U, Q> const& v1,
- vec<3, V, Q> const& v2);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 3, T, Q> & operator=(mat<2, 3, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 3, T, Q> & operator=(mat<2, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator+=(mat<2, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator-=(mat<2, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator++ ();
- GLM_FUNC_DECL mat<2, 3, T, Q> & operator-- ();
- GLM_FUNC_DECL mat<2, 3, T, Q> operator++(int);
- GLM_FUNC_DECL mat<2, 3, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 3, T, Q>::col_type operator*(mat<2, 3, T, Q> const& m, typename mat<2, 3, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 3, T, Q>::row_type operator*(typename mat<2, 3, T, Q>::col_type const& v, mat<2, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat2x3.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat2x3.inl b/external/include/glm/detail/type_mat2x3.inl
deleted file mode 100644
index de9cbf0..0000000
--- a/external/include/glm/detail/type_mat2x3.inl
+++ /dev/null
@@ -1,454 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x3.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0);
- this->value[1] = col_type(0, 1, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<2, 3, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0, 0);
- this->value[1] = col_type(0, scalar, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat
- (
- T x0, T y0, T z0,
- T x1, T y1, T z1
- )
- {
- this->value[0] = col_type(x0, y0, z0);
- this->value[1] = col_type(x1, y1, z1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(col_type const& v0, col_type const& v1)
- {
- this->value[0] = v0;
- this->value[1] = v1;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat
- (
- X1 x1, Y1 y1, Z1 z1,
- X2 x2, Y2 y2, Z2 z2
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2)
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<2, 3, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::col_type & mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::col_type const& mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator=(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator=(mat<2, 3, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator+=(mat<2, 3, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(mat<2, 3, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> mat<2, 3, T, Q>::operator++(int)
- {
- mat<2, 3, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> mat<2, 3, T, Q>::operator--(int)
- {
- mat<2, 3, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m)
- {
- return mat<2, 3, T, Q>(
- -m[0],
- -m[1]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar)
- {
- return mat<2, 3, T, Q>(
- m[0] + scalar,
- m[1] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return mat<2, 3, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar)
- {
- return mat<2, 3, T, Q>(
- m[0] - scalar,
- m[1] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return mat<2, 3, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar)
- {
- return mat<2, 3, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m)
- {
- return mat<2, 3, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::col_type operator*
- (
- mat<2, 3, T, Q> const& m,
- typename mat<2, 3, T, Q>::row_type const& v)
- {
- return typename mat<2, 3, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y,
- m[0][1] * v.x + m[1][1] * v.y,
- m[0][2] * v.x + m[1][2] * v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 3, T, Q>::row_type operator*
- (
- typename mat<2, 3, T, Q>::col_type const& v,
- mat<2, 3, T, Q> const& m)
- {
- return typename mat<2, 3, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
- v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return mat<2, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- T SrcA00 = m1[0][0];
- T SrcA01 = m1[0][1];
- T SrcA02 = m1[0][2];
- T SrcA10 = m1[1][0];
- T SrcA11 = m1[1][1];
- T SrcA12 = m1[1][2];
-
- T SrcB00 = m2[0][0];
- T SrcB01 = m2[0][1];
- T SrcB10 = m2[1][0];
- T SrcB11 = m2[1][1];
- T SrcB20 = m2[2][0];
- T SrcB21 = m2[2][1];
-
- mat<3, 3, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
- Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
- Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
- Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
- Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
- Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return mat<4, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1],
- m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar)
- {
- return mat<2, 3, T, Q>(
- m[0] / scalar,
- m[1] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m)
- {
- return mat<2, 3, T, Q>(
- scalar / m[0],
- scalar / m[1]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat2x4.hpp b/external/include/glm/detail/type_mat2x4.hpp
deleted file mode 100644
index 366f783..0000000
--- a/external/include/glm/detail/type_mat2x4.hpp
+++ /dev/null
@@ -1,166 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x4.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec2.hpp"
-#include "type_vec4.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<2, 4, T, Q>
- {
- typedef vec<4, T, Q> col_type;
- typedef vec<2, T, Q> row_type;
- typedef mat<2, 4, T, Q> type;
- typedef mat<4, 2, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[2];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0, T z0, T w0,
- T x1, T y1, T z1, T w1);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1, Z1 z1, W1 w1,
- X2 x2, Y2 y2, Z2 z2, W2 w2);
-
- template<typename U, typename V>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<4, U, Q> const& v1,
- vec<4, V, Q> const& v2);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 4, T, Q> & operator=(mat<2, 4, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<2, 4, T, Q> & operator=(mat<2, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator+=(mat<2, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator-=(mat<2, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator++ ();
- GLM_FUNC_DECL mat<2, 4, T, Q> & operator-- ();
- GLM_FUNC_DECL mat<2, 4, T, Q> operator++(int);
- GLM_FUNC_DECL mat<2, 4, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat2x4.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat2x4.inl b/external/include/glm/detail/type_mat2x4.inl
deleted file mode 100644
index 0f3f631..0000000
--- a/external/include/glm/detail/type_mat2x4.inl
+++ /dev/null
@@ -1,463 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat2x4.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0, 0);
- this->value[1] = col_type(0, 1, 0, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<2, 4, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(T scalar)
- {
- value_type const Zero(0);
- this->value[0] = col_type(scalar, Zero, Zero, Zero);
- this->value[1] = col_type(Zero, scalar, Zero, Zero);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat
- (
- T x0, T y0, T z0, T w0,
- T x1, T y1, T z1, T w1
- )
- {
- this->value[0] = col_type(x0, y0, z0, w0);
- this->value[1] = col_type(x1, y1, z1, w1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(col_type const& v0, col_type const& v1)
- {
- this->value[0] = v0;
- this->value[1] = v1;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat
- (
- X1 x1, Y1 y1, Z1 z1, W1 w1,
- X2 x2, Y2 y2, Z2 z2, W2 w2
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(vec<4, V1, Q> const& v1, vec<4, V2, Q> const& v2)
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<2, 4, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<2, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::col_type & mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::col_type const& mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator=(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator=(mat<2, 4, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(mat<2, 4, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(mat<2, 4, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> & mat<2, 4, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> mat<2, 4, T, Q>::operator++(int)
- {
- mat<2, 4, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> mat<2, 4, T, Q>::operator--(int)
- {
- mat<2, 4, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m)
- {
- return mat<2, 4, T, Q>(
- -m[0],
- -m[1]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar)
- {
- return mat<2, 4, T, Q>(
- m[0] + scalar,
- m[1] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return mat<2, 4, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar)
- {
- return mat<2, 4, T, Q>(
- m[0] - scalar,
- m[1] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return mat<2, 4, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar)
- {
- return mat<2, 4, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m)
- {
- return mat<2, 4, T, Q>(
- m[0] * scalar,
- m[1] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v)
- {
- return typename mat<2, 4, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y,
- m[0][1] * v.x + m[1][1] * v.y,
- m[0][2] * v.x + m[1][2] * v.y,
- m[0][3] * v.x + m[1][3] * v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m)
- {
- return typename mat<2, 4, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
- v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- T SrcA00 = m1[0][0];
- T SrcA01 = m1[0][1];
- T SrcA02 = m1[0][2];
- T SrcA03 = m1[0][3];
- T SrcA10 = m1[1][0];
- T SrcA11 = m1[1][1];
- T SrcA12 = m1[1][2];
- T SrcA13 = m1[1][3];
-
- T SrcB00 = m2[0][0];
- T SrcB01 = m2[0][1];
- T SrcB10 = m2[1][0];
- T SrcB11 = m2[1][1];
- T SrcB20 = m2[2][0];
- T SrcB21 = m2[2][1];
- T SrcB30 = m2[3][0];
- T SrcB31 = m2[3][1];
-
- mat<4, 4, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
- Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
- Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
- Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
- Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11;
- Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
- Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
- Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
- Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21;
- Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31;
- Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31;
- Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31;
- Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
- {
- return mat<2, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return mat<3, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
- m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar)
- {
- return mat<2, 4, T, Q>(
- m[0] / scalar,
- m[1] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m)
- {
- return mat<2, 4, T, Q>(
- scalar / m[0],
- scalar / m[1]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat3x2.hpp b/external/include/glm/detail/type_mat3x2.hpp
deleted file mode 100644
index cb7f0bb..0000000
--- a/external/include/glm/detail/type_mat3x2.hpp
+++ /dev/null
@@ -1,172 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x2.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec2.hpp"
-#include "type_vec3.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<3, 2, T, Q>
- {
- typedef vec<2, T, Q> col_type;
- typedef vec<3, T, Q> row_type;
- typedef mat<3, 2, T, Q> type;
- typedef mat<2, 3, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[3];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0,
- T x1, T y1,
- T x2, T y2);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1,
- typename X2, typename Y2,
- typename X3, typename Y3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1,
- X2 x2, Y2 y2,
- X3 x3, Y3 y3);
-
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<2, V1, Q> const& v1,
- vec<2, V2, Q> const& v2,
- vec<2, V3, Q> const& v3);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 2, T, Q> & operator=(mat<3, 2, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 2, T, Q> & operator=(mat<3, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator+=(mat<3, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator-=(mat<3, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator++ ();
- GLM_FUNC_DECL mat<3, 2, T, Q> & operator-- ();
- GLM_FUNC_DECL mat<3, 2, T, Q> operator++(int);
- GLM_FUNC_DECL mat<3, 2, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
-
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat3x2.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat3x2.inl b/external/include/glm/detail/type_mat3x2.inl
deleted file mode 100644
index 9b789d0..0000000
--- a/external/include/glm/detail/type_mat3x2.inl
+++ /dev/null
@@ -1,488 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x2.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0);
- this->value[1] = col_type(0, 1);
- this->value[2] = col_type(0, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<3, 2, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0);
- this->value[1] = col_type(0, scalar);
- this->value[2] = col_type(0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat
- (
- T x0, T y0,
- T x1, T y1,
- T x2, T y2
- )
- {
- this->value[0] = col_type(x0, y0);
- this->value[1] = col_type(x1, y1);
- this->value[2] = col_type(x2, y2);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1,
- typename X2, typename Y2,
- typename X3, typename Y3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat
- (
- X1 x1, Y1 y1,
- X2 x2, Y2 y2,
- X3 x3, Y3 y3
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat
- (
- vec<2, V1, Q> const& v1,
- vec<2, V2, Q> const& v2,
- vec<2, V3, Q> const& v3
- )
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<3, 2, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(T(0));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(T(0));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::col_type & mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::col_type const& mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator=(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator=(mat<3, 2, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(mat<3, 2, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(mat<3, 2, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> & mat<3, 2, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> mat<3, 2, T, Q>::operator++(int)
- {
- mat<3, 2, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> mat<3, 2, T, Q>::operator--(int)
- {
- mat<3, 2, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m)
- {
- return mat<3, 2, T, Q>(
- -m[0],
- -m[1],
- -m[2]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar)
- {
- return mat<3, 2, T, Q>(
- m[0] + scalar,
- m[1] + scalar,
- m[2] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return mat<3, 2, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar)
- {
- return mat<3, 2, T, Q>(
- m[0] - scalar,
- m[1] - scalar,
- m[2] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return mat<3, 2, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar)
- {
- return mat<3, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m)
- {
- return mat<3, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v)
- {
- return typename mat<3, 2, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
- m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m)
- {
- return typename mat<3, 2, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1],
- v.x * m[1][0] + v.y * m[1][1],
- v.x * m[2][0] + v.y * m[2][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- const T SrcA00 = m1[0][0];
- const T SrcA01 = m1[0][1];
- const T SrcA10 = m1[1][0];
- const T SrcA11 = m1[1][1];
- const T SrcA20 = m1[2][0];
- const T SrcA21 = m1[2][1];
-
- const T SrcB00 = m2[0][0];
- const T SrcB01 = m2[0][1];
- const T SrcB02 = m2[0][2];
- const T SrcB10 = m2[1][0];
- const T SrcB11 = m2[1][1];
- const T SrcB12 = m2[1][2];
-
- mat<2, 2, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return mat<3, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return mat<4, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar)
- {
- return mat<3, 2, T, Q>(
- m[0] / scalar,
- m[1] / scalar,
- m[2] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m)
- {
- return mat<3, 2, T, Q>(
- scalar / m[0],
- scalar / m[1],
- scalar / m[2]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat3x3.hpp b/external/include/glm/detail/type_mat3x3.hpp
deleted file mode 100644
index f6e2d15..0000000
--- a/external/include/glm/detail/type_mat3x3.hpp
+++ /dev/null
@@ -1,189 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x3.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec3.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<3, 3, T, Q>
- {
- typedef vec<3, T, Q> col_type;
- typedef vec<3, T, Q> row_type;
- typedef mat<3, 3, T, Q> type;
- typedef mat<3, 3, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[3];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0, T z0,
- T x1, T y1, T z1,
- T x2, T y2, T z2);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2,
- typename X3, typename Y3, typename Z3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1, Z1 z1,
- X2 x2, Y2 y2, Z2 z2,
- X3 x3, Y3 y3, Z3 z3);
-
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<3, V1, Q> const& v1,
- vec<3, V2, Q> const& v2,
- vec<3, V3, Q> const& v3);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 3, T, Q> & operator=(mat<3, 3, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator++();
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator--();
- GLM_FUNC_DECL mat<3, 3, T, Q> operator++(int);
- GLM_FUNC_DECL mat<3, 3, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat3x3.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat3x3.inl b/external/include/glm/detail/type_mat3x3.inl
deleted file mode 100644
index 81338a3..0000000
--- a/external/include/glm/detail/type_mat3x3.inl
