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Diffstat (limited to '')
-rw-r--r-- | external/include/glm/gtc/color_space.inl | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/external/include/glm/gtc/color_space.inl b/external/include/glm/gtc/color_space.inl deleted file mode 100644 index 53241ac..0000000 --- a/external/include/glm/gtc/color_space.inl +++ /dev/null @@ -1,85 +0,0 @@ -/// @ref gtc_color_space -/// @file glm/gtc/color_space.inl - -namespace glm{ -namespace detail -{ - template<length_t L, typename T, qualifier Q> - struct compute_rgbToSrgb - { - GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorRGB, T GammaCorrection) - { - vec<L, T, Q> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1))); - - return mix( - pow(ClampedColor, vec<L, T, Q>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055), - ClampedColor * static_cast<T>(12.92), - lessThan(ClampedColor, vec<L, T, Q>(static_cast<T>(0.0031308)))); - } - }; - - template<typename T, qualifier Q> - struct compute_rgbToSrgb<4, T, Q> - { - GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorRGB, T GammaCorrection) - { - return vec<4, T, Q>(compute_rgbToSrgb<3, T, Q>::call(vec<3, T, Q>(ColorRGB), GammaCorrection), ColorRGB.w); - } - }; - - template<length_t L, typename T, qualifier Q> - struct compute_srgbToRgb - { - GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorSRGB, T Gamma) - { - return mix( - pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vec<L, T, Q>(Gamma)), - ColorSRGB * static_cast<T>(0.07739938080495356037151702786378), - lessThanEqual(ColorSRGB, vec<L, T, Q>(static_cast<T>(0.04045)))); - } - }; - - template<typename T, qualifier Q> - struct compute_srgbToRgb<4, T, Q> - { - GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorSRGB, T Gamma) - { - return vec<4, T, Q>(compute_srgbToRgb<3, T, Q>::call(vec<3, T, Q>(ColorSRGB), Gamma), ColorSRGB.w); - } - }; -}//namespace detail - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear) - { - return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(0.41666)); - } - - // Based on Ian Taylor http://chilliant.blogspot.fr/2012/08/srgb-approximations-for-hlsl.html - template<> - GLM_FUNC_QUALIFIER vec<3, float, lowp> convertLinearToSRGB(vec<3, float, lowp> const& ColorLinear) - { - vec<3, float, lowp> S1 = sqrt(ColorLinear); - vec<3, float, lowp> S2 = sqrt(S1); - vec<3, float, lowp> S3 = sqrt(S2); - return 0.662002687f * S1 + 0.684122060f * S2 - 0.323583601f * S3 - 0.0225411470f * ColorLinear; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear, T Gamma) - { - return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(1) / Gamma); - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB) - { - return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, static_cast<T>(2.4)); - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB, T Gamma) - { - return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, Gamma); - } -}//namespace glm |