+++ /dev/null
@@ -1,557 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x3.inl
-
-#include "../matrix.hpp"
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0);
- this->value[1] = col_type(0, 1, 0);
- this->value[2] = col_type(0, 0, 1);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<3, 3, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0, 0);
- this->value[1] = col_type(0, scalar, 0);
- this->value[2] = col_type(0, 0, scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat
- (
- T x0, T y0, T z0,
- T x1, T y1, T z1,
- T x2, T y2, T z2
- )
- {
- this->value[0] = col_type(x0, y0, z0);
- this->value[1] = col_type(x1, y1, z1);
- this->value[2] = col_type(x2, y2, z2);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2,
- typename X3, typename Y3, typename Z3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat
- (
- X1 x1, Y1 y1, Z1 z1,
- X2 x2, Y2 y2, Z2 z2,
- X3 x3, Y3 y3, Z3 z3
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat
- (
- vec<3, V1, Q> const& v1,
- vec<3, V2, Q> const& v2,
- vec<3, V3, Q> const& v3
- )
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<3, 3, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = col_type(0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type & mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type const& mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator=(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator=(mat<3, 3, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(mat<3, 3, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(mat<3, 3, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(mat<3, 3, U, Q> const& m)
- {
- return (*this = *this * m);
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(mat<3, 3, U, Q> const& m)
- {
- return *this *= inverse(m);
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> mat<3, 3, T, Q>::operator++(int)
- {
- mat<3, 3, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> mat<3, 3, T, Q>::operator--(int)
- {
- mat<3, 3, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m)
- {
- return mat<3, 3, T, Q>(
- -m[0],
- -m[1],
- -m[2]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar)
- {
- return mat<3, 3, T, Q>(
- m[0] + scalar,
- m[1] + scalar,
- m[2] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m)
- {
- return mat<3, 3, T, Q>(
- m[0] + scalar,
- m[1] + scalar,
- m[2] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return mat<3, 3, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar)
- {
- return mat<3, 3, T, Q>(
- m[0] - scalar,
- m[1] - scalar,
- m[2] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m)
- {
- return mat<3, 3, T, Q>(
- scalar - m[0],
- scalar - m[1],
- scalar - m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return mat<3, 3, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar)
- {
- return mat<3, 3, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m)
- {
- return mat<3, 3, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
- {
- return typename mat<3, 3, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
- m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
- m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
- {
- return typename mat<3, 3, T, Q>::row_type(
- m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z,
- m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z,
- m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- T const SrcA00 = m1[0][0];
- T const SrcA01 = m1[0][1];
- T const SrcA02 = m1[0][2];
- T const SrcA10 = m1[1][0];
- T const SrcA11 = m1[1][1];
- T const SrcA12 = m1[1][2];
- T const SrcA20 = m1[2][0];
- T const SrcA21 = m1[2][1];
- T const SrcA22 = m1[2][2];
-
- T const SrcB00 = m2[0][0];
- T const SrcB01 = m2[0][1];
- T const SrcB02 = m2[0][2];
- T const SrcB10 = m2[1][0];
- T const SrcB11 = m2[1][1];
- T const SrcB12 = m2[1][2];
- T const SrcB20 = m2[2][0];
- T const SrcB21 = m2[2][1];
- T const SrcB22 = m2[2][2];
-
- mat<3, 3, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
- Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
- Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
- Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
- Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
- Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return mat<2, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return mat<4, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2],
- m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar)
- {
- return mat<3, 3, T, Q>(
- m[0] / scalar,
- m[1] / scalar,
- m[2] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m)
- {
- return mat<3, 3, T, Q>(
- scalar / m[0],
- scalar / m[1],
- scalar / m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
- {
- return inverse(m) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
- {
- return v * inverse(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- mat<3, 3, T, Q> m1_copy(m1);
- return m1_copy /= m2;
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat3x4.hpp b/external/include/glm/detail/type_mat3x4.hpp
deleted file mode 100644
index 7e02d6e..0000000
--- a/external/include/glm/detail/type_mat3x4.hpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x4.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec3.hpp"
-#include "type_vec4.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<3, 4, T, Q>
- {
- typedef vec<4, T, Q> col_type;
- typedef vec<3, T, Q> row_type;
- typedef mat<3, 4, T, Q> type;
- typedef mat<4, 3, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[3];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0, T z0, T w0,
- T x1, T y1, T z1, T w1,
- T x2, T y2, T z2, T w2);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2,
- typename X3, typename Y3, typename Z3, typename W3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1, Z1 z1, W1 w1,
- X2 x2, Y2 y2, Z2 z2, W2 w2,
- X3 x3, Y3 y3, Z3 z3, W3 w3);
-
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<4, V1, Q> const& v1,
- vec<4, V2, Q> const& v2,
- vec<4, V3, Q> const& v3);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 4, T, Q> & operator=(mat<3, 4, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<3, 4, T, Q> & operator=(mat<3, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator+=(mat<3, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator-=(mat<3, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator++();
- GLM_FUNC_DECL mat<3, 4, T, Q> & operator--();
- GLM_FUNC_DECL mat<3, 4, T, Q> operator++(int);
- GLM_FUNC_DECL mat<3, 4, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 4, T, Q>::col_type operator*(mat<3, 4, T, Q> const& m, typename mat<3, 4, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 4, T, Q>::row_type operator*(typename mat<3, 4, T, Q>::col_type const& v, mat<3, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat3x4.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat3x4.inl b/external/include/glm/detail/type_mat3x4.inl
deleted file mode 100644
index c8562d1..0000000
--- a/external/include/glm/detail/type_mat3x4.inl
+++ /dev/null
@@ -1,528 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat3x4.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0, 0);
- this->value[1] = col_type(0, 1, 0, 0);
- this->value[2] = col_type(0, 0, 1, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<3, 4, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0, 0, 0);
- this->value[1] = col_type(0, scalar, 0, 0);
- this->value[2] = col_type(0, 0, scalar, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat
- (
- T x0, T y0, T z0, T w0,
- T x1, T y1, T z1, T w1,
- T x2, T y2, T z2, T w2
- )
- {
- this->value[0] = col_type(x0, y0, z0, w0);
- this->value[1] = col_type(x1, y1, z1, w1);
- this->value[2] = col_type(x2, y2, z2, w2);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2,
- typename X3, typename Y3, typename Z3, typename W3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat
- (
- X1 x1, Y1 y1, Z1 z1, W1 w1,
- X2 x2, Y2 y2, Z2 z2, W2 w2,
- X3 x3, Y3 y3, Z3 z3, W3 w3
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat
- (
- vec<4, V1, Q> const& v1,
- vec<4, V2, Q> const& v2,
- vec<4, V3, Q> const& v3
- )
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<3, 4, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(0, 0, 1, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(0, 0, 1, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(m[2], 1, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0, 0, 1, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(m[2], 1, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<3, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 0);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::col_type & mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::col_type const& mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator=(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator=(mat<3, 4, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(mat<3, 4, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(mat<3, 4, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> & mat<3, 4, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> mat<3, 4, T, Q>::operator++(int)
- {
- mat<3, 4, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> mat<3, 4, T, Q>::operator--(int)
- {
- mat<3, 4, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m)
- {
- return mat<3, 4, T, Q>(
- -m[0],
- -m[1],
- -m[2]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar)
- {
- return mat<3, 4, T, Q>(
- m[0] + scalar,
- m[1] + scalar,
- m[2] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return mat<3, 4, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar)
- {
- return mat<3, 4, T, Q>(
- m[0] - scalar,
- m[1] - scalar,
- m[2] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return mat<3, 4, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar)
- {
- return mat<3, 4, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m)
- {
- return mat<3, 4, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::col_type operator*
- (
- mat<3, 4, T, Q> const& m,
- typename mat<3, 4, T, Q>::row_type const& v
- )
- {
- return typename mat<3, 4, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
- m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
- m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
- m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<3, 4, T, Q>::row_type operator*
- (
- typename mat<3, 4, T, Q>::col_type const& v,
- mat<3, 4, T, Q> const& m
- )
- {
- return typename mat<3, 4, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
- v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
- v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- const T SrcA00 = m1[0][0];
- const T SrcA01 = m1[0][1];
- const T SrcA02 = m1[0][2];
- const T SrcA03 = m1[0][3];
- const T SrcA10 = m1[1][0];
- const T SrcA11 = m1[1][1];
- const T SrcA12 = m1[1][2];
- const T SrcA13 = m1[1][3];
- const T SrcA20 = m1[2][0];
- const T SrcA21 = m1[2][1];
- const T SrcA22 = m1[2][2];
- const T SrcA23 = m1[2][3];
-
- const T SrcB00 = m2[0][0];
- const T SrcB01 = m2[0][1];
- const T SrcB02 = m2[0][2];
- const T SrcB10 = m2[1][0];
- const T SrcB11 = m2[1][1];
- const T SrcB12 = m2[1][2];
- const T SrcB20 = m2[2][0];
- const T SrcB21 = m2[2][1];
- const T SrcB22 = m2[2][2];
- const T SrcB30 = m2[3][0];
- const T SrcB31 = m2[3][1];
- const T SrcB32 = m2[3][2];
-
- mat<4, 4, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
- Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
- Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
- Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
- Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12;
- Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
- Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
- Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
- Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22;
- Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32;
- Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32;
- Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32;
- Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
- {
- return mat<2, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
- {
- return mat<3, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
- m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar)
- {
- return mat<3, 4, T, Q>(
- m[0] / scalar,
- m[1] / scalar,
- m[2] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m)
- {
- return mat<3, 4, T, Q>(
- scalar / m[0],
- scalar / m[1],
- scalar / m[2]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat4x2.hpp b/external/include/glm/detail/type_mat4x2.hpp
deleted file mode 100644
index 9064dd3..0000000
--- a/external/include/glm/detail/type_mat4x2.hpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x2.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec2.hpp"
-#include "type_vec4.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<4, 2, T, Q>
- {
- typedef vec<2, T, Q> col_type;
- typedef vec<4, T, Q> row_type;
- typedef mat<4, 2, T, Q> type;
- typedef mat<2, 4, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[4];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T x0, T y0,
- T x1, T y1,
- T x2, T y2,
- T x3, T y3);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1,
- typename X2, typename Y2,
- typename X3, typename Y3,
- typename X4, typename Y4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 x1, Y1 y1,
- X2 x2, Y2 y2,
- X3 x3, Y3 y3,
- X4 x4, Y4 y4);
-
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<2, V1, Q> const& v1,
- vec<2, V2, Q> const& v2,
- vec<2, V3, Q> const& v3,
- vec<2, V4, Q> const& v4);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 2, T, Q> & operator=(mat<4, 2, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 2, T, Q> & operator=(mat<4, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator+=(mat<4, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator-=(mat<4, 2, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator++ ();
- GLM_FUNC_DECL mat<4, 2, T, Q> & operator-- ();
- GLM_FUNC_DECL mat<4, 2, T, Q> operator++(int);
- GLM_FUNC_DECL mat<4, 2, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat4x2.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat4x2.inl b/external/include/glm/detail/type_mat4x2.inl
deleted file mode 100644
index f0ac30f..0000000
--- a/external/include/glm/detail/type_mat4x2.inl
+++ /dev/null
@@ -1,534 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x2.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0);
- this->value[1] = col_type(0, 1);
- this->value[2] = col_type(0, 0);
- this->value[3] = col_type(0, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- this->value[3] = m.value[3];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<4, 2, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- this->value[3] = m.value[3];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(T scalar)
- {
- this->value[0] = col_type(scalar, 0);
- this->value[1] = col_type(0, scalar);
- this->value[2] = col_type(0, 0);
- this->value[3] = col_type(0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat
- (
- T x0, T y0,
- T x1, T y1,
- T x2, T y2,
- T x3, T y3
- )
- {
- this->value[0] = col_type(x0, y0);
- this->value[1] = col_type(x1, y1);
- this->value[2] = col_type(x2, y2);
- this->value[3] = col_type(x3, y3);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- this->value[3] = v3;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1,
- typename X2, typename Y2,
- typename X3, typename Y3,
- typename X4, typename Y4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat
- (
- X1 x1, Y1 y1,
- X2 x2, Y2 y2,
- X3 x3, Y3 y3,
- X4 x4, Y4 y4
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
- this->value[3] = col_type(static_cast<T>(x4), value_type(y4));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat
- (
- vec<2, V1, Q> const& v1,
- vec<2, V2, Q> const& v2,
- vec<2, V3, Q> const& v3,
- vec<2, V4, Q> const& v4
- )
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- this->value[3] = col_type(v4);
- }
-
- // -- Conversion --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<4, 2, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(0);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::col_type & mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::col_type const& mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 2, T, Q>& mat<4, 2, T, Q>::operator=(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 2, T, Q>& mat<4, 2, T, Q>::operator=(mat<4, 2, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- this->value[3] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(mat<4, 2, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- this->value[3] += m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- this->value[3] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(mat<4, 2, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- this->value[3] -= m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- this->value[3] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- this->value[3] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- ++this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- --this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> mat<4, 2, T, Q>::operator++(int)
- {
- mat<4, 2, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> mat<4, 2, T, Q>::operator--(int)
- {
- mat<4, 2, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m)
- {
- return mat<4, 2, T, Q>(
- -m[0],
- -m[1],
- -m[2],
- -m[3]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar)
- {
- return mat<4, 2, T, Q>(
- m[0] + scalar,
- m[1] + scalar,
- m[2] + scalar,
- m[3] + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return mat<4, 2, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2],
- m1[3] + m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar)
- {
- return mat<4, 2, T, Q>(
- m[0] - scalar,
- m[1] - scalar,
- m[2] - scalar,
- m[3] - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return mat<4, 2, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2],
- m1[3] - m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar)
- {
- return mat<4, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar,
- m[3] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m)
- {
- return mat<4, 2, T, Q>(
- m[0] * scalar,
- m[1] * scalar,
- m[2] * scalar,
- m[3] * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v)
- {
- return typename mat<4, 2, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
- m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m)
- {
- return typename mat<4, 2, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1],
- v.x * m[1][0] + v.y * m[1][1],
- v.x * m[2][0] + v.y * m[2][1],
- v.x * m[3][0] + v.y * m[3][1]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- T const SrcA00 = m1[0][0];
- T const SrcA01 = m1[0][1];
- T const SrcA10 = m1[1][0];
- T const SrcA11 = m1[1][1];
- T const SrcA20 = m1[2][0];
- T const SrcA21 = m1[2][1];
- T const SrcA30 = m1[3][0];
- T const SrcA31 = m1[3][1];
-
- T const SrcB00 = m2[0][0];
- T const SrcB01 = m2[0][1];
- T const SrcB02 = m2[0][2];
- T const SrcB03 = m2[0][3];
- T const SrcB10 = m2[1][0];
- T const SrcB11 = m2[1][1];
- T const SrcB12 = m2[1][2];
- T const SrcB13 = m2[1][3];
-
- mat<2, 2, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return mat<3, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return mat<4, 2, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar)
- {
- return mat<4, 2, T, Q>(
- m[0] / scalar,
- m[1] / scalar,
- m[2] / scalar,
- m[3] / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m)
- {
- return mat<4, 2, T, Q>(
- scalar / m[0],
- scalar / m[1],
- scalar / m[2],
- scalar / m[3]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat4x3.hpp b/external/include/glm/detail/type_mat4x3.hpp
deleted file mode 100644
index a17add5..0000000
--- a/external/include/glm/detail/type_mat4x3.hpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x3.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec3.hpp"
-#include "type_vec4.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<4, 3, T, Q>
- {
- typedef vec<3, T, Q> col_type;
- typedef vec<4, T, Q> row_type;
- typedef mat<4, 3, T, Q> type;
- typedef mat<3, 4, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[4];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T const& x);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T const& x0, T const& y0, T const& z0,
- T const& x1, T const& y1, T const& z1,
- T const& x2, T const& y2, T const& z2,
- T const& x3, T const& y3, T const& z3);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2,
- typename X3, typename Y3, typename Z3,
- typename X4, typename Y4, typename Z4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 const& x1, Y1 const& y1, Z1 const& z1,
- X2 const& x2, Y2 const& y2, Z2 const& z2,
- X3 const& x3, Y3 const& y3, Z3 const& z3,
- X4 const& x4, Y4 const& y4, Z4 const& z4);
-
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<3, V1, Q> const& v1,
- vec<3, V2, Q> const& v2,
- vec<3, V3, Q> const& v3,
- vec<3, V4, Q> const& v4);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 3, T, Q> & operator=(mat<4, 3, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 3, T, Q> & operator=(mat<4, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(mat<4, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(mat<4, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 3, T, Q> & operator/=(U s);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<4, 3, T, Q>& operator++();
- GLM_FUNC_DECL mat<4, 3, T, Q>& operator--();
- GLM_FUNC_DECL mat<4, 3, T, Q> operator++(int);
- GLM_FUNC_DECL mat<4, 3, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(T const& s, mat<4, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 3, T, Q>::col_type operator*(mat<4, 3, T, Q> const& m, typename mat<4, 3, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 3, T, Q>::row_type operator*(typename mat<4, 3, T, Q>::col_type const& v, mat<4, 3, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator/(T const& s, mat<4, 3, T, Q> const& m);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat4x3.inl"
-#endif //GLM_EXTERNAL_TEMPLATE
diff --git a/external/include/glm/detail/type_mat4x3.inl b/external/include/glm/detail/type_mat4x3.inl
deleted file mode 100644
index df50b00..0000000
--- a/external/include/glm/detail/type_mat4x3.inl
+++ /dev/null
@@ -1,558 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x3.inl
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0);
- this->value[1] = col_type(0, 1, 0);
- this->value[2] = col_type(0, 0, 1);
- this->value[3] = col_type(0, 0, 0);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- this->value[3] = m.value[3];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<4, 3, T, P> const& m)
- {
- this->value[0] = m.value[0];
- this->value[1] = m.value[1];
- this->value[2] = m.value[2];
- this->value[3] = m.value[3];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(T const& s)
- {
- this->value[0] = col_type(s, 0, 0);
- this->value[1] = col_type(0, s, 0);
- this->value[2] = col_type(0, 0, s);
- this->value[3] = col_type(0, 0, 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat
- (
- T const& x0, T const& y0, T const& z0,
- T const& x1, T const& y1, T const& z1,
- T const& x2, T const& y2, T const& z2,
- T const& x3, T const& y3, T const& z3
- )
- {
- this->value[0] = col_type(x0, y0, z0);
- this->value[1] = col_type(x1, y1, z1);
- this->value[2] = col_type(x2, y2, z2);
- this->value[3] = col_type(x3, y3, z3);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- this->value[3] = v3;
- }
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2,
- typename X3, typename Y3, typename Z3,
- typename X4, typename Y4, typename Z4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat
- (
- X1 const& x1, Y1 const& y1, Z1 const& z1,
- X2 const& x2, Y2 const& y2, Z2 const& z2,
- X3 const& x3, Y3 const& y3, Z3 const& z3,
- X4 const& x4, Y4 const& y4, Z4 const& z4
- )
- {
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
- this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat
- (
- vec<3, V1, Q> const& v1,
- vec<3, V2, Q> const& v2,
- vec<3, V3, Q> const& v3,
- vec<3, V4, Q> const& v4
- )
- {
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- this->value[3] = col_type(v4);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<4, 3, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(0, 0, 1);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0, 0, 1);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 1);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(0, 0, 1);
- this->value[3] = col_type(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 1);
- this->value[3] = col_type(m[3], 0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(0);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::col_type & mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::col_type const& mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary updatable operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 3, T, Q>& mat<4, 3, T, Q>::operator=(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 3, T, Q>& mat<4, 3, T, Q>::operator=(mat<4, 3, U, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- this->value[3] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(mat<4, 3, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- this->value[3] += m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- this->value[3] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(mat<4, 3, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- this->value[3] -= m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- this->value[3] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- this->value[3] /= s;
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- ++this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- --this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> mat<4, 3, T, Q>::operator++(int)
- {
- mat<4, 3, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> mat<4, 3, T, Q>::operator--(int)
- {
- mat<4, 3, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m)
- {
- return mat<4, 3, T, Q>(
- -m[0],
- -m[1],
- -m[2],
- -m[3]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T const& s)
- {
- return mat<4, 3, T, Q>(
- m[0] + s,
- m[1] + s,
- m[2] + s,
- m[3] + s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return mat<4, 3, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2],
- m1[3] + m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T const& s)
- {
- return mat<4, 3, T, Q>(
- m[0] - s,
- m[1] - s,
- m[2] - s,
- m[3] - s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return mat<4, 3, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2],
- m1[3] - m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T const& s)
- {
- return mat<4, 3, T, Q>(
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(T const& s, mat<4, 3, T, Q> const& m)
- {
- return mat<4, 3, T, Q>(
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::col_type operator*
- (
- mat<4, 3, T, Q> const& m,
- typename mat<4, 3, T, Q>::row_type const& v)
- {
- return typename mat<4, 3, T, Q>::col_type(
- m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
- m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
- m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 3, T, Q>::row_type operator*
- (
- typename mat<4, 3, T, Q>::col_type const& v,
- mat<4, 3, T, Q> const& m)
- {
- return typename mat<4, 3, T, Q>::row_type(
- v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
- v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2],
- v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2],
- v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return mat<2, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- T const SrcA00 = m1[0][0];
- T const SrcA01 = m1[0][1];
- T const SrcA02 = m1[0][2];
- T const SrcA10 = m1[1][0];
- T const SrcA11 = m1[1][1];
- T const SrcA12 = m1[1][2];
- T const SrcA20 = m1[2][0];
- T const SrcA21 = m1[2][1];
- T const SrcA22 = m1[2][2];
- T const SrcA30 = m1[3][0];
- T const SrcA31 = m1[3][1];
- T const SrcA32 = m1[3][2];
-
- T const SrcB00 = m2[0][0];
- T const SrcB01 = m2[0][1];
- T const SrcB02 = m2[0][2];
- T const SrcB03 = m2[0][3];
- T const SrcB10 = m2[1][0];
- T const SrcB11 = m2[1][1];
- T const SrcB12 = m2[1][2];
- T const SrcB13 = m2[1][3];
- T const SrcB20 = m2[2][0];
- T const SrcB21 = m2[2][1];
- T const SrcB22 = m2[2][2];
- T const SrcB23 = m2[2][3];
-
- mat<3, 3, T, Q> Result;
- Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
- Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
- Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03;
- Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
- Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
- Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13;
- Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23;
- Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23;
- Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return mat<4, 3, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
- m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
- m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3],
- m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T const& s)
- {
- return mat<4, 3, T, Q>(
- m[0] / s,
- m[1] / s,
- m[2] / s,
- m[3] / s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> operator/(T const& s, mat<4, 3, T, Q> const& m)
- {
- return mat<4, 3, T, Q>(
- s / m[0],
- s / m[1],
- s / m[2],
- s / m[3]);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
- }
-} //namespace glm
diff --git a/external/include/glm/detail/type_mat4x4.hpp b/external/include/glm/detail/type_mat4x4.hpp
deleted file mode 100644
index 694dcd0..0000000
--- a/external/include/glm/detail/type_mat4x4.hpp
+++ /dev/null
@@ -1,194 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x4.hpp
-
-#pragma once
-
-#include "../fwd.hpp"
-#include "type_vec4.hpp"
-#include "type_mat.hpp"
-#include <limits>
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct mat<4, 4, T, Q>
- {
- typedef vec<4, T, Q> col_type;
- typedef vec<4, T, Q> row_type;
- typedef mat<4, 4, T, Q> type;
- typedef mat<4, 4, T, Q> transpose_type;
- typedef T value_type;
-
- private:
- col_type value[4];
-
- public:
- // -- Accesses --
-
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
-
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL col_type const& operator[](length_type i) const;
-
- // -- Constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, Q> const& m) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, T, P> const& m);
-
- GLM_FUNC_DECL explicit GLM_CONSTEXPR_CTOR_CXX14 mat(T const& x);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- T const& x0, T const& y0, T const& z0, T const& w0,
- T const& x1, T const& y1, T const& z1, T const& w1,
- T const& x2, T const& y2, T const& z2, T const& w2,
- T const& x3, T const& y3, T const& z3, T const& w3);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3);
-
- // -- Conversions --
-
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2,
- typename X3, typename Y3, typename Z3, typename W3,
- typename X4, typename Y4, typename Z4, typename W4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
- X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
- X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
- X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4);
-
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR_CXX14 mat(
- vec<4, V1, Q> const& v1,
- vec<4, V2, Q> const& v2,
- vec<4, V3, Q> const& v3,
- vec<4, V4, Q> const& v4);
-
- // -- Matrix conversions --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 4, U, P> const& m);
-
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR_CTOR_CXX14 mat(mat<4, 3, T, Q> const& x);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 4, T, Q> & operator=(mat<4, 4, T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 mat<4, 4, T, Q> & operator=(mat<4, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator+=(mat<4, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator-=(mat<4, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator*=(mat<4, 4, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator/=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator/=(mat<4, 4, U, Q> const& m);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator++();
- GLM_FUNC_DECL mat<4, 4, T, Q> & operator--();
- GLM_FUNC_DECL mat<4, 4, T, Q> operator++(int);
- GLM_FUNC_DECL mat<4, 4, T, Q> operator--(int);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator+(T const& s, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator-(T const& s, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator*(T const& s, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 4, T, Q>::col_type operator*(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 4, T, Q>::row_type operator*(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator/(T const& s, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_mat4x4.inl"
-#endif//GLM_EXTERNAL_TEMPLATE
diff --git a/external/include/glm/detail/type_mat4x4.inl b/external/include/glm/detail/type_mat4x4.inl
deleted file mode 100644
index 26157c6..0000000
--- a/external/include/glm/detail/type_mat4x4.inl
+++ /dev/null
@@ -1,664 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x4.inl
-
-#include "../matrix.hpp"
-
-namespace glm
-{
- // -- Constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat()
- {
-# ifdef GLM_FORCE_CTOR_INIT
- this->value[0] = col_type(1, 0, 0, 0);
- this->value[1] = col_type(0, 1, 0, 0);
- this->value[2] = col_type(0, 0, 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
-# endif
- }
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<4, 4, T, P> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(T const& s)
- {
- this->value[0] = col_type(s, 0, 0, 0);
- this->value[1] = col_type(0, s, 0, 0);
- this->value[2] = col_type(0, 0, s, 0);
- this->value[3] = col_type(0, 0, 0, s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat
- (
- T const& x0, T const& y0, T const& z0, T const& w0,
- T const& x1, T const& y1, T const& z1, T const& w1,
- T const& x2, T const& y2, T const& z2, T const& w2,
- T const& x3, T const& y3, T const& z3, T const& w3
- )
- {
- this->value[0] = col_type(x0, y0, z0, w0);
- this->value[1] = col_type(x1, y1, z1, w1);
- this->value[2] = col_type(x2, y2, z2, w2);
- this->value[3] = col_type(x3, y3, z3, w3);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat
- (
- col_type const& v0,
- col_type const& v1,
- col_type const& v2,
- col_type const& v3
- )
- {
- this->value[0] = v0;
- this->value[1] = v1;
- this->value[2] = v2;
- this->value[3] = v3;
- }
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<4, 4, U, P> const& m)
- {
- this->value[0] = col_type(m[0]);
- this->value[1] = col_type(m[1]);
- this->value[2] = col_type(m[2]);
- this->value[3] = col_type(m[3]);
- }
-
- // -- Conversions --
-
- template<typename T, qualifier Q>
- template<
- typename X1, typename Y1, typename Z1, typename W1,
- typename X2, typename Y2, typename Z2, typename W2,
- typename X3, typename Y3, typename Z3, typename W3,
- typename X4, typename Y4, typename Z4, typename W4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat
- (
- X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
- X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
- X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
- X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
-
- GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
-
- GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
-
- GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
-
- this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
- this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
- this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
- this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4));
- }
-
- template<typename T, qualifier Q>
- template<typename V1, typename V2, typename V3, typename V4>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat
- (
- vec<4, V1, Q> const& v1,
- vec<4, V2, Q> const& v2,
- vec<4, V3, Q> const& v3,
- vec<4, V4, Q> const& v4
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
- GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
-
- this->value[0] = col_type(v1);
- this->value[1] = col_type(v2);
- this->value[2] = col_type(v3);
- this->value[3] = col_type(v4);
- }
-
- // -- Matrix conversions --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(0, 0, 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(0, 0, 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(m[2], 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = col_type(0, 0, 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0, 0);
- this->value[1] = col_type(m[1], 0, 0);
- this->value[2] = col_type(0, 0, 1, 0);
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
- {
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = col_type(0, 0, 0, 1);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR_CXX14 mat<4, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
- {
- this->value[0] = col_type(m[0], 0);
- this->value[1] = col_type(m[1], 0);
- this->value[2] = col_type(m[2], 0);
- this->value[3] = col_type(m[3], 1);
- }
-
- // -- Accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type & mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i)
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type const& mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i) const
- {
- assert(i < this->length());
- return this->value[i];
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator=(mat<4, 4, T, Q> const& m)
- {
- //memcpy could be faster
- //memcpy(&this->value, &m.value, 16 * sizeof(valType));
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator=(mat<4, 4, U, Q> const& m)
- {
- //memcpy could be faster
- //memcpy(&this->value, &m.value, 16 * sizeof(valType));
- this->value[0] = m[0];
- this->value[1] = m[1];
- this->value[2] = m[2];
- this->value[3] = m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(U s)
- {
- this->value[0] += s;
- this->value[1] += s;
- this->value[2] += s;
- this->value[3] += s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(mat<4, 4, U, Q> const& m)
- {
- this->value[0] += m[0];
- this->value[1] += m[1];
- this->value[2] += m[2];
- this->value[3] += m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(U s)
- {
- this->value[0] -= s;
- this->value[1] -= s;
- this->value[2] -= s;
- this->value[3] -= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(mat<4, 4, U, Q> const& m)
- {
- this->value[0] -= m[0];
- this->value[1] -= m[1];
- this->value[2] -= m[2];
- this->value[3] -= m[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(U s)
- {
- this->value[0] *= s;
- this->value[1] *= s;
- this->value[2] *= s;
- this->value[3] *= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(mat<4, 4, U, Q> const& m)
- {
- return (*this = *this * m);
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(U s)
- {
- this->value[0] /= s;
- this->value[1] /= s;
- this->value[2] /= s;
- this->value[3] /= s;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(mat<4, 4, U, Q> const& m)
- {
- return *this *= inverse(m);
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator++()
- {
- ++this->value[0];
- ++this->value[1];
- ++this->value[2];
- ++this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator--()
- {
- --this->value[0];
- --this->value[1];
- --this->value[2];
- --this->value[3];
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> mat<4, 4, T, Q>::operator++(int)
- {
- mat<4, 4, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> mat<4, 4, T, Q>::operator--(int)
- {
- mat<4, 4, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary constant operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m)
- {
- return m;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- -m[0],
- -m[1],
- -m[2],
- -m[3]);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T const& s)
- {
- return mat<4, 4, T, Q>(
- m[0] + s,
- m[1] + s,
- m[2] + s,
- m[3] + s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(T const& s, mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- m[0] + s,
- m[1] + s,
- m[2] + s,
- m[3] + s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return mat<4, 4, T, Q>(
- m1[0] + m2[0],
- m1[1] + m2[1],
- m1[2] + m2[2],
- m1[3] + m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T const& s)
- {
- return mat<4, 4, T, Q>(
- m[0] - s,
- m[1] - s,
- m[2] - s,
- m[3] - s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(T const& s, mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- s - m[0],
- s - m[1],
- s - m[2],
- s - m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return mat<4, 4, T, Q>(
- m1[0] - m2[0],
- m1[1] - m2[1],
- m1[2] - m2[2],
- m1[3] - m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T const & s)
- {
- return mat<4, 4, T, Q>(
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(T const& s, mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- m[0] * s,
- m[1] * s,
- m[2] * s,
- m[3] * s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type operator*
- (
- mat<4, 4, T, Q> const& m,
- typename mat<4, 4, T, Q>::row_type const& v
- )
- {
-/*
- __m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
- __m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
- __m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
- __m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
-
- __m128 m0 = _mm_mul_ps(m[0].data, v0);
- __m128 m1 = _mm_mul_ps(m[1].data, v1);
- __m128 a0 = _mm_add_ps(m0, m1);
-
- __m128 m2 = _mm_mul_ps(m[2].data, v2);
- __m128 m3 = _mm_mul_ps(m[3].data, v3);
- __m128 a1 = _mm_add_ps(m2, m3);
-
- __m128 a2 = _mm_add_ps(a0, a1);
-
- return typename mat<4, 4, T, Q>::col_type(a2);
-*/
-
- typename mat<4, 4, T, Q>::col_type const Mov0(v[0]);
- typename mat<4, 4, T, Q>::col_type const Mov1(v[1]);
- typename mat<4, 4, T, Q>::col_type const Mul0 = m[0] * Mov0;
- typename mat<4, 4, T, Q>::col_type const Mul1 = m[1] * Mov1;
- typename mat<4, 4, T, Q>::col_type const Add0 = Mul0 + Mul1;
- typename mat<4, 4, T, Q>::col_type const Mov2(v[2]);
- typename mat<4, 4, T, Q>::col_type const Mov3(v[3]);
- typename mat<4, 4, T, Q>::col_type const Mul2 = m[2] * Mov2;
- typename mat<4, 4, T, Q>::col_type const Mul3 = m[3] * Mov3;
- typename mat<4, 4, T, Q>::col_type const Add1 = Mul2 + Mul3;
- typename mat<4, 4, T, Q>::col_type const Add2 = Add0 + Add1;
- return Add2;
-
-/*
- return typename mat<4, 4, T, Q>::col_type(
- m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
- m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
- m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
- m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
-*/
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::row_type operator*
- (
- typename mat<4, 4, T, Q>::col_type const& v,
- mat<4, 4, T, Q> const& m
- )
- {
- return typename mat<4, 4, T, Q>::row_type(
- m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
- m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
- m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
- m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
- {
- return mat<2, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
- {
- return mat<3, 4, T, Q>(
- m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
- m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
- m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
- m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
- m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
- m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
- m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
- m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3],
- m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
- m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
- m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
- m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- typename mat<4, 4, T, Q>::col_type const SrcA0 = m1[0];
- typename mat<4, 4, T, Q>::col_type const SrcA1 = m1[1];
- typename mat<4, 4, T, Q>::col_type const SrcA2 = m1[2];
- typename mat<4, 4, T, Q>::col_type const SrcA3 = m1[3];
-
- typename mat<4, 4, T, Q>::col_type const SrcB0 = m2[0];
- typename mat<4, 4, T, Q>::col_type const SrcB1 = m2[1];
- typename mat<4, 4, T, Q>::col_type const SrcB2 = m2[2];
- typename mat<4, 4, T, Q>::col_type const SrcB3 = m2[3];
-
- mat<4, 4, T, Q> Result;
- Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
- Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
- Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
- Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T const& s)
- {
- return mat<4, 4, T, Q>(
- m[0] / s,
- m[1] / s,
- m[2] / s,
- m[3] / s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(T const& s, mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- s / m[0],
- s / m[1],
- s / m[2],
- s / m[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v)
- {
- return inverse(m) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m)
- {
- return v * inverse(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- mat<4, 4, T, Q> m1_copy(m1);
- return m1_copy /= m2;
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
- {
- return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE
-# include "type_mat4x4_simd.inl"
-#endif
diff --git a/external/include/glm/detail/type_mat4x4_simd.inl b/external/include/glm/detail/type_mat4x4_simd.inl
deleted file mode 100644
index 09d0b1f..0000000
--- a/external/include/glm/detail/type_mat4x4_simd.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_mat4x4_sse2.inl
-
-namespace glm
-{
-
-}//namespace glm
diff --git a/external/include/glm/detail/type_vec.hpp b/external/include/glm/detail/type_vec.hpp
deleted file mode 100644
index cf4f34c..0000000
--- a/external/include/glm/detail/type_vec.hpp
+++ /dev/null
@@ -1,562 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec.hpp
-
-#pragma once
-
-#include "qualifier.hpp"
-#include "type_int.hpp"
-#include "compute_vector_relational.hpp"
-
-namespace glm{
-namespace detail
-{
- template<typename T, std::size_t size, bool aligned>
- struct storage
- {
- typedef struct type {
- uint8 data[size];
- } type;
- };
-
- #define GLM_ALIGNED_STORAGE_TYPE_STRUCT(x) \
- template<typename T> \
- struct storage<T, x, true> { \
- GLM_ALIGNED_STRUCT(x) type { \
- uint8 data[x]; \
- }; \
- };
-
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(1)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(2)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(4)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(8)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(16)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(32)
- GLM_ALIGNED_STORAGE_TYPE_STRUCT(64)
-
-# if GLM_ARCH & GLM_ARCH_SSE2_BIT
- template<>
- struct storage<float, 16, true>
- {
- typedef glm_vec4 type;
- };
-
- template<>
- struct storage<int, 16, true>
- {
- typedef glm_ivec4 type;
- };
-
- template<>
- struct storage<unsigned int, 16, true>
- {
- typedef glm_uvec4 type;
- };
-/*
-# else
- typedef union __declspec(align(16)) glm_128
- {
- unsigned __int8 data[16];
- } glm_128;
-
- template<>
- struct storage<float, 16, true>
- {
- typedef glm_128 type;
- };
-
- template<>
- struct storage<int, 16, true>
- {
- typedef glm_128 type;
- };
-
- template<>
- struct storage<unsigned int, 16, true>
- {
- typedef glm_128 type;
- };
-*/
-# endif
-
-# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
- template<>
- struct storage<double, 32, true>
- {
- typedef glm_dvec4 type;
- };
-# endif
-
-# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
- template<>
- struct storage<int64, 32, true>
- {
- typedef glm_i64vec4 type;
- };
-
- template<>
- struct storage<uint64, 32, true>
- {
- typedef glm_u64vec4 type;
- };
-# endif
-}//namespace detail
-
-#if GLM_HAS_TEMPLATE_ALIASES
- template <typename T, qualifier Q = defaultp> using tvec2 = vec<2, T, Q>;
- template <typename T, qualifier Q = defaultp> using tvec3 = vec<3, T, Q>;
- template <typename T, qualifier Q = defaultp> using tvec4 = vec<4, T, Q>;
-#endif//GLM_HAS_TEMPLATE_ALIASES
-
- /// @addtogroup core_precision
- /// @{
-
- /// 2 components vector of high single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, float, highp> highp_vec2;
-
- /// 2 components vector of medium single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, float, mediump> mediump_vec2;
-
- /// 2 components vector of low single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, float, lowp> lowp_vec2;
-
- /// 2 components vector of high double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, double, highp> highp_dvec2;
-
- /// 2 components vector of medium double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, double, mediump> mediump_dvec2;
-
- /// 2 components vector of low double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, double, lowp> lowp_dvec2;
-
- /// 2 components vector of high qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, int, highp> highp_ivec2;
-
- /// 2 components vector of medium qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, int, mediump> mediump_ivec2;
-
- /// 2 components vector of low qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, int, lowp> lowp_ivec2;
-
- /// 2 components vector of high qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, uint, highp> highp_uvec2;
-
- /// 2 components vector of medium qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, uint, mediump> mediump_uvec2;
-
- /// 2 components vector of low qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, uint, lowp> lowp_uvec2;
-
- /// 2 components vector of high qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, bool, highp> highp_bvec2;
-
- /// 2 components vector of medium qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, bool, mediump> mediump_bvec2;
-
- /// 2 components vector of low qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<2, bool, lowp> lowp_bvec2;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 3 components vector of high single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, float, highp> highp_vec3;
-
- /// 3 components vector of medium single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, float, mediump> mediump_vec3;
-
- /// 3 components vector of low single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, float, lowp> lowp_vec3;
-
- /// 3 components vector of high double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, double, highp> highp_dvec3;
-
- /// 3 components vector of medium double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, double, mediump> mediump_dvec3;
-
- /// 3 components vector of low double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, double, lowp> lowp_dvec3;
-
- /// 3 components vector of high qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, int, highp> highp_ivec3;
-
- /// 3 components vector of medium qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, int, mediump> mediump_ivec3;
-
- /// 3 components vector of low qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, int, lowp> lowp_ivec3;
-
- /// 3 components vector of high qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, uint, highp> highp_uvec3;
-
- /// 3 components vector of medium qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, uint, mediump> mediump_uvec3;
-
- /// 3 components vector of low qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, uint, lowp> lowp_uvec3;
-
- /// 3 components vector of high qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, bool, highp> highp_bvec3;
-
- /// 3 components vector of medium qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, bool, mediump> mediump_bvec3;
-
- /// 3 components vector of low qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<3, bool, lowp> lowp_bvec3;
-
- /// @}
-
- /// @addtogroup core_precision
- /// @{
-
- /// 4 components vector of high single-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, float, highp> highp_vec4;
-
- /// 4 components vector of medium single-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, float, mediump> mediump_vec4;
-
- /// 4 components vector of low single-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, float, lowp> lowp_vec4;
-
- /// 4 components vector of high double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, double, highp> highp_dvec4;
-
- /// 4 components vector of medium double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, double, mediump> mediump_dvec4;
-
- /// 4 components vector of low double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, double, lowp> lowp_dvec4;
-
- /// 4 components vector of high qualifier signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, int, highp> highp_ivec4;
-
- /// 4 components vector of medium qualifier signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, int, mediump> mediump_ivec4;
-
- /// 4 components vector of low qualifier signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, int, lowp> lowp_ivec4;
-
- /// 4 components vector of high qualifier unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, uint, highp> highp_uvec4;
-
- /// 4 components vector of medium qualifier unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, uint, mediump> mediump_uvec4;
-
- /// 4 components vector of low qualifier unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, uint, lowp> lowp_uvec4;
-
- /// 4 components vector of high qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, bool, highp> highp_bvec4;
-
- /// 4 components vector of medium qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, bool, mediump> mediump_bvec4;
-
- /// 4 components vector of low qualifier bool numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef vec<4, bool, lowp> lowp_bvec4;
-
- /// @}
-
- /// @addtogroup core_types
- /// @{
-
- // -- Default float definition --
-
-#if(defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_vec2 vec2;
- typedef lowp_vec3 vec3;
- typedef lowp_vec4 vec4;
-#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
- typedef mediump_vec2 vec2;
- typedef mediump_vec3 vec3;
- typedef mediump_vec4 vec4;
-#else //defined(GLM_PRECISION_HIGHP_FLOAT)
- /// 2 components vector of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_vec2 vec2;
-
- //! 3 components vector of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_vec3 vec3;
-
- //! 4 components vector of floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_vec4 vec4;
-#endif//GLM_PRECISION
-
- // -- Default double definition --
-
-#if(defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef lowp_dvec2 dvec2;
- typedef lowp_dvec3 dvec3;
- typedef lowp_dvec4 dvec4;
-#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
- typedef mediump_dvec2 dvec2;
- typedef mediump_dvec3 dvec3;
- typedef mediump_dvec4 dvec4;
-#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
- /// 2 components vector of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_dvec2 dvec2;
-
- //! 3 components vector of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_dvec3 dvec3;
-
- //! 4 components vector of double-qualifier floating-point numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_dvec4 dvec4;
-#endif//GLM_PRECISION
-
- // -- Signed integer definition --
-
-#if(defined(GLM_PRECISION_LOWP_INT))
- typedef lowp_ivec2 ivec2;
- typedef lowp_ivec3 ivec3;
- typedef lowp_ivec4 ivec4;
-#elif(defined(GLM_PRECISION_MEDIUMP_INT))
- typedef mediump_ivec2 ivec2;
- typedef mediump_ivec3 ivec3;
- typedef mediump_ivec4 ivec4;
-#else //defined(GLM_PRECISION_HIGHP_INT)
- /// 2 components vector of signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_ivec2 ivec2;
-
- /// 3 components vector of signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_ivec3 ivec3;
-
- /// 4 components vector of signed integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_ivec4 ivec4;
-#endif//GLM_PRECISION
-
- // -- Unsigned integer definition --
-
-#if(defined(GLM_PRECISION_LOWP_UINT))
- typedef lowp_uvec2 uvec2;
- typedef lowp_uvec3 uvec3;
- typedef lowp_uvec4 uvec4;
-#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
- typedef mediump_uvec2 uvec2;
- typedef mediump_uvec3 uvec3;
- typedef mediump_uvec4 uvec4;
-#else //defined(GLM_PRECISION_HIGHP_UINT)
- /// 2 components vector of unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_uvec2 uvec2;
-
- /// 3 components vector of unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_uvec3 uvec3;
-
- /// 4 components vector of unsigned integer numbers.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_uvec4 uvec4;
-#endif//GLM_PRECISION
-
- // -- Boolean definition --
-
-#if(defined(GLM_PRECISION_LOWP_BOOL))
- typedef lowp_bvec2 bvec2;
- typedef lowp_bvec3 bvec3;
- typedef lowp_bvec4 bvec4;
-#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
- typedef mediump_bvec2 bvec2;
- typedef mediump_bvec3 bvec3;
- typedef mediump_bvec4 bvec4;
-#else //defined(GLM_PRECISION_HIGHP_BOOL)
- /// 2 components vector of boolean.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_bvec2 bvec2;
-
- /// 3 components vector of boolean.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_bvec3 bvec3;
-
- /// 4 components vector of boolean.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
- typedef highp_bvec4 bvec4;
-#endif//GLM_PRECISION
-
- /// @}
-}//namespace glm
diff --git a/external/include/glm/detail/type_vec.inl b/external/include/glm/detail/type_vec.inl
deleted file mode 100644
index 2238a1b..0000000
--- a/external/include/glm/detail/type_vec.inl
+++ /dev/null
@@ -1,2 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec.inl
diff --git a/external/include/glm/detail/type_vec1.hpp b/external/include/glm/detail/type_vec1.hpp
deleted file mode 100644
index e69de29..0000000
--- a/external/include/glm/detail/type_vec1.hpp
+++ /dev/null
diff --git a/external/include/glm/detail/type_vec1.inl b/external/include/glm/detail/type_vec1.inl
deleted file mode 100644
index 7f77f6c..0000000
--- a/external/include/glm/detail/type_vec1.inl
+++ /dev/null
@@ -1,554 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec1.inl
-
-namespace glm
-{
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec()
-# ifdef GLM_FORCE_CTOR_INIT
- : x(0)
-# endif
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<1, T, Q> const& v)
- : x(v.x)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<1, T, P> const& v)
- : x(v.x)
- {}
-
- // -- Explicit basic constructors --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(T scalar)
- : x(scalar)
- {}
-
- // -- Conversion vector constructors --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<1, U, P> const& v)
- : x(static_cast<T>(v.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<2, U, P> const& v)
- : x(static_cast<T>(v.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<3, U, P> const& v)
- : x(static_cast<T>(v.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<1, T, Q>::vec(vec<4, U, P> const& v)
- : x(static_cast<T>(v.x))
- {}
-
- // -- Component accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T & vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T const& vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, T, Q> const& v)
- {
- this->x = v.x;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, U, Q> const& v)
- {
- this->x = static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator+=(U scalar)
- {
- this->x += static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator+=(vec<1, U, Q> const& v)
- {
- this->x += static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator-=(U scalar)
- {
- this->x -= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator-=(vec<1, U, Q> const& v)
- {
- this->x -= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator*=(U scalar)
- {
- this->x *= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator*=(vec<1, U, Q> const& v)
- {
- this->x *= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator/=(U scalar)
- {
- this->x /= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator/=(vec<1, U, Q> const& v)
- {
- this->x /= static_cast<T>(v.x);
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator++()
- {
- ++this->x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator--()
- {
- --this->x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> vec<1, T, Q>::operator++(int)
- {
- vec<1, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> vec<1, T, Q>::operator--(int)
- {
- vec<1, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator%=(U scalar)
- {
- this->x %= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator%=(vec<1, U, Q> const& v)
- {
- this->x %= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator&=(U scalar)
- {
- this->x &= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator&=(vec<1, U, Q> const& v)
- {
- this->x &= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator|=(U scalar)
- {
- this->x |= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator|=(vec<1, U, Q> const& v)
- {
- this->x |= U(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator^=(U scalar)
- {
- this->x ^= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator^=(vec<1, U, Q> const& v)
- {
- this->x ^= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator<<=(U scalar)
- {
- this->x <<= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator<<=(vec<1, U, Q> const& v)
- {
- this->x <<= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator>>=(U scalar)
- {
- this->x >>= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<1, T, Q> & vec<1, T, Q>::operator>>=(vec<1, U, Q> const& v)
- {
- this->x >>= static_cast<T>(v.x);
- return *this;
- }
-
- // -- Unary constant operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator+(vec<1, T, Q> const& v)
- {
- return v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator-(vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- -v.x);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar + v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x + v2.x);
- }
-
- //operator-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar - v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x - v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar * v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x * v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar / v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x / v2.x);
- }
-
- // -- Binary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x % scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar % v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x % v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x & scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar & v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x & v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x | scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar | v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x | v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x ^ scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar ^ v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x ^ v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- static_cast<T>(v.x << scalar));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar << v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x << v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar)
- {
- return vec<1, T, Q>(
- v.x >> scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- scalar >> v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<1, T, Q>(
- v1.x >> v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, T, Q> operator~(vec<1, T, Q> const& v)
- {
- return vec<1, T, Q>(
- ~v.x);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return detail::compute_equal<T>::call(v1.x, v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return !(v1 == v2);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
- {
- return vec<1, bool, Q>(v1.x && v2.x);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
- {
- return vec<1, bool, Q>(v1.x || v2.x);
- }
-}//namespace glm
diff --git a/external/include/glm/detail/type_vec2.hpp b/external/include/glm/detail/type_vec2.hpp
deleted file mode 100644
index b6ab685..0000000
--- a/external/include/glm/detail/type_vec2.hpp
+++ /dev/null
@@ -1,387 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec2.hpp
-
-#pragma once
-
-#include "type_vec.hpp"
-#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-# if GLM_HAS_UNRESTRICTED_UNIONS
-# include "_swizzle.hpp"
-# else
-# include "_swizzle_func.hpp"
-# endif
-#endif //GLM_SWIZZLE
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct vec<2, T, Q>
- {
- // -- Implementation detail --
-
- typedef T value_type;
- typedef vec type;
- typedef vec<2, bool, Q> bool_type;
-
- // -- Data --
-
-# if GLM_HAS_ONLY_XYZW
- T x, y;
-
-# elif GLM_HAS_ALIGNED_TYPE
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wpedantic"
-# endif
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic push
-# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
-# pragma clang diagnostic ignored "-Wnested-anon-types"
-# endif
-
- union
- {
- struct{ T x, y; };
- struct{ T r, g; };
- struct{ T s, t; };
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE2_2_MEMBERS(T, Q, x, y)
- GLM_SWIZZLE2_2_MEMBERS(T, Q, r, g)
- GLM_SWIZZLE2_2_MEMBERS(T, Q, s, t)
- GLM_SWIZZLE2_3_MEMBERS(T, Q, x, y)
- GLM_SWIZZLE2_3_MEMBERS(T, Q, r, g)
- GLM_SWIZZLE2_3_MEMBERS(T, Q, s, t)
- GLM_SWIZZLE2_4_MEMBERS(T, Q, x, y)
- GLM_SWIZZLE2_4_MEMBERS(T, Q, r, g)
- GLM_SWIZZLE2_4_MEMBERS(T, Q, s, t)
-# endif//GLM_SWIZZLE
-
- };
-
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic pop
-# endif
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic pop
-# endif
-# else
- union {T x, r, s;};
- union {T y, g, t;};
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P)
-# endif//GLM_SWIZZLE
-# endif
-
- // -- Component accesses --
-
- /// Return the count of components of the vector
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 2;}
-
- GLM_FUNC_DECL T& operator[](length_type i);
- GLM_FUNC_DECL T const& operator[](length_type i) const;
-
- // -- Implicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, T, P> const& v);
-
- // -- Explicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(T x, T y);
-
- // -- Conversion constructors --
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A x, B y);
- template<typename A, typename B>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, Q> const& x, vec<1, B, Q> const& y);
-
- // -- Conversion vector constructors --
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<2, U, P> const& v);
-
- // -- Swizzle constructors --
-# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
- template<int E0, int E1>
- GLM_FUNC_DECL vec(detail::_swizzle<2, T, Q, E0, E1,-1,-2> const& that)
- {
- *this = that();
- }
-# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec& operator=(vec const& v) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec& operator=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator+=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec& operator+=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator+=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator-=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec& operator-=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator-=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator*=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec& operator*=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator*=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator/=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec& operator/=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec& operator/=(vec<2, U, Q> const& v);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL vec & operator++();
- GLM_FUNC_DECL vec & operator--();
- GLM_FUNC_DECL vec operator++(int);
- GLM_FUNC_DECL vec operator--(int);
-
- // -- Unary bit operators --
-
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(vec<2, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(vec<2, U, Q> const& v);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(vec<2, T, Q> const& v);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> operator~(vec<2, T, Q> const& v);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_vec2.inl"
-#endif//GLM_EXTERNAL_TEMPLATE
diff --git a/external/include/glm/detail/type_vec2.inl b/external/include/glm/detail/type_vec2.inl
deleted file mode 100644
index 1273707..0000000
--- a/external/include/glm/detail/type_vec2.inl
+++ /dev/null
@@ -1,879 +0,0 @@
-/// @ref core
-/// @file glm/core/type_tvec2.inl
-
-namespace glm
-{
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec()
-# ifdef GLM_FORCE_CTOR_INIT
- : x(0), y(0)
-# endif
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<2, T, Q> const& v)
- : x(v.x), y(v.y)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<2, T, P> const& v)
- : x(v.x), y(v.y)
- {}
-
- // -- Explicit basic constructors --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(T scalar)
- : x(scalar), y(scalar)
- {}
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(T _x, T _y)
- : x(_x), y(_y)
- {}
-
- // -- Conversion scalar constructors --
-
- template<typename T, qualifier Q>
- template<typename A, typename B>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(A _x, B _y)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<1, A, Q> const& _x, vec<1, B, Q> const& _y)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- {}
-
- // -- Conversion vector constructors --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<2, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<3, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<2, T, Q>::vec(vec<4, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- {}
-
- // -- Component accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T & vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T const& vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, T, Q> const& v)
- {
- this->x = v.x;
- this->y = v.y;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, U, Q> const& v)
- {
- this->x = static_cast<T>(v.x);
- this->y = static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator+=(U scalar)
- {
- this->x += static_cast<T>(scalar);
- this->y += static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<1, U, Q> const& v)
- {
- this->x += static_cast<T>(v.x);
- this->y += static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<2, U, Q> const& v)
- {
- this->x += static_cast<T>(v.x);
- this->y += static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator-=(U scalar)
- {
- this->x -= static_cast<T>(scalar);
- this->y -= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<1, U, Q> const& v)
- {
- this->x -= static_cast<T>(v.x);
- this->y -= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<2, U, Q> const& v)
- {
- this->x -= static_cast<T>(v.x);
- this->y -= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator*=(U scalar)
- {
- this->x *= static_cast<T>(scalar);
- this->y *= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<1, U, Q> const& v)
- {
- this->x *= static_cast<T>(v.x);
- this->y *= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<2, U, Q> const& v)
- {
- this->x *= static_cast<T>(v.x);
- this->y *= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator/=(U scalar)
- {
- this->x /= static_cast<T>(scalar);
- this->y /= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<1, U, Q> const& v)
- {
- this->x /= static_cast<T>(v.x);
- this->y /= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<2, U, Q> const& v)
- {
- this->x /= static_cast<T>(v.x);
- this->y /= static_cast<T>(v.y);
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator++()
- {
- ++this->x;
- ++this->y;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator--()
- {
- --this->x;
- --this->y;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> vec<2, T, Q>::operator++(int)
- {
- vec<2, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> vec<2, T, Q>::operator--(int)
- {
- vec<2, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator%=(U scalar)
- {
- this->x %= static_cast<T>(scalar);
- this->y %= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<1, U, Q> const& v)
- {
- this->x %= static_cast<T>(v.x);
- this->y %= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<2, U, Q> const& v)
- {
- this->x %= static_cast<T>(v.x);
- this->y %= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator&=(U scalar)
- {
- this->x &= static_cast<T>(scalar);
- this->y &= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<1, U, Q> const& v)
- {
- this->x &= static_cast<T>(v.x);
- this->y &= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<2, U, Q> const& v)
- {
- this->x &= static_cast<T>(v.x);
- this->y &= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator|=(U scalar)
- {
- this->x |= static_cast<T>(scalar);
- this->y |= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<1, U, Q> const& v)
- {
- this->x |= static_cast<T>(v.x);
- this->y |= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<2, U, Q> const& v)
- {
- this->x |= static_cast<T>(v.x);
- this->y |= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator^=(U scalar)
- {
- this->x ^= static_cast<T>(scalar);
- this->y ^= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<1, U, Q> const& v)
- {
- this->x ^= static_cast<T>(v.x);
- this->y ^= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<2, U, Q> const& v)
- {
- this->x ^= static_cast<T>(v.x);
- this->y ^= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator<<=(U scalar)
- {
- this->x <<= static_cast<T>(scalar);
- this->y <<= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<1, U, Q> const& v)
- {
- this->x <<= static_cast<T>(v.x);
- this->y <<= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<2, U, Q> const& v)
- {
- this->x <<= static_cast<T>(v.x);
- this->y <<= static_cast<T>(v.y);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator>>=(U scalar)
- {
- this->x >>= static_cast<T>(scalar);
- this->y >>= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<1, U, Q> const& v)
- {
- this->x >>= static_cast<T>(v.x);
- this->y >>= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<2, U, Q> const& v)
- {
- this->x >>= static_cast<T>(v.x);
- this->y >>= static_cast<T>(v.y);
- return *this;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(vec<2, T, Q> const& v)
- {
- return v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- -v.x,
- -v.y);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x + scalar,
- v.y + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x + v2.x,
- v1.y + v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar + v.x,
- scalar + v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x + v2.x,
- v1.x + v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x + v2.x,
- v1.y + v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x - scalar,
- v.y - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x - v2.x,
- v1.y - v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar - v.x,
- scalar - v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x - v2.x,
- v1.x - v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x - v2.x,
- v1.y - v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x * scalar,
- v.y * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x * v2.x,
- v1.y * v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar * v.x,
- scalar * v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x * v2.x,
- v1.x * v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x * v2.x,
- v1.y * v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x / scalar,
- v.y / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x / v2.x,
- v1.y / v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar / v.x,
- scalar / v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x / v2.x,
- v1.x / v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x / v2.x,
- v1.y / v2.y);
- }
-
- // -- Binary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x % scalar,
- v.y % scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x % v2.x,
- v1.y % v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar % v.x,
- scalar % v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x % v2.x,
- v1.x % v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x % v2.x,
- v1.y % v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x & scalar,
- v.y & scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x & v2.x,
- v1.y & v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar & v.x,
- scalar & v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x & v2.x,
- v1.x & v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x & v2.x,
- v1.y & v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x | scalar,
- v.y | scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x | v2.x,
- v1.y | v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar | v.x,
- scalar | v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x | v2.x,
- v1.x | v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x | v2.x,
- v1.y | v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x ^ scalar,
- v.y ^ scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x ^ v2.x,
- v1.y ^ v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar ^ v.x,
- scalar ^ v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x ^ v2.x,
- v1.x ^ v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x ^ v2.x,
- v1.y ^ v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x << scalar,
- v.y << scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x << v2.x,
- v1.y << v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar << v.x,
- scalar << v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x << v2.x,
- v1.x << v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x << v2.x,
- v1.y << v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar)
- {
- return vec<2, T, Q>(
- v.x >> scalar,
- v.y >> scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x >> v2.x,
- v1.y >> v2.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- scalar >> v.x,
- scalar >> v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x >> v2.x,
- v1.x >> v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return vec<2, T, Q>(
- v1.x >> v2.x,
- v1.y >> v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> operator~(vec<2, T, Q> const& v)
- {
- return vec<2, T, Q>(
- ~v.x,
- ~v.y);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return
- detail::compute_equal<T>::call(v1.x, v2.x) &&
- detail::compute_equal<T>::call(v1.y, v2.y);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
- {
- return !(v1 == v2);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
- {
- return vec<2, bool, Q>(v1.x && v2.x, v1.y && v2.y);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
- {
- return vec<2, bool, Q>(v1.x || v2.x, v1.y || v2.y);
- }
-}//namespace glm
diff --git a/external/include/glm/detail/type_vec3.hpp b/external/include/glm/detail/type_vec3.hpp
deleted file mode 100644
index 506e8a3..0000000
--- a/external/include/glm/detail/type_vec3.hpp
+++ /dev/null
@@ -1,408 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec3.hpp
-
-#pragma once
-
-#include "type_vec.hpp"
-#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-# if GLM_HAS_UNRESTRICTED_UNIONS
-# include "_swizzle.hpp"
-# else
-# include "_swizzle_func.hpp"
-# endif
-#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct vec<3, T, Q>
- {
- // -- Implementation detail --
-
- typedef T value_type;
- typedef vec type;
- typedef vec<3, bool, Q> bool_type;
-
- // -- Data --
-
-# if GLM_HAS_ONLY_XYZW
- T x, y, z;
-
-# elif GLM_HAS_ALIGNED_TYPE
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wpedantic"
-# endif
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic push
-# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
-# pragma clang diagnostic ignored "-Wnested-anon-types"
-# endif
-
- union
- {
- struct{ T x, y, z; };
- struct{ T r, g, b; };
- struct{ T s, t, p; };
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)
- GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)
- GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)
- GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)
- GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)
- GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)
- GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)
- GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)
- GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)
-# endif//GLM_SWIZZLE
- };
-
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic pop
-# endif
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic pop
-# endif
-# else
- union { T x, r, s; };
- union { T y, g, t; };
- union { T z, b, p; };
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P)
-# endif//GLM_SWIZZLE
-# endif//GLM_LANG
-
- // -- Component accesses --
-
- /// Return the count of components of the vector
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;}
-
- GLM_FUNC_DECL T & operator[](length_type i);
- GLM_FUNC_DECL T const& operator[](length_type i) const;
-
- // -- Implicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<3, T, P> const& v);
-
- // -- Explicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(T a, T b, T c);
-
- // -- Conversion scalar constructors --
-
- /// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename X, typename Y, typename Z>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(X x, Y y, Z z);
- template<typename X, typename Y, typename Z>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
-
- // -- Conversion vector constructors --
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, B _z);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A _x, vec<2, B, P> const& _yz);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v);
-
- // -- Swizzle constructors --
-# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
- template<int E0, int E1, int E2>
- GLM_FUNC_DECL vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that)
- {
- *this = that();
- }
-
- template<int E0, int E1>
- GLM_FUNC_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar)
- {
- *this = vec(v(), scalar);
- }
-
- template<int E0, int E1>
- GLM_FUNC_DECL vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
- {
- *this = vec(scalar, v());
- }
-# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec const& v) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator+=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator+=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator-=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator-=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator*=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator*=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator/=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator/=(vec<3, U, Q> const& v);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL vec & operator++();
- GLM_FUNC_DECL vec & operator--();
- GLM_FUNC_DECL vec operator++(int);
- GLM_FUNC_DECL vec operator--(int);
-
- // -- Unary bit operators --
-
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator%=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator&=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator|=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator^=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator<<=(vec<3, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec & operator>>=(vec<3, U, Q> const& v);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator%(T const& scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator~(vec<3, T, Q> const& v);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_vec3.inl"
-#endif//GLM_EXTERNAL_TEMPLATE
diff --git a/external/include/glm/detail/type_vec3.inl b/external/include/glm/detail/type_vec3.inl
deleted file mode 100644
index 15fd483..0000000
--- a/external/include/glm/detail/type_vec3.inl
+++ /dev/null
@@ -1,995 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_tvec3.inl
-
-namespace glm
-{
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec()
-# ifdef GLM_FORCE_CTOR_INIT
- : x(0), y(0), z(0)
-# endif
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<3, T, Q> const& v)
- : x(v.x), y(v.y), z(v.z)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<3, T, P> const& v)
- : x(v.x), y(v.y), z(v.z)
- {}
-
- // -- Explicit basic constructors --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(T scalar)
- : x(scalar), y(scalar), z(scalar)
- {}
-
- template <typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(T _x, T _y, T _z)
- : x(_x), y(_y), z(_z)
- {}
-
- // -- Conversion scalar constructors --
-
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(X _x, Y _y, Z _z)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- {}
-
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- {}
-
- // -- Conversion vector constructors --
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<2, A, P> const& _xy, B _z)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(A _x, vec<2, B, P> const& _yz)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<3, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- , z(static_cast<T>(v.z))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<3, T, Q>::vec(vec<4, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- , z(static_cast<T>(v.z))
- {}
-
- // -- Component accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T & vec<3, T, Q>::operator[](typename vec<3, T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T const& vec<3, T, Q>::operator[](typename vec<3, T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<3, T, Q>& vec<3, T, Q>::operator=(vec<3, T, Q> const& v)
- {
- this->x = v.x;
- this->y = v.y;
- this->z = v.z;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<3, T, Q>& vec<3, T, Q>::operator=(vec<3, U, Q> const& v)
- {
- this->x = static_cast<T>(v.x);
- this->y = static_cast<T>(v.y);
- this->z = static_cast<T>(v.z);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator+=(U scalar)
- {
- this->x += static_cast<T>(scalar);
- this->y += static_cast<T>(scalar);
- this->z += static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator+=(vec<1, U, Q> const& v)
- {
- this->x += static_cast<T>(v.x);
- this->y += static_cast<T>(v.x);
- this->z += static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator+=(vec<3, U, Q> const& v)
- {
- this->x += static_cast<T>(v.x);
- this->y += static_cast<T>(v.y);
- this->z += static_cast<T>(v.z);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator-=(U scalar)
- {
- this->x -= static_cast<T>(scalar);
- this->y -= static_cast<T>(scalar);
- this->z -= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator-=(vec<1, U, Q> const& v)
- {
- this->x -= static_cast<T>(v.x);
- this->y -= static_cast<T>(v.x);
- this->z -= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator-=(vec<3, U, Q> const& v)
- {
- this->x -= static_cast<T>(v.x);
- this->y -= static_cast<T>(v.y);
- this->z -= static_cast<T>(v.z);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator*=(U scalar)
- {
- this->x *= static_cast<T>(scalar);
- this->y *= static_cast<T>(scalar);
- this->z *= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator*=(vec<1, U, Q> const& v)
- {
- this->x *= static_cast<T>(v.x);
- this->y *= static_cast<T>(v.x);
- this->z *= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator*=(vec<3, U, Q> const& v)
- {
- this->x *= static_cast<T>(v.x);
- this->y *= static_cast<T>(v.y);
- this->z *= static_cast<T>(v.z);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator/=(U v)
- {
- this->x /= static_cast<T>(v);
- this->y /= static_cast<T>(v);
- this->z /= static_cast<T>(v);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator/=(vec<1, U, Q> const& v)
- {
- this->x /= static_cast<T>(v.x);
- this->y /= static_cast<T>(v.x);
- this->z /= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator/=(vec<3, U, Q> const& v)
- {
- this->x /= static_cast<T>(v.x);
- this->y /= static_cast<T>(v.y);
- this->z /= static_cast<T>(v.z);
- return *this;
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator++()
- {
- ++this->x;
- ++this->y;
- ++this->z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator--()
- {
- --this->x;
- --this->y;
- --this->z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> vec<3, T, Q>::operator++(int)
- {
- vec<3, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> vec<3, T, Q>::operator--(int)
- {
- vec<3, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator%=(U scalar)
- {
- this->x %= scalar;
- this->y %= scalar;
- this->z %= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator%=(vec<1, U, Q> const& v)
- {
- this->x %= v.x;
- this->y %= v.x;
- this->z %= v.x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator%=(vec<3, U, Q> const& v)
- {
- this->x %= v.x;
- this->y %= v.y;
- this->z %= v.z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator&=(U scalar)
- {
- this->x &= scalar;
- this->y &= scalar;
- this->z &= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator&=(vec<1, U, Q> const& v)
- {
- this->x &= v.x;
- this->y &= v.x;
- this->z &= v.x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator&=(vec<3, U, Q> const& v)
- {
- this->x &= v.x;
- this->y &= v.y;
- this->z &= v.z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator|=(U scalar)
- {
- this->x |= scalar;
- this->y |= scalar;
- this->z |= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator|=(vec<1, U, Q> const& v)
- {
- this->x |= v.x;
- this->y |= v.x;
- this->z |= v.x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator|=(vec<3, U, Q> const& v)
- {
- this->x |= v.x;
- this->y |= v.y;
- this->z |= v.z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator^=(U scalar)
- {
- this->x ^= scalar;
- this->y ^= scalar;
- this->z ^= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator^=(vec<1, U, Q> const& v)
- {
- this->x ^= v.x;
- this->y ^= v.x;
- this->z ^= v.x;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator^=(vec<3, U, Q> const& v)
- {
- this->x ^= v.x;
- this->y ^= v.y;
- this->z ^= v.z;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator<<=(U scalar)
- {
- this->x <<= scalar;
- this->y <<= scalar;
- this->z <<= scalar;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator<<=(vec<1, U, Q> const& v)
- {
- this->x <<= static_cast<T>(v.x);
- this->y <<= static_cast<T>(v.x);
- this->z <<= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator<<=(vec<3, U, Q> const& v)
- {
- this->x <<= static_cast<T>(v.x);
- this->y <<= static_cast<T>(v.y);
- this->z <<= static_cast<T>(v.z);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator>>=(U scalar)
- {
- this->x >>= static_cast<T>(scalar);
- this->y >>= static_cast<T>(scalar);
- this->z >>= static_cast<T>(scalar);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator>>=(vec<1, U, Q> const& v)
- {
- this->x >>= static_cast<T>(v.x);
- this->y >>= static_cast<T>(v.x);
- this->z >>= static_cast<T>(v.x);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<3, T, Q> & vec<3, T, Q>::operator>>=(vec<3, U, Q> const& v)
- {
- this->x >>= static_cast<T>(v.x);
- this->y >>= static_cast<T>(v.y);
- this->z >>= static_cast<T>(v.z);
- return *this;
- }
-
- // -- Unary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(vec<3, T, Q> const& v)
- {
- return v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- -v.x,
- -v.y,
- -v.z);
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x + scalar,
- v.y + scalar,
- v.z + scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x + scalar.x,
- v.y + scalar.x,
- v.z + scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar + v.x,
- scalar + v.y,
- scalar + v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x + v.x,
- scalar.x + v.y,
- scalar.x + v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x + v2.x,
- v1.y + v2.y,
- v1.z + v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x - scalar,
- v.y - scalar,
- v.z - scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x - scalar.x,
- v.y - scalar.x,
- v.z - scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar - v.x,
- scalar - v.y,
- scalar - v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x - v.x,
- scalar.x - v.y,
- scalar.x - v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x - v2.x,
- v1.y - v2.y,
- v1.z - v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x * scalar,
- v.y * scalar,
- v.z * scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x * scalar.x,
- v.y * scalar.x,
- v.z * scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar * v.x,
- scalar * v.y,
- scalar * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x * v.x,
- scalar.x * v.y,
- scalar.x * v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x * v2.x,
- v1.y * v2.y,
- v1.z * v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x / scalar,
- v.y / scalar,
- v.z / scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator/(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x / scalar.x,
- v.y / scalar.x,
- v.z / scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar / v.x,
- scalar / v.y,
- scalar / v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator/(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x / v.x,
- scalar.x / v.y,
- scalar.x / v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x / v2.x,
- v1.y / v2.y,
- v1.z / v2.z);
- }
-
- // -- Binary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x % scalar,
- v.y % scalar,
- v.z % scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator%(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x % scalar.x,
- v.y % scalar.x,
- v.z % scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator%(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar % v.x,
- scalar % v.y,
- scalar % v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator%(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x % v.x,
- scalar.x % v.y,
- scalar.x % v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x % v2.x,
- v1.y % v2.y,
- v1.z % v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator&(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x & scalar,
- v.y & scalar,
- v.z & scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator&(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x & scalar.x,
- v.y & scalar.x,
- v.z & scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar & v.x,
- scalar & v.y,
- scalar & v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator&(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x & v.x,
- scalar.x & v.y,
- scalar.x & v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x & v2.x,
- v1.y & v2.y,
- v1.z & v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x | scalar,
- v.y | scalar,
- v.z | scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator|(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x | scalar.x,
- v.y | scalar.x,
- v.z | scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar | v.x,
- scalar | v.y,
- scalar | v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator|(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x | v.x,
- scalar.x | v.y,
- scalar.x | v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x | v2.x,
- v1.y | v2.y,
- v1.z | v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x ^ scalar,
- v.y ^ scalar,
- v.z ^ scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator^(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x ^ scalar.x,
- v.y ^ scalar.x,
- v.z ^ scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar ^ v.x,
- scalar ^ v.y,
- scalar ^ v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator^(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x ^ v.x,
- scalar.x ^ v.y,
- scalar.x ^ v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x ^ v2.x,
- v1.y ^ v2.y,
- v1.z ^ v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x << scalar,
- v.y << scalar,
- v.z << scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator<<(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x << scalar.x,
- v.y << scalar.x,
- v.z << scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar << v.x,
- scalar << v.y,
- scalar << v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator<<(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x << v.x,
- scalar.x << v.y,
- scalar.x << v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x << v2.x,
- v1.y << v2.y,
- v1.z << v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar)
- {
- return vec<3, T, Q>(
- v.x >> scalar,
- v.y >> scalar,
- v.z >> scalar);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator>>(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<3, T, Q>(
- v.x >> scalar.x,
- v.y >> scalar.x,
- v.z >> scalar.x);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar >> v.x,
- scalar >> v.y,
- scalar >> v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator>>(vec<1, T, Q> const& scalar, vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- scalar.x >> v.x,
- scalar.x >> v.y,
- scalar.x >> v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return vec<3, T, Q>(
- v1.x >> v2.x,
- v1.y >> v2.y,
- v1.z >> v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator~(vec<3, T, Q> const& v)
- {
- return vec<3, T, Q>(
- ~v.x,
- ~v.y,
- ~v.z);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return
- detail::compute_equal<T>::call(v1.x, v2.x) &&
- detail::compute_equal<T>::call(v1.y, v2.y) &&
- detail::compute_equal<T>::call(v1.z, v2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2)
- {
- return !(v1 == v2);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2)
- {
- return vec<3, bool, Q>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2)
- {
- return vec<3, bool, Q>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z);
- }
-}//namespace glm
diff --git a/external/include/glm/detail/type_vec4.hpp b/external/include/glm/detail/type_vec4.hpp
deleted file mode 100644
index 43395ca..0000000
--- a/external/include/glm/detail/type_vec4.hpp
+++ /dev/null
@@ -1,453 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_vec4.hpp
-
-#pragma once
-
-#include "type_vec.hpp"
-#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-# if GLM_HAS_UNRESTRICTED_UNIONS
-# include "_swizzle.hpp"
-# else
-# include "_swizzle_func.hpp"
-# endif
-#endif //GLM_SWIZZLE
-#include <cstddef>
-
-namespace glm
-{
- template<typename T, qualifier Q>
- struct vec<4, T, Q>
- {
- // -- Implementation detail --
-
- typedef T value_type;
- typedef vec<4, T, Q> type;
- typedef vec<4, bool, Q> bool_type;
-
- // -- Data --
-
-# if GLM_HAS_ONLY_XYZW
- T x, y, z, w;
-
-# elif GLM_HAS_ALIGNED_TYPE
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wpedantic"
-# endif
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic push
-# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
-# pragma clang diagnostic ignored "-Wnested-anon-types"
-# endif
-
- union
- {
- struct { T x, y, z, w;};
- struct { T r, g, b, a; };
- struct { T s, t, p, q; };
-
- typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<Q>::value>::type data;
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE4_2_MEMBERS(T, Q, x, y, z, w)
- GLM_SWIZZLE4_2_MEMBERS(T, Q, r, g, b, a)
- GLM_SWIZZLE4_2_MEMBERS(T, Q, s, t, p, q)
- GLM_SWIZZLE4_3_MEMBERS(T, Q, x, y, z, w)
- GLM_SWIZZLE4_3_MEMBERS(T, Q, r, g, b, a)
- GLM_SWIZZLE4_3_MEMBERS(T, Q, s, t, p, q)
- GLM_SWIZZLE4_4_MEMBERS(T, Q, x, y, z, w)
- GLM_SWIZZLE4_4_MEMBERS(T, Q, r, g, b, a)
- GLM_SWIZZLE4_4_MEMBERS(T, Q, s, t, p, q)
-# endif//GLM_SWIZZLE
- };
-
-# if GLM_COMPILER & GLM_COMPILER_CLANG
-# pragma clang diagnostic pop
-# endif
-# if GLM_COMPILER & GLM_COMPILER_GCC
-# pragma GCC diagnostic pop
-# endif
-# else
- union { T x, r, s; };
- union { T y, g, t; };
- union { T z, b, p; };
- union { T w, a, q; };
-
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P)
-# endif//GLM_SWIZZLE
-# endif
-
- // -- Component accesses --
-
- /// Return the count of components of the vector
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
-
- GLM_FUNC_DECL T & operator[](length_type i);
- GLM_FUNC_DECL T const& operator[](length_type i) const;
-
- // -- Implicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(vec<4, T, Q> const& v) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(vec<4, T, P> const& v);
-
- // -- Explicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit vec(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(T x, T y, T z, T w);
-
- // -- Conversion scalar constructors --
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(X _x, Y _y, Z _z, W _w);
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _Y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
-
- // -- Conversion vector constructors --
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, B _z, C _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A _x, vec<2, B, P> const& _yz, C _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A _x, B _y, vec<2, C, P> const& _zw);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<3, A, P> const& _xyz, B _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(A _x, vec<3, B, P> const& _yzw);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename A, typename B, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw);
-
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
-
- // -- Swizzle constructors --
-# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
- template<int E0, int E1, int E2, int E3>
- GLM_FUNC_DECL vec(detail::_swizzle<4, T, Q, E0, E1, E2, E3> const& that)
- {
- *this = that();
- }
-
- template<int E0, int E1, int F0, int F1>
- GLM_FUNC_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, detail::_swizzle<2, T, Q, F0, F1, -1, -2> const& u)
- {
- *this = vec<4, T, Q>(v(), u());
- }
-
- template<int E0, int E1>
- GLM_FUNC_DECL vec(T const& x, T const& y, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
- {
- *this = vec<4, T, Q>(x, y, v());
- }
-
- template<int E0, int E1>
- GLM_FUNC_DECL vec(T const& x, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& w)
- {
- *this = vec<4, T, Q>(x, v(), w);
- }
-
- template<int E0, int E1>
- GLM_FUNC_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& z, T const& w)
- {
- *this = vec<4, T, Q>(v(), z, w);
- }
-
- template<int E0, int E1, int E2>
- GLM_FUNC_DECL vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v, T const& w)
- {
- *this = vec<4, T, Q>(v(), w);
- }
-
- template<int E0, int E1, int E2>
- GLM_FUNC_DECL vec(T const& x, detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v)
- {
- *this = vec<4, T, Q>(x, v());
- }
-# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec<4, T, Q>& operator=(vec<4, T, Q> const& v) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec<4, T, Q>& operator=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator+=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator+=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator+=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator-=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator-=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator-=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator*=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator*=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator*=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator/=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator/=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q>& operator/=(vec<4, U, Q> const& v);
-
- // -- Increment and decrement operators --
-
- GLM_FUNC_DECL vec<4, T, Q> & operator++();
- GLM_FUNC_DECL vec<4, T, Q> & operator--();
- GLM_FUNC_DECL vec<4, T, Q> operator++(int);
- GLM_FUNC_DECL vec<4, T, Q> operator--(int);
-
- // -- Unary bit operators --
-
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator%=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator%=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator%=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator&=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator&=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator&=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator|=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator|=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator|=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator^=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator^=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator^=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator<<=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator<<=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator<<=(vec<4, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator>>=(U scalar);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator>>=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL vec<4, T, Q> & operator>>=(vec<4, U, Q> const& v);
- };
-
- // -- Unary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator%(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator&(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator|(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator|(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator^(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator^(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator<<(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator<<(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator>>(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator>>(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator~(vec<4, T, Q> const& v);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
-
- template<qualifier Q>
- GLM_FUNC_DECL vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
-}//namespace glm
-
-#ifndef GLM_EXTERNAL_TEMPLATE
-#include "type_vec4.inl"
-#endif//GLM_EXTERNAL_TEMPLATE
diff --git a/external/include/glm/detail/type_vec4.inl b/external/include/glm/detail/type_vec4.inl
deleted file mode 100644
index 972cb4e..0000000
--- a/external/include/glm/detail/type_vec4.inl
+++ /dev/null
@@ -1,969 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_tvec4.inl
-
-namespace glm{
-namespace detail
-{
- template<typename T>
- struct is_int
- {
- enum test {value = 0};
- };
-
- template<>
- struct is_int<uint32>
- {
- enum test {value = ~0};
- };
-
- template<>
- struct is_int<int32>
- {
- enum test {value = ~0};
- };
-
- template<>
- struct is_int<uint64>
- {
- enum test {value = ~0};
- };
-
- template<>
- struct is_int<int64>
- {
- enum test {value = ~0};
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_add
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_sub
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_mul
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_div
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
- }
- };
-
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_mod
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_and
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_or
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_xor
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_shift_left
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_shift_right
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_equal
- {
- GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return
- detail::compute_equal<T>::call(v1.x, v2.x) &&
- detail::compute_equal<T>::call(v1.y, v2.y) &&
- detail::compute_equal<T>::call(v1.z, v2.z) &&
- detail::compute_equal<T>::call(v1.w, v2.w);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_nequal
- {
- GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return !compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
- };
-
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_bitwise_not
- {
- GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(~v.x, ~v.y, ~v.z, ~v.w);
- }
- };
-}//namespace detail
-
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec()
-# ifdef GLM_FORCE_CTOR_INIT
- : x(0), y(0), z(0), w(0)
-# endif
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, Q> const& v)
- : x(v.x), y(v.y), z(v.z), w(v.w)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, P> const& v)
- : x(v.x), y(v.y), z(v.z), w(v.w)
- {}
-
- // -- Explicit basic constructors --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T scalar)
- : x(scalar), y(scalar), z(scalar), w(scalar)
- {}
-
- template <typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T _x, T _y, T _z, T _w)
- : x(_x), y(_y), z(_z), w(_w)
- {}
-
- // -- Conversion scalar constructors --
-
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(X _x, Y _y, Z _z, W _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
-
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
-
- // -- Conversion vector constructors --
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, B _z, C _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<2, B, P> const& _yz, C _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, B _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, B _w)
- : x(static_cast<T>(_xyz.x))
- , y(static_cast<T>(_xyz.y))
- , z(static_cast<T>(_xyz.z))
- , w(static_cast<T>(_w))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w)
- : x(static_cast<T>(_xyz.x))
- , y(static_cast<T>(_xyz.y))
- , z(static_cast<T>(_xyz.z))
- , w(static_cast<T>(_w.x))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<3, B, P> const& _yzw)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yzw.x))
- , z(static_cast<T>(_yzw.y))
- , w(static_cast<T>(_yzw.z))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yzw.x))
- , z(static_cast<T>(_yzw.y))
- , w(static_cast<T>(_yzw.z))
- {}
-
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<4, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- , z(static_cast<T>(v.z))
- , w(static_cast<T>(v.w))
- {}
-
- // -- Component accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T const& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&x)[i];
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v)
- {
- this->x = v.x;
- this->y = v.y;
- this->z = v.z;
- this->w = v.w;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v)
- {
- this->x = static_cast<T>(v.x);
- this->y = static_cast<T>(v.y);
- this->z = static_cast<T>(v.z);
- this->w = static_cast<T>(v.w);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- // -- Increment and decrement operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator++()
- {
- ++this->x;
- ++this->y;
- ++this->z;
- ++this->w;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator--()
- {
- --this->x;
- --this->y;
- --this->z;
- --this->w;
- return *this;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator++(int)
- {
- vec<4, T, Q> Result(*this);
- ++*this;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator--(int)
- {
- vec<4, T, Q> Result(*this);
- --*this;
- return Result;
- }
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
-
- // -- Unary constant operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v)
- {
- return v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(0) -= v;
- }
-
- // -- Binary arithmetic operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) += scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) += v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(v) += scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v2) += v1;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) += v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) -= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) -= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) -= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) -= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) -= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) *= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) *= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(v) *= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v2) *= v1;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) *= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) /= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) /= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) /= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) /= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) /= v2;
- }
-
- // -- Binary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) %= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) %= v2.x;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) %= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar.x) %= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) %= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) &= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<4, T, Q>(v) &= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) &= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) &= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) &= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) |= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) |= v2.x;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) |= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) |= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) |= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) ^= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) ^= v2.x;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) ^= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) ^= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) ^= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) <<= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) <<= v2.x;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) <<= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) <<= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) <<= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) >>= scalar;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) >>= v2.x;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) >>= v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) >>= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) >>= v2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator~(vec<4, T, Q> const& v)
- {
- return detail::compute_vec4_bitwise_not<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return detail::compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return detail::compute_vec4_nequal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
- {
- return vec<4, bool, Q>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
- }
-
- template<qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
- {
- return vec<4, bool, Q>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
- }
-}//namespace glm
-
-#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_ALIGNED_TYPE
-# include "type_vec4_simd.inl"
-#endif
diff --git a/external/include/glm/detail/type_vec4_simd.inl b/external/include/glm/detail/type_vec4_simd.inl
deleted file mode 100644
index adfb20c..0000000
--- a/external/include/glm/detail/type_vec4_simd.inl
+++ /dev/null
@@ -1,458 +0,0 @@
-/// @ref core
-/// @file glm/detail/type_tvec4_simd.inl
-
-#if GLM_ARCH & GLM_ARCH_SSE2_BIT
-
-namespace glm{
-namespace detail
-{
-# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
- template<qualifier Q, int E0, int E1, int E2, int E3>
- struct _swizzle_base1<4, float, Q, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4>
- {
- GLM_FUNC_QUALIFIER vec<4, float, Q> operator ()() const
- {
- __m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer);
-
- vec<4, float, Q> Result;
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0));
-# else
- Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0));
-# endif
- return Result;
- }
- };
-
- template<qualifier Q, int E0, int E1, int E2, int E3>
- struct _swizzle_base1<4, int32, Q, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4>
- {
- GLM_FUNC_QUALIFIER vec<4, int32, Q> operator ()() const
- {
- __m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
-
- vec<4, int32, Q> Result;
- Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
- return Result;
- }
- };
-
- template<qualifier Q, int E0, int E1, int E2, int E3>
- struct _swizzle_base1<4, uint32, Q, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4>
- {
- GLM_FUNC_QUALIFIER vec<4, uint32, Q> operator ()() const
- {
- __m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
-
- vec<4, uint32, Q> Result;
- Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
- return Result;
- }
- };
-# endif// GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
-
- template<qualifier Q>
- struct compute_vec4_add<float, Q, true>
- {
- static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
- {
- vec<4, float, Q> Result;
- Result.data = _mm_add_ps(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<qualifier Q>
- struct compute_vec4_add<double, Q, true>
- {
- static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
- {
- vec<4, double, Q> Result;
- Result.data = _mm256_add_pd(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<qualifier Q>
- struct compute_vec4_sub<float, Q, true>
- {
- static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
- {
- vec<4, float, Q> Result;
- Result.data = _mm_sub_ps(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<qualifier Q>
- struct compute_vec4_sub<double, Q, true>
- {
- static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
- {
- vec<4, double, Q> Result;
- Result.data = _mm256_sub_pd(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<qualifier Q>
- struct compute_vec4_mul<float, Q, true>
- {
- static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
- {
- vec<4, float, Q> Result;
- Result.data = _mm_mul_ps(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<qualifier Q>
- struct compute_vec4_mul<double, Q, true>
- {
- static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
- {
- vec<4, double, Q> Result;
- Result.data = _mm256_mul_pd(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<qualifier Q>
- struct compute_vec4_div<float, Q, true>
- {
- static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
- {
- vec<4, float, Q> Result;
- Result.data = _mm_div_ps(a.data, b.data);
- return Result;
- }
- };
-
- # if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<qualifier Q>
- struct compute_vec4_div<double, Q, true>
- {
- static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
- {
- vec<4, double, Q> Result;
- Result.data = _mm256_div_pd(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<>
- struct compute_vec4_div<float, aligned_lowp, true>
- {
- static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& a, vec<4, float, aligned_lowp> const& b)
- {
- vec<4, float, aligned_lowp> Result;
- Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data));
- return Result;
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_vec4_and<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_and_si128(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_and<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_and_si256(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<typename T, qualifier Q>
- struct compute_vec4_or<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_or_si128(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_or<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_or_si256(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<typename T, qualifier Q>
- struct compute_vec4_xor<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_xor_si128(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_xor<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_xor_si256(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<typename T, qualifier Q>
- struct compute_vec4_shift_left<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_sll_epi32(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_shift_left<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_sll_epi64(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<typename T, qualifier Q>
- struct compute_vec4_shift_right<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_srl_epi32(a.data, b.data);
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_shift_right<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_srl_epi64(a.data, b.data);
- return Result;
- }
- };
-# endif
-
- template<typename T, qualifier Q>
- struct compute_vec4_bitwise_not<T, Q, true, 32, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& v)
- {
- vec<4, T, Q> Result;
- Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1));
- return Result;
- }
- };
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<typename T, qualifier Q>
- struct compute_vec4_bitwise_not<T, Q, true, 64, true>
- {
- static vec<4, T, Q> call(vec<4, T, Q> const& v)
- {
- vec<4, T, Q> Result;
- Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1));
- return Result;
- }
- };
-# endif
-
- template<qualifier Q>
- struct compute_vec4_equal<float, Q, false, 32, true>
- {
- static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
- {
- return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0;
- }
- };
-
- template<qualifier Q>
- struct compute_vec4_equal<int32, Q, true, 32, true>
- {
- static bool call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
- {
- return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
- }
- };
-
- template<qualifier Q>
- struct compute_vec4_nequal<float, Q, false, 32, true>
- {
- static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
- {
- return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0;
- }
- };
-
- template<qualifier Q>
- struct compute_vec4_nequal<int32, Q, true, 32, true>
- {
- static bool call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
- {
- return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
- }
- };
-}//namespace detail
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_lowp>::vec(float _s) :
- data(_mm_set1_ps(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_mediump>::vec(float _s) :
- data(_mm_set1_ps(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_highp>::vec(float _s) :
- data(_mm_set1_ps(_s))
- {}
-
-# if GLM_ARCH & GLM_ARCH_AVX_BIT
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, double, aligned_lowp>::vec(double _s) :
- data(_mm256_set1_pd(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, double, aligned_mediump>::vec(double _s) :
- data(_mm256_set1_pd(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, double, aligned_highp>::vec(double _s) :
- data(_mm256_set1_pd(_s))
- {}
-# endif
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_lowp>::vec(int32 _s) :
- data(_mm_set1_epi32(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_mediump>::vec(int32 _s) :
- data(_mm_set1_epi32(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_highp>::vec(int32 _s) :
- data(_mm_set1_epi32(_s))
- {}
-
-# if GLM_ARCH & GLM_ARCH_AVX2_BIT
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int64, aligned_lowp>::vec(int64 _s) :
- data(_mm256_set1_epi64x(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int64, aligned_mediump>::vec(int64 _s) :
- data(_mm256_set1_epi64x(_s))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int64, aligned_highp>::vec(int64 _s) :
- data(_mm256_set1_epi64x(_s))
- {}
-# endif
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_lowp>::vec(float _x, float _y, float _z, float _w) :
- data(_mm_set_ps(_w, _z, _y, _x))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_mediump>::vec(float _x, float _y, float _z, float _w) :
- data(_mm_set_ps(_w, _z, _y, _x))
- {}
-
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_highp>::vec(float _x, float _y, float _z, float _w) :
- data(_mm_set_ps(_w, _z, _y, _x))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_lowp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_set_epi32(_w, _z, _y, _x))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_mediump>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_set_epi32(_w, _z, _y, _x))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, int32, aligned_highp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_set_epi32(_w, _z, _y, _x))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_lowp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_castsi128_ps(_mm_set_epi32(_w, _z, _y, _x)))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_mediump>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_castsi128_ps(_mm_set_epi32(_w, _z, _y, _x)))
- {}
-
- template<>
- template<>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, float, aligned_highp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
- data(_mm_castsi128_ps(_mm_set_epi32(_w, _z, _y, _x)))
- {}
-}//namespace glm
-
-#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT