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-rw-r--r--external/include/glm/gtx/associated_min_max.hpp207
-rw-r--r--external/include/glm/gtx/associated_min_max.inl355
-rw-r--r--external/include/glm/gtx/bit.hpp98
-rw-r--r--external/include/glm/gtx/bit.inl93
-rw-r--r--external/include/glm/gtx/closest_point.hpp49
-rw-r--r--external/include/glm/gtx/closest_point.inl46
-rw-r--r--external/include/glm/gtx/color_encoding.hpp50
-rw-r--r--external/include/glm/gtx/color_encoding.inl46
-rw-r--r--external/include/glm/gtx/color_space.hpp72
-rw-r--r--external/include/glm/gtx/color_space.inl142
-rw-r--r--external/include/glm/gtx/color_space_YCoCg.hpp60
-rw-r--r--external/include/glm/gtx/color_space_YCoCg.inl108
-rw-r--r--external/include/glm/gtx/common.hpp76
-rw-r--r--external/include/glm/gtx/common.inl126
-rw-r--r--external/include/glm/gtx/compatibility.hpp133
-rw-r--r--external/include/glm/gtx/compatibility.inl65
-rw-r--r--external/include/glm/gtx/component_wise.hpp69
-rw-r--r--external/include/glm/gtx/component_wise.inl128
-rw-r--r--external/include/glm/gtx/dual_quaternion.hpp274
-rw-r--r--external/include/glm/gtx/dual_quaternion.inl355
-rw-r--r--external/include/glm/gtx/easing.hpp221
-rw-r--r--external/include/glm/gtx/easing.inl437
-rw-r--r--external/include/glm/gtx/euler_angles.hpp335
-rw-r--r--external/include/glm/gtx/euler_angles.inl900
-rw-r--r--external/include/glm/gtx/extend.hpp42
-rw-r--r--external/include/glm/gtx/extend.inl49
-rw-r--r--external/include/glm/gtx/extended_min_max.hpp226
-rw-r--r--external/include/glm/gtx/extended_min_max.inl219
-rw-r--r--external/include/glm/gtx/exterior_product.hpp41
-rw-r--r--external/include/glm/gtx/exterior_product.inl27
-rw-r--r--external/include/glm/gtx/fast_exponential.hpp95
-rw-r--r--external/include/glm/gtx/fast_exponential.inl137
-rw-r--r--external/include/glm/gtx/fast_square_root.hpp92
-rw-r--r--external/include/glm/gtx/fast_square_root.inl81
-rw-r--r--external/include/glm/gtx/fast_trigonometry.hpp79
-rw-r--r--external/include/glm/gtx/fast_trigonometry.inl143
-rw-r--r--external/include/glm/gtx/float_notmalize.inl14
-rw-r--r--external/include/glm/gtx/functions.hpp52
-rw-r--r--external/include/glm/gtx/functions.inl31
-rw-r--r--external/include/glm/gtx/gradient_paint.hpp53
-rw-r--r--external/include/glm/gtx/gradient_paint.inl37
-rw-r--r--external/include/glm/gtx/handed_coordinate_space.hpp50
-rw-r--r--external/include/glm/gtx/handed_coordinate_space.inl27
-rw-r--r--external/include/glm/gtx/hash.hpp138
-rw-r--r--external/include/glm/gtx/hash.inl185
-rw-r--r--external/include/glm/gtx/integer.hpp76
-rw-r--r--external/include/glm/gtx/integer.inl186
-rw-r--r--external/include/glm/gtx/intersect.hpp92
-rw-r--r--external/include/glm/gtx/intersect.inl225
-rw-r--r--external/include/glm/gtx/io.hpp201
-rw-r--r--external/include/glm/gtx/io.inl441
-rw-r--r--external/include/glm/gtx/log_base.hpp48
-rw-r--r--external/include/glm/gtx/log_base.inl18
-rw-r--r--external/include/glm/gtx/matrix_cross_product.hpp47
-rw-r--r--external/include/glm/gtx/matrix_cross_product.inl38
-rw-r--r--external/include/glm/gtx/matrix_decompose.hpp46
-rw-r--r--external/include/glm/gtx/matrix_decompose.inl187
-rw-r--r--external/include/glm/gtx/matrix_factorisation.hpp69
-rw-r--r--external/include/glm/gtx/matrix_factorisation.inl85
-rw-r--r--external/include/glm/gtx/matrix_interpolation.hpp65
-rw-r--r--external/include/glm/gtx/matrix_interpolation.inl130
-rw-r--r--external/include/glm/gtx/matrix_major_storage.hpp119
-rw-r--r--external/include/glm/gtx/matrix_major_storage.inl167
-rw-r--r--external/include/glm/gtx/matrix_operation.hpp88
-rw-r--r--external/include/glm/gtx/matrix_operation.inl118
-rw-r--r--external/include/glm/gtx/matrix_query.hpp77
-rw-r--r--external/include/glm/gtx/matrix_query.inl114
-rw-r--r--external/include/glm/gtx/matrix_transform_2d.hpp81
-rw-r--r--external/include/glm/gtx/matrix_transform_2d.inl69
-rw-r--r--external/include/glm/gtx/mixed_product.hpp41
-rw-r--r--external/include/glm/gtx/mixed_product.inl16
-rw-r--r--external/include/glm/gtx/norm.hpp76
-rw-r--r--external/include/glm/gtx/norm.inl84
-rw-r--r--external/include/glm/gtx/normal.hpp41
-rw-r--r--external/include/glm/gtx/normal.inl16
-rw-r--r--external/include/glm/gtx/normalize_dot.hpp49
-rw-r--r--external/include/glm/gtx/normalize_dot.inl17
-rw-r--r--external/include/glm/gtx/number_precision.hpp61
-rw-r--r--external/include/glm/gtx/number_precision.inl7
-rw-r--r--external/include/glm/gtx/optimum_pow.hpp54
-rw-r--r--external/include/glm/gtx/optimum_pow.inl23
-rw-r--r--external/include/glm/gtx/orthonormalize.hpp49
-rw-r--r--external/include/glm/gtx/orthonormalize.inl30
-rw-r--r--external/include/glm/gtx/perpendicular.hpp41
-rw-r--r--external/include/glm/gtx/perpendicular.inl11
-rw-r--r--external/include/glm/gtx/polar_coordinates.hpp48
-rw-r--r--external/include/glm/gtx/polar_coordinates.inl37
-rw-r--r--external/include/glm/gtx/projection.hpp40
-rw-r--r--external/include/glm/gtx/projection.inl11
-rw-r--r--external/include/glm/gtx/quaternion.hpp222
-rw-r--r--external/include/glm/gtx/quaternion.inl254
-rw-r--r--external/include/glm/gtx/range.hpp98
-rw-r--r--external/include/glm/gtx/raw_data.hpp51
-rw-r--r--external/include/glm/gtx/raw_data.inl2
-rw-r--r--external/include/glm/gtx/rotate_normalized_axis.hpp68
-rw-r--r--external/include/glm/gtx/rotate_normalized_axis.inl59
-rw-r--r--external/include/glm/gtx/rotate_vector.hpp121
-rw-r--r--external/include/glm/gtx/rotate_vector.inl188
-rw-r--r--external/include/glm/gtx/scalar_multiplication.hpp75
-rw-r--r--external/include/glm/gtx/scalar_relational.hpp36
-rw-r--r--external/include/glm/gtx/scalar_relational.inl89
-rw-r--r--external/include/glm/gtx/spline.hpp65
-rw-r--r--external/include/glm/gtx/spline.inl61
-rw-r--r--external/include/glm/gtx/std_based_type.hpp68
-rw-r--r--external/include/glm/gtx/std_based_type.inl7
-rw-r--r--external/include/glm/gtx/string_cast.hpp52
-rw-r--r--external/include/glm/gtx/string_cast.inl492
-rw-r--r--external/include/glm/gtx/texture.hpp46
-rw-r--r--external/include/glm/gtx/texture.inl18
-rw-r--r--external/include/glm/gtx/transform.hpp60
-rw-r--r--external/include/glm/gtx/transform.inl24
-rw-r--r--external/include/glm/gtx/transform2.hpp89
-rw-r--r--external/include/glm/gtx/transform2.inl126
-rw-r--r--external/include/glm/gtx/type_aligned.hpp983
-rw-r--r--external/include/glm/gtx/type_aligned.inl7
-rw-r--r--external/include/glm/gtx/type_trait.hpp85
-rw-r--r--external/include/glm/gtx/type_trait.inl62
-rw-r--r--external/include/glm/gtx/vec_swizzle.hpp2778
-rw-r--r--external/include/glm/gtx/vector_angle.hpp57
-rw-r--r--external/include/glm/gtx/vector_angle.inl45
-rw-r--r--external/include/glm/gtx/vector_query.hpp66
-rw-r--r--external/include/glm/gtx/vector_query.inl155
-rw-r--r--external/include/glm/gtx/wrap.hpp55
-rw-r--r--external/include/glm/gtx/wrap.inl58
124 files changed, 0 insertions, 16524 deletions
diff --git a/external/include/glm/gtx/associated_min_max.hpp b/external/include/glm/gtx/associated_min_max.hpp
deleted file mode 100644
index 42ac2eb..0000000
--- a/external/include/glm/gtx/associated_min_max.hpp
+++ /dev/null
@@ -1,207 +0,0 @@
-/// @ref gtx_associated_min_max
-/// @file glm/gtx/associated_min_max.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max
-/// @ingroup gtx
-///
-/// Include <glm/gtx/associated_min_max.hpp> to use the features of this extension.
-///
-/// @brief Min and max functions that return associated values not the compared onces.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GTX_associated_min_max is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_associated_min_max extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_associated_min_max
- /// @{
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U, qualifier Q>
- GLM_FUNC_DECL U associatedMin(T x, U a, T y, U b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<2, U, Q> associatedMin(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- T x, const vec<L, U, Q>& a,
- T y, const vec<L, U, Q>& b);
-
- /// Minimum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b);
-
- /// Minimum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMin(
- T x, U a,
- T y, U b,
- T z, U c);
-
- /// Minimum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMin(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c,
- vec<L, T, Q> const& w, vec<L, U, Q> const& d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c,
- T w, vec<L, U, Q> const& d);
-
- /// Minimum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMin(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c,
- vec<L, T, Q> const& w, U d);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(T x, U a, T y, U b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<2, U, Q> associatedMax(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> associatedMax(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b);
-
- /// Maximum comparison between 2 variables and returns 2 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(
- T x, U a,
- T y, U b,
- T z, U c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> associatedMax(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c);
-
- /// Maximum comparison between 3 variables and returns 3 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<typename T, typename U>
- GLM_FUNC_DECL U associatedMax(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c,
- vec<L, T, Q> const& w, vec<L, U, Q> const& d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c,
- T w, vec<L, U, Q> const& d);
-
- /// Maximum comparison between 4 variables and returns 4 associated variable values
- /// @see gtx_associated_min_max
- template<length_t L, typename T, typename U, qualifier Q>
- GLM_FUNC_DECL vec<L, U, Q> associatedMax(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c,
- vec<L, T, Q> const& w, U d);
-
- /// @}
-} //namespace glm
-
-#include "associated_min_max.inl"
diff --git a/external/include/glm/gtx/associated_min_max.inl b/external/include/glm/gtx/associated_min_max.inl
deleted file mode 100644
index d0666cc..0000000
--- a/external/include/glm/gtx/associated_min_max.inl
+++ /dev/null
@@ -1,355 +0,0 @@
-/// @ref gtx_associated_min_max
-/// @file glm/gtx/associated_min_max.inl
-
-namespace glm{
-
-// Min comparison between 2 variables
-template<typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
-{
- return x < y ? a : b;
-}
-
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<2, U, Q> associatedMin
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? a[i] : b[i];
- return Result;
-}
-
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- T x, const vec<L, U, Q>& a,
- T y, const vec<L, U, Q>& b
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x < y ? a[i] : b[i];
- return Result;
-}
-
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? a : b;
- return Result;
-}
-
-// Min comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
- return Result;
-}
-
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);;
- U Result1 = x < y ? a : b;
- U Result2 = z < w ? c : d;
- U Result = Test1 < Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Min comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c,
- vec<L, T, Q> const& w, vec<L, U, Q> const& d
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);
- U Result1 = x[i] < y[i] ? a[i] : b[i];
- U Result2 = z[i] < w[i] ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c,
- T w, vec<L, U, Q> const& d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);
-
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- U Result1 = x < y ? a[i] : b[i];
- U Result2 = z < w ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
-(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c,
- vec<L, T, Q> const& w, U d
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);;
- U Result1 = x[i] < y[i] ? a : b;
- U Result2 = z[i] < w[i] ? c : d;
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
-{
- return x > y ? a : b;
-}
-
-// Max comparison between 2 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<2, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, T, Q> associatedMax
-(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x > y ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b
-)
-{
- vec<L, T, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? a : b;
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, T, Q> associatedMax
-(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c
-)
-{
- vec<L, T, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);;
- U Result1 = x > y ? a : b;
- U Result2 = z > w ? c : d;
- U Result = Test1 > Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Max comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, vec<L, U, Q> const& a,
- vec<L, T, Q> const& y, vec<L, U, Q> const& b,
- vec<L, T, Q> const& z, vec<L, U, Q> const& c,
- vec<L, T, Q> const& w, vec<L, U, Q> const& d
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);
- U Result1 = x[i] > y[i] ? a[i] : b[i];
- U Result2 = z[i] > w[i] ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- T x, vec<L, U, Q> const& a,
- T y, vec<L, U, Q> const& b,
- T z, vec<L, U, Q> const& c,
- T w, vec<L, U, Q> const& d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);
-
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- U Result1 = x > y ? a[i] : b[i];
- U Result2 = z > w ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<length_t L, typename T, typename U, qualifier Q>
-GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
-(
- vec<L, T, Q> const& x, U a,
- vec<L, T, Q> const& y, U b,
- vec<L, T, Q> const& z, U c,
- vec<L, T, Q> const& w, U d
-)
-{
- vec<L, U, Q> Result;
- for(length_t i = 0, n = Result.length(); i < n; ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);;
- U Result1 = x[i] > y[i] ? a : b;
- U Result2 = z[i] > w[i] ? c : d;
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-}//namespace glm
diff --git a/external/include/glm/gtx/bit.hpp b/external/include/glm/gtx/bit.hpp
deleted file mode 100644
index 2eb4c26..0000000
--- a/external/include/glm/gtx/bit.hpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/// @ref gtx_bit
-/// @file glm/gtx/bit.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_bit GLM_GTX_bit
-/// @ingroup gtx
-///
-/// Include <glm/gtx/bit.hpp> to use the features of this extension.
-///
-/// Allow to perform bit operations on integer values
-
-#pragma once
-
-// Dependencies
-#include "../gtc/bitfield.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_bit is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_bit extension is deprecated, include GLM_GTC_bitfield and GLM_GTC_integer instead")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_bit
- /// @{
-
- /// @see gtx_bit
- template<typename genIUType>
- GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);
-
- /// @see gtx_bit
- template<typename genIUType>
- GLM_FUNC_DECL genIUType lowestBitValue(genIUType Value);
-
- /// Find the highest bit set to 1 in a integer variable and return its value.
- ///
- /// @see gtx_bit
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> highestBitValue(vec<L, T, Q> const& value);
-
- /// Return the power of two number which value is just higher the input value.
- /// Deprecated, use ceilPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);
-
- /// Return the power of two number which value is just higher the input value.
- /// Deprecated, use ceilPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<length_t L, typename T, qualifier Q>
- GLM_DEPRECATED GLM_FUNC_DECL vec<L, T, Q> powerOfTwoAbove(vec<L, T, Q> const& value);
-
- /// Return the power of two number which value is just lower the input value.
- /// Deprecated, use floorPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);
-
- /// Return the power of two number which value is just lower the input value.
- /// Deprecated, use floorPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<length_t L, typename T, qualifier Q>
- GLM_DEPRECATED GLM_FUNC_DECL vec<L, T, Q> powerOfTwoBelow(vec<L, T, Q> const& value);
-
- /// Return the power of two number which value is the closet to the input value.
- /// Deprecated, use roundPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<typename genIUType>
- GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);
-
- /// Return the power of two number which value is the closet to the input value.
- /// Deprecated, use roundPowerOfTwo from GTC_round instead
- ///
- /// @see gtc_round
- /// @see gtx_bit
- template<length_t L, typename T, qualifier Q>
- GLM_DEPRECATED GLM_FUNC_DECL vec<L, T, Q> powerOfTwoNearest(vec<L, T, Q> const& value);
-
- /// @}
-} //namespace glm
-
-
-#include "bit.inl"
-
diff --git a/external/include/glm/gtx/bit.inl b/external/include/glm/gtx/bit.inl
deleted file mode 100644
index 277aeaa..0000000
--- a/external/include/glm/gtx/bit.inl
+++ /dev/null
@@ -1,93 +0,0 @@
-/// @ref gtx_bit
-/// @file glm/gtx/bit.inl
-
-namespace glm
-{
- ///////////////////
- // highestBitValue
-
- template<typename genIUType>
- GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value)
- {
- genIUType tmp = Value;
- genIUType result = genIUType(0);
- while(tmp)
- {
- result = (tmp & (~tmp + 1)); // grab lowest bit
- tmp &= ~result; // clear lowest bit
- }
- return result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> highestBitValue(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(highestBitValue, v);
- }
-
- ///////////////////
- // lowestBitValue
-
- template<typename genIUType>
- GLM_FUNC_QUALIFIER genIUType lowestBitValue(genIUType Value)
- {
- return (Value & (~Value + 1));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> lowestBitValue(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(lowestBitValue, v);
- }
-
- ///////////////////
- // powerOfTwoAbove
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value)
- {
- return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoAbove(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(powerOfTwoAbove, v);
- }
-
- ///////////////////
- // powerOfTwoBelow
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value)
- {
- return isPowerOfTwo(value) ? value : highestBitValue(value);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoBelow(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(powerOfTwoBelow, v);
- }
-
- /////////////////////
- // powerOfTwoNearest
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value)
- {
- if(isPowerOfTwo(value))
- return value;
-
- genType const prev = highestBitValue(value);
- genType const next = prev << 1;
- return (next - value) < (value - prev) ? next : prev;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoNearest(vec<L, T, Q> const& v)
- {
- return detail::functor1<L, T, T, Q>::call(powerOfTwoNearest, v);
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/closest_point.hpp b/external/include/glm/gtx/closest_point.hpp
deleted file mode 100644
index a788299..0000000
--- a/external/include/glm/gtx/closest_point.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/// @ref gtx_closest_point
-/// @file glm/gtx/closest_point.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_closest_point GLM_GTX_closest_point
-/// @ingroup gtx
-///
-/// Include <glm/gtx/closest_point.hpp> to use the features of this extension.
-///
-/// Find the point on a straight line which is the closet of a point.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_closest_point extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_closest_point
- /// @{
-
- /// Find the point on a straight line which is the closet of a point.
- /// @see gtx_closest_point
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> closestPointOnLine(
- vec<3, T, Q> const& point,
- vec<3, T, Q> const& a,
- vec<3, T, Q> const& b);
-
- /// 2d lines work as well
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> closestPointOnLine(
- vec<2, T, Q> const& point,
- vec<2, T, Q> const& a,
- vec<2, T, Q> const& b);
-
- /// @}
-}// namespace glm
-
-#include "closest_point.inl"
diff --git a/external/include/glm/gtx/closest_point.inl b/external/include/glm/gtx/closest_point.inl
deleted file mode 100644
index 26d1e38..0000000
--- a/external/include/glm/gtx/closest_point.inl
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_closest_point
-/// @file glm/gtx/closest_point.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> closestPointOnLine
- (
- vec<3, T, Q> const& point,
- vec<3, T, Q> const& a,
- vec<3, T, Q> const& b
- )
- {
- T LineLength = distance(a, b);
- vec<3, T, Q> Vector = point - a;
- vec<3, T, Q> LineDirection = (b - a) / LineLength;
-
- // Project Vector to LineDirection to get the distance of point from a
- T Distance = dot(Vector, LineDirection);
-
- if(Distance <= T(0)) return a;
- if(Distance >= LineLength) return b;
- return a + LineDirection * Distance;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> closestPointOnLine
- (
- vec<2, T, Q> const& point,
- vec<2, T, Q> const& a,
- vec<2, T, Q> const& b
- )
- {
- T LineLength = distance(a, b);
- vec<2, T, Q> Vector = point - a;
- vec<2, T, Q> LineDirection = (b - a) / LineLength;
-
- // Project Vector to LineDirection to get the distance of point from a
- T Distance = dot(Vector, LineDirection);
-
- if(Distance <= T(0)) return a;
- if(Distance >= LineLength) return b;
- return a + LineDirection * Distance;
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/color_encoding.hpp b/external/include/glm/gtx/color_encoding.hpp
deleted file mode 100644
index b57b3be..0000000
--- a/external/include/glm/gtx/color_encoding.hpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/// @ref gtx_color_encoding
-/// @file glm/gtx/color_encoding.hpp
-///
-/// @see core (dependence)
-/// @see gtx_color_encoding (dependence)
-///
-/// @defgroup gtx_color_encoding GLM_GTX_color_encoding
-/// @ingroup gtx
-///
-/// Include <glm/gtx/color_encoding.hpp> to use the features of this extension.
-///
-/// @brief Allow to perform bit operations on integer values
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-#include "../vec3.hpp"
-#include <limits>
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTC_color_encoding extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_color_encoding
- /// @{
-
- /// Convert a linear sRGB color to D65 YUV.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> convertLinearSRGBToD65XYZ(vec<3, T, Q> const& ColorLinearSRGB);
-
- /// Convert a linear sRGB color to D50 YUV.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> convertLinearSRGBToD50XYZ(vec<3, T, Q> const& ColorLinearSRGB);
-
- /// Convert a D65 YUV color to linear sRGB.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> convertD65XYZToLinearSRGB(vec<3, T, Q> const& ColorD65XYZ);
-
- /// Convert a D65 YUV color to D50 YUV.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> convertD65XYZToD50XYZ(vec<3, T, Q> const& ColorD65XYZ);
-
- /// @}
-} //namespace glm
-
-#include "color_encoding.inl"
diff --git a/external/include/glm/gtx/color_encoding.inl b/external/include/glm/gtx/color_encoding.inl
deleted file mode 100644
index 8dca67b..0000000
--- a/external/include/glm/gtx/color_encoding.inl
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_color_encoding
-/// @file glm/gtx/color_encoding.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> convertLinearSRGBToD65XYZ(vec<3, T, Q> const& ColorLinearSRGB)
- {
- vec<3, T, Q> const M(0.490f, 0.17697f, 0.2f);
- vec<3, T, Q> const N(0.31f, 0.8124f, 0.01063f);
- vec<3, T, Q> const O(0.490f, 0.01f, 0.99f);
-
- return (M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB) * static_cast<T>(5.650675255693055f);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> convertLinearSRGBToD50XYZ(vec<3, T, Q> const& ColorLinearSRGB)
- {
- vec<3, T, Q> const M(0.436030342570117f, 0.222438466210245f, 0.013897440074263f);
- vec<3, T, Q> const N(0.385101860087134f, 0.716942745571917f, 0.097076381494207f);
- vec<3, T, Q> const O(0.143067806654203f, 0.060618777416563f, 0.713926257896652f);
-
- return M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> convertD65XYZToLinearSRGB(vec<3, T, Q> const& ColorD65XYZ)
- {
- vec<3, T, Q> const M(0.41847f, -0.091169f, 0.0009209f);
- vec<3, T, Q> const N(-0.15866f, 0.25243f, 0.015708f);
- vec<3, T, Q> const O(0.0009209f, -0.0025498f, 0.1786f);
-
- return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> convertD65XYZToD50XYZ(vec<3, T, Q> const& ColorD65XYZ)
- {
- vec<3, T, Q> const M(+1.047844353856414f, +0.029549007606644f, -0.009250984365223f);
- vec<3, T, Q> const N(+0.022898981050086f, +0.990508028941971f, +0.015072338237051f);
- vec<3, T, Q> const O(-0.050206647741605f, -0.017074711360960f, +0.751717835079977f);
-
- return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ;
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/color_space.hpp b/external/include/glm/gtx/color_space.hpp
deleted file mode 100644
index 9e95eb3..0000000
--- a/external/include/glm/gtx/color_space.hpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/// @ref gtx_color_space
-/// @file glm/gtx/color_space.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_color_space GLM_GTX_color_space
-/// @ingroup gtx
-///
-/// Include <glm/gtx/color_space.hpp> to use the features of this extension.
-///
-/// Related to RGB to HSV conversions and operations.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_color_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_color_space extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_color_space
- /// @{
-
- /// Converts a color from HSV color space to its color in RGB color space.
- /// @see gtx_color_space
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rgbColor(
- vec<3, T, Q> const& hsvValue);
-
- /// Converts a color from RGB color space to its color in HSV color space.
- /// @see gtx_color_space
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> hsvColor(
- vec<3, T, Q> const& rgbValue);
-
- /// Build a saturation matrix.
- /// @see gtx_color_space
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> saturation(
- T const s);
-
- /// Modify the saturation of a color.
- /// @see gtx_color_space
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> saturation(
- T const s,
- vec<3, T, Q> const& color);
-
- /// Modify the saturation of a color.
- /// @see gtx_color_space
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> saturation(
- T const s,
- vec<4, T, Q> const& color);
-
- /// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
- /// @see gtx_color_space
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T luminosity(
- vec<3, T, Q> const& color);
-
- /// @}
-}//namespace glm
-
-#include "color_space.inl"
diff --git a/external/include/glm/gtx/color_space.inl b/external/include/glm/gtx/color_space.inl
deleted file mode 100644
index ff82395..0000000
--- a/external/include/glm/gtx/color_space.inl
+++ /dev/null
@@ -1,142 +0,0 @@
-/// @ref gtx_color_space
-/// @file glm/gtx/color_space.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rgbColor(const vec<3, T, Q>& hsvColor)
- {
- vec<3, T, Q> hsv = hsvColor;
- vec<3, T, Q> rgbColor;
-
- if(hsv.y == static_cast<T>(0))
- // achromatic (grey)
- rgbColor = vec<3, T, Q>(hsv.z);
- else
- {
- T sector = floor(hsv.x * (T(1) / T(60)));
- T frac = (hsv.x * (T(1) / T(60))) - sector;
- // factorial part of h
- T o = hsv.z * (T(1) - hsv.y);
- T p = hsv.z * (T(1) - hsv.y * frac);
- T q = hsv.z * (T(1) - hsv.y * (T(1) - frac));
-
- switch(int(sector))
- {
- default:
- case 0:
- rgbColor.r = hsv.z;
- rgbColor.g = q;
- rgbColor.b = o;
- break;
- case 1:
- rgbColor.r = p;
- rgbColor.g = hsv.z;
- rgbColor.b = o;
- break;
- case 2:
- rgbColor.r = o;
- rgbColor.g = hsv.z;
- rgbColor.b = q;
- break;
- case 3:
- rgbColor.r = o;
- rgbColor.g = p;
- rgbColor.b = hsv.z;
- break;
- case 4:
- rgbColor.r = q;
- rgbColor.g = o;
- rgbColor.b = hsv.z;
- break;
- case 5:
- rgbColor.r = hsv.z;
- rgbColor.g = o;
- rgbColor.b = p;
- break;
- }
- }
-
- return rgbColor;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> hsvColor(const vec<3, T, Q>& rgbColor)
- {
- vec<3, T, Q> hsv = rgbColor;
- float Min = min(min(rgbColor.r, rgbColor.g), rgbColor.b);
- float Max = max(max(rgbColor.r, rgbColor.g), rgbColor.b);
- float Delta = Max - Min;
-
- hsv.z = Max;
-
- if(Max != static_cast<T>(0))
- {
- hsv.y = Delta / hsv.z;
- T h = static_cast<T>(0);
-
- if(rgbColor.r == Max)
- // between yellow & magenta
- h = static_cast<T>(0) + T(60) * (rgbColor.g - rgbColor.b) / Delta;
- else if(rgbColor.g == Max)
- // between cyan & yellow
- h = static_cast<T>(120) + T(60) * (rgbColor.b - rgbColor.r) / Delta;
- else
- // between magenta & cyan
- h = static_cast<T>(240) + T(60) * (rgbColor.r - rgbColor.g) / Delta;
-
- if(h < T(0))
- hsv.x = h + T(360);
- else
- hsv.x = h;
- }
- else
- {
- // If r = g = b = 0 then s = 0, h is undefined
- hsv.y = static_cast<T>(0);
- hsv.x = static_cast<T>(0);
- }
-
- return hsv;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> saturation(T const s)
- {
- vec<3, T, defaultp> rgbw = vec<3, T, defaultp>(T(0.2126), T(0.7152), T(0.0722));
-
- vec<3, T, defaultp> const col((T(1) - s) * rgbw);
-
- mat<4, 4, T, defaultp> result(T(1));
- result[0][0] = col.x + s;
- result[0][1] = col.x;
- result[0][2] = col.x;
- result[1][0] = col.y;
- result[1][1] = col.y + s;
- result[1][2] = col.y;
- result[2][0] = col.z;
- result[2][1] = col.z;
- result[2][2] = col.z + s;
-
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> saturation(const T s, const vec<3, T, Q>& color)
- {
- return vec<3, T, Q>(saturation(s) * vec<4, T, Q>(color, T(0)));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> saturation(const T s, const vec<4, T, Q>& color)
- {
- return saturation(s) * color;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T luminosity(const vec<3, T, Q>& color)
- {
- const vec<3, T, Q> tmp = vec<3, T, Q>(0.33, 0.59, 0.11);
- return dot(color, tmp);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/color_space_YCoCg.hpp b/external/include/glm/gtx/color_space_YCoCg.hpp
deleted file mode 100644
index e82cbd8..0000000
--- a/external/include/glm/gtx/color_space_YCoCg.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/// @ref gtx_color_space_YCoCg
-/// @file glm/gtx/color_space_YCoCg.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg
-/// @ingroup gtx
-///
-/// Include <glm/gtx/color_space_YCoCg.hpp> to use the features of this extension.
-///
-/// RGB to YCoCg conversions and operations
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_color_space_YCoCg is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_color_space_YCoCg extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_color_space_YCoCg
- /// @{
-
- /// Convert a color from RGB color space to YCoCg color space.
- /// @see gtx_color_space_YCoCg
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rgb2YCoCg(
- vec<3, T, Q> const& rgbColor);
-
- /// Convert a color from YCoCg color space to RGB color space.
- /// @see gtx_color_space_YCoCg
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> YCoCg2rgb(
- vec<3, T, Q> const& YCoCgColor);
-
- /// Convert a color from RGB color space to YCoCgR color space.
- /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
- /// @see gtx_color_space_YCoCg
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rgb2YCoCgR(
- vec<3, T, Q> const& rgbColor);
-
- /// Convert a color from YCoCgR color space to RGB color space.
- /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
- /// @see gtx_color_space_YCoCg
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> YCoCgR2rgb(
- vec<3, T, Q> const& YCoCgColor);
-
- /// @}
-}//namespace glm
-
-#include "color_space_YCoCg.inl"
diff --git a/external/include/glm/gtx/color_space_YCoCg.inl b/external/include/glm/gtx/color_space_YCoCg.inl
deleted file mode 100644
index 105a576..0000000
--- a/external/include/glm/gtx/color_space_YCoCg.inl
+++ /dev/null
@@ -1,108 +0,0 @@
-/// @ref gtx_color_space_YCoCg
-/// @file glm/gtx/color_space_YCoCg.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rgb2YCoCg
- (
- vec<3, T, Q> const& rgbColor
- )
- {
- vec<3, T, Q> result;
- result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
- result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2);
- result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4);
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> YCoCg2rgb
- (
- vec<3, T, Q> const& YCoCgColor
- )
- {
- vec<3, T, Q> result;
- result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
- result.g = YCoCgColor.x + YCoCgColor.z;
- result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z;
- return result;
- }
-
- template<typename T, qualifier Q, bool isInteger>
- class compute_YCoCgR {
- public:
- static GLM_FUNC_QUALIFIER vec<3, T, Q> rgb2YCoCgR
- (
- vec<3, T, Q> const& rgbColor
- )
- {
- vec<3, T, Q> result;
- result.x/*Y */ = rgbColor.g * static_cast<T>(0.5) + (rgbColor.r + rgbColor.b) * static_cast<T>(0.25);
- result.y/*Co*/ = rgbColor.r - rgbColor.b;
- result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) * static_cast<T>(0.5);
- return result;
- }
-
- static GLM_FUNC_QUALIFIER vec<3, T, Q> YCoCgR2rgb
- (
- vec<3, T, Q> const& YCoCgRColor
- )
- {
- vec<3, T, Q> result;
- T tmp = YCoCgRColor.x - (YCoCgRColor.z * static_cast<T>(0.5));
- result.g = YCoCgRColor.z + tmp;
- result.b = tmp - (YCoCgRColor.y * static_cast<T>(0.5));
- result.r = result.b + YCoCgRColor.y;
- return result;
- }
- };
-
- template<typename T, qualifier Q>
- class compute_YCoCgR<T, Q, true> {
- public:
- static GLM_FUNC_QUALIFIER vec<3, T, Q> rgb2YCoCgR
- (
- vec<3, T, Q> const& rgbColor
- )
- {
- vec<3, T, Q> result;
- result.y/*Co*/ = rgbColor.r - rgbColor.b;
- T tmp = rgbColor.b + (result.y >> 1);
- result.z/*Cg*/ = rgbColor.g - tmp;
- result.x/*Y */ = tmp + (result.z >> 1);
- return result;
- }
-
- static GLM_FUNC_QUALIFIER vec<3, T, Q> YCoCgR2rgb
- (
- vec<3, T, Q> const& YCoCgRColor
- )
- {
- vec<3, T, Q> result;
- T tmp = YCoCgRColor.x - (YCoCgRColor.z >> 1);
- result.g = YCoCgRColor.z + tmp;
- result.b = tmp - (YCoCgRColor.y >> 1);
- result.r = result.b + YCoCgRColor.y;
- return result;
- }
- };
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rgb2YCoCgR
- (
- vec<3, T, Q> const& rgbColor
- )
- {
- return compute_YCoCgR<T, Q, std::numeric_limits<T>::is_integer>::rgb2YCoCgR(rgbColor);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> YCoCgR2rgb
- (
- vec<3, T, Q> const& YCoCgRColor
- )
- {
- return compute_YCoCgR<T, Q, std::numeric_limits<T>::is_integer>::YCoCgR2rgb(YCoCgRColor);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/common.hpp b/external/include/glm/gtx/common.hpp
deleted file mode 100644
index 6eadf48..0000000
--- a/external/include/glm/gtx/common.hpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/// @ref gtx_common
-/// @file glm/gtx/common.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_common GLM_GTX_common
-/// @ingroup gtx
-///
-/// Include <glm/gtx/common.hpp> to use the features of this extension.
-///
-/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
-
-#pragma once
-
-// Dependencies:
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../gtc/vec1.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_common is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_common extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_common
- /// @{
-
- /// Returns true if x is a denormalized number
- /// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
- /// This format is less precise but can represent values closer to zero.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template<typename genType>
- GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const& x);
-
- /// Similar to 'mod' but with a different rounding and integer support.
- /// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)'
- ///
- /// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a>
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmod(vec<L, T, Q> const& v);
-
- /// Returns whether vector components values are within an interval. A open interval excludes its endpoints, and is denoted with square brackets.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_relational
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, bool, Q> openBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max);
-
- /// Returns whether vector components values are within an interval. A closed interval includes its endpoints, and is denoted with square brackets.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_relational
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, bool, Q> closeBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max);
-
- /// @}
-}//namespace glm
-
-#include "common.inl"
diff --git a/external/include/glm/gtx/common.inl b/external/include/glm/gtx/common.inl
deleted file mode 100644
index 158eabe..0000000
--- a/external/include/glm/gtx/common.inl
+++ /dev/null
@@ -1,126 +0,0 @@
-/// @ref gtx_common
-/// @file glm/gtx/common.inl
-
-#include <cmath>
-#include "../gtc/epsilon.hpp"
-#include "../gtc/constants.hpp"
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, qualifier Q, bool isFloat = true>
- struct compute_fmod
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::functor2<L, T, Q>::call(std::fmod, a, b);
- }
- };
-
- template<length_t L, typename T, qualifier Q>
- struct compute_fmod<L, T, Q, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return a % b;
- }
- };
-}//namespace detail
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool isdenormal(T const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
-# if GLM_HAS_CXX11_STL
- return std::fpclassify(x) == FP_SUBNORMAL;
-# else
- return epsilonNotEqual(x, static_cast<T>(0), epsilon<T>()) && std::fabs(x) < std::numeric_limits<T>::min();
-# endif
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename vec<1, T, Q>::bool_type isdenormal
- (
- vec<1, T, Q> const& x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename vec<1, T, Q>::bool_type(
- isdenormal(x.x));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename vec<2, T, Q>::bool_type isdenormal
- (
- vec<2, T, Q> const& x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename vec<2, T, Q>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename vec<3, T, Q>::bool_type isdenormal
- (
- vec<3, T, Q> const& x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename vec<3, T, Q>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y),
- isdenormal(x.z));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename vec<4, T, Q>::bool_type isdenormal
- (
- vec<4, T, Q> const& x
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
-
- return typename vec<4, T, Q>::bool_type(
- isdenormal(x.x),
- isdenormal(x.y),
- isdenormal(x.z),
- isdenormal(x.w));
- }
-
- // fmod
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fmod(genType x, genType y)
- {
- return fmod(vec<1, genType>(x), y).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, T y)
- {
- return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, vec<L, T, Q>(y));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, y);
- }
-
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> openBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
- {
- return greaterThan(Value, Min) && lessThan(Value, Max);
- }
-
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> closeBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
- {
- return greaterThanEqual(Value, Min) && lessThanEqual(Value, Max);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/compatibility.hpp b/external/include/glm/gtx/compatibility.hpp
deleted file mode 100644
index e5b6039..0000000
--- a/external/include/glm/gtx/compatibility.hpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/// @ref gtx_compatibility
-/// @file glm/gtx/compatibility.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_compatibility GLM_GTX_compatibility
-/// @ingroup gtx
-///
-/// Include <glm/gtx/compatibility.hpp> to use the features of this extension.
-///
-/// Provide functions to increase the compatibility with Cg and HLSL languages
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/quaternion.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_compatibility is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_compatibility extension included")
-#endif
-
-#if GLM_COMPILER & GLM_COMPILER_VC
-# include <cfloat>
-#elif GLM_COMPILER & GLM_COMPILER_GCC
-# include <cmath>
-# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
-# undef isfinite
-# endif
-#endif//GLM_COMPILER
-
-namespace glm
-{
- /// @addtogroup gtx_compatibility
- /// @{
-
- template<typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> lerp(const vec<2, T, Q>& x, const vec<2, T, Q>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
-
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> lerp(const vec<3, T, Q>& x, const vec<3, T, Q>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> lerp(const vec<4, T, Q>& x, const vec<4, T, Q>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> lerp(const vec<2, T, Q>& x, const vec<2, T, Q>& y, const vec<2, T, Q>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> lerp(const vec<3, T, Q>& x, const vec<3, T, Q>& y, const vec<3, T, Q>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> lerp(const vec<4, T, Q>& x, const vec<4, T, Q>& y, const vec<4, T, Q>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
-
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER T saturate(T x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> saturate(const vec<2, T, Q>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> saturate(const vec<3, T, Q>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> saturate(const vec<4, T, Q>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
-
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER T atan2(T x, T y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> atan2(const vec<2, T, Q>& x, const vec<2, T, Q>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> atan2(const vec<3, T, Q>& x, const vec<3, T, Q>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> atan2(const vec<4, T, Q>& x, const vec<4, T, Q>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
-
- template<typename genType> GLM_FUNC_DECL bool isfinite(genType const& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_DECL vec<1, bool, Q> isfinite(const vec<1, T, Q>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_DECL vec<2, bool, Q> isfinite(const vec<2, T, Q>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_DECL vec<3, bool, Q> isfinite(const vec<3, T, Q>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
- template<typename T, qualifier Q> GLM_FUNC_DECL vec<4, bool, Q> isfinite(const vec<4, T, Q>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
-
- typedef bool bool1; //!< \brief boolean type with 1 component. (From GLM_GTX_compatibility extension)
- typedef vec<2, bool, highp> bool2; //!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension)
- typedef vec<3, bool, highp> bool3; //!< \brief boolean type with 3 components. (From GLM_GTX_compatibility extension)
- typedef vec<4, bool, highp> bool4; //!< \brief boolean type with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef bool bool1x1; //!< \brief boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)
- typedef mat<2, 2, bool, highp> bool2x2; //!< \brief boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 3, bool, highp> bool2x3; //!< \brief boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 4, bool, highp> bool2x4; //!< \brief boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 2, bool, highp> bool3x2; //!< \brief boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 3, bool, highp> bool3x3; //!< \brief boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 4, bool, highp> bool3x4; //!< \brief boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 2, bool, highp> bool4x2; //!< \brief boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 3, bool, highp> bool4x3; //!< \brief boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 4, bool, highp> bool4x4; //!< \brief boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef int int1; //!< \brief integer vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef vec<2, int, highp> int2; //!< \brief integer vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef vec<3, int, highp> int3; //!< \brief integer vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef vec<4, int, highp> int4; //!< \brief integer vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef int int1x1; //!< \brief integer matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef mat<2, 2, int, highp> int2x2; //!< \brief integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 3, int, highp> int2x3; //!< \brief integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 4, int, highp> int2x4; //!< \brief integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 2, int, highp> int3x2; //!< \brief integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 3, int, highp> int3x3; //!< \brief integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 4, int, highp> int3x4; //!< \brief integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 2, int, highp> int4x2; //!< \brief integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 3, int, highp> int4x3; //!< \brief integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 4, int, highp> int4x4; //!< \brief integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef float float1; //!< \brief single-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef vec<2, float, highp> float2; //!< \brief single-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef vec<3, float, highp> float3; //!< \brief single-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef vec<4, float, highp> float4; //!< \brief single-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef float float1x1; //!< \brief single-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef mat<2, 2, float, highp> float2x2; //!< \brief single-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 3, float, highp> float2x3; //!< \brief single-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 4, float, highp> float2x4; //!< \brief single-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 2, float, highp> float3x2; //!< \brief single-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 3, float, highp> float3x3; //!< \brief single-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 4, float, highp> float3x4; //!< \brief single-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 2, float, highp> float4x2; //!< \brief single-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 3, float, highp> float4x3; //!< \brief single-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 4, float, highp> float4x4; //!< \brief single-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- typedef double double1; //!< \brief double-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension)
- typedef vec<2, double, highp> double2; //!< \brief double-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
- typedef vec<3, double, highp> double3; //!< \brief double-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
- typedef vec<4, double, highp> double4; //!< \brief double-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
-
- typedef double double1x1; //!< \brief double-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension)
- typedef mat<2, 2, double, highp> double2x2; //!< \brief double-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 3, double, highp> double2x3; //!< \brief double-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<2, 4, double, highp> double2x4; //!< \brief double-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 2, double, highp> double3x2; //!< \brief double-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 3, double, highp> double3x3; //!< \brief double-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<3, 4, double, highp> double3x4; //!< \brief double-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 2, double, highp> double4x2; //!< \brief double-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 3, double, highp> double4x3; //!< \brief double-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
- typedef mat<4, 4, double, highp> double4x4; //!< \brief double-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
-
- /// @}
-}//namespace glm
-
-#include "compatibility.inl"
diff --git a/external/include/glm/gtx/compatibility.inl b/external/include/glm/gtx/compatibility.inl
deleted file mode 100644
index 11affa1..0000000
--- a/external/include/glm/gtx/compatibility.inl
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_compatibility
-/// @file glm/gtx/compatibility.inl
-
-#include <limits>
-
-namespace glm
-{
- // isfinite
- template<typename genType>
- GLM_FUNC_QUALIFIER bool isfinite(
- genType const& x)
- {
-# if GLM_HAS_CXX11_STL
- return std::isfinite(x) != 0;
-# elif GLM_COMPILER & GLM_COMPILER_VC
- return _finite(x);
-# elif GLM_COMPILER & GLM_COMPILER_GCC && GLM_PLATFORM & GLM_PLATFORM_ANDROID
- return _isfinite(x) != 0;
-# else
- if (std::numeric_limits<genType>::is_integer || std::denorm_absent == std::numeric_limits<genType>::has_denorm)
- return std::numeric_limits<genType>::min() <= x && std::numeric_limits<genType>::max() >= x;
- else
- return -std::numeric_limits<genType>::max() <= x && std::numeric_limits<genType>::max() >= x;
-# endif
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<1, bool, Q> isfinite(
- vec<1, T, Q> const& x)
- {
- return vec<1, bool, Q>(
- isfinite(x.x));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, bool, Q> isfinite(
- vec<2, T, Q> const& x)
- {
- return vec<2, bool, Q>(
- isfinite(x.x),
- isfinite(x.y));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, bool, Q> isfinite(
- vec<3, T, Q> const& x)
- {
- return vec<3, bool, Q>(
- isfinite(x.x),
- isfinite(x.y),
- isfinite(x.z));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> isfinite(
- vec<4, T, Q> const& x)
- {
- return vec<4, bool, Q>(
- isfinite(x.x),
- isfinite(x.y),
- isfinite(x.z),
- isfinite(x.w));
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/component_wise.hpp b/external/include/glm/gtx/component_wise.hpp
deleted file mode 100644
index 6ed7d55..0000000
--- a/external/include/glm/gtx/component_wise.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx_component_wise
-/// @file glm/gtx/component_wise.hpp
-/// @date 2007-05-21 / 2011-06-07
-/// @author Christophe Riccio
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_component_wise GLM_GTX_component_wise
-/// @ingroup gtx
-///
-/// Include <glm/gtx/component_wise.hpp> to use the features of this extension.
-///
-/// Operations between components of a type
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_component_wise is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_component_wise extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_component_wise
- /// @{
-
- /// Convert an integer vector to a normalized float vector.
- /// If the parameter value type is already a floating qualifier type, the value is passed through.
- /// @see gtx_component_wise
- template<typename floatType, length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v);
-
- /// Convert a normalized float vector to an integer vector.
- /// If the parameter value type is already a floating qualifier type, the value is passed through.
- /// @see gtx_component_wise
- template<length_t L, typename T, typename floatType, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> compScale(vec<L, floatType, Q> const& v);
-
- /// Add all vector components together.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compAdd(genType const& v);
-
- /// Multiply all vector components together.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMul(genType const& v);
-
- /// Find the minimum value between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMin(genType const& v);
-
- /// Find the maximum value between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMax(genType const& v);
-
- /// @}
-}//namespace glm
-
-#include "component_wise.inl"
diff --git a/external/include/glm/gtx/component_wise.inl b/external/include/glm/gtx/component_wise.inl
deleted file mode 100644
index 8ca0ca9..0000000
--- a/external/include/glm/gtx/component_wise.inl
+++ /dev/null
@@ -1,128 +0,0 @@
-/// @ref gtx_component_wise
-/// @file glm/gtx/component_wise.inl
-
-#include <limits>
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
- struct compute_compNormalize
- {};
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min());
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max());
- return (vec<L, floatType, Q>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1);
- }
- };
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, true, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- return vec<L, floatType, Q>(v) / static_cast<floatType>(std::numeric_limits<T>::max());
- }
- };
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, false, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- return v;
- }
- };
-
- template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
- struct compute_compScale
- {};
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5);
- vec<L, floatType, Q> const Scaled(v * Max);
- vec<L, T, Q> const Result(Scaled - static_cast<floatType>(0.5));
- return Result;
- }
- };
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, true, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- return vec<L, T, Q>(vec<L, floatType, Q>(v) * static_cast<floatType>(std::numeric_limits<T>::max()));
- }
- };
-
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, false, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- return v;
- }
- };
-}//namespace detail
-
- template<typename floatType, length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter");
-
- return detail::compute_compNormalize<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
-
- template<typename T, length_t L, typename floatType, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> compScale(vec<L, floatType, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter");
-
- return detail::compute_compScale<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compAdd(vec<L, T, Q> const& v)
- {
- T Result(0);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result += v[i];
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMul(vec<L, T, Q> const& v)
- {
- T Result(1);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result *= v[i];
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMin(vec<L, T, Q> const& v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = min(Result, v[i]);
- return Result;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMax(vec<L, T, Q> const& v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = max(Result, v[i]);
- return Result;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/dual_quaternion.hpp b/external/include/glm/gtx/dual_quaternion.hpp
deleted file mode 100644
index 5544514..0000000
--- a/external/include/glm/gtx/dual_quaternion.hpp
+++ /dev/null
@@ -1,274 +0,0 @@
-/// @ref gtx_dual_quaternion
-/// @file glm/gtx/dual_quaternion.hpp
-/// @author Maksim Vorobiev (msomeone@gmail.com)
-///
-/// @see core (dependence)
-/// @see gtc_constants (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_dual_quaternion GLM_GTX_dual_quaternion
-/// @ingroup gtx
-///
-/// Include <glm/gtx/dual_quaternion.hpp> to use the features of this extension.
-///
-/// Defines a templated dual-quaternion type and several dual-quaternion operations.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/constants.hpp"
-#include "../gtc/quaternion.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_dual_quaternion is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_dual_quaternion extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_dual_quaternion
- /// @{
-
- template<typename T, qualifier Q = defaultp>
- struct tdualquat
- {
- // -- Implementation detail --
-
- typedef T value_type;
- typedef glm::tquat<T, Q> part_type;
-
- // -- Data --
-
- glm::tquat<T, Q> real, dual;
-
- // -- Component accesses --
-
- typedef length_t length_type;
- /// Return the count of components of a dual quaternion
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 2;}
-
- GLM_FUNC_DECL part_type & operator[](length_type i);
- GLM_FUNC_DECL part_type const& operator[](length_type i) const;
-
- // -- Implicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, Q> const& d) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, P> const& d);
-
- // -- Explicit basic constructors --
-
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, Q> const& real);
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, Q> const& orientation, vec<3, T, Q> const& translation);
- GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, Q> const& real, tquat<T, Q> const& dual);
-
- // -- Conversion constructors --
-
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tdualquat(tdualquat<U, P> const& q);
-
- GLM_FUNC_DECL GLM_EXPLICIT tdualquat(mat<2, 4, T, Q> const& holder_mat);
- GLM_FUNC_DECL GLM_EXPLICIT tdualquat(mat<3, 4, T, Q> const& aug_mat);
-
- // -- Unary arithmetic operators --
-
- GLM_FUNC_DECL tdualquat<T, Q> & operator=(tdualquat<T, Q> const& m) GLM_DEFAULT;
-
- template<typename U>
- GLM_FUNC_DECL tdualquat<T, Q> & operator=(tdualquat<U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL tdualquat<T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL tdualquat<T, Q> & operator/=(U s);
- };
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator+(tdualquat<T, Q> const& q);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator-(tdualquat<T, Q> const& q);
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator+(tdualquat<T, Q> const& q, tdualquat<T, Q> const& p);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator*(tdualquat<T, Q> const& q, tdualquat<T, Q> const& p);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(tdualquat<T, Q> const& q, vec<3, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v, tdualquat<T, Q> const& q);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(tdualquat<T, Q> const& q, vec<4, T, Q> const& v);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, tdualquat<T, Q> const& q);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator*(tdualquat<T, Q> const& q, T const& s);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator*(T const& s, tdualquat<T, Q> const& q);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> operator/(tdualquat<T, Q> const& q, T const& s);
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator==(tdualquat<T, Q> const& q1, tdualquat<T, Q> const& q2);
-
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(tdualquat<T, Q> const& q1, tdualquat<T, Q> const& q2);
-
- /// Creates an identity dual quaternion.
- ///
- /// @see gtx_dual_quaternion
- template <typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> dual_quat_identity();
-
- /// Returns the normalized quaternion.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> normalize(tdualquat<T, Q> const& q);
-
- /// Returns the linear interpolation of two dual quaternion.
- ///
- /// @see gtc_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> lerp(tdualquat<T, Q> const& x, tdualquat<T, Q> const& y, T const& a);
-
- /// Returns the q inverse.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> inverse(tdualquat<T, Q> const& q);
-
- /// Converts a quaternion to a 2 * 4 matrix.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> mat2x4_cast(tdualquat<T, Q> const& x);
-
- /// Converts a quaternion to a 3 * 4 matrix.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> mat3x4_cast(tdualquat<T, Q> const& x);
-
- /// Converts a 2 * 4 matrix (matrix which holds real and dual parts) to a quaternion.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> dualquat_cast(mat<2, 4, T, Q> const& x);
-
- /// Converts a 3 * 4 matrix (augmented matrix rotation + translation) to a quaternion.
- ///
- /// @see gtx_dual_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tdualquat<T, Q> dualquat_cast(mat<3, 4, T, Q> const& x);
-
-
- /// Dual-quaternion of low single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, lowp> lowp_dualquat;
-
- /// Dual-quaternion of medium single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, mediump> mediump_dualquat;
-
- /// Dual-quaternion of high single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, highp> highp_dualquat;
-
-
- /// Dual-quaternion of low single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, lowp> lowp_fdualquat;
-
- /// Dual-quaternion of medium single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, mediump> mediump_fdualquat;
-
- /// Dual-quaternion of high single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<float, highp> highp_fdualquat;
-
-
- /// Dual-quaternion of low double-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, lowp> lowp_ddualquat;
-
- /// Dual-quaternion of medium double-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, mediump> mediump_ddualquat;
-
- /// Dual-quaternion of high double-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef tdualquat<double, highp> highp_ddualquat;
-
-
-#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- /// Dual-quaternion of floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_fdualquat dualquat;
-
- /// Dual-quaternion of single-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_fdualquat fdualquat;
-#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef highp_fdualquat dualquat;
- typedef highp_fdualquat fdualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
- typedef mediump_fdualquat dualquat;
- typedef mediump_fdualquat fdualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
- typedef lowp_fdualquat dualquat;
- typedef lowp_fdualquat fdualquat;
-#else
-# error "GLM error: multiple default precision requested for single-precision floating-point types"
-#endif
-
-
-#if(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- /// Dual-quaternion of default double-qualifier floating-point numbers.
- ///
- /// @see gtx_dual_quaternion
- typedef highp_ddualquat ddualquat;
-#elif(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef highp_ddualquat ddualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef mediump_ddualquat ddualquat;
-#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE))
- typedef lowp_ddualquat ddualquat;
-#else
-# error "GLM error: Multiple default precision requested for double-precision floating-point types"
-#endif
-
- /// @}
-} //namespace glm
-
-#include "dual_quaternion.inl"
diff --git a/external/include/glm/gtx/dual_quaternion.inl b/external/include/glm/gtx/dual_quaternion.inl
deleted file mode 100644
index 5c82b88..0000000
--- a/external/include/glm/gtx/dual_quaternion.inl
+++ /dev/null
@@ -1,355 +0,0 @@
-/// @ref gtx_dual_quaternion
-/// @file glm/gtx/dual_quaternion.inl
-
-#include "../geometric.hpp"
-#include <limits>
-
-namespace glm
-{
- // -- Component accesses --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename tdualquat<T, Q>::part_type & tdualquat<T, Q>::operator[](typename tdualquat<T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- return (&real)[i];
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER typename tdualquat<T, Q>::part_type const& tdualquat<T, Q>::operator[](typename tdualquat<T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- return (&real)[i];
- }
-
- // -- Implicit basic constructors --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat()
-# ifdef GLM_FORCE_CTOR_INIT
- : real(tquat<T, Q>())
- , dual(tquat<T, Q>(0, 0, 0, 0))
-# endif
- {}
-# endif
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tdualquat<T, Q> const& d)
- : real(d.real)
- , dual(d.dual)
- {}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tdualquat<T, P> const& d)
- : real(d.real)
- , dual(d.dual)
- {}
-
- // -- Explicit basic constructors --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tquat<T, Q> const& r)
- : real(r), dual(tquat<T, Q>(0, 0, 0, 0))
- {}
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tquat<T, Q> const& q, vec<3, T, Q> const& p)
- : real(q), dual(
- T(-0.5) * ( p.x*q.x + p.y*q.y + p.z*q.z),
- T(+0.5) * ( p.x*q.w + p.y*q.z - p.z*q.y),
- T(+0.5) * (-p.x*q.z + p.y*q.w + p.z*q.x),
- T(+0.5) * ( p.x*q.y - p.y*q.x + p.z*q.w))
- {}
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tquat<T, Q> const& r, tquat<T, Q> const& d)
- : real(r), dual(d)
- {}
-
- // -- Conversion constructors --
-
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, Q>::tdualquat(tdualquat<U, P> const& q)
- : real(q.real)
- , dual(q.dual)
- {}
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q>::tdualquat(mat<2, 4, T, Q> const& m)
- {
- *this = dualquat_cast(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q>::tdualquat(mat<3, 4, T, Q> const& m)
- {
- *this = dualquat_cast(m);
- }
-
- // -- Unary arithmetic operators --
-
-# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> & tdualquat<T, Q>::operator=(tdualquat<T, Q> const& q)
- {
- this->real = q.real;
- this->dual = q.dual;
- return *this;
- }
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> & tdualquat<T, Q>::operator=(tdualquat<U, Q> const& q)
- {
- this->real = q.real;
- this->dual = q.dual;
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> & tdualquat<T, Q>::operator*=(U s)
- {
- this->real *= static_cast<T>(s);
- this->dual *= static_cast<T>(s);
- return *this;
- }
-
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> & tdualquat<T, Q>::operator/=(U s)
- {
- this->real /= static_cast<T>(s);
- this->dual /= static_cast<T>(s);
- return *this;
- }
-
- // -- Unary bit operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator+(tdualquat<T, Q> const& q)
- {
- return q;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator-(tdualquat<T, Q> const& q)
- {
- return tdualquat<T, Q>(-q.real, -q.dual);
- }
-
- // -- Binary operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator+(tdualquat<T, Q> const& q, tdualquat<T, Q> const& p)
- {
- return tdualquat<T, Q>(q.real + p.real,q.dual + p.dual);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator*(tdualquat<T, Q> const& p, tdualquat<T, Q> const& o)
- {
- return tdualquat<T, Q>(p.real * o.real,p.real * o.dual + p.dual * o.real);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(tdualquat<T, Q> const& q, vec<3, T, Q> const& v)
- {
- vec<3, T, Q> const real_v3(q.real.x,q.real.y,q.real.z);
- vec<3, T, Q> const dual_v3(q.dual.x,q.dual.y,q.dual.z);
- return (cross(real_v3, cross(real_v3,v) + v * q.real.w + dual_v3) + dual_v3 * q.real.w - real_v3 * q.dual.w) * T(2) + v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> operator*(vec<3, T, Q> const& v, tdualquat<T, Q> const& q)
- {
- return glm::inverse(q) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(tdualquat<T, Q> const& q, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(q * vec<3, T, Q>(v), v.w);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, tdualquat<T, Q> const& q)
- {
- return glm::inverse(q) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator*(tdualquat<T, Q> const& q, T const& s)
- {
- return tdualquat<T, Q>(q.real * s, q.dual * s);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator*(T const& s, tdualquat<T, Q> const& q)
- {
- return q * s;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> operator/(tdualquat<T, Q> const& q, T const& s)
- {
- return tdualquat<T, Q>(q.real / s, q.dual / s);
- }
-
- // -- Boolean operators --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator==(tdualquat<T, Q> const& q1, tdualquat<T, Q> const& q2)
- {
- return (q1.real == q2.real) && (q1.dual == q2.dual);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool operator!=(tdualquat<T, Q> const& q1, tdualquat<T, Q> const& q2)
- {
- return (q1.real != q2.real) || (q1.dual != q2.dual);
- }
-
- // -- Operations --
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> dual_quat_identity()
- {
- return tdualquat<T, Q>(
- tquat<T, Q>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0)),
- tquat<T, Q>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0)));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> normalize(tdualquat<T, Q> const& q)
- {
- return q / length(q.real);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> lerp(tdualquat<T, Q> const& x, tdualquat<T, Q> const& y, T const& a)
- {
- // Dual Quaternion Linear blend aka DLB:
- // Lerp is only defined in [0, 1]
- assert(a >= static_cast<T>(0));
- assert(a <= static_cast<T>(1));
- T const k = dot(x.real,y.real) < static_cast<T>(0) ? -a : a;
- T const one(1);
- return tdualquat<T, Q>(x * (one - a) + y * k);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> inverse(tdualquat<T, Q> const& q)
- {
- const glm::tquat<T, Q> real = conjugate(q.real);
- const glm::tquat<T, Q> dual = conjugate(q.dual);
- return tdualquat<T, Q>(real, dual + (real * (-2.0f * dot(real,dual))));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> mat2x4_cast(tdualquat<T, Q> const& x)
- {
- return mat<2, 4, T, Q>( x[0].x, x[0].y, x[0].z, x[0].w, x[1].x, x[1].y, x[1].z, x[1].w );
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> mat3x4_cast(tdualquat<T, Q> const& x)
- {
- tquat<T, Q> r = x.real / length2(x.real);
-
- tquat<T, Q> const rr(r.w * x.real.w, r.x * x.real.x, r.y * x.real.y, r.z * x.real.z);
- r *= static_cast<T>(2);
-
- T const xy = r.x * x.real.y;
- T const xz = r.x * x.real.z;
- T const yz = r.y * x.real.z;
- T const wx = r.w * x.real.x;
- T const wy = r.w * x.real.y;
- T const wz = r.w * x.real.z;
-
- vec<4, T, Q> const a(
- rr.w + rr.x - rr.y - rr.z,
- xy - wz,
- xz + wy,
- -(x.dual.w * r.x - x.dual.x * r.w + x.dual.y * r.z - x.dual.z * r.y));
-
- vec<4, T, Q> const b(
- xy + wz,
- rr.w + rr.y - rr.x - rr.z,
- yz - wx,
- -(x.dual.w * r.y - x.dual.x * r.z - x.dual.y * r.w + x.dual.z * r.x));
-
- vec<4, T, Q> const c(
- xz - wy,
- yz + wx,
- rr.w + rr.z - rr.x - rr.y,
- -(x.dual.w * r.z + x.dual.x * r.y - x.dual.y * r.x - x.dual.z * r.w));
-
- return mat<3, 4, T, Q>(a, b, c);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> dualquat_cast(mat<2, 4, T, Q> const& x)
- {
- return tdualquat<T, Q>(
- tquat<T, Q>( x[0].w, x[0].x, x[0].y, x[0].z ),
- tquat<T, Q>( x[1].w, x[1].x, x[1].y, x[1].z ));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tdualquat<T, Q> dualquat_cast(mat<3, 4, T, Q> const& x)
- {
- tquat<T, Q> real;
-
- T const trace = x[0].x + x[1].y + x[2].z;
- if(trace > static_cast<T>(0))
- {
- T const r = sqrt(T(1) + trace);
- T const invr = static_cast<T>(0.5) / r;
- real.w = static_cast<T>(0.5) * r;
- real.x = (x[2].y - x[1].z) * invr;
- real.y = (x[0].z - x[2].x) * invr;
- real.z = (x[1].x - x[0].y) * invr;
- }
- else if(x[0].x > x[1].y && x[0].x > x[2].z)
- {
- T const r = sqrt(T(1) + x[0].x - x[1].y - x[2].z);
- T const invr = static_cast<T>(0.5) / r;
- real.x = static_cast<T>(0.5)*r;
- real.y = (x[1].x + x[0].y) * invr;
- real.z = (x[0].z + x[2].x) * invr;
- real.w = (x[2].y - x[1].z) * invr;
- }
- else if(x[1].y > x[2].z)
- {
- T const r = sqrt(T(1) + x[1].y - x[0].x - x[2].z);
- T const invr = static_cast<T>(0.5) / r;
- real.x = (x[1].x + x[0].y) * invr;
- real.y = static_cast<T>(0.5) * r;
- real.z = (x[2].y + x[1].z) * invr;
- real.w = (x[0].z - x[2].x) * invr;
- }
- else
- {
- T const r = sqrt(T(1) + x[2].z - x[0].x - x[1].y);
- T const invr = static_cast<T>(0.5) / r;
- real.x = (x[0].z + x[2].x) * invr;
- real.y = (x[2].y + x[1].z) * invr;
- real.z = static_cast<T>(0.5) * r;
- real.w = (x[1].x - x[0].y) * invr;
- }
-
- tquat<T, Q> dual;
- dual.x = static_cast<T>(0.5) * ( x[0].w * real.w + x[1].w * real.z - x[2].w * real.y);
- dual.y = static_cast<T>(0.5) * (-x[0].w * real.z + x[1].w * real.w + x[2].w * real.x);
- dual.z = static_cast<T>(0.5) * ( x[0].w * real.y - x[1].w * real.x + x[2].w * real.w);
- dual.w = -static_cast<T>(0.5) * ( x[0].w * real.x + x[1].w * real.y + x[2].w * real.z);
- return tdualquat<T, Q>(real, dual);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/easing.hpp b/external/include/glm/gtx/easing.hpp
deleted file mode 100644
index 913ca70..0000000
--- a/external/include/glm/gtx/easing.hpp
+++ /dev/null
@@ -1,221 +0,0 @@
-/// @ref gtx_easing
-/// @file glm/gtx/easing.hpp
-/// @author Robert Chisholm
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_easing GLM_GTX_easing
-/// @ingroup gtx
-///
-/// Include <glm/gtx/easing.hpp> to use the features of this extension.
-///
-/// Easing functions for animations and transitons
-/// All functions take a parameter x in the range [0.0,1.0]
-///
-/// Based on the AHEasing project of Warren Moore (https://github.com/warrenm/AHEasing)
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/constants.hpp"
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-#include "../detail/type_int.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_easing is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_easing extension included")
-#endif
-
-namespace glm{
- /// @addtogroup gtx_easing
- /// @{
-
- /// Modelled after the line y = x
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType linearInterpolation(genType const & a);
-
- /// Modelled after the parabola y = x^2
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quadraticEaseIn(genType const & a);
-
- /// Modelled after the parabola y = -x^2 + 2x
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quadraticEaseOut(genType const & a);
-
- /// Modelled after the piecewise quadratic
- /// y = (1/2)((2x)^2) ; [0, 0.5)
- /// y = -(1/2)((2x-1)*(2x-3) - 1) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quadraticEaseInOut(genType const & a);
-
- /// Modelled after the cubic y = x^3
- template <typename genType>
- GLM_FUNC_DECL genType cubicEaseIn(genType const & a);
-
- /// Modelled after the cubic y = (x - 1)^3 + 1
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType cubicEaseOut(genType const & a);
-
- /// Modelled after the piecewise cubic
- /// y = (1/2)((2x)^3) ; [0, 0.5)
- /// y = (1/2)((2x-2)^3 + 2) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType cubicEaseInOut(genType const & a);
-
- /// Modelled after the quartic x^4
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quarticEaseIn(genType const & a);
-
- /// Modelled after the quartic y = 1 - (x - 1)^4
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quarticEaseOut(genType const & a);
-
- /// Modelled after the piecewise quartic
- /// y = (1/2)((2x)^4) ; [0, 0.5)
- /// y = -(1/2)((2x-2)^4 - 2) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quarticEaseInOut(genType const & a);
-
- /// Modelled after the quintic y = x^5
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quinticEaseIn(genType const & a);
-
- /// Modelled after the quintic y = (x - 1)^5 + 1
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quinticEaseOut(genType const & a);
-
- /// Modelled after the piecewise quintic
- /// y = (1/2)((2x)^5) ; [0, 0.5)
- /// y = (1/2)((2x-2)^5 + 2) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType quinticEaseInOut(genType const & a);
-
- /// Modelled after quarter-cycle of sine wave
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType sineEaseIn(genType const & a);
-
- /// Modelled after quarter-cycle of sine wave (different phase)
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType sineEaseOut(genType const & a);
-
- /// Modelled after half sine wave
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType sineEaseInOut(genType const & a);
-
- /// Modelled after shifted quadrant IV of unit circle
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType circularEaseIn(genType const & a);
-
- /// Modelled after shifted quadrant II of unit circle
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType circularEaseOut(genType const & a);
-
- /// Modelled after the piecewise circular function
- /// y = (1/2)(1 - sqrt(1 - 4x^2)) ; [0, 0.5)
- /// y = (1/2)(sqrt(-(2x - 3)*(2x - 1)) + 1) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType circularEaseInOut(genType const & a);
-
- /// Modelled after the exponential function y = 2^(10(x - 1))
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType exponentialEaseIn(genType const & a);
-
- /// Modelled after the exponential function y = -2^(-10x) + 1
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType exponentialEaseOut(genType const & a);
-
- /// Modelled after the piecewise exponential
- /// y = (1/2)2^(10(2x - 1)) ; [0,0.5)
- /// y = -(1/2)*2^(-10(2x - 1))) + 1 ; [0.5,1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType exponentialEaseInOut(genType const & a);
-
- /// Modelled after the damped sine wave y = sin(13pi/2*x)*pow(2, 10 * (x - 1))
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType elasticEaseIn(genType const & a);
-
- /// Modelled after the damped sine wave y = sin(-13pi/2*(x + 1))*pow(2, -10x) + 1
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType elasticEaseOut(genType const & a);
-
- /// Modelled after the piecewise exponentially-damped sine wave:
- /// y = (1/2)*sin(13pi/2*(2*x))*pow(2, 10 * ((2*x) - 1)) ; [0,0.5)
- /// y = (1/2)*(sin(-13pi/2*((2x-1)+1))*pow(2,-10(2*x-1)) + 2) ; [0.5, 1]
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType elasticEaseInOut(genType const & a);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseIn(genType const& a);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseOut(genType const& a);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseInOut(genType const& a);
-
- /// @param a parameter
- /// @param o Optional overshoot modifier
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseIn(genType const& a, genType const& o);
-
- /// @param a parameter
- /// @param o Optional overshoot modifier
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseOut(genType const& a, genType const& o);
-
- /// @param a parameter
- /// @param o Optional overshoot modifier
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType backEaseInOut(genType const& a, genType const& o);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType bounceEaseIn(genType const& a);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType bounceEaseOut(genType const& a);
-
- /// @see gtx_easing
- template <typename genType>
- GLM_FUNC_DECL genType bounceEaseInOut(genType const& a);
-
- /// @}
-}//namespace glm
-
-#include "easing.inl"
diff --git a/external/include/glm/gtx/easing.inl b/external/include/glm/gtx/easing.inl
deleted file mode 100644
index b6d7886..0000000
--- a/external/include/glm/gtx/easing.inl
+++ /dev/null
@@ -1,437 +0,0 @@
-/// @ref gtx_easing
-/// @file glm/gtx/easing.inl
-
-#include <cmath>
-
-namespace glm{
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType linearInterpolation(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return a;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quadraticEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return a * a;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quadraticEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return -(a * (a - static_cast<genType>(2)));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quadraticEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(2) * a * a;
- }
- else
- {
- return (-static_cast<genType>(2) * a * a) + (4 * a) - one<genType>();
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType cubicEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return a * a * a;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType cubicEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType const f = a - one<genType>();
- return f * f * f + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType cubicEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if (a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(4) * a * a * a;
- }
- else
- {
- genType const f = ((static_cast<genType>(2) * a) - static_cast<genType>(2));
- return static_cast<genType>(0.5) * f * f * f + one<genType>();
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quarticEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return a * a * a * a;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quarticEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType const f = (a - one<genType>());
- return f * f * f * (one<genType>() - a) + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quarticEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(8) * a * a * a * a;
- }
- else
- {
- genType const f = (a - one<genType>());
- return -static_cast<genType>(8) * f * f * f * f + one<genType>();
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quinticEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return a * a * a * a * a;
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quinticEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType const f = (a - one<genType>());
- return f * f * f * f * f + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType quinticEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(16) * a * a * a * a * a;
- }
- else
- {
- genType const f = ((static_cast<genType>(2) * a) - static_cast<genType>(2));
- return static_cast<genType>(0.5) * f * f * f * f * f + one<genType>();
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType sineEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return sin((a - one<genType>()) * half_pi<genType>()) + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType sineEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return sin(a * half_pi<genType>());
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType sineEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return static_cast<genType>(0.5) * (one<genType>() - cos(a * pi<genType>()));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType circularEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return one<genType>() - sqrt(one<genType>() - (a * a));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType circularEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return sqrt((static_cast<genType>(2) - a) * a);
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType circularEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(0.5) * (one<genType>() - std::sqrt(one<genType>() - static_cast<genType>(4) * (a * a)));
- }
- else
- {
- return static_cast<genType>(0.5) * (std::sqrt(-((static_cast<genType>(2) * a) - static_cast<genType>(3)) * ((static_cast<genType>(2) * a) - one<genType>())) + one<genType>());
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType exponentialEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a <= zero<genType>())
- return a;
- else
- {
- genType const Complementary = a - one<genType>();
- genType const Two = static_cast<genType>(2);
-
- return glm::pow(Two, Complementary * static_cast<genType>(10));
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType exponentialEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a >= one<genType>())
- return a;
- else
- {
- return one<genType>() - glm::pow(static_cast<genType>(2), -static_cast<genType>(10) * a);
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType exponentialEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- return static_cast<genType>(0.5) * glm::pow(static_cast<genType>(2), (static_cast<genType>(20) * a) - static_cast<genType>(10));
- else
- return -static_cast<genType>(0.5) * glm::pow(static_cast<genType>(2), (-static_cast<genType>(20) * a) + static_cast<genType>(10)) + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType elasticEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return std::sin(static_cast<genType>(13) * half_pi<genType>() * a) * glm::pow(static_cast<genType>(2), static_cast<genType>(10) * (a - one<genType>()));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType elasticEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return std::sin(-static_cast<genType>(13) * half_pi<genType>() * (a + one<genType>())) * glm::pow(static_cast<genType>(2), -static_cast<genType>(10) * a) + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType elasticEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- return static_cast<genType>(0.5) * std::sin(static_cast<genType>(13) * half_pi<genType>() * (static_cast<genType>(2) * a)) * glm::pow(static_cast<genType>(2), static_cast<genType>(10) * ((static_cast<genType>(2) * a) - one<genType>()));
- else
- return static_cast<genType>(0.5) * (std::sin(-static_cast<genType>(13) * half_pi<genType>() * ((static_cast<genType>(2) * a - one<genType>()) + one<genType>())) * glm::pow(static_cast<genType>(2), -static_cast<genType>(10) * (static_cast<genType>(2) * a - one<genType>())) + static_cast<genType>(2));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseIn(genType const& a, genType const& o)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType z = ((o + one<genType>()) * a) - o;
- return (a * a * z);
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseOut(genType const& a, genType const& o)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType n = a - one<genType>();
- genType z = ((o + one<genType>()) * n) + o;
- return (n * n * z) + one<genType>();
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseInOut(genType const& a, genType const& o)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- genType s = o * static_cast<genType>(1.525);
- genType x = static_cast<genType>(0.5);
- genType n = a / static_cast<genType>(0.5);
-
- if (n < static_cast<genType>(1))
- {
- genType z = ((s + static_cast<genType>(1)) * n) - s;
- genType m = n * n * z;
- return x * m;
- }
- else
- {
- n -= static_cast<genType>(2);
- genType z = ((s + static_cast<genType>(1)) * n) + s;
- genType m = (n*n*z) + static_cast<genType>(2);
- return x * m;
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseIn(genType const& a)
- {
- return backEaseIn(a, static_cast<genType>(1.70158));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseOut(genType const& a)
- {
- return backEaseOut(a, static_cast<genType>(1.70158));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType backEaseInOut(genType const& a)
- {
- return backEaseInOut(a, static_cast<genType>(1.70158));
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType bounceEaseOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(4.0 / 11.0))
- {
- return (static_cast<genType>(121) * a * a) / static_cast<genType>(16);
- }
- else if(a < static_cast<genType>(8.0 / 11.0))
- {
- return (static_cast<genType>(363.0 / 40.0) * a * a) - (static_cast<genType>(99.0 / 10.0) * a) + static_cast<genType>(17.0 / 5.0);
- }
- else if(a < static_cast<genType>(9.0 / 10.0))
- {
- return (static_cast<genType>(4356.0 / 361.0) * a * a) - (static_cast<genType>(35442.0 / 1805.0) * a) + static_cast<genType>(16061.0 / 1805.0);
- }
- else
- {
- return (static_cast<genType>(54.0 / 5.0) * a * a) - (static_cast<genType>(513.0 / 25.0) * a) + static_cast<genType>(268.0 / 25.0);
- }
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType bounceEaseIn(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- return one<genType>() - bounceEaseOut(one<genType>() - a);
- }
-
- template <typename genType>
- GLM_FUNC_QUALIFIER genType bounceEaseInOut(genType const& a)
- {
- // Only defined in [0, 1]
- assert(a >= zero<genType>());
- assert(a <= one<genType>());
-
- if(a < static_cast<genType>(0.5))
- {
- return static_cast<genType>(0.5) * (one<genType>() - bounceEaseOut(a * static_cast<genType>(2)));
- }
- else
- {
- return static_cast<genType>(0.5) * bounceEaseOut(a * static_cast<genType>(2) - one<genType>()) + static_cast<genType>(0.5);
- }
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/euler_angles.hpp b/external/include/glm/gtx/euler_angles.hpp
deleted file mode 100644
index dccc621..0000000
--- a/external/include/glm/gtx/euler_angles.hpp
+++ /dev/null
@@ -1,335 +0,0 @@
-/// @ref gtx_euler_angles
-/// @file glm/gtx/euler_angles.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_euler_angles GLM_GTX_euler_angles
-/// @ingroup gtx
-///
-/// Include <glm/gtx/euler_angles.hpp> to use the features of this extension.
-///
-/// Build matrices from Euler angles.
-///
-/// Extraction of Euler angles from rotation matrix.
-/// Based on the original paper 2014 Mike Day - Extracting Euler Angles from a Rotation Matrix.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_euler_angles is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_euler_angles extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_euler_angles
- /// @{
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleX(
- T const& angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleY(
- T const& angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZ(
- T const& angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about X-axis.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> derivedEulerAngleX(
- T const & angleX, T const & angularVelocityX);
-
- /// Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about Y-axis.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> derivedEulerAngleY(
- T const & angleY, T const & angularVelocityY);
-
- /// Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about Z-axis.
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> derivedEulerAngleZ(
- T const & angleZ, T const & angularVelocityZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXY(
- T const& angleX,
- T const& angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYX(
- T const& angleY,
- T const& angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXZ(
- T const& angleX,
- T const& angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZX(
- T const& angle,
- T const& angleX);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYZ(
- T const& angleY,
- T const& angleZ);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZY(
- T const& angleZ,
- T const& angleY);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXYZ(
- T const& t1,
- T const& t2,
- T const& t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYXZ(
- T const& yaw,
- T const& pitch,
- T const& roll);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXZX(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXYX(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYXY(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYZY(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZYZ(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X * Z).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZXZ(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleXZY(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleYZX(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y * X).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZYX(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X * Y).
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> eulerAngleZXY(
- T const & t1,
- T const & t2,
- T const & t3);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<4, 4, T, defaultp> yawPitchRoll(
- T const& yaw,
- T const& pitch,
- T const& roll);
-
- /// Creates a 2D 2 * 2 rotation matrix from an euler angle.
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<2, 2, T, defaultp> orientate2(T const& angle);
-
- /// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL mat<3, 3, T, defaultp> orientate3(T const& angle);
-
- /// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> orientate3(vec<3, T, Q> const& angles);
-
- /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
- /// @see gtx_euler_angles
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> orientate4(vec<3, T, Q> const& angles);
-
- /// Extracts the (X * Y * Z) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template<typename T>
- GLM_FUNC_DECL void extractEulerAngleXYZ(mat<4, 4, T, defaultp> const& M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Y * X * Z) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleYXZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (X * Z * X) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleXZX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (X * Y * X) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleXYX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Y * X * Y) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleYXY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Y * Z * Y) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleYZY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Z * Y * Z) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleZYZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Z * X * Z) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleZXZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (X * Z * Y) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleXZY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Y * Z * X) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleYZX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Z * Y * X) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleZYX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// Extracts the (Z * X * Y) Euler angles from the rotation matrix M
- /// @see gtx_euler_angles
- template <typename T>
- GLM_FUNC_DECL void extractEulerAngleZXY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3);
-
- /// @}
-}//namespace glm
-
-#include "euler_angles.inl"
diff --git a/external/include/glm/gtx/euler_angles.inl b/external/include/glm/gtx/euler_angles.inl
deleted file mode 100644
index 8a289d8..0000000
--- a/external/include/glm/gtx/euler_angles.inl
+++ /dev/null
@@ -1,900 +0,0 @@
-/// @ref gtx_euler_angles
-/// @file glm/gtx/euler_angles.inl
-
-#include "compatibility.hpp" // glm::atan2
-
-namespace glm
-{
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleX
- (
- T const& angleX
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
-
- return mat<4, 4, T, defaultp>(
- T(1), T(0), T(0), T(0),
- T(0), cosX, sinX, T(0),
- T(0),-sinX, cosX, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleY
- (
- T const& angleY
- )
- {
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return mat<4, 4, T, defaultp>(
- cosY, T(0), -sinY, T(0),
- T(0), T(1), T(0), T(0),
- sinY, T(0), cosY, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZ
- (
- T const& angleZ
- )
- {
- T cosZ = glm::cos(angleZ);
- T sinZ = glm::sin(angleZ);
-
- return mat<4, 4, T, defaultp>(
- cosZ, sinZ, T(0), T(0),
- -sinZ, cosZ, T(0), T(0),
- T(0), T(0), T(1), T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> derivedEulerAngleX
- (
- T const & angleX,
- T const & angularVelocityX
- )
- {
- T cosX = glm::cos(angleX) * angularVelocityX;
- T sinX = glm::sin(angleX) * angularVelocityX;
-
- return mat<4, 4, T, defaultp>(
- T(0), T(0), T(0), T(0),
- T(0),-sinX, cosX, T(0),
- T(0),-cosX,-sinX, T(0),
- T(0), T(0), T(0), T(0));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> derivedEulerAngleY
- (
- T const & angleY,
- T const & angularVelocityY
- )
- {
- T cosY = glm::cos(angleY) * angularVelocityY;
- T sinY = glm::sin(angleY) * angularVelocityY;
-
- return mat<4, 4, T, defaultp>(
- -sinY, T(0), -cosY, T(0),
- T(0), T(0), T(0), T(0),
- cosY, T(0), -sinY, T(0),
- T(0), T(0), T(0), T(0));
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> derivedEulerAngleZ
- (
- T const & angleZ,
- T const & angularVelocityZ
- )
- {
- T cosZ = glm::cos(angleZ) * angularVelocityZ;
- T sinZ = glm::sin(angleZ) * angularVelocityZ;
-
- return mat<4, 4, T, defaultp>(
- -sinZ, cosZ, T(0), T(0),
- -cosZ, -sinZ, T(0), T(0),
- T(0), T(0), T(0), T(0),
- T(0), T(0), T(0), T(0));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXY
- (
- T const& angleX,
- T const& angleY
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return mat<4, 4, T, defaultp>(
- cosY, -sinX * -sinY, cosX * -sinY, T(0),
- T(0), cosX, sinX, T(0),
- sinY, -sinX * cosY, cosX * cosY, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYX
- (
- T const& angleY,
- T const& angleX
- )
- {
- T cosX = glm::cos(angleX);
- T sinX = glm::sin(angleX);
- T cosY = glm::cos(angleY);
- T sinY = glm::sin(angleY);
-
- return mat<4, 4, T, defaultp>(
- cosY, 0, -sinY, T(0),
- sinY * sinX, cosX, cosY * sinX, T(0),
- sinY * cosX, -sinX, cosY * cosX, T(0),
- T(0), T(0), T(0), T(1));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXZ
- (
- T const& angleX,
- T const& angleZ
- )
- {
- return eulerAngleX(angleX) * eulerAngleZ(angleZ);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZX
- (
- T const& angleZ,
- T const& angleX
- )
- {
- return eulerAngleZ(angleZ) * eulerAngleX(angleX);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYZ
- (
- T const& angleY,
- T const& angleZ
- )
- {
- return eulerAngleY(angleY) * eulerAngleZ(angleZ);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZY
- (
- T const& angleZ,
- T const& angleY
- )
- {
- return eulerAngleZ(angleZ) * eulerAngleY(angleY);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXYZ
- (
- T const& t1,
- T const& t2,
- T const& t3
- )
- {
- T c1 = glm::cos(-t1);
- T c2 = glm::cos(-t2);
- T c3 = glm::cos(-t3);
- T s1 = glm::sin(-t1);
- T s2 = glm::sin(-t2);
- T s3 = glm::sin(-t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c2 * c3;
- Result[0][1] =-c1 * s3 + s1 * s2 * c3;
- Result[0][2] = s1 * s3 + c1 * s2 * c3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = c2 * s3;
- Result[1][1] = c1 * c3 + s1 * s2 * s3;
- Result[1][2] =-s1 * c3 + c1 * s2 * s3;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] =-s2;
- Result[2][1] = s1 * c2;
- Result[2][2] = c1 * c2;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYXZ
- (
- T const& yaw,
- T const& pitch,
- T const& roll
- )
- {
- T tmp_ch = glm::cos(yaw);
- T tmp_sh = glm::sin(yaw);
- T tmp_cp = glm::cos(pitch);
- T tmp_sp = glm::sin(pitch);
- T tmp_cb = glm::cos(roll);
- T tmp_sb = glm::sin(roll);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
- Result[0][1] = tmp_sb * tmp_cp;
- Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
- Result[1][1] = tmp_cb * tmp_cp;
- Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = tmp_sh * tmp_cp;
- Result[2][1] = -tmp_sp;
- Result[2][2] = tmp_ch * tmp_cp;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXZX
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c2;
- Result[0][1] = c1 * s2;
- Result[0][2] = s1 * s2;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-c3 * s2;
- Result[1][1] = c1 * c2 * c3 - s1 * s3;
- Result[1][2] = c1 * s3 + c2 * c3 * s1;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = s2 * s3;
- Result[2][1] =-c3 * s1 - c1 * c2 * s3;
- Result[2][2] = c1 * c3 - c2 * s1 * s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXYX
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c2;
- Result[0][1] = s1 * s2;
- Result[0][2] =-c1 * s2;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = s2 * s3;
- Result[1][1] = c1 * c3 - c2 * s1 * s3;
- Result[1][2] = c3 * s1 + c1 * c2 * s3;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c3 * s2;
- Result[2][1] =-c1 * s3 - c2 * c3 * s1;
- Result[2][2] = c1 * c2 * c3 - s1 * s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYXY
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c3 - c2 * s1 * s3;
- Result[0][1] = s2* s3;
- Result[0][2] =-c3 * s1 - c1 * c2 * s3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = s1 * s2;
- Result[1][1] = c2;
- Result[1][2] = c1 * s2;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c1 * s3 + c2 * c3 * s1;
- Result[2][1] =-c3 * s2;
- Result[2][2] = c1 * c2 * c3 - s1 * s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYZY
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c2 * c3 - s1 * s3;
- Result[0][1] = c3 * s2;
- Result[0][2] =-c1 * s3 - c2 * c3 * s1;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-c1 * s2;
- Result[1][1] = c2;
- Result[1][2] = s1 * s2;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c3 * s1 + c1 * c2 * s3;
- Result[2][1] = s2 * s3;
- Result[2][2] = c1 * c3 - c2 * s1 * s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZYZ
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c2 * c3 - s1 * s3;
- Result[0][1] = c1 * s3 + c2 * c3 * s1;
- Result[0][2] =-c3 * s2;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-c3 * s1 - c1 * c2 * s3;
- Result[1][1] = c1 * c3 - c2 * s1 * s3;
- Result[1][2] = s2 * s3;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c1 * s2;
- Result[2][1] = s1 * s2;
- Result[2][2] = c2;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZXZ
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c3 - c2 * s1 * s3;
- Result[0][1] = c3 * s1 + c1 * c2 * s3;
- Result[0][2] = s2 *s3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-c1 * s3 - c2 * c3 * s1;
- Result[1][1] = c1 * c2 * c3 - s1 * s3;
- Result[1][2] = c3 * s2;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = s1 * s2;
- Result[2][1] =-c1 * s2;
- Result[2][2] = c2;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleXZY
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c2 * c3;
- Result[0][1] = s1 * s3 + c1 * c3 * s2;
- Result[0][2] = c3 * s1 * s2 - c1 * s3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-s2;
- Result[1][1] = c1 * c2;
- Result[1][2] = c2 * s1;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c2 * s3;
- Result[2][1] = c1 * s2 * s3 - c3 * s1;
- Result[2][2] = c1 * c3 + s1 * s2 *s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleYZX
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c2;
- Result[0][1] = s2;
- Result[0][2] =-c2 * s1;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = s1 * s3 - c1 * c3 * s2;
- Result[1][1] = c2 * c3;
- Result[1][2] = c1 * s3 + c3 * s1 * s2;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c3 * s1 + c1 * s2 * s3;
- Result[2][1] =-c2 * s3;
- Result[2][2] = c1 * c3 - s1 * s2 * s3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZYX
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c2;
- Result[0][1] = c2 * s1;
- Result[0][2] =-s2;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = c1 * s2 * s3 - c3 * s1;
- Result[1][1] = c1 * c3 + s1 * s2 * s3;
- Result[1][2] = c2 * s3;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = s1 * s3 + c1 * c3 * s2;
- Result[2][1] = c3 * s1 * s2 - c1 * s3;
- Result[2][2] = c2 * c3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> eulerAngleZXY
- (
- T const & t1,
- T const & t2,
- T const & t3
- )
- {
- T c1 = glm::cos(t1);
- T s1 = glm::sin(t1);
- T c2 = glm::cos(t2);
- T s2 = glm::sin(t2);
- T c3 = glm::cos(t3);
- T s3 = glm::sin(t3);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = c1 * c3 - s1 * s2 * s3;
- Result[0][1] = c3 * s1 + c1 * s2 * s3;
- Result[0][2] =-c2 * s3;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] =-c2 * s1;
- Result[1][1] = c1 * c2;
- Result[1][2] = s2;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = c1 * s3 + c3 * s1 * s2;
- Result[2][1] = s1 * s3 - c1 * c3 * s2;
- Result[2][2] = c2 * c3;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> yawPitchRoll
- (
- T const& yaw,
- T const& pitch,
- T const& roll
- )
- {
- T tmp_ch = glm::cos(yaw);
- T tmp_sh = glm::sin(yaw);
- T tmp_cp = glm::cos(pitch);
- T tmp_sp = glm::sin(pitch);
- T tmp_cb = glm::cos(roll);
- T tmp_sb = glm::sin(roll);
-
- mat<4, 4, T, defaultp> Result;
- Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb;
- Result[0][1] = tmp_sb * tmp_cp;
- Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb;
- Result[0][3] = static_cast<T>(0);
- Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb;
- Result[1][1] = tmp_cb * tmp_cp;
- Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb;
- Result[1][3] = static_cast<T>(0);
- Result[2][0] = tmp_sh * tmp_cp;
- Result[2][1] = -tmp_sp;
- Result[2][2] = tmp_ch * tmp_cp;
- Result[2][3] = static_cast<T>(0);
- Result[3][0] = static_cast<T>(0);
- Result[3][1] = static_cast<T>(0);
- Result[3][2] = static_cast<T>(0);
- Result[3][3] = static_cast<T>(1);
- return Result;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<2, 2, T, defaultp> orientate2
- (
- T const& angle
- )
- {
- T c = glm::cos(angle);
- T s = glm::sin(angle);
-
- mat<2, 2, T, defaultp> Result;
- Result[0][0] = c;
- Result[0][1] = s;
- Result[1][0] = -s;
- Result[1][1] = c;
- return Result;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER mat<3, 3, T, defaultp> orientate3
- (
- T const& angle
- )
- {
- T c = glm::cos(angle);
- T s = glm::sin(angle);
-
- mat<3, 3, T, defaultp> Result;
- Result[0][0] = c;
- Result[0][1] = s;
- Result[0][2] = 0.0f;
- Result[1][0] = -s;
- Result[1][1] = c;
- Result[1][2] = 0.0f;
- Result[2][0] = 0.0f;
- Result[2][1] = 0.0f;
- Result[2][2] = 1.0f;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> orientate3
- (
- vec<3, T, Q> const& angles
- )
- {
- return mat<3, 3, T, Q>(yawPitchRoll(angles.z, angles.x, angles.y));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> orientate4
- (
- vec<3, T, Q> const& angles
- )
- {
- return yawPitchRoll(angles.z, angles.x, angles.y);
- }
-
- template<typename T>
- GLM_FUNC_DECL void extractEulerAngleXYZ(mat<4, 4, T, defaultp> const& M,
- T & t1,
- T & t2,
- T & t3)
- {
- float T1 = glm::atan2<T, defaultp>(M[2][1], M[2][2]);
- float C2 = glm::sqrt(M[0][0]*M[0][0] + M[1][0]*M[1][0]);
- float T2 = glm::atan2<T, defaultp>(-M[2][0], C2);
- float S1 = glm::sin(T1);
- float C1 = glm::cos(T1);
- float T3 = glm::atan2<T, defaultp>(S1*M[0][2] - C1*M[0][1], C1*M[1][1] - S1*M[1][2 ]);
- t1 = -T1;
- t2 = -T2;
- t3 = -T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleYXZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[2][0], M[2][2]);
- T C2 = glm::sqrt(M[0][1]*M[0][1] + M[1][1]*M[1][1]);
- T T2 = glm::atan2<T, defaultp>(-M[2][1], C2);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(S1*M[1][2] - C1*M[1][0], C1*M[0][0] - S1*M[0][2]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleXZX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[0][2], M[0][1]);
- T S2 = glm::sqrt(M[1][0]*M[1][0] + M[2][0]*M[2][0]);
- T T2 = glm::atan2<T, defaultp>(S2, M[0][0]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(C1*M[1][2] - S1*M[1][1], C1*M[2][2] - S1*M[2][1]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleXYX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[0][1], -M[0][2]);
- T S2 = glm::sqrt(M[1][0]*M[1][0] + M[2][0]*M[2][0]);
- T T2 = glm::atan2<T, defaultp>(S2, M[0][0]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(-C1*M[2][1] - S1*M[2][2], C1*M[1][1] + S1*M[1][2]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleYXY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[1][0], M[1][2]);
- T S2 = glm::sqrt(M[0][1]*M[0][1] + M[2][1]*M[2][1]);
- T T2 = glm::atan2<T, defaultp>(S2, M[1][1]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(C1*M[2][0] - S1*M[2][2], C1*M[0][0] - S1*M[0][2]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleYZY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[1][2], -M[1][0]);
- T S2 = glm::sqrt(M[0][1]*M[0][1] + M[2][1]*M[2][1]);
- T T2 = glm::atan2<T, defaultp>(S2, M[1][1]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(-S1*M[0][0] - C1*M[0][2], S1*M[2][0] + C1*M[2][2]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleZYZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[2][1], M[2][0]);
- T S2 = glm::sqrt(M[0][2]*M[0][2] + M[1][2]*M[1][2]);
- T T2 = glm::atan2<T, defaultp>(S2, M[2][2]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(C1*M[0][1] - S1*M[0][0], C1*M[1][1] - S1*M[1][0]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleZXZ(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[2][0], -M[2][1]);
- T S2 = glm::sqrt(M[0][2]*M[0][2] + M[1][2]*M[1][2]);
- T T2 = glm::atan2<T, defaultp>(S2, M[2][2]);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(-C1*M[1][0] - S1*M[1][1], C1*M[0][0] + S1*M[0][1]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleXZY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[1][2], M[1][1]);
- T C2 = glm::sqrt(M[0][0]*M[0][0] + M[2][0]*M[2][0]);
- T T2 = glm::atan2<T, defaultp>(-M[1][0], C2);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(S1*M[0][1] - C1*M[0][2], C1*M[2][2] - S1*M[2][1]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleYZX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(-M[0][2], M[0][0]);
- T C2 = glm::sqrt(M[1][1]*M[1][1] + M[2][1]*M[2][1]);
- T T2 = glm::atan2<T, defaultp>(M[0][1], C2);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(S1*M[1][0] + C1*M[1][2], S1*M[2][0] + C1*M[2][2]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleZYX(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(M[0][1], M[0][0]);
- T C2 = glm::sqrt(M[1][2]*M[1][2] + M[2][2]*M[2][2]);
- T T2 = glm::atan2<T, defaultp>(-M[0][2], C2);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(S1*M[2][0] - C1*M[2][1], C1*M[1][1] - S1*M[1][0]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-
- template <typename T>
- GLM_FUNC_QUALIFIER void extractEulerAngleZXY(mat<4, 4, T, defaultp> const & M,
- T & t1,
- T & t2,
- T & t3)
- {
- T T1 = glm::atan2<T, defaultp>(-M[1][0], M[1][1]);
- T C2 = glm::sqrt(M[0][2]*M[0][2] + M[2][2]*M[2][2]);
- T T2 = glm::atan2<T, defaultp>(M[1][2], C2);
- T S1 = glm::sin(T1);
- T C1 = glm::cos(T1);
- T T3 = glm::atan2<T, defaultp>(C1*M[2][0] + S1*M[2][1], C1*M[0][0] + S1*M[0][1]);
- t1 = T1;
- t2 = T2;
- t3 = T3;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/extend.hpp b/external/include/glm/gtx/extend.hpp
deleted file mode 100644
index c456fae..0000000
--- a/external/include/glm/gtx/extend.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/// @ref gtx_extend
-/// @file glm/gtx/extend.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_extend GLM_GTX_extend
-/// @ingroup gtx
-///
-/// Include <glm/gtx/extend.hpp> to use the features of this extension.
-///
-/// Extend a position from a source to a position at a defined length.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_extend is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extend extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_extend
- /// @{
-
- /// Extends of Length the Origin position using the (Source - Origin) direction.
- /// @see gtx_extend
- template<typename genType>
- GLM_FUNC_DECL genType extend(
- genType const& Origin,
- genType const& Source,
- typename genType::value_type const Length);
-
- /// @}
-}//namespace glm
-
-#include "extend.inl"
diff --git a/external/include/glm/gtx/extend.inl b/external/include/glm/gtx/extend.inl
deleted file mode 100644
index 9371ee6..0000000
--- a/external/include/glm/gtx/extend.inl
+++ /dev/null
@@ -1,49 +0,0 @@
-/// @ref gtx_extend
-/// @file glm/gtx/extend.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType extend
- (
- genType const& Origin,
- genType const& Source,
- genType const& Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> extend
- (
- vec<2, T, Q> const& Origin,
- vec<2, T, Q> const& Source,
- T const& Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> extend
- (
- vec<3, T, Q> const& Origin,
- vec<3, T, Q> const& Source,
- T const& Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> extend
- (
- vec<4, T, Q> const& Origin,
- vec<4, T, Q> const& Source,
- T const& Distance
- )
- {
- return Origin + (Source - Origin) * Distance;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/extended_min_max.hpp b/external/include/glm/gtx/extended_min_max.hpp
deleted file mode 100644
index b061bc8..0000000
--- a/external/include/glm/gtx/extended_min_max.hpp
+++ /dev/null
@@ -1,226 +0,0 @@
-/// @ref gtx_extended_min_max
-/// @file glm/gtx/extended_min_max.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_extended_min_max GLM_GTX_extented_min_max
-/// @ingroup gtx
-///
-/// Include <glm/gtx/extented_min_max.hpp> to use the features of this extension.
-///
-/// Min and max functions for 3 to 4 parameters.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_extented_min_max is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extented_min_max extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_extended_min_max
- /// @{
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T>
- GLM_FUNC_DECL T min(
- T const& x,
- T const& y,
- T const& z);
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z);
-
- /// Return the minimum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const& x,
- C<T> const& y,
- C<T> const& z);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T>
- GLM_FUNC_DECL T min(
- T const& x,
- T const& y,
- T const& z,
- T const& w);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z,
- typename C<T>::T const& w);
-
- /// Return the minimum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> min(
- C<T> const& x,
- C<T> const& y,
- C<T> const& z,
- C<T> const& w);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T>
- GLM_FUNC_DECL T max(
- T const& x,
- T const& y,
- T const& z);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z);
-
- /// Return the maximum component-wise values of 3 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const& x,
- C<T> const& y,
- C<T> const& z);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T>
- GLM_FUNC_DECL T max(
- T const& x,
- T const& y,
- T const& z,
- T const& w);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z,
- typename C<T>::T const& w);
-
- /// Return the maximum component-wise values of 4 inputs
- /// @see gtx_extented_min_max
- template<typename T, template<typename> class C>
- GLM_FUNC_DECL C<T> max(
- C<T> const& x,
- C<T> const& y,
- C<T> const& z,
- C<T> const& w);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam genType Floating-point or integer; scalar or vector types.
- ///
- /// @see gtx_extented_min_max
- template<typename genType>
- GLM_FUNC_DECL genType fmin(genType x, genType y);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, T y);
-
- /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam genType Floating-point; scalar or vector types.
- ///
- /// @see gtx_extented_min_max
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<typename genType>
- GLM_FUNC_DECL genType fmax(genType x, genType y);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& x, T y);
-
- /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see gtx_extented_min_max
- template<typename genType>
- GLM_FUNC_DECL genType fclamp(genType x, genType minVal, genType maxVal);
-
- /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal);
-
- /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see gtx_extented_min_max
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
-
-
- /// @}
-}//namespace glm
-
-#include "extended_min_max.inl"
diff --git a/external/include/glm/gtx/extended_min_max.inl b/external/include/glm/gtx/extended_min_max.inl
deleted file mode 100644
index ac3dd64..0000000
--- a/external/include/glm/gtx/extended_min_max.inl
+++ /dev/null
@@ -1,219 +0,0 @@
-/// @ref gtx_extended_min_max
-/// @file glm/gtx/extended_min_max.inl
-
-namespace glm
-{
- template<typename T>
- GLM_FUNC_QUALIFIER T min(
- T const& x,
- T const& y,
- T const& z)
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z
- )
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const& x,
- C<T> const& y,
- C<T> const& z
- )
- {
- return glm::min(glm::min(x, y), z);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T min
- (
- T const& x,
- T const& y,
- T const& z,
- T const& w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z,
- typename C<T>::T const& w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> min
- (
- C<T> const& x,
- C<T> const& y,
- C<T> const& z,
- C<T> const& w
- )
- {
- return glm::min(glm::min(x, y), glm::min(z, w));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T max(
- T const& x,
- T const& y,
- T const& z)
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z
- )
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const& x,
- C<T> const& y,
- C<T> const& z
- )
- {
- return glm::max(glm::max(x, y), z);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T max
- (
- T const& x,
- T const& y,
- T const& z,
- T const& w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const& x,
- typename C<T>::T const& y,
- typename C<T>::T const& z,
- typename C<T>::T const& w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
- template<typename T, template<typename> class C>
- GLM_FUNC_QUALIFIER C<T> max
- (
- C<T> const& x,
- C<T> const& y,
- C<T> const& z,
- C<T> const& w
- )
- {
- return glm::max(glm::max(x, y), glm::max(z, w));
- }
-
- // fmin
-# if GLM_HAS_CXX11_STL
- using std::fmin;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fmin(genType x, genType y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fmin' only accept floating-point input");
-
- if (isnan(x))
- return y;
- if (isnan(y))
- return x;
-
- return min(x, y);
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, T b)
- {
- return detail::functor2<L, T, Q>::call(fmin, a, vec<L, T, Q>(b));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::functor2<L, T, Q>::call(fmin, a, b);
- }
-
- // fmax
-# if GLM_HAS_CXX11_STL
- using std::fmax;
-# else
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fmax(genType x, genType y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fmax' only accept floating-point input");
-
- if (isnan(x))
- return y;
- if (isnan(y))
- return x;
-
- return max(x, y);
- }
-# endif
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b)
- {
- return detail::functor2<L, T, Q>::call(fmax, a, vec<L, T, Q>(b));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
- {
- return detail::functor2<L, T, Q>::call(fmax, a, b);
- }
-
- // fclamp
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fclamp(genType x, genType minVal, genType maxVal)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fclamp' only accept floating-point or integer inputs");
- return fmin(fmax(x, minVal), maxVal);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal)
- {
- return fmin(fmax(x, vec<L, T, Q>(minVal)), vec<L, T, Q>(maxVal));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
- {
- return fmin(fmax(x, minVal), maxVal);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/exterior_product.hpp b/external/include/glm/gtx/exterior_product.hpp
deleted file mode 100644
index 4223b65..0000000
--- a/external/include/glm/gtx/exterior_product.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/// @ref gtx_exterior_product
-/// @file glm/gtx/exterior_product.hpp
-///
-/// @see core (dependence)
-/// @see gtx_exterior_product (dependence)
-///
-/// @defgroup gtx_exterior_product GLM_GTX_exterior_product
-/// @ingroup gtx
-///
-/// Include <glm/gtx/exterior_product.hpp> to use the features of this extension.
-///
-/// @brief Allow to perform bit operations on integer values
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_exterior_product extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_exterior_product
- /// @{
-
- /// Returns the cross product of x and y.
- ///
- /// @tparam T Floating-point scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see <a href="https://en.wikipedia.org/wiki/Exterior_algebra#Cross_and_triple_products">Exterior product</a>
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T cross(vec<2, T, Q> const& v, vec<2, T, Q> const& u);
-
- /// @}
-} //namespace glm
-
-#include "exterior_product.inl"
diff --git a/external/include/glm/gtx/exterior_product.inl b/external/include/glm/gtx/exterior_product.inl
deleted file mode 100644
index b4b3634..0000000
--- a/external/include/glm/gtx/exterior_product.inl
+++ /dev/null
@@ -1,27 +0,0 @@
-/// @ref core
-/// @file glm/detail/func_geometric.inl
-
-#include <limits>
-
-namespace glm {
-namespace detail
-{
- template<typename T, qualifier Q, bool Aligned>
- struct compute_cross_vec2
- {
- GLM_FUNC_QUALIFIER static T call(vec<2, T, Q> const& v, vec<2, T, Q> const& u)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
-
- return v.x * u.y - u.x * v.y;
- }
- };
-}//namespace detail
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T cross(vec<2, T, Q> const& x, vec<2, T, Q> const& y)
- {
- return detail::compute_cross_vec2<T, Q, detail::is_aligned<Q>::value>::call(x, y);
- }
-}//namespace glm
-
diff --git a/external/include/glm/gtx/fast_exponential.hpp b/external/include/glm/gtx/fast_exponential.hpp
deleted file mode 100644
index 2d4918e..0000000
--- a/external/include/glm/gtx/fast_exponential.hpp
+++ /dev/null
@@ -1,95 +0,0 @@
-/// @ref gtx_fast_exponential
-/// @file glm/gtx/fast_exponential.hpp
-///
-/// @see core (dependence)
-/// @see gtx_half_float (dependence)
-///
-/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential
-/// @ingroup gtx
-///
-/// Include <glm/gtx/fast_exponential.hpp> to use the features of this extension.
-///
-/// Fast but less accurate implementations of exponential based functions.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_fast_exponential is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_exponential extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_exponential
- /// @{
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template<typename genType>
- GLM_FUNC_DECL genType fastPow(genType x, genType y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastPow(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template<typename genTypeT, typename genTypeU>
- GLM_FUNC_DECL genTypeT fastPow(genTypeT x, genTypeU y);
-
- /// Faster than the common pow function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastPow(vec<L, T, Q> const& x);
-
- /// Faster than the common exp function but less accurate.
- /// @see gtx_fast_exponential
- template<typename T>
- GLM_FUNC_DECL T fastExp(T x);
-
- /// Faster than the common exp function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastExp(vec<L, T, Q> const& x);
-
- /// Faster than the common log function but less accurate.
- /// @see gtx_fast_exponential
- template<typename T>
- GLM_FUNC_DECL T fastLog(T x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastLog(vec<L, T, Q> const& x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template<typename T>
- GLM_FUNC_DECL T fastExp2(T x);
-
- /// Faster than the common exp2 function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastExp2(vec<L, T, Q> const& x);
-
- /// Faster than the common log2 function but less accurate.
- /// @see gtx_fast_exponential
- template<typename T>
- GLM_FUNC_DECL T fastLog2(T x);
-
- /// Faster than the common log2 function but less accurate.
- /// @see gtx_fast_exponential
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastLog2(vec<L, T, Q> const& x);
-
- /// @}
-}//namespace glm
-
-#include "fast_exponential.inl"
diff --git a/external/include/glm/gtx/fast_exponential.inl b/external/include/glm/gtx/fast_exponential.inl
deleted file mode 100644
index 9dfb109..0000000
--- a/external/include/glm/gtx/fast_exponential.inl
+++ /dev/null
@@ -1,137 +0,0 @@
-/// @ref gtx_fast_exponential
-/// @file glm/gtx/fast_exponential.inl
-
-namespace glm
-{
- // fastPow:
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y)
- {
- return exp(y * log(x));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastPow(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return exp(y * log(x));
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T fastPow(T x, int y)
- {
- T f = static_cast<T>(1);
- for(int i = 0; i < y; ++i)
- f *= x;
- return f;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastPow(vec<L, T, Q> const& x, vec<L, int, Q> const& y)
- {
- vec<L, T, Q> Result;
- for(length_t i = 0, n = x.length(); i < n; ++i)
- Result[i] = fastPow(x[i], y[i]);
- return Result;
- }
-
- // fastExp
- // Note: This function provides accurate results only for value between -1 and 1, else avoid it.
- template<typename T>
- GLM_FUNC_QUALIFIER T fastExp(T x)
- {
- // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
- // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
- T x2 = x * x;
- T x3 = x2 * x;
- T x4 = x3 * x;
- T x5 = x4 * x;
- return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333));
- }
- /* // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance
- GLM_FUNC_QUALIFIER float fastExp(float x)
- {
- const float e = 2.718281828f;
- const float IntegerPart = floor(x);
- const float FloatPart = x - IntegerPart;
- float z = 1.f;
-
- for(int i = 0; i < int(IntegerPart); ++i)
- z *= e;
-
- const float x2 = FloatPart * FloatPart;
- const float x3 = x2 * FloatPart;
- const float x4 = x3 * FloatPart;
- const float x5 = x4 * FloatPart;
- return z * (1.0f + FloatPart + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f));
- }
-
- // Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers
- GLM_FUNC_QUALIFIER float fastExp(float x)
- {
- // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
- // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
- float x2 = x * x;
- float x3 = x2 * x;
- float x4 = x3 * x;
- float x5 = x4 * x;
- float x6 = x5 * x;
- float x7 = x6 * x;
- float x8 = x7 * x;
- return 1.0f + x + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)+ (x6 * 0.00138888888888f) + (x7 * 0.000198412698f) + (x8 * 0.0000248015873f);;
- }
- */
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastExp(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastExp, x);
- }
-
- // fastLog
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastLog(genType x)
- {
- return std::log(x);
- }
-
- /* Slower than the VC7.1 function...
- GLM_FUNC_QUALIFIER float fastLog(float x)
- {
- float y1 = (x - 1.0f) / (x + 1.0f);
- float y2 = y1 * y1;
- return 2.0f * y1 * (1.0f + y2 * (0.3333333333f + y2 * (0.2f + y2 * 0.1428571429f)));
- }
- */
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastLog(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastLog, x);
- }
-
- //fastExp2, ln2 = 0.69314718055994530941723212145818f
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastExp2(genType x)
- {
- return fastExp(0.69314718055994530941723212145818f * x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastExp2(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastExp2, x);
- }
-
- // fastLog2, ln2 = 0.69314718055994530941723212145818f
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastLog2(genType x)
- {
- return fastLog(x) / 0.69314718055994530941723212145818f;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastLog2(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastLog2, x);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/fast_square_root.hpp b/external/include/glm/gtx/fast_square_root.hpp
deleted file mode 100644
index 9e15cb0..0000000
--- a/external/include/glm/gtx/fast_square_root.hpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/// @ref gtx_fast_square_root
-/// @file glm/gtx/fast_square_root.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root
-/// @ingroup gtx
-///
-/// Include <glm/gtx/fast_square_root.hpp> to use the features of this extension.
-///
-/// Fast but less accurate implementations of square root based functions.
-/// - Sqrt optimisation based on Newton's method,
-/// www.gamedev.net/community/forums/topic.asp?topic id=139956
-
-#pragma once
-
-// Dependency:
-#include "../common.hpp"
-#include "../exponential.hpp"
-#include "../geometric.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_fast_square_root is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_square_root extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_square_root
- /// @{
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<typename genType>
- GLM_FUNC_DECL genType fastSqrt(genType x);
-
- /// Faster than the common sqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastSqrt(vec<L, T, Q> const& x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<typename genType>
- GLM_FUNC_DECL genType fastInverseSqrt(genType x);
-
- /// Faster than the common inversesqrt function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fastInverseSqrt(vec<L, T, Q> const& x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<typename genType>
- GLM_FUNC_DECL genType fastLength(genType x);
-
- /// Faster than the common length function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T fastLength(vec<L, T, Q> const& x);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<typename genType>
- GLM_FUNC_DECL genType fastDistance(genType x, genType y);
-
- /// Faster than the common distance function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T fastDistance(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Faster than the common normalize function but less accurate.
- ///
- /// @see gtx_fast_square_root extension.
- template<typename genType>
- GLM_FUNC_DECL genType fastNormalize(genType const& x);
-
- /// @}
-}// namespace glm
-
-#include "fast_square_root.inl"
diff --git a/external/include/glm/gtx/fast_square_root.inl b/external/include/glm/gtx/fast_square_root.inl
deleted file mode 100644
index e988987..0000000
--- a/external/include/glm/gtx/fast_square_root.inl
+++ /dev/null
@@ -1,81 +0,0 @@
-/// @ref gtx_fast_square_root
-/// @file glm/gtx/fast_square_root.inl
-
-namespace glm
-{
- // fastSqrt
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastSqrt(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input");
-
- return genType(1) / fastInverseSqrt(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastSqrt(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastSqrt, x);
- }
-
- // fastInversesqrt
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x)
- {
-# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
- vec<1, T, Q> tmp(detail::compute_inversesqrt<tvec1, genType, lowp, detail::is_aligned<lowp>::value>::call(vec<1, genType, lowp>(x)));
- return tmp.x;
-# else
- return detail::compute_inversesqrt<1, genType, lowp, detail::is_aligned<lowp>::value>::call(vec<1, genType, lowp>(x)).x;
-# endif
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastInverseSqrt(vec<L, T, Q> const& x)
- {
- return detail::compute_inversesqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
- }
-
- // fastLength
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastLength(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastLength' only accept floating-point inputs");
-
- return abs(x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T fastLength(vec<L, T, Q> const& x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fastLength' only accept floating-point inputs");
-
- return fastSqrt(dot(x, x));
- }
-
- // fastDistance
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y)
- {
- return fastLength(y - x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T fastDistance(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return fastLength(y - x);
- }
-
- // fastNormalize
- template<typename genType>
- GLM_FUNC_QUALIFIER genType fastNormalize(genType x)
- {
- return x > genType(0) ? genType(1) : -genType(1);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastNormalize(vec<L, T, Q> const& x)
- {
- return x * fastInverseSqrt(dot(x, x));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/fast_trigonometry.hpp b/external/include/glm/gtx/fast_trigonometry.hpp
deleted file mode 100644
index 4ec87c3..0000000
--- a/external/include/glm/gtx/fast_trigonometry.hpp
+++ /dev/null
@@ -1,79 +0,0 @@
-/// @ref gtx_fast_trigonometry
-/// @file glm/gtx/fast_trigonometry.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry
-/// @ingroup gtx
-///
-/// Include <glm/gtx/fast_trigonometry.hpp> to use the features of this extension.
-///
-/// Fast but less accurate implementations of trigonometric functions.
-
-#pragma once
-
-// Dependency:
-#include "../gtc/constants.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_fast_trigonometry is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_fast_trigonometry extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_fast_trigonometry
- /// @{
-
- /// Wrap an angle to [0 2pi[
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T wrapAngle(T angle);
-
- /// Faster than the common sin function but less accurate.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastSin(T angle);
-
- /// Faster than the common cos function but less accurate.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastCos(T angle);
-
- /// Faster than the common tan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastTan(T angle);
-
- /// Faster than the common asin function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastAsin(T angle);
-
- /// Faster than the common acos function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastAcos(T angle);
-
- /// Faster than the common atan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastAtan(T y, T x);
-
- /// Faster than the common atan function but less accurate.
- /// Defined between -2pi and 2pi.
- /// From GLM_GTX_fast_trigonometry extension.
- template<typename T>
- GLM_FUNC_DECL T fastAtan(T angle);
-
- /// @}
-}//namespace glm
-
-#include "fast_trigonometry.inl"
diff --git a/external/include/glm/gtx/fast_trigonometry.inl b/external/include/glm/gtx/fast_trigonometry.inl
deleted file mode 100644
index a733160..0000000
--- a/external/include/glm/gtx/fast_trigonometry.inl
+++ /dev/null
@@ -1,143 +0,0 @@
-/// @ref gtx_fast_trigonometry
-/// @file glm/gtx/fast_trigonometry.inl
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> taylorCos(vec<L, T, Q> const& x)
- {
- return static_cast<T>(1)
- - (x * x) * (1.f / 2.f)
- + ((x * x) * (x * x)) * (1.f / 24.f)
- - (((x * x) * (x * x)) * (x * x)) * (1.f / 720.f)
- + (((x * x) * (x * x)) * ((x * x) * (x * x))) * (1.f / 40320.f);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T cos_52s(T x)
- {
- T const xx(x * x);
- return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095))));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> cos_52s(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(cos_52s, x);
- }
-}//namespace detail
-
- // wrapAngle
- template<typename T>
- GLM_FUNC_QUALIFIER T wrapAngle(T angle)
- {
- return abs<T>(mod<T>(angle, two_pi<T>()));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> wrapAngle(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(wrapAngle, x);
- }
-
- // cos
- template<typename T>
- GLM_FUNC_QUALIFIER T fastCos(T x)
- {
- T const angle(wrapAngle<T>(x));
-
- if(angle < half_pi<T>())
- return detail::cos_52s(angle);
- if(angle < pi<T>())
- return -detail::cos_52s(pi<T>() - angle);
- if(angle < (T(3) * half_pi<T>()))
- return -detail::cos_52s(angle - pi<T>());
-
- return detail::cos_52s(two_pi<T>() - angle);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastCos, x);
- }
-
- // sin
- template<typename T>
- GLM_FUNC_QUALIFIER T fastSin(T x)
- {
- return fastCos<T>(half_pi<T>() - x);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastSin(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastSin, x);
- }
-
- // tan
- template<typename T>
- GLM_FUNC_QUALIFIER T fastTan(T x)
- {
- return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastTan(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastTan, x);
- }
-
- // asin
- template<typename T>
- GLM_FUNC_QUALIFIER T fastAsin(T x)
- {
- return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastAsin(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastAsin, x);
- }
-
- // acos
- template<typename T>
- GLM_FUNC_QUALIFIER T fastAcos(T x)
- {
- return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastAcos(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastAcos, x);
- }
-
- // atan
- template<typename T>
- GLM_FUNC_QUALIFIER T fastAtan(T y, T x)
- {
- T sgn = sign(y) * sign(x);
- return abs(fastAtan(y / x)) * sgn;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastAtan(vec<L, T, Q> const& y, vec<L, T, Q> const& x)
- {
- return detail::functor2<L, T, Q>::call(fastAtan, y, x);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T fastAtan(T x)
- {
- return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> fastAtan(vec<L, T, Q> const& x)
- {
- return detail::functor1<L, T, T, Q>::call(fastAtan, x);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/float_notmalize.inl b/external/include/glm/gtx/float_notmalize.inl
deleted file mode 100644
index bceab10..0000000
--- a/external/include/glm/gtx/float_notmalize.inl
+++ /dev/null
@@ -1,14 +0,0 @@
-/// @ref gtx_float_normalize
-/// @file glm/gtx/float_normalize.inl
-
-#include <limits>
-
-namespace glm
-{
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, float, Q> floatNormalize(vec<L, T, Q> const& v)
- {
- return vec<L, float, Q>(v) / static_cast<float>(std::numeric_limits<T>::max());
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/functions.hpp b/external/include/glm/gtx/functions.hpp
deleted file mode 100644
index 98b50d8..0000000
--- a/external/include/glm/gtx/functions.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/// @ref gtx_functions
-/// @file glm/gtx/functions.hpp
-///
-/// @see core (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_functions GLM_GTX_functions
-/// @ingroup gtx
-///
-/// Include <glm/gtx/functions.hpp> to use the features of this extension.
-///
-/// List of useful common functions.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-#include "../detail/type_vec2.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_functions extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_functions
- /// @{
-
- /// 1D gauss function
- ///
- /// @see gtc_epsilon
- template<typename T>
- GLM_FUNC_DECL T gauss(
- T x,
- T ExpectedValue,
- T StandardDeviation);
-
- /// 2D gauss function
- ///
- /// @see gtc_epsilon
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T gauss(
- vec<2, T, Q> const& Coord,
- vec<2, T, Q> const& ExpectedValue,
- vec<2, T, Q> const& StandardDeviation);
-
- /// @}
-}//namespace glm
-
-#include "functions.inl"
-
diff --git a/external/include/glm/gtx/functions.inl b/external/include/glm/gtx/functions.inl
deleted file mode 100644
index ac1e112..0000000
--- a/external/include/glm/gtx/functions.inl
+++ /dev/null
@@ -1,31 +0,0 @@
-/// @ref gtx_functions
-/// @file glm/gtx/functions.inl
-
-#include "../exponential.hpp"
-
-namespace glm
-{
- template<typename T>
- GLM_FUNC_QUALIFIER T gauss
- (
- T x,
- T ExpectedValue,
- T StandardDeviation
- )
- {
- return exp(-((x - ExpectedValue) * (x - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation)) / (StandardDeviation * sqrt(static_cast<T>(6.28318530717958647692528676655900576)));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T gauss
- (
- vec<2, T, Q> const& Coord,
- vec<2, T, Q> const& ExpectedValue,
- vec<2, T, Q> const& StandardDeviation
- )
- {
- vec<2, T, Q> const Squared = ((Coord - ExpectedValue) * (Coord - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation);
- return exp(-(Squared.x + Squared.y));
- }
-}//namespace glm
-
diff --git a/external/include/glm/gtx/gradient_paint.hpp b/external/include/glm/gtx/gradient_paint.hpp
deleted file mode 100644
index 2713cec..0000000
--- a/external/include/glm/gtx/gradient_paint.hpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/// @ref gtx_gradient_paint
-/// @file glm/gtx/gradient_paint.hpp
-///
-/// @see core (dependence)
-/// @see gtx_optimum_pow (dependence)
-///
-/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
-/// @ingroup gtx
-///
-/// Include <glm/gtx/gradient_paint.hpp> to use the features of this extension.
-///
-/// Functions that return the color of procedural gradient for specific coordinates.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/optimum_pow.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_gradient_paint is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_gradient_paint extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_gradient_paint
- /// @{
-
- /// Return a color from a radial gradient.
- /// @see - gtx_gradient_paint
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T radialGradient(
- vec<2, T, Q> const& Center,
- T const& Radius,
- vec<2, T, Q> const& Focal,
- vec<2, T, Q> const& Position);
-
- /// Return a color from a linear gradient.
- /// @see - gtx_gradient_paint
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T linearGradient(
- vec<2, T, Q> const& Point0,
- vec<2, T, Q> const& Point1,
- vec<2, T, Q> const& Position);
-
- /// @}
-}// namespace glm
-
-#include "gradient_paint.inl"
diff --git a/external/include/glm/gtx/gradient_paint.inl b/external/include/glm/gtx/gradient_paint.inl
deleted file mode 100644
index e2e92b5..0000000
--- a/external/include/glm/gtx/gradient_paint.inl
+++ /dev/null
@@ -1,37 +0,0 @@
-/// @ref gtx_gradient_paint
-/// @file glm/gtx/gradient_paint.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T radialGradient
- (
- vec<2, T, Q> const& Center,
- T const& Radius,
- vec<2, T, Q> const& Focal,
- vec<2, T, Q> const& Position
- )
- {
- vec<2, T, Q> F = Focal - Center;
- vec<2, T, Q> D = Position - Focal;
- T Radius2 = pow2(Radius);
- T Fx2 = pow2(F.x);
- T Fy2 = pow2(F.y);
-
- T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
- T Denominator = Radius2 - (Fx2 + Fy2);
- return Numerator / Denominator;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T linearGradient
- (
- vec<2, T, Q> const& Point0,
- vec<2, T, Q> const& Point1,
- vec<2, T, Q> const& Position
- )
- {
- vec<2, T, Q> Dist = Point1 - Point0;
- return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/handed_coordinate_space.hpp b/external/include/glm/gtx/handed_coordinate_space.hpp
deleted file mode 100644
index 1d0d410..0000000
--- a/external/include/glm/gtx/handed_coordinate_space.hpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/// @ref gtx_handed_coordinate_space
-/// @file glm/gtx/handed_coordinate_space.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space
-/// @ingroup gtx
-///
-/// Include <glm/gtx/handed_coordinate_system.hpp> to use the features of this extension.
-///
-/// To know if a set of three basis vectors defines a right or left-handed coordinate system.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_handed_coordinate_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_handed_coordinate_space
- /// @{
-
- //! Return if a trihedron right handed or not.
- //! From GLM_GTX_handed_coordinate_space extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool rightHanded(
- vec<3, T, Q> const& tangent,
- vec<3, T, Q> const& binormal,
- vec<3, T, Q> const& normal);
-
- //! Return if a trihedron left handed or not.
- //! From GLM_GTX_handed_coordinate_space extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool leftHanded(
- vec<3, T, Q> const& tangent,
- vec<3, T, Q> const& binormal,
- vec<3, T, Q> const& normal);
-
- /// @}
-}// namespace glm
-
-#include "handed_coordinate_space.inl"
diff --git a/external/include/glm/gtx/handed_coordinate_space.inl b/external/include/glm/gtx/handed_coordinate_space.inl
deleted file mode 100644
index 1639245..0000000
--- a/external/include/glm/gtx/handed_coordinate_space.inl
+++ /dev/null
@@ -1,27 +0,0 @@
-/// @ref gtx_handed_coordinate_space
-/// @file glm/gtx/handed_coordinate_space.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool rightHanded
- (
- vec<3, T, Q> const& tangent,
- vec<3, T, Q> const& binormal,
- vec<3, T, Q> const& normal
- )
- {
- return dot(cross(normal, tangent), binormal) > T(0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool leftHanded
- (
- vec<3, T, Q> const& tangent,
- vec<3, T, Q> const& binormal,
- vec<3, T, Q> const& normal
- )
- {
- return dot(cross(normal, tangent), binormal) < T(0);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/hash.hpp b/external/include/glm/gtx/hash.hpp
deleted file mode 100644
index 3196be7..0000000
--- a/external/include/glm/gtx/hash.hpp
+++ /dev/null
@@ -1,138 +0,0 @@
-/// @ref gtx_hash
-/// @file glm/gtx/hash.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_hash GLM_GTX_hash
-/// @ingroup gtx
-///
-/// Include <glm/gtx/hash.hpp> to use the features of this extension.
-///
-/// Add std::hash support for glm types
-
-#pragma once
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_hash is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#include <functional>
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../gtc/vec1.hpp"
-
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-
-#include "../mat2x2.hpp"
-#include "../mat2x3.hpp"
-#include "../mat2x4.hpp"
-
-#include "../mat3x2.hpp"
-#include "../mat3x3.hpp"
-#include "../mat3x4.hpp"
-
-#include "../mat4x2.hpp"
-#include "../mat4x3.hpp"
-#include "../mat4x4.hpp"
-
-#if !GLM_HAS_CXX11_STL
-# error "GLM_GTX_hash requires C++11 standard library support"
-#endif
-
-namespace std
-{
- template<typename T, glm::qualifier Q>
- struct hash<glm::vec<1, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::vec<1, T, Q> const& v) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::vec<2, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::vec<2, T, Q> const& v) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::vec<3, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::vec<3, T, Q> const& v) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::vec<4, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::vec<4, T, Q> const& v) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::tquat<T,Q>>
- {
- GLM_FUNC_DECL size_t operator()(glm::tquat<T, Q> const& q) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::tdualquat<T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::tdualquat<T,Q> const& q) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<2, 2, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<2, 2, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<2, 3, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<2, 3, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<2, 4, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<2, 4, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<3, 2, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<3, 2, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<3, 3, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<3, 3, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<3, 4, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<3, 4, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<4, 2, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<4, 2, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<4, 3, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<4, 3, T,Q> const& m) const;
- };
-
- template<typename T, glm::qualifier Q>
- struct hash<glm::mat<4, 4, T,Q> >
- {
- GLM_FUNC_DECL size_t operator()(glm::mat<4, 4, T,Q> const& m) const;
- };
-} // namespace std
-
-#include "hash.inl"
diff --git a/external/include/glm/gtx/hash.inl b/external/include/glm/gtx/hash.inl
deleted file mode 100644
index 32e7f12..0000000
--- a/external/include/glm/gtx/hash.inl
+++ /dev/null
@@ -1,185 +0,0 @@
-/// @ref gtx_hash
-/// @file glm/gtx/hash.inl
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_hash GLM_GTX_hash
-/// @ingroup gtx
-///
-/// @brief Add std::hash support for glm types
-///
-/// <glm/gtx/hash.inl> need to be included to use the features of this extension.
-
-namespace glm {
-namespace detail
-{
- GLM_INLINE void hash_combine(size_t &seed, size_t hash)
- {
- hash += 0x9e3779b9 + (seed << 6) + (seed >> 2);
- seed ^= hash;
- }
-}}
-
-namespace std
-{
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::vec<1, T, Q>>::operator()(glm::vec<1, T, Q> const& v) const
- {
- hash<T> hasher;
- return hasher(v.x);
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::vec<2, T, Q>>::operator()(glm::vec<2, T, Q> const& v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::vec<3, T, Q>>::operator()(glm::vec<3, T, Q> const& v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- glm::detail::hash_combine(seed, hasher(v.z));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::vec<4, T, Q>>::operator()(glm::vec<4, T, Q> const& v) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(v.x));
- glm::detail::hash_combine(seed, hasher(v.y));
- glm::detail::hash_combine(seed, hasher(v.z));
- glm::detail::hash_combine(seed, hasher(v.w));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::tquat<T, Q>>::operator()(glm::tquat<T,Q> const& q) const
- {
- size_t seed = 0;
- hash<T> hasher;
- glm::detail::hash_combine(seed, hasher(q.x));
- glm::detail::hash_combine(seed, hasher(q.y));
- glm::detail::hash_combine(seed, hasher(q.z));
- glm::detail::hash_combine(seed, hasher(q.w));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::tdualquat<T, Q>>::operator()(glm::tdualquat<T, Q> const& q) const
- {
- size_t seed = 0;
- hash<glm::tquat<T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(q.real));
- glm::detail::hash_combine(seed, hasher(q.dual));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<2, 2, T, Q>>::operator()(glm::mat<2, 2, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<2, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<2, 3, T, Q>>::operator()(glm::mat<2, 3, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<3, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<2, 4, T, Q>>::operator()(glm::mat<2, 4, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<4, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<3, 2, T, Q>>::operator()(glm::mat<3, 2, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<2, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<3, 3, T, Q>>::operator()(glm::mat<3, 3, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<3, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<3, 4, T, Q>>::operator()(glm::mat<3, 4, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<4, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<4, 2, T,Q>>::operator()(glm::mat<4, 2, T,Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<2, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<4, 3, T,Q>>::operator()(glm::mat<4, 3, T,Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<3, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-
- template<typename T, glm::qualifier Q>
- GLM_FUNC_QUALIFIER size_t hash<glm::mat<4, 4, T,Q>>::operator()(glm::mat<4, 4, T, Q> const& m) const
- {
- size_t seed = 0;
- hash<glm::vec<4, T, Q>> hasher;
- glm::detail::hash_combine(seed, hasher(m[0]));
- glm::detail::hash_combine(seed, hasher(m[1]));
- glm::detail::hash_combine(seed, hasher(m[2]));
- glm::detail::hash_combine(seed, hasher(m[3]));
- return seed;
- }
-}
diff --git a/external/include/glm/gtx/integer.hpp b/external/include/glm/gtx/integer.hpp
deleted file mode 100644
index 7b80209..0000000
--- a/external/include/glm/gtx/integer.hpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/// @ref gtx_integer
-/// @file glm/gtx/integer.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_integer GLM_GTX_integer
-/// @ingroup gtx
-///
-/// Include <glm/gtx/integer.hpp> to use the features of this extension.
-///
-/// Add support for integer for core functions
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/integer.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_integer is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_integer extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_integer
- /// @{
-
- //! Returns x raised to the y power.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int pow(int x, uint y);
-
- //! Returns the positive square root of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int sqrt(int x);
-
- //! Returns the floor log2 of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL unsigned int floor_log2(unsigned int x);
-
- //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL int mod(int x, int y);
-
- //! Return the factorial value of a number (!12 max, integer only)
- //! From GLM_GTX_integer extension.
- template<typename genType>
- GLM_FUNC_DECL genType factorial(genType const& x);
-
- //! 32bit signed integer.
- //! From GLM_GTX_integer extension.
- typedef signed int sint;
-
- //! Returns x raised to the y power.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint pow(uint x, uint y);
-
- //! Returns the positive square root of x.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint sqrt(uint x);
-
- //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint mod(uint x, uint y);
-
- //! Returns the number of leading zeros.
- //! From GLM_GTX_integer extension.
- GLM_FUNC_DECL uint nlz(uint x);
-
- /// @}
-}//namespace glm
-
-#include "integer.inl"
diff --git a/external/include/glm/gtx/integer.inl b/external/include/glm/gtx/integer.inl
deleted file mode 100644
index c9fcb4e..0000000
--- a/external/include/glm/gtx/integer.inl
+++ /dev/null
@@ -1,186 +0,0 @@
-/// @ref gtx_integer
-/// @file glm/gtx/integer.inl
-
-namespace glm
-{
- // pow
- GLM_FUNC_QUALIFIER int pow(int x, uint y)
- {
- if(y == 0)
- return x >= 0 ? 1 : -1;
-
- int result = x;
- for(uint i = 1; i < y; ++i)
- result *= x;
- return result;
- }
-
- // sqrt: From Christopher J. Musial, An integer square root, Graphics Gems, 1990, page 387
- GLM_FUNC_QUALIFIER int sqrt(int x)
- {
- if(x <= 1) return x;
-
- int NextTrial = x >> 1;
- int CurrentAnswer;
-
- do
- {
- CurrentAnswer = NextTrial;
- NextTrial = (NextTrial + x / NextTrial) >> 1;
- } while(NextTrial < CurrentAnswer);
-
- return CurrentAnswer;
- }
-
-// Henry Gordon Dietz: http://aggregate.org/MAGIC/
-namespace detail
-{
- GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x)
- {
- /* 32-bit recursive reduction using SWAR...
- but first step is mapping 2-bit values
- into sum of 2 1-bit values in sneaky way
- */
- x -= ((x >> 1) & 0x55555555);
- x = (((x >> 2) & 0x33333333) + (x & 0x33333333));
- x = (((x >> 4) + x) & 0x0f0f0f0f);
- x += (x >> 8);
- x += (x >> 16);
- return(x & 0x0000003f);
- }
-}//namespace detail
-
- // Henry Gordon Dietz: http://aggregate.org/MAGIC/
-/*
- GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x)
- {
- x |= (x >> 1);
- x |= (x >> 2);
- x |= (x >> 4);
- x |= (x >> 8);
- x |= (x >> 16);
-
- return _detail::ones32(x) >> 1;
- }
-*/
- // mod
- GLM_FUNC_QUALIFIER int mod(int x, int y)
- {
- return x - y * (x / y);
- }
-
- // factorial (!12 max, integer only)
- template<typename genType>
- GLM_FUNC_QUALIFIER genType factorial(genType const& x)
- {
- genType Temp = x;
- genType Result;
- for(Result = 1; Temp > 1; --Temp)
- Result *= Temp;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> factorial(
- vec<2, T, Q> const& x)
- {
- return vec<2, T, Q>(
- factorial(x.x),
- factorial(x.y));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> factorial(
- vec<3, T, Q> const& x)
- {
- return vec<3, T, Q>(
- factorial(x.x),
- factorial(x.y),
- factorial(x.z));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> factorial(
- vec<4, T, Q> const& x)
- {
- return vec<4, T, Q>(
- factorial(x.x),
- factorial(x.y),
- factorial(x.z),
- factorial(x.w));
- }
-
- GLM_FUNC_QUALIFIER uint pow(uint x, uint y)
- {
- if (y == 0)
- return 1u;
-
- uint result = x;
- for(uint i = 1; i < y; ++i)
- result *= x;
- return result;
- }
-
- GLM_FUNC_QUALIFIER uint sqrt(uint x)
- {
- if(x <= 1) return x;
-
- uint NextTrial = x >> 1;
- uint CurrentAnswer;
-
- do
- {
- CurrentAnswer = NextTrial;
- NextTrial = (NextTrial + x / NextTrial) >> 1;
- } while(NextTrial < CurrentAnswer);
-
- return CurrentAnswer;
- }
-
- GLM_FUNC_QUALIFIER uint mod(uint x, uint y)
- {
- return x - y * (x / y);
- }
-
-#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC))
-
- GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
- {
- return 31u - findMSB(x);
- }
-
-#else
-
- // Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
- GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
- {
- int y, m, n;
-
- y = -int(x >> 16); // If left half of x is 0,
- m = (y >> 16) & 16; // set n = 16. If left half
- n = 16 - m; // is nonzero, set n = 0 and
- x = x >> m; // shift x right 16.
- // Now x is of the form 0000xxxx.
- y = x - 0x100; // If positions 8-15 are 0,
- m = (y >> 16) & 8; // add 8 to n and shift x left 8.
- n = n + m;
- x = x << m;
-
- y = x - 0x1000; // If positions 12-15 are 0,
- m = (y >> 16) & 4; // add 4 to n and shift x left 4.
- n = n + m;
- x = x << m;
-
- y = x - 0x4000; // If positions 14-15 are 0,
- m = (y >> 16) & 2; // add 2 to n and shift x left 2.
- n = n + m;
- x = x << m;
-
- y = x >> 14; // Set y = 0, 1, 2, or 3.
- m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp.
- return unsigned(n + 2 - m);
- }
-
-#endif//(GLM_COMPILER)
-
-}//namespace glm
diff --git a/external/include/glm/gtx/intersect.hpp b/external/include/glm/gtx/intersect.hpp
deleted file mode 100644
index cc7f929..0000000
--- a/external/include/glm/gtx/intersect.hpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/// @ref gtx_intersect
-/// @file glm/gtx/intersect.hpp
-///
-/// @see core (dependence)
-/// @see gtx_closest_point (dependence)
-///
-/// @defgroup gtx_intersect GLM_GTX_intersect
-/// @ingroup gtx
-///
-/// Include <glm/gtx/intersect.hpp> to use the features of this extension.
-///
-/// Add intersection functions
-
-#pragma once
-
-// Dependency:
-#include <cfloat>
-#include <limits>
-#include "../glm.hpp"
-#include "../geometric.hpp"
-#include "../gtx/closest_point.hpp"
-#include "../gtx/vector_query.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_closest_point extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_intersect
- /// @{
-
- //! Compute the intersection of a ray and a plane.
- //! Ray direction and plane normal must be unit length.
- //! From GLM_GTX_intersect extension.
- template<typename genType>
- GLM_FUNC_DECL bool intersectRayPlane(
- genType const& orig, genType const& dir,
- genType const& planeOrig, genType const& planeNormal,
- typename genType::value_type & intersectionDistance);
-
- //! Compute the intersection of a ray and a triangle.
- /// Based om Tomas Möller implementation http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/
- //! From GLM_GTX_intersect extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool intersectRayTriangle(
- vec<3, T, Q> const& orig, vec<3, T, Q> const& dir,
- vec<3, T, Q> const& v0, vec<3, T, Q> const& v1, vec<3, T, Q> const& v2,
- vec<2, T, Q>& baryPosition, T& distance);
-
- //! Compute the intersection of a line and a triangle.
- //! From GLM_GTX_intersect extension.
- template<typename genType>
- GLM_FUNC_DECL bool intersectLineTriangle(
- genType const& orig, genType const& dir,
- genType const& vert0, genType const& vert1, genType const& vert2,
- genType & position);
-
- //! Compute the intersection distance of a ray and a sphere.
- //! The ray direction vector is unit length.
- //! From GLM_GTX_intersect extension.
- template<typename genType>
- GLM_FUNC_DECL bool intersectRaySphere(
- genType const& rayStarting, genType const& rayNormalizedDirection,
- genType const& sphereCenter, typename genType::value_type const sphereRadiusSquered,
- typename genType::value_type & intersectionDistance);
-
- //! Compute the intersection of a ray and a sphere.
- //! From GLM_GTX_intersect extension.
- template<typename genType>
- GLM_FUNC_DECL bool intersectRaySphere(
- genType const& rayStarting, genType const& rayNormalizedDirection,
- genType const& sphereCenter, const typename genType::value_type sphereRadius,
- genType & intersectionPosition, genType & intersectionNormal);
-
- //! Compute the intersection of a line and a sphere.
- //! From GLM_GTX_intersect extension
- template<typename genType>
- GLM_FUNC_DECL bool intersectLineSphere(
- genType const& point0, genType const& point1,
- genType const& sphereCenter, typename genType::value_type sphereRadius,
- genType & intersectionPosition1, genType & intersectionNormal1,
- genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
-
- /// @}
-}//namespace glm
-
-#include "intersect.inl"
diff --git a/external/include/glm/gtx/intersect.inl b/external/include/glm/gtx/intersect.inl
deleted file mode 100644
index d10d65b..0000000
--- a/external/include/glm/gtx/intersect.inl
+++ /dev/null
@@ -1,225 +0,0 @@
-/// @ref gtx_intersect
-/// @file glm/gtx/intersect.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER bool intersectRayPlane
- (
- genType const& orig, genType const& dir,
- genType const& planeOrig, genType const& planeNormal,
- typename genType::value_type & intersectionDistance
- )
- {
- typename genType::value_type d = glm::dot(dir, planeNormal);
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
-
- if(d < -Epsilon)
- {
- intersectionDistance = glm::dot(planeOrig - orig, planeNormal) / d;
- return true;
- }
-
- return false;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool intersectRayTriangle
- (
- vec<3, T, Q> const& orig, vec<3, T, Q> const& dir,
- vec<3, T, Q> const& vert0, vec<3, T, Q> const& vert1, vec<3, T, Q> const& vert2,
- vec<2, T, Q>& baryPosition, T& distance
- )
- {
- // find vectors for two edges sharing vert0
- vec<3, T, Q> const edge1 = vert1 - vert0;
- vec<3, T, Q> const edge2 = vert2 - vert0;
-
- // begin calculating determinant - also used to calculate U parameter
- vec<3, T, Q> const p = glm::cross(dir, edge2);
-
- // if determinant is near zero, ray lies in plane of triangle
- T const det = glm::dot(edge1, p);
-
- vec<3, T, Q> qvec;
-
- if(det > std::numeric_limits<T>::epsilon())
- {
- // calculate distance from vert0 to ray origin
- vec<3, T, Q> const tvec = orig - vert0;
-
- // calculate U parameter and test bounds
- baryPosition.x = glm::dot(tvec, p);
- if(baryPosition.x < static_cast<T>(0) || baryPosition.x > det)
- return false;
-
- // prepare to test V parameter
- qvec = glm::cross(tvec, edge1);
-
- // calculate V parameter and test bounds
- baryPosition.y = glm::dot(dir, qvec);
- if((baryPosition.y < static_cast<T>(0)) || ((baryPosition.x + baryPosition.y) > det))
- return false;
- }
- else if(det < -std::numeric_limits<T>::epsilon())
- {
- // calculate distance from vert0 to ray origin
- vec<3, T, Q> const tvec = orig - vert0;
-
- // calculate U parameter and test bounds
- baryPosition.x = glm::dot(tvec, p);
- if((baryPosition.x > static_cast<T>(0)) || (baryPosition.x < det))
- return false;
-
- // prepare to test V parameter
- qvec = glm::cross(tvec, edge1);
-
- // calculate V parameter and test bounds
- baryPosition.y = glm::dot(dir, qvec);
- if((baryPosition.y > static_cast<T>(0)) || (baryPosition.x + baryPosition.y < det))
- return false;
- }
- else
- return false; // ray is parallel to the plane of the triangle
-
- T inv_det = static_cast<T>(1) / det;
-
- // calculate distance, ray intersects triangle
- distance = glm::dot(edge2, qvec) * inv_det;
- baryPosition *= inv_det;
-
- return true;
- }
-
-/*
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- if(a < Epsilon && a > -Epsilon)
- return false;
-
- typename genType::value_type f = typename genType::value_type(1.0f) / a;
-
- genType s = orig - v0;
- baryPosition.x = f * glm::dot(s, p);
- if(baryPosition.x < typename genType::value_type(0.0f))
- return false;
- if(baryPosition.x > typename genType::value_type(1.0f))
- return false;
-
- genType q = glm::cross(s, e1);
- baryPosition.y = f * glm::dot(dir, q);
- if(baryPosition.y < typename genType::value_type(0.0f))
- return false;
- if(baryPosition.y + baryPosition.x > typename genType::value_type(1.0f))
- return false;
-
- baryPosition.z = f * glm::dot(e2, q);
-
- return baryPosition.z >= typename genType::value_type(0.0f);
- }
-*/
-
- template<typename genType>
- GLM_FUNC_QUALIFIER bool intersectLineTriangle
- (
- genType const& orig, genType const& dir,
- genType const& vert0, genType const& vert1, genType const& vert2,
- genType & position
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
-
- genType edge1 = vert1 - vert0;
- genType edge2 = vert2 - vert0;
-
- genType pvec = cross(dir, edge2);
-
- float det = dot(edge1, pvec);
-
- if (det > -Epsilon && det < Epsilon)
- return false;
- float inv_det = typename genType::value_type(1) / det;
-
- genType tvec = orig - vert0;
-
- position.y = dot(tvec, pvec) * inv_det;
- if (position.y < typename genType::value_type(0) || position.y > typename genType::value_type(1))
- return false;
-
- genType qvec = cross(tvec, edge1);
-
- position.z = dot(dir, qvec) * inv_det;
- if (position.z < typename genType::value_type(0) || position.y + position.z > typename genType::value_type(1))
- return false;
-
- position.x = dot(edge2, qvec) * inv_det;
-
- return true;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER bool intersectRaySphere
- (
- genType const& rayStarting, genType const& rayNormalizedDirection,
- genType const& sphereCenter, const typename genType::value_type sphereRadiusSquered,
- typename genType::value_type & intersectionDistance
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- genType diff = sphereCenter - rayStarting;
- typename genType::value_type t0 = dot(diff, rayNormalizedDirection);
- typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
- if( dSquared > sphereRadiusSquered )
- {
- return false;
- }
- typename genType::value_type t1 = sqrt( sphereRadiusSquered - dSquared );
- intersectionDistance = t0 > t1 + Epsilon ? t0 - t1 : t0 + t1;
- return intersectionDistance > Epsilon;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER bool intersectRaySphere
- (
- genType const& rayStarting, genType const& rayNormalizedDirection,
- genType const& sphereCenter, const typename genType::value_type sphereRadius,
- genType & intersectionPosition, genType & intersectionNormal
- )
- {
- typename genType::value_type distance;
- if( intersectRaySphere( rayStarting, rayNormalizedDirection, sphereCenter, sphereRadius * sphereRadius, distance ) )
- {
- intersectionPosition = rayStarting + rayNormalizedDirection * distance;
- intersectionNormal = (intersectionPosition - sphereCenter) / sphereRadius;
- return true;
- }
- return false;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER bool intersectLineSphere
- (
- genType const& point0, genType const& point1,
- genType const& sphereCenter, typename genType::value_type sphereRadius,
- genType & intersectionPoint1, genType & intersectionNormal1,
- genType & intersectionPoint2, genType & intersectionNormal2
- )
- {
- typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
- genType dir = normalize(point1 - point0);
- genType diff = sphereCenter - point0;
- typename genType::value_type t0 = dot(diff, dir);
- typename genType::value_type dSquared = dot(diff, diff) - t0 * t0;
- if( dSquared > sphereRadius * sphereRadius )
- {
- return false;
- }
- typename genType::value_type t1 = sqrt( sphereRadius * sphereRadius - dSquared );
- if( t0 < t1 + Epsilon )
- t1 = -t1;
- intersectionPoint1 = point0 + dir * (t0 - t1);
- intersectionNormal1 = (intersectionPoint1 - sphereCenter) / sphereRadius;
- intersectionPoint2 = point0 + dir * (t0 + t1);
- intersectionNormal2 = (intersectionPoint2 - sphereCenter) / sphereRadius;
- return true;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/io.hpp b/external/include/glm/gtx/io.hpp
deleted file mode 100644
index 93db75a..0000000
--- a/external/include/glm/gtx/io.hpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/// @ref gtx_io
-/// @file glm/gtx/io.hpp
-/// @author Jan P Springer (regnirpsj@gmail.com)
-///
-/// @see core (dependence)
-/// @see gtc_matrix_access (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_io GLM_GTX_io
-/// @ingroup gtx
-///
-/// Include <glm/gtx/io.hpp> to use the features of this extension.
-///
-/// std::[w]ostream support for glm types
-///
-/// std::[w]ostream support for glm types + qualifier/width/etc. manipulators
-/// based on howard hinnant's std::chrono io proposal
-/// [http://home.roadrunner.com/~hinnant/bloomington/chrono_io.html]
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/quaternion.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_io is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_io extension included")
-#endif
-
-#include <iosfwd> // std::basic_ostream<> (fwd)
-#include <locale> // std::locale, std::locale::facet, std::locale::id
-#include <utility> // std::pair<>
-
-namespace glm
-{
- /// @addtogroup gtx_io
- /// @{
-
- namespace io
- {
- enum order_type { column_major, row_major};
-
- template<typename CTy>
- class format_punct : public std::locale::facet
- {
- typedef CTy char_type;
-
- public:
-
- static std::locale::id id;
-
- bool formatted;
- unsigned precision;
- unsigned width;
- char_type separator;
- char_type delim_left;
- char_type delim_right;
- char_type space;
- char_type newline;
- order_type order;
-
- GLM_FUNC_DECL explicit format_punct(size_t a = 0);
- GLM_FUNC_DECL explicit format_punct(format_punct const&);
- };
-
- template<typename CTy, typename CTr = std::char_traits<CTy> >
- class basic_state_saver {
-
- public:
-
- GLM_FUNC_DECL explicit basic_state_saver(std::basic_ios<CTy,CTr>&);
- GLM_FUNC_DECL ~basic_state_saver();
-
- private:
-
- typedef ::std::basic_ios<CTy,CTr> state_type;
- typedef typename state_type::char_type char_type;
- typedef ::std::ios_base::fmtflags flags_type;
- typedef ::std::streamsize streamsize_type;
- typedef ::std::locale const locale_type;
-
- state_type& state_;
- flags_type flags_;
- streamsize_type precision_;
- streamsize_type width_;
- char_type fill_;
- locale_type locale_;
-
- GLM_FUNC_DECL basic_state_saver& operator=(basic_state_saver const&);
- };
-
- typedef basic_state_saver<char> state_saver;
- typedef basic_state_saver<wchar_t> wstate_saver;
-
- template<typename CTy, typename CTr = std::char_traits<CTy> >
- class basic_format_saver
- {
- public:
-
- GLM_FUNC_DECL explicit basic_format_saver(std::basic_ios<CTy,CTr>&);
- GLM_FUNC_DECL ~basic_format_saver();
-
- private:
-
- basic_state_saver<CTy> const bss_;
-
- GLM_FUNC_DECL basic_format_saver& operator=(basic_format_saver const&);
- };
-
- typedef basic_format_saver<char> format_saver;
- typedef basic_format_saver<wchar_t> wformat_saver;
-
- struct precision
- {
- unsigned value;
-
- GLM_FUNC_DECL explicit precision(unsigned);
- };
-
- struct width
- {
- unsigned value;
-
- GLM_FUNC_DECL explicit width(unsigned);
- };
-
- template<typename CTy>
- struct delimeter
- {
- CTy value[3];
-
- GLM_FUNC_DECL explicit delimeter(CTy /* left */, CTy /* right */, CTy /* separator */ = ',');
- };
-
- struct order
- {
- order_type value;
-
- GLM_FUNC_DECL explicit order(order_type);
- };
-
- // functions, inlined (inline)
-
- template<typename FTy, typename CTy, typename CTr>
- FTy const& get_facet(std::basic_ios<CTy,CTr>&);
- template<typename FTy, typename CTy, typename CTr>
- std::basic_ios<CTy,CTr>& formatted(std::basic_ios<CTy,CTr>&);
- template<typename FTy, typename CTy, typename CTr>
- std::basic_ios<CTy,CTr>& unformattet(std::basic_ios<CTy,CTr>&);
-
- template<typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, precision const&);
- template<typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, width const&);
- template<typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, delimeter<CTy> const&);
- template<typename CTy, typename CTr>
- std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, order const&);
- }//namespace io
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tquat<T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, vec<1, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, vec<2, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, vec<3, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, vec<4, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<2, 2, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<2, 3, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<2, 4, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<3, 2, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<3, 3, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<3, 4, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<4, 2, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<4, 3, T, Q> const&);
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, mat<4, 4, T, Q> const&);
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_DECL std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr> &,
- std::pair<mat<4, 4, T, Q> const, mat<4, 4, T, Q> const> const&);
-
- /// @}
-}//namespace glm
-
-#include "io.inl"
diff --git a/external/include/glm/gtx/io.inl b/external/include/glm/gtx/io.inl
deleted file mode 100644
index edb76bf..0000000
--- a/external/include/glm/gtx/io.inl
+++ /dev/null
@@ -1,441 +0,0 @@
-/// @ref gtx_io
-/// @file glm/gtx/io.inl
-/// @author Jan P Springer (regnirpsj@gmail.com)
-
-#include <iomanip> // std::fixed, std::setfill<>, std::setprecision, std::right, std::setw
-#include <ostream> // std::basic_ostream<>
-#include "../gtc/matrix_access.hpp" // glm::col, glm::row
-#include "../gtx/type_trait.hpp" // glm::type<>
-
-namespace glm{
-namespace io
-{
- template<typename CTy>
- GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(size_t a)
- : std::locale::facet(a)
- , formatted(true)
- , precision(3)
- , width(1 + 4 + 1 + precision)
- , separator(',')
- , delim_left('[')
- , delim_right(']')
- , space(' ')
- , newline('\n')
- , order(column_major)
- {}
-
- template<typename CTy>
- GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(format_punct const& a)
- : std::locale::facet(0)
- , formatted(a.formatted)
- , precision(a.precision)
- , width(a.width)
- , separator(a.separator)
- , delim_left(a.delim_left)
- , delim_right(a.delim_right)
- , space(a.space)
- , newline(a.newline)
- , order(a.order)
- {}
-
- template<typename CTy> std::locale::id format_punct<CTy>::id;
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::basic_state_saver(std::basic_ios<CTy, CTr>& a)
- : state_(a)
- , flags_(a.flags())
- , precision_(a.precision())
- , width_(a.width())
- , fill_(a.fill())
- , locale_(a.getloc())
- {}
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::~basic_state_saver()
- {
- state_.imbue(locale_);
- state_.fill(fill_);
- state_.width(width_);
- state_.precision(precision_);
- state_.flags(flags_);
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER basic_format_saver<CTy, CTr>::basic_format_saver(std::basic_ios<CTy, CTr>& a)
- : bss_(a)
- {
- a.imbue(std::locale(a.getloc(), new format_punct<CTy>(get_facet<format_punct<CTy> >(a))));
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER
- basic_format_saver<CTy, CTr>::~basic_format_saver()
- {}
-
- GLM_FUNC_QUALIFIER precision::precision(unsigned a)
- : value(a)
- {}
-
- GLM_FUNC_QUALIFIER width::width(unsigned a)
- : value(a)
- {}
-
- template<typename CTy>
- GLM_FUNC_QUALIFIER delimeter<CTy>::delimeter(CTy a, CTy b, CTy c)
- : value()
- {
- value[0] = a;
- value[1] = b;
- value[2] = c;
- }
-
- GLM_FUNC_QUALIFIER order::order(order_type a)
- : value(a)
- {}
-
- template<typename FTy, typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER FTy const& get_facet(std::basic_ios<CTy, CTr>& ios)
- {
- if(!std::has_facet<FTy>(ios.getloc()))
- ios.imbue(std::locale(ios.getloc(), new FTy));
-
- return std::use_facet<FTy>(ios.getloc());
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& formatted(std::basic_ios<CTy, CTr>& ios)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = true;
- return ios;
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& unformatted(std::basic_ios<CTy, CTr>& ios)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = false;
- return ios;
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, precision const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).precision = a.value;
- return os;
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, width const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).width = a.value;
- return os;
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, delimeter<CTy> const& a)
- {
- format_punct<CTy> & fmt(const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)));
-
- fmt.delim_left = a.value[0];
- fmt.delim_right = a.value[1];
- fmt.separator = a.value[2];
-
- return os;
- }
-
- template<typename CTy, typename CTr>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, order const& a)
- {
- const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).order = a.value;
- return os;
- }
-} // namespace io
-
-namespace detail
-{
- template<typename CTy, typename CTr, typename V>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>&
- print_vector_on(std::basic_ostream<CTy, CTr>& os, V const& a)
- {
- typename std::basic_ostream<CTy, CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const& fmt(io::get_facet<io::format_punct<CTy> >(os));
-
- length_t const& components(type<V>::components);
-
- if(fmt.formatted)
- {
- io::basic_state_saver<CTy> const bss(os);
-
- os << std::fixed << std::right << std::setprecision(fmt.precision) << std::setfill(fmt.space) << fmt.delim_left;
-
- for(length_t i(0); i < components; ++i)
- {
- os << std::setw(fmt.width) << a[i];
- if(components-1 != i)
- os << fmt.separator;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- for(length_t i(0); i < components; ++i)
- {
- os << a[i];
-
- if(components-1 != i)
- os << fmt.space;
- }
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tquat<T, Q> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, vec<1, T, Q> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, vec<2, T, Q> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, vec<3, T, Q> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, vec<4, T, Q> const& a)
- {
- return detail::print_vector_on(os, a);
- }
-
-namespace detail
-{
- template<typename CTy, typename CTr, template<length_t, length_t, typename, qualifier> class M, length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_on(std::basic_ostream<CTy, CTr>& os, M<C, R, T, Q> const& a)
- {
- typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const& fmt(io::get_facet<io::format_punct<CTy> >(os));
-
- length_t const& cols(type<M<C, R, T, Q> >::cols);
- length_t const& rows(type<M<C, R, T, Q> >::rows);
-
- if(fmt.formatted)
- {
- os << fmt.newline << fmt.delim_left;
-
- switch(fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < rows; ++i)
- {
- if (0 != i)
- os << fmt.space;
-
- os << row(a, i);
-
- if(rows-1 != i)
- os << fmt.newline;
- }
- }
- break;
-
- case io::row_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << column(a, i);
-
- if(cols-1 != i)
- os << fmt.newline;
- }
- }
- break;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- switch (fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- os << column(a, i);
-
- if(cols - 1 != i)
- os << fmt.space;
- }
- }
- break;
-
- case io::row_major:
- {
- for (length_t i(0); i < rows; ++i)
- {
- os << row(a, i);
-
- if (rows-1 != i)
- os << fmt.space;
- }
- }
- break;
- }
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, mat<2, 2, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, mat<2, 3, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, mat<2, 4, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, mat<3, 2, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, mat<3, 3, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, mat<3, 4, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, mat<4, 2, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, mat<4, 3, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, mat<4, 4, T, Q> const& a)
- {
- return detail::print_matrix_on(os, a);
- }
-
-namespace detail
-{
- template<typename CTy, typename CTr, template<length_t, length_t, typename, qualifier> class M, length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_pair_on(std::basic_ostream<CTy, CTr>& os, std::pair<M<C, R, T, Q> const, M<C, R, T, Q> const> const& a)
- {
- typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os);
-
- if(cerberus)
- {
- io::format_punct<CTy> const& fmt(io::get_facet<io::format_punct<CTy> >(os));
- M<C, R, T, Q> const& ml(a.first);
- M<C, R, T, Q> const& mr(a.second);
- length_t const& cols(type<M<C, R, T, Q> >::cols);
- length_t const& rows(type<M<C, R, T, Q> >::rows);
-
- if(fmt.formatted)
- {
- os << fmt.newline << fmt.delim_left;
-
- switch(fmt.order)
- {
- case io::column_major:
- {
- for(length_t i(0); i < rows; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << row(ml, i) << ((rows-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << row(mr, i);
-
- if(rows-1 != i)
- os << fmt.newline;
- }
- }
- break;
- case io::row_major:
- {
- for(length_t i(0); i < cols; ++i)
- {
- if(0 != i)
- os << fmt.space;
-
- os << column(ml, i) << ((cols-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << column(mr, i);
-
- if(cols-1 != i)
- os << fmt.newline;
- }
- }
- break;
- }
-
- os << fmt.delim_right;
- }
- else
- {
- os << ml << fmt.space << mr;
- }
- }
-
- return os;
- }
-}//namespace detail
-
- template<typename CTy, typename CTr, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(
- std::basic_ostream<CTy, CTr> & os,
- std::pair<mat<4, 4, T, Q> const,
- mat<4, 4, T, Q> const> const& a)
- {
- return detail::print_matrix_pair_on(os, a);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/log_base.hpp b/external/include/glm/gtx/log_base.hpp
deleted file mode 100644
index e873e35..0000000
--- a/external/include/glm/gtx/log_base.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/// @ref gtx_log_base
-/// @file glm/gtx/log_base.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_log_base GLM_GTX_log_base
-/// @ingroup gtx
-///
-/// Include <glm/gtx/log_base.hpp> to use the features of this extension.
-///
-/// Logarithm for any base. base can be a vector or a scalar.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_log_base is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_log_base extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_log_base
- /// @{
-
- /// Logarithm for any base.
- /// From GLM_GTX_log_base.
- template<typename genType>
- GLM_FUNC_DECL genType log(
- genType const& x,
- genType const& base);
-
- /// Logarithm for any base.
- /// From GLM_GTX_log_base.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> sign(
- vec<L, T, Q> const& x,
- vec<L, T, Q> const& base);
-
- /// @}
-}//namespace glm
-
-#include "log_base.inl"
diff --git a/external/include/glm/gtx/log_base.inl b/external/include/glm/gtx/log_base.inl
deleted file mode 100644
index 981bacc..0000000
--- a/external/include/glm/gtx/log_base.inl
+++ /dev/null
@@ -1,18 +0,0 @@
-/// @ref gtx_log_base
-/// @file glm/gtx/log_base.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType log(genType const& x, genType const& base)
- {
- assert(!detail::compute_equal<genType>::call(x, static_cast<genType>(0)));
- return glm::log(x) / glm::log(base);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> log(vec<L, T, Q> const& x, vec<L, T, Q> const& base)
- {
- return glm::log(x) / glm::log(base);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_cross_product.hpp b/external/include/glm/gtx/matrix_cross_product.hpp
deleted file mode 100644
index dfad8c1..0000000
--- a/external/include/glm/gtx/matrix_cross_product.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/// @ref gtx_matrix_cross_product
-/// @file glm/gtx/matrix_cross_product.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_cross_product.hpp> to use the features of this extension.
-///
-/// Build cross product matrices
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_cross_product is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_cross_product extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_cross_product
- /// @{
-
- //! Build a cross product matrix.
- //! From GLM_GTX_matrix_cross_product extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> matrixCross3(
- vec<3, T, Q> const& x);
-
- //! Build a cross product matrix.
- //! From GLM_GTX_matrix_cross_product extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> matrixCross4(
- vec<3, T, Q> const& x);
-
- /// @}
-}//namespace glm
-
-#include "matrix_cross_product.inl"
diff --git a/external/include/glm/gtx/matrix_cross_product.inl b/external/include/glm/gtx/matrix_cross_product.inl
deleted file mode 100644
index d8ec11f..0000000
--- a/external/include/glm/gtx/matrix_cross_product.inl
+++ /dev/null
@@ -1,38 +0,0 @@
-/// @ref gtx_matrix_cross_product
-/// @file glm/gtx/matrix_cross_product.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> matrixCross3
- (
- vec<3, T, Q> const& x
- )
- {
- mat<3, 3, T, Q> Result(T(0));
- Result[0][1] = x.z;
- Result[1][0] = -x.z;
- Result[0][2] = -x.y;
- Result[2][0] = x.y;
- Result[1][2] = x.x;
- Result[2][1] = -x.x;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> matrixCross4
- (
- vec<3, T, Q> const& x
- )
- {
- mat<4, 4, T, Q> Result(T(0));
- Result[0][1] = x.z;
- Result[1][0] = -x.z;
- Result[0][2] = -x.y;
- Result[2][0] = x.y;
- Result[1][2] = x.x;
- Result[2][1] = -x.x;
- return Result;
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_decompose.hpp b/external/include/glm/gtx/matrix_decompose.hpp
deleted file mode 100644
index 85bb289..0000000
--- a/external/include/glm/gtx/matrix_decompose.hpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_matrix_decompose
-/// @file glm/gtx/matrix_decompose.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_decompose GLM_GTX_matrix_decompose
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_decompose.hpp> to use the features of this extension.
-///
-/// Decomposes a model matrix to translations, rotation and scale components
-
-#pragma once
-
-// Dependencies
-#include "../mat4x4.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../geometric.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_decompose is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_decompose extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_decompose
- /// @{
-
- /// Decomposes a model matrix to translations, rotation and scale components
- /// @see gtx_matrix_decompose
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool decompose(
- mat<4, 4, T, Q> const& modelMatrix,
- vec<3, T, Q> & scale, tquat<T, Q> & orientation, vec<3, T, Q> & translation, vec<3, T, Q> & skew, vec<4, T, Q> & perspective);
-
- /// @}
-}//namespace glm
-
-#include "matrix_decompose.inl"
diff --git a/external/include/glm/gtx/matrix_decompose.inl b/external/include/glm/gtx/matrix_decompose.inl
deleted file mode 100644
index 02a5acc..0000000
--- a/external/include/glm/gtx/matrix_decompose.inl
+++ /dev/null
@@ -1,187 +0,0 @@
-/// @ref gtx_matrix_decompose
-/// @file glm/gtx/matrix_decompose.inl
-
-#include "../gtc/constants.hpp"
-#include "../gtc/epsilon.hpp"
-
-namespace glm{
-namespace detail
-{
- /// Make a linear combination of two vectors and return the result.
- // result = (a * ascl) + (b * bscl)
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> combine(
- vec<3, T, Q> const& a,
- vec<3, T, Q> const& b,
- T ascl, T bscl)
- {
- return (a * ascl) + (b * bscl);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> scale(vec<3, T, Q> const& v, T desiredLength)
- {
- return v * desiredLength / length(v);
- }
-}//namespace detail
-
- // Matrix decompose
- // http://www.opensource.apple.com/source/WebCore/WebCore-514/platform/graphics/transforms/TransformationMatrix.cpp
- // Decomposes the mode matrix to translations,rotation scale components
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool decompose(mat<4, 4, T, Q> const& ModelMatrix, vec<3, T, Q> & Scale, tquat<T, Q> & Orientation, vec<3, T, Q> & Translation, vec<3, T, Q> & Skew, vec<4, T, Q> & Perspective)
- {
- mat<4, 4, T, Q> LocalMatrix(ModelMatrix);
-
- // Normalize the matrix.
- if(epsilonEqual(LocalMatrix[3][3], static_cast<T>(0), epsilon<T>()))
- return false;
-
- for(length_t i = 0; i < 4; ++i)
- for(length_t j = 0; j < 4; ++j)
- LocalMatrix[i][j] /= LocalMatrix[3][3];
-
- // perspectiveMatrix is used to solve for perspective, but it also provides
- // an easy way to test for singularity of the upper 3x3 component.
- mat<4, 4, T, Q> PerspectiveMatrix(LocalMatrix);
-
- for(length_t i = 0; i < 3; i++)
- PerspectiveMatrix[i][3] = static_cast<T>(0);
- PerspectiveMatrix[3][3] = static_cast<T>(1);
-
- /// TODO: Fixme!
- if(epsilonEqual(determinant(PerspectiveMatrix), static_cast<T>(0), epsilon<T>()))
- return false;
-
- // First, isolate perspective. This is the messiest.
- if(
- epsilonNotEqual(LocalMatrix[0][3], static_cast<T>(0), epsilon<T>()) ||
- epsilonNotEqual(LocalMatrix[1][3], static_cast<T>(0), epsilon<T>()) ||
- epsilonNotEqual(LocalMatrix[2][3], static_cast<T>(0), epsilon<T>()))
- {
- // rightHandSide is the right hand side of the equation.
- vec<4, T, Q> RightHandSide;
- RightHandSide[0] = LocalMatrix[0][3];
- RightHandSide[1] = LocalMatrix[1][3];
- RightHandSide[2] = LocalMatrix[2][3];
- RightHandSide[3] = LocalMatrix[3][3];
-
- // Solve the equation by inverting PerspectiveMatrix and multiplying
- // rightHandSide by the inverse. (This is the easiest way, not
- // necessarily the best.)
- mat<4, 4, T, Q> InversePerspectiveMatrix = glm::inverse(PerspectiveMatrix);// inverse(PerspectiveMatrix, inversePerspectiveMatrix);
- mat<4, 4, T, Q> TransposedInversePerspectiveMatrix = glm::transpose(InversePerspectiveMatrix);// transposeMatrix4(inversePerspectiveMatrix, transposedInversePerspectiveMatrix);
-
- Perspective = TransposedInversePerspectiveMatrix * RightHandSide;
- // v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint);
-
- // Clear the perspective partition
- LocalMatrix[0][3] = LocalMatrix[1][3] = LocalMatrix[2][3] = static_cast<T>(0);
- LocalMatrix[3][3] = static_cast<T>(1);
- }
- else
- {
- // No perspective.
- Perspective = vec<4, T, Q>(0, 0, 0, 1);
- }
-
- // Next take care of translation (easy).
- Translation = vec<3, T, Q>(LocalMatrix[3]);
- LocalMatrix[3] = vec<4, T, Q>(0, 0, 0, LocalMatrix[3].w);
-
- vec<3, T, Q> Row[3], Pdum3;
-
- // Now get scale and shear.
- for(length_t i = 0; i < 3; ++i)
- for(length_t j = 0; j < 3; ++j)
- Row[i][j] = LocalMatrix[i][j];
-
- // Compute X scale factor and normalize first row.
- Scale.x = length(Row[0]);// v3Length(Row[0]);
-
- Row[0] = detail::scale(Row[0], static_cast<T>(1));
-
- // Compute XY shear factor and make 2nd row orthogonal to 1st.
- Skew.z = dot(Row[0], Row[1]);
- Row[1] = detail::combine(Row[1], Row[0], static_cast<T>(1), -Skew.z);
-
- // Now, compute Y scale and normalize 2nd row.
- Scale.y = length(Row[1]);
- Row[1] = detail::scale(Row[1], static_cast<T>(1));
- Skew.z /= Scale.y;
-
- // Compute XZ and YZ shears, orthogonalize 3rd row.
- Skew.y = glm::dot(Row[0], Row[2]);
- Row[2] = detail::combine(Row[2], Row[0], static_cast<T>(1), -Skew.y);
- Skew.x = glm::dot(Row[1], Row[2]);
- Row[2] = detail::combine(Row[2], Row[1], static_cast<T>(1), -Skew.x);
-
- // Next, get Z scale and normalize 3rd row.
- Scale.z = length(Row[2]);
- Row[2] = detail::scale(Row[2], static_cast<T>(1));
- Skew.y /= Scale.z;
- Skew.x /= Scale.z;
-
- // At this point, the matrix (in rows[]) is orthonormal.
- // Check for a coordinate system flip. If the determinant
- // is -1, then negate the matrix and the scaling factors.
- Pdum3 = cross(Row[1], Row[2]); // v3Cross(row[1], row[2], Pdum3);
- if(dot(Row[0], Pdum3) < 0)
- {
- for(length_t i = 0; i < 3; i++)
- {
- Scale[i] *= static_cast<T>(-1);
- Row[i] *= static_cast<T>(-1);
- }
- }
-
- // Now, get the rotations out, as described in the gem.
-
- // FIXME - Add the ability to return either quaternions (which are
- // easier to recompose with) or Euler angles (rx, ry, rz), which
- // are easier for authors to deal with. The latter will only be useful
- // when we fix https://bugs.webkit.org/show_bug.cgi?id=23799, so I
- // will leave the Euler angle code here for now.
-
- // ret.rotateY = asin(-Row[0][2]);
- // if (cos(ret.rotateY) != 0) {
- // ret.rotateX = atan2(Row[1][2], Row[2][2]);
- // ret.rotateZ = atan2(Row[0][1], Row[0][0]);
- // } else {
- // ret.rotateX = atan2(-Row[2][0], Row[1][1]);
- // ret.rotateZ = 0;
- // }
-
- int i, j, k = 0;
- float root, trace = Row[0].x + Row[1].y + Row[2].z;
- if(trace > static_cast<T>(0))
- {
- root = sqrt(trace + static_cast<T>(1.0));
- Orientation.w = static_cast<T>(0.5) * root;
- root = static_cast<T>(0.5) / root;
- Orientation.x = root * (Row[1].z - Row[2].y);
- Orientation.y = root * (Row[2].x - Row[0].z);
- Orientation.z = root * (Row[0].y - Row[1].x);
- } // End if > 0
- else
- {
- static int Next[3] = {1, 2, 0};
- i = 0;
- if(Row[1].y > Row[0].x) i = 1;
- if(Row[2].z > Row[i][i]) i = 2;
- j = Next[i];
- k = Next[j];
-
- root = sqrt(Row[i][i] - Row[j][j] - Row[k][k] + static_cast<T>(1.0));
-
- Orientation[i] = static_cast<T>(0.5) * root;
- root = static_cast<T>(0.5) / root;
- Orientation[j] = root * (Row[i][j] + Row[j][i]);
- Orientation[k] = root * (Row[i][k] + Row[k][i]);
- Orientation.w = root * (Row[j][k] - Row[k][j]);
- } // End if <= 0
-
- return true;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_factorisation.hpp b/external/include/glm/gtx/matrix_factorisation.hpp
deleted file mode 100644
index e30a774..0000000
--- a/external/include/glm/gtx/matrix_factorisation.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx_matrix_factorisation
-/// @file glm/gtx/matrix_factorisation.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_factorisation GLM_GTX_matrix_factorisation
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_factorisation.hpp> to use the features of this extension.
-///
-/// Functions to factor matrices in various forms
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_factorisation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_factorisation extension included")
-#endif
-
-/*
-Suggestions:
- - Move helper functions flipud and fliplr to another file: They may be helpful in more general circumstances.
- - Implement other types of matrix factorisation, such as: QL and LQ, L(D)U, eigendecompositions, etc...
-*/
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_factorisation
- /// @{
-
- /// Flips the matrix rows up and down.
- ///
- /// From GLM_GTX_matrix_factorisation extension.
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_DECL mat<C, R, T, Q> flipud(mat<C, R, T, Q> const& in);
-
- /// Flips the matrix columns right and left.
- ///
- /// From GLM_GTX_matrix_factorisation extension.
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_DECL mat<C, R, T, Q> fliplr(mat<C, R, T, Q> const& in);
-
- /// Performs QR factorisation of a matrix.
- /// Returns 2 matrices, q and r, such that the columns of q are orthonormal and span the same subspace than those of the input matrix, r is an upper triangular matrix, and q*r=in.
- /// Given an n-by-m input matrix, q has dimensions min(n,m)-by-m, and r has dimensions n-by-min(n,m).
- ///
- /// From GLM_GTX_matrix_factorisation extension.
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_DECL void qr_decompose(mat<C, R, T, Q> const& in, mat<(C < R ? C : R), R, T, Q>& q, mat<C, (C < R ? C : R), T, Q>& r);
-
- /// Performs RQ factorisation of a matrix.
- /// Returns 2 matrices, r and q, such that r is an upper triangular matrix, the rows of q are orthonormal and span the same subspace than those of the input matrix, and r*q=in.
- /// Note that in the context of RQ factorisation, the diagonal is seen as starting in the lower-right corner of the matrix, instead of the usual upper-left.
- /// Given an n-by-m input matrix, r has dimensions min(n,m)-by-m, and q has dimensions n-by-min(n,m).
- ///
- /// From GLM_GTX_matrix_factorisation extension.
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_DECL void rq_decompose(mat<C, R, T, Q> const& in, mat<(C < R ? C : R), R, T, Q>& r, mat<C, (C < R ? C : R), T, Q>& q);
-
- /// @}
-}
-
-#include "matrix_factorisation.inl"
diff --git a/external/include/glm/gtx/matrix_factorisation.inl b/external/include/glm/gtx/matrix_factorisation.inl
deleted file mode 100644
index f0d9560..0000000
--- a/external/include/glm/gtx/matrix_factorisation.inl
+++ /dev/null
@@ -1,85 +0,0 @@
-/// @ref gtx_matrix_factorisation
-/// @file glm/gtx/matrix_factorisation.inl
-
-namespace glm
-{
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<C, R, T, Q> flipud(mat<C, R, T, Q> const& in)
- {
- mat<R, C, T, Q> tin = transpose(in);
- tin = fliplr(tin);
- mat<C, R, T, Q> out = transpose(tin);
-
- return out;
- }
-
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<C, R, T, Q> fliplr(mat<C, R, T, Q> const& in)
- {
- mat<C, R, T, Q> out;
- for (length_t i = 0; i < C; i++)
- {
- out[i] = in[(C - i) - 1];
- }
-
- return out;
- }
-
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER void qr_decompose(mat<C, R, T, Q> const& in, mat<(C < R ? C : R), R, T, Q>& q, mat<C, (C < R ? C : R), T, Q>& r)
- {
- // Uses modified Gram-Schmidt method
- // Source: https://en.wikipedia.org/wiki/Gram–Schmidt_process
- // And https://en.wikipedia.org/wiki/QR_decomposition
-
- //For all the linearly independs columns of the input...
- // (there can be no more linearly independents columns than there are rows.)
- for (length_t i = 0; i < (C < R ? C : R); i++)
- {
- //Copy in Q the input's i-th column.
- q[i] = in[i];
-
- //j = [0,i[
- // Make that column orthogonal to all the previous ones by substracting to it the non-orthogonal projection of all the previous columns.
- // Also: Fill the zero elements of R
- for (length_t j = 0; j < i; j++)
- {
- q[i] -= dot(q[i], q[j])*q[j];
- r[j][i] = 0;
- }
-
- //Now, Q i-th column is orthogonal to all the previous columns. Normalize it.
- q[i] = normalize(q[i]);
-
- //j = [i,C[
- //Finally, compute the corresponding coefficients of R by computing the projection of the resulting column on the other columns of the input.
- for (length_t j = i; j < C; j++)
- {
- r[j][i] = dot(in[j], q[i]);
- }
- }
- }
-
- template <length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER void rq_decompose(mat<C, R, T, Q> const& in, mat<(C < R ? C : R), R, T, Q>& r, mat<C, (C < R ? C : R), T, Q>& q)
- {
- // From https://en.wikipedia.org/wiki/QR_decomposition:
- // The RQ decomposition transforms a matrix A into the product of an upper triangular matrix R (also known as right-triangular) and an orthogonal matrix Q. The only difference from QR decomposition is the order of these matrices.
- // QR decomposition is Gram–Schmidt orthogonalization of columns of A, started from the first column.
- // RQ decomposition is Gram–Schmidt orthogonalization of rows of A, started from the last row.
-
- mat<R, C, T, Q> tin = transpose(in);
- tin = fliplr(tin);
-
- mat<R, (C < R ? C : R), T, Q> tr;
- mat<(C < R ? C : R), C, T, Q> tq;
- qr_decompose(tin, tq, tr);
-
- tr = fliplr(tr);
- r = transpose(tr);
- r = fliplr(r);
-
- tq = fliplr(tq);
- q = transpose(tq);
- }
-} //namespace glm
diff --git a/external/include/glm/gtx/matrix_interpolation.hpp b/external/include/glm/gtx/matrix_interpolation.hpp
deleted file mode 100644
index 89c4596..0000000
--- a/external/include/glm/gtx/matrix_interpolation.hpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_matrix_interpolation
-/// @file glm/gtx/matrix_interpolation.hpp
-/// @author Ghenadii Ursachi (the.asteroth@gmail.com)
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_interpolation.hpp> to use the features of this extension.
-///
-/// Allows to directly interpolate two matrices.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_interpolation
- /// @{
-
- /// Get the axis and angle of the rotation from a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL void axisAngle(
- mat<4, 4, T, Q> const& mat,
- vec<3, T, Q> & axis,
- T & angle);
-
- /// Build a matrix from axis and angle.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> axisAngleMatrix(
- vec<3, T, Q> const& axis,
- T const angle);
-
- /// Extracts the rotation part of a matrix.
- /// From GLM_GTX_matrix_interpolation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> extractMatrixRotation(
- mat<4, 4, T, Q> const& mat);
-
- /// Build a interpolation of 4 * 4 matrixes.
- /// From GLM_GTX_matrix_interpolation extension.
- /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> interpolate(
- mat<4, 4, T, Q> const& m1,
- mat<4, 4, T, Q> const& m2,
- T const delta);
-
- /// @}
-}//namespace glm
-
-#include "matrix_interpolation.inl"
diff --git a/external/include/glm/gtx/matrix_interpolation.inl b/external/include/glm/gtx/matrix_interpolation.inl
deleted file mode 100644
index 1f2915a..0000000
--- a/external/include/glm/gtx/matrix_interpolation.inl
+++ /dev/null
@@ -1,130 +0,0 @@
-/// @ref gtx_matrix_interpolation
-/// @file glm/gtx/matrix_interpolation.hpp
-
-#include "../gtc/constants.hpp"
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER void axisAngle(mat<4, 4, T, Q> const& mat, vec<3, T, Q> & axis, T & angle)
- {
- T epsilon = static_cast<T>(0.01);
- T epsilon2 = static_cast<T>(0.1);
-
- if((abs(mat[1][0] - mat[0][1]) < epsilon) && (abs(mat[2][0] - mat[0][2]) < epsilon) && (abs(mat[2][1] - mat[1][2]) < epsilon))
- {
- if ((abs(mat[1][0] + mat[0][1]) < epsilon2) && (abs(mat[2][0] + mat[0][2]) < epsilon2) && (abs(mat[2][1] + mat[1][2]) < epsilon2) && (abs(mat[0][0] + mat[1][1] + mat[2][2] - static_cast<T>(3.0)) < epsilon2))
- {
- angle = static_cast<T>(0.0);
- axis.x = static_cast<T>(1.0);
- axis.y = static_cast<T>(0.0);
- axis.z = static_cast<T>(0.0);
- return;
- }
- angle = static_cast<T>(3.1415926535897932384626433832795);
- T xx = (mat[0][0] + static_cast<T>(1.0)) * static_cast<T>(0.5);
- T yy = (mat[1][1] + static_cast<T>(1.0)) * static_cast<T>(0.5);
- T zz = (mat[2][2] + static_cast<T>(1.0)) * static_cast<T>(0.5);
- T xy = (mat[1][0] + mat[0][1]) * static_cast<T>(0.25);
- T xz = (mat[2][0] + mat[0][2]) * static_cast<T>(0.25);
- T yz = (mat[2][1] + mat[1][2]) * static_cast<T>(0.25);
- if((xx > yy) && (xx > zz))
- {
- if(xx < epsilon)
- {
- axis.x = static_cast<T>(0.0);
- axis.y = static_cast<T>(0.7071);
- axis.z = static_cast<T>(0.7071);
- }
- else
- {
- axis.x = sqrt(xx);
- axis.y = xy / axis.x;
- axis.z = xz / axis.x;
- }
- }
- else if (yy > zz)
- {
- if(yy < epsilon)
- {
- axis.x = static_cast<T>(0.7071);
- axis.y = static_cast<T>(0.0);
- axis.z = static_cast<T>(0.7071);
- }
- else
- {
- axis.y = sqrt(yy);
- axis.x = xy / axis.y;
- axis.z = yz / axis.y;
- }
- }
- else
- {
- if (zz < epsilon)
- {
- axis.x = static_cast<T>(0.7071);
- axis.y = static_cast<T>(0.7071);
- axis.z = static_cast<T>(0.0);
- }
- else
- {
- axis.z = sqrt(zz);
- axis.x = xz / axis.z;
- axis.y = yz / axis.z;
- }
- }
- return;
- }
- T s = sqrt((mat[2][1] - mat[1][2]) * (mat[2][1] - mat[1][2]) + (mat[2][0] - mat[0][2]) * (mat[2][0] - mat[0][2]) + (mat[1][0] - mat[0][1]) * (mat[1][0] - mat[0][1]));
- if (glm::abs(s) < T(0.001))
- s = static_cast<T>(1);
- T const angleCos = (mat[0][0] + mat[1][1] + mat[2][2] - static_cast<T>(1)) * static_cast<T>(0.5);
- if(angleCos - static_cast<T>(1) < epsilon)
- angle = pi<T>() * static_cast<T>(0.25);
- else
- angle = acos(angleCos);
- axis.x = (mat[1][2] - mat[2][1]) / s;
- axis.y = (mat[2][0] - mat[0][2]) / s;
- axis.z = (mat[0][1] - mat[1][0]) / s;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> axisAngleMatrix(vec<3, T, Q> const& axis, T const angle)
- {
- T c = cos(angle);
- T s = sin(angle);
- T t = static_cast<T>(1) - c;
- vec<3, T, Q> n = normalize(axis);
-
- return mat<4, 4, T, Q>(
- t * n.x * n.x + c, t * n.x * n.y + n.z * s, t * n.x * n.z - n.y * s, static_cast<T>(0.0),
- t * n.x * n.y - n.z * s, t * n.y * n.y + c, t * n.y * n.z + n.x * s, static_cast<T>(0.0),
- t * n.x * n.z + n.y * s, t * n.y * n.z - n.x * s, t * n.z * n.z + c, static_cast<T>(0.0),
- static_cast<T>(0.0), static_cast<T>(0.0), static_cast<T>(0.0), static_cast<T>(1.0));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> extractMatrixRotation(mat<4, 4, T, Q> const& m)
- {
- return mat<4, 4, T, Q>(
- m[0][0], m[0][1], m[0][2], static_cast<T>(0.0),
- m[1][0], m[1][1], m[1][2], static_cast<T>(0.0),
- m[2][0], m[2][1], m[2][2], static_cast<T>(0.0),
- static_cast<T>(0.0), static_cast<T>(0.0), static_cast<T>(0.0), static_cast<T>(1.0));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> interpolate(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2, T const delta)
- {
- mat<4, 4, T, Q> m1rot = extractMatrixRotation(m1);
- mat<4, 4, T, Q> dltRotation = m2 * transpose(m1rot);
- vec<3, T, Q> dltAxis;
- T dltAngle;
- axisAngle(dltRotation, dltAxis, dltAngle);
- mat<4, 4, T, Q> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot;
- out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]);
- out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]);
- out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]);
- return out;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_major_storage.hpp b/external/include/glm/gtx/matrix_major_storage.hpp
deleted file mode 100644
index 3b922df..0000000
--- a/external/include/glm/gtx/matrix_major_storage.hpp
+++ /dev/null
@@ -1,119 +0,0 @@
-/// @ref gtx_matrix_major_storage
-/// @file glm/gtx/matrix_major_storage.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_major_storage.hpp> to use the features of this extension.
-///
-/// Build matrices with specific matrix order, row or column
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_major_storage is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_major_storage extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_major_storage
- /// @{
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> rowMajor2(
- vec<2, T, Q> const& v1,
- vec<2, T, Q> const& v2);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> rowMajor2(
- mat<2, 2, T, Q> const& m);
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> rowMajor3(
- vec<3, T, Q> const& v1,
- vec<3, T, Q> const& v2,
- vec<3, T, Q> const& v3);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> rowMajor3(
- mat<3, 3, T, Q> const& m);
-
- //! Build a row major matrix from row vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> rowMajor4(
- vec<4, T, Q> const& v1,
- vec<4, T, Q> const& v2,
- vec<4, T, Q> const& v3,
- vec<4, T, Q> const& v4);
-
- //! Build a row major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> rowMajor4(
- mat<4, 4, T, Q> const& m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> colMajor2(
- vec<2, T, Q> const& v1,
- vec<2, T, Q> const& v2);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> colMajor2(
- mat<2, 2, T, Q> const& m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> colMajor3(
- vec<3, T, Q> const& v1,
- vec<3, T, Q> const& v2,
- vec<3, T, Q> const& v3);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> colMajor3(
- mat<3, 3, T, Q> const& m);
-
- //! Build a column major matrix from column vectors.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> colMajor4(
- vec<4, T, Q> const& v1,
- vec<4, T, Q> const& v2,
- vec<4, T, Q> const& v3,
- vec<4, T, Q> const& v4);
-
- //! Build a column major matrix from other matrix.
- //! From GLM_GTX_matrix_major_storage extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> colMajor4(
- mat<4, 4, T, Q> const& m);
-
- /// @}
-}//namespace glm
-
-#include "matrix_major_storage.inl"
diff --git a/external/include/glm/gtx/matrix_major_storage.inl b/external/include/glm/gtx/matrix_major_storage.inl
deleted file mode 100644
index 8b1b1a8..0000000
--- a/external/include/glm/gtx/matrix_major_storage.inl
+++ /dev/null
@@ -1,167 +0,0 @@
-/// @ref gtx_matrix_major_storage
-/// @file glm/gtx/matrix_major_storage.hpp
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> rowMajor2
- (
- vec<2, T, Q> const& v1,
- vec<2, T, Q> const& v2
- )
- {
- mat<2, 2, T, Q> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> rowMajor2(
- const mat<2, 2, T, Q>& m)
- {
- mat<2, 2, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rowMajor3(
- const vec<3, T, Q>& v1,
- const vec<3, T, Q>& v2,
- const vec<3, T, Q>& v3)
- {
- mat<3, 3, T, Q> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[2][0] = v1.z;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- Result[2][1] = v2.z;
- Result[0][2] = v3.x;
- Result[1][2] = v3.y;
- Result[2][2] = v3.z;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rowMajor3(
- const mat<3, 3, T, Q>& m)
- {
- mat<3, 3, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rowMajor4(
- const vec<4, T, Q>& v1,
- const vec<4, T, Q>& v2,
- const vec<4, T, Q>& v3,
- const vec<4, T, Q>& v4)
- {
- mat<4, 4, T, Q> Result;
- Result[0][0] = v1.x;
- Result[1][0] = v1.y;
- Result[2][0] = v1.z;
- Result[3][0] = v1.w;
- Result[0][1] = v2.x;
- Result[1][1] = v2.y;
- Result[2][1] = v2.z;
- Result[3][1] = v2.w;
- Result[0][2] = v3.x;
- Result[1][2] = v3.y;
- Result[2][2] = v3.z;
- Result[3][2] = v3.w;
- Result[0][3] = v4.x;
- Result[1][3] = v4.y;
- Result[2][3] = v4.z;
- Result[3][3] = v4.w;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rowMajor4(
- const mat<4, 4, T, Q>& m)
- {
- mat<4, 4, T, Q> Result;
- Result[0][0] = m[0][0];
- Result[0][1] = m[1][0];
- Result[0][2] = m[2][0];
- Result[0][3] = m[3][0];
- Result[1][0] = m[0][1];
- Result[1][1] = m[1][1];
- Result[1][2] = m[2][1];
- Result[1][3] = m[3][1];
- Result[2][0] = m[0][2];
- Result[2][1] = m[1][2];
- Result[2][2] = m[2][2];
- Result[2][3] = m[3][2];
- Result[3][0] = m[0][3];
- Result[3][1] = m[1][3];
- Result[3][2] = m[2][3];
- Result[3][3] = m[3][3];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> colMajor2(
- const vec<2, T, Q>& v1,
- const vec<2, T, Q>& v2)
- {
- return mat<2, 2, T, Q>(v1, v2);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> colMajor2(
- const mat<2, 2, T, Q>& m)
- {
- return mat<2, 2, T, Q>(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> colMajor3(
- const vec<3, T, Q>& v1,
- const vec<3, T, Q>& v2,
- const vec<3, T, Q>& v3)
- {
- return mat<3, 3, T, Q>(v1, v2, v3);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> colMajor3(
- const mat<3, 3, T, Q>& m)
- {
- return mat<3, 3, T, Q>(m);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> colMajor4(
- const vec<4, T, Q>& v1,
- const vec<4, T, Q>& v2,
- const vec<4, T, Q>& v3,
- const vec<4, T, Q>& v4)
- {
- return mat<4, 4, T, Q>(v1, v2, v3, v4);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> colMajor4(
- const mat<4, 4, T, Q>& m)
- {
- return mat<4, 4, T, Q>(m);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_operation.hpp b/external/include/glm/gtx/matrix_operation.hpp
deleted file mode 100644
index bce938b..0000000
--- a/external/include/glm/gtx/matrix_operation.hpp
+++ /dev/null
@@ -1,88 +0,0 @@
-/// @ref gtx_matrix_operation
-/// @file glm/gtx/matrix_operation.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_operation.hpp> to use the features of this extension.
-///
-/// Build diagonal matrices from vectors.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_operation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_operation extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_operation
- /// @{
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 2, T, Q> diagonal2x2(
- vec<2, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> diagonal2x3(
- vec<2, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 4, T, Q> diagonal2x4(
- vec<2, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 2, T, Q> diagonal3x2(
- vec<2, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> diagonal3x3(
- vec<3, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 4, T, Q> diagonal3x4(
- vec<3, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 2, T, Q> diagonal4x2(
- vec<2, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> diagonal4x3(
- vec<3, T, Q> const& v);
-
- //! Build a diagonal matrix.
- //! From GLM_GTX_matrix_operation extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> diagonal4x4(
- vec<4, T, Q> const& v);
-
- /// @}
-}//namespace glm
-
-#include "matrix_operation.inl"
diff --git a/external/include/glm/gtx/matrix_operation.inl b/external/include/glm/gtx/matrix_operation.inl
deleted file mode 100644
index da1aab8..0000000
--- a/external/include/glm/gtx/matrix_operation.inl
+++ /dev/null
@@ -1,118 +0,0 @@
-/// @ref gtx_matrix_operation
-/// @file glm/gtx/matrix_operation.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 2, T, Q> diagonal2x2
- (
- vec<2, T, Q> const& v
- )
- {
- mat<2, 2, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 3, T, Q> diagonal2x3
- (
- vec<2, T, Q> const& v
- )
- {
- mat<2, 3, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<2, 4, T, Q> diagonal2x4
- (
- vec<2, T, Q> const& v
- )
- {
- mat<2, 4, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 2, T, Q> diagonal3x2
- (
- vec<2, T, Q> const& v
- )
- {
- mat<3, 2, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> diagonal3x3
- (
- vec<3, T, Q> const& v
- )
- {
- mat<3, 3, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 4, T, Q> diagonal3x4
- (
- vec<3, T, Q> const& v
- )
- {
- mat<3, 4, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> diagonal4x4
- (
- vec<4, T, Q> const& v
- )
- {
- mat<4, 4, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- Result[3][3] = v[3];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 3, T, Q> diagonal4x3
- (
- vec<3, T, Q> const& v
- )
- {
- mat<4, 3, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- Result[2][2] = v[2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 2, T, Q> diagonal4x2
- (
- vec<2, T, Q> const& v
- )
- {
- mat<4, 2, T, Q> Result(static_cast<T>(1));
- Result[0][0] = v[0];
- Result[1][1] = v[1];
- return Result;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_query.hpp b/external/include/glm/gtx/matrix_query.hpp
deleted file mode 100644
index 4f7e855..0000000
--- a/external/include/glm/gtx/matrix_query.hpp
+++ /dev/null
@@ -1,77 +0,0 @@
-/// @ref gtx_matrix_query
-/// @file glm/gtx/matrix_query.hpp
-///
-/// @see core (dependence)
-/// @see gtx_vector_query (dependence)
-///
-/// @defgroup gtx_matrix_query GLM_GTX_matrix_query
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_query.hpp> to use the features of this extension.
-///
-/// Query to evaluate matrix properties
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/vector_query.hpp"
-#include <limits>
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_query is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_query extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_query
- /// @{
-
- /// Return whether a matrix a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNull(mat<2, 2, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNull(mat<3, 3, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is a null matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNull(mat<4, 4, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is an identity matrix.
- /// From GLM_GTX_matrix_query extension.
- template<length_t C, length_t R, typename T, qualifier Q, template<length_t, length_t, typename, qualifier> class matType>
- GLM_FUNC_DECL bool isIdentity(matType<C, R, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNormalized(mat<2, 2, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNormalized(mat<3, 3, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is a normalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool isNormalized(mat<4, 4, T, Q> const& m, T const& epsilon);
-
- /// Return whether a matrix is an orthonormalized matrix.
- /// From GLM_GTX_matrix_query extension.
- template<length_t C, length_t R, typename T, qualifier Q, template<length_t, length_t, typename, qualifier> class matType>
- GLM_FUNC_DECL bool isOrthogonal(matType<C, R, T, Q> const& m, T const& epsilon);
-
- /// @}
-}//namespace glm
-
-#include "matrix_query.inl"
diff --git a/external/include/glm/gtx/matrix_query.inl b/external/include/glm/gtx/matrix_query.inl
deleted file mode 100644
index 38b520f..0000000
--- a/external/include/glm/gtx/matrix_query.inl
+++ /dev/null
@@ -1,114 +0,0 @@
-/// @ref gtx_matrix_query
-/// @file glm/gtx/matrix_query.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNull(mat<2, 2, T, Q> const& m, T const& epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNull(mat<3, 3, T, Q> const& m, T const& epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNull(mat<4, 4, T, Q> const& m, T const& epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m.length() ; ++i)
- result = isNull(m[i], epsilon);
- return result;
- }
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isIdentity(mat<C, R, T, Q> const& m, T const& epsilon)
- {
- bool result = true;
- for(length_t i = 0; result && i < m[0].length() ; ++i)
- {
- for(length_t j = 0; result && j < i ; ++j)
- result = abs(m[i][j]) <= epsilon;
- if(result)
- result = abs(m[i][i] - 1) <= epsilon;
- for(length_t j = i + 1; result && j < m.length(); ++j)
- result = abs(m[i][j]) <= epsilon;
- }
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNormalized(mat<2, 2, T, Q> const& m, T const& epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename mat<2, 2, T, Q>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNormalized(mat<3, 3, T, Q> const& m, T const& epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename mat<3, 3, T, Q>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNormalized(mat<4, 4, T, Q> const& m, T const& epsilon)
- {
- bool result(true);
- for(length_t i = 0; result && i < m.length(); ++i)
- result = isNormalized(m[i], epsilon);
- for(length_t i = 0; result && i < m.length(); ++i)
- {
- typename mat<4, 4, T, Q>::col_type v;
- for(length_t j = 0; j < m.length(); ++j)
- v[j] = m[j][i];
- result = isNormalized(v, epsilon);
- }
- return result;
- }
-
- template<length_t C, length_t R, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isOrthogonal(mat<C, R, T, Q> const& m, T const& epsilon)
- {
- bool result = true;
- for(length_t i(0); result && i < m.length() - 1; ++i)
- for(length_t j(i + 1); result && j < m.length(); ++j)
- result = areOrthogonal(m[i], m[j], epsilon);
-
- if(result)
- {
- mat<C, R, T, Q> tmp = transpose(m);
- for(length_t i(0); result && i < m.length() - 1 ; ++i)
- for(length_t j(i + 1); result && j < m.length(); ++j)
- result = areOrthogonal(tmp[i], tmp[j], epsilon);
- }
- return result;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/matrix_transform_2d.hpp b/external/include/glm/gtx/matrix_transform_2d.hpp
deleted file mode 100644
index 56c9bb8..0000000
--- a/external/include/glm/gtx/matrix_transform_2d.hpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/// @ref gtx_matrix_transform_2d
-/// @file glm/gtx/matrix_transform_2d.hpp
-/// @author Miguel Ãngel Pérez Martínez
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d
-/// @ingroup gtx
-///
-/// Include <glm/gtx/matrix_transform_2d.hpp> to use the features of this extension.
-///
-/// Defines functions that generate common 2d transformation matrices.
-
-#pragma once
-
-// Dependency:
-#include "../mat3x3.hpp"
-#include "../vec2.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_matrix_transform_2d is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_matrix_transform_2d extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_matrix_transform_2d
- /// @{
-
- /// Builds a translation 3 * 3 matrix created from a vector of 2 components.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param v Coordinates of a translation vector.
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> translate(
- mat<3, 3, T, Q> const& m,
- vec<2, T, Q> const& v);
-
- /// Builds a rotation 3 * 3 matrix created from an angle.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param angle Rotation angle expressed in radians.
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rotate(
- mat<3, 3, T, Q> const& m,
- T angle);
-
- /// Builds a scale 3 * 3 matrix created from a vector of 2 components.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param v Coordinates of a scale vector.
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> scale(
- mat<3, 3, T, Q> const& m,
- vec<2, T, Q> const& v);
-
- /// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param y Shear factor.
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX(
- mat<3, 3, T, Q> const& m,
- T y);
-
- /// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
- ///
- /// @param m Input matrix multiplied by this translation matrix.
- /// @param x Shear factor.
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY(
- mat<3, 3, T, Q> const& m,
- T x);
-
- /// @}
-}//namespace glm
-
-#include "matrix_transform_2d.inl"
diff --git a/external/include/glm/gtx/matrix_transform_2d.inl b/external/include/glm/gtx/matrix_transform_2d.inl
deleted file mode 100644
index 9ae83d9..0000000
--- a/external/include/glm/gtx/matrix_transform_2d.inl
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx_matrix_transform_2d
-/// @file glm/gtc/matrix_transform_2d.inl
-/// @author Miguel Ãngel Pérez Martínez
-
-#include "../trigonometric.hpp"
-
-namespace glm
-{
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> translate(
- mat<3, 3, T, Q> const& m,
- vec<2, T, Q> const& v)
- {
- mat<3, 3, T, Q> Result(m);
- Result[2] = m[0] * v[0] + m[1] * v[1] + m[2];
- return Result;
- }
-
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rotate(
- mat<3, 3, T, Q> const& m,
- T angle)
- {
- T const a = angle;
- T const c = cos(a);
- T const s = sin(a);
-
- mat<3, 3, T, Q> Result;
- Result[0] = m[0] * c + m[1] * s;
- Result[1] = m[0] * -s + m[1] * c;
- Result[2] = m[2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> scale(
- mat<3, 3, T, Q> const& m,
- vec<2, T, Q> const& v)
- {
- mat<3, 3, T, Q> Result;
- Result[0] = m[0] * v[0];
- Result[1] = m[1] * v[1];
- Result[2] = m[2];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX(
- mat<3, 3, T, Q> const& m,
- T y)
- {
- mat<3, 3, T, Q> Result(1);
- Result[0][1] = y;
- return m * Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY(
- mat<3, 3, T, Q> const& m,
- T x)
- {
- mat<3, 3, T, Q> Result(1);
- Result[1][0] = x;
- return m * Result;
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/mixed_product.hpp b/external/include/glm/gtx/mixed_product.hpp
deleted file mode 100644
index f1ed6e0..0000000
--- a/external/include/glm/gtx/mixed_product.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/// @ref gtx_mixed_product
-/// @file glm/gtx/mixed_product.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte
-/// @ingroup gtx
-///
-/// Include <glm/gtx/mixed_product.hpp> to use the features of this extension.
-///
-/// Mixed product of 3 vectors.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_mixed_product is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_mixed_product extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_mixed_product
- /// @{
-
- /// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension)
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T mixedProduct(
- vec<3, T, Q> const& v1,
- vec<3, T, Q> const& v2,
- vec<3, T, Q> const& v3);
-
- /// @}
-}// namespace glm
-
-#include "mixed_product.inl"
diff --git a/external/include/glm/gtx/mixed_product.inl b/external/include/glm/gtx/mixed_product.inl
deleted file mode 100644
index 01e94ec..0000000
--- a/external/include/glm/gtx/mixed_product.inl
+++ /dev/null
@@ -1,16 +0,0 @@
-/// @ref gtx_mixed_product
-/// @file glm/gtx/mixed_product.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T mixedProduct
- (
- vec<3, T, Q> const& v1,
- vec<3, T, Q> const& v2,
- vec<3, T, Q> const& v3
- )
- {
- return dot(cross(v1, v2), v3);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/norm.hpp b/external/include/glm/gtx/norm.hpp
deleted file mode 100644
index 2f106d8..0000000
--- a/external/include/glm/gtx/norm.hpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/// @ref gtx_norm
-/// @file glm/gtx/norm.hpp
-///
-/// @see core (dependence)
-/// @see gtx_quaternion (dependence)
-///
-/// @defgroup gtx_norm GLM_GTX_norm
-/// @ingroup gtx
-///
-/// Include <glm/gtx/norm.hpp> to use the features of this extension.
-///
-/// Various ways to compute vector norms.
-
-#pragma once
-
-// Dependency:
-#include "../geometric.hpp"
-#include "../gtx/quaternion.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_norm is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_norm extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_norm
- /// @{
-
- /// Returns the squared length of x.
- /// From GLM_GTX_norm extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T length2(vec<L, T, Q> const& x);
-
- /// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
- /// From GLM_GTX_norm extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T distance2(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1);
-
- //! Returns the L1 norm between x and y.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T l1Norm(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
-
- //! Returns the L1 norm of v.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T l1Norm(vec<3, T, Q> const& v);
-
- //! Returns the L2 norm between x and y.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T l2Norm(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
-
- //! Returns the L2 norm of v.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T l2Norm(vec<3, T, Q> const& x);
-
- //! Returns the L norm between x and y.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T lxNorm(vec<3, T, Q> const& x, vec<3, T, Q> const& y, unsigned int Depth);
-
- //! Returns the L norm of v.
- //! From GLM_GTX_norm extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T lxNorm(vec<3, T, Q> const& x, unsigned int Depth);
-
- /// @}
-}//namespace glm
-
-#include "norm.inl"
diff --git a/external/include/glm/gtx/norm.inl b/external/include/glm/gtx/norm.inl
deleted file mode 100644
index 7bd64e8..0000000
--- a/external/include/glm/gtx/norm.inl
+++ /dev/null
@@ -1,84 +0,0 @@
-/// @ref gtx_norm
-/// @file glm/gtx/norm.inl
-
-#include "../detail/qualifier.hpp"
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, qualifier Q, bool Aligned>
- struct compute_length2
- {
- GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
- {
- return dot(v, v);
- }
- };
-}//namespace detail
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType length2(genType x)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length2' accepts only floating-point inputs");
- return x * x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T length2(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length2' accepts only floating-point inputs");
- return detail::compute_length2<L, T, Q, detail::is_aligned<Q>::value>::call(v);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER T distance2(T p0, T p1)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs");
- return length2(p1 - p0);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T distance2(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs");
- return length2(p1 - p0);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T l1Norm(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
- {
- return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T l1Norm(vec<3, T, Q> const& v)
- {
- return abs(v.x) + abs(v.y) + abs(v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T l2Norm(vec<3, T, Q> const& a, vec<3, T, Q> const& b
- )
- {
- return length(b - a);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T l2Norm(vec<3, T, Q> const& v)
- {
- return length(v);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T lxNorm(vec<3, T, Q> const& x, vec<3, T, Q> const& y, unsigned int Depth)
- {
- return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T lxNorm(vec<3, T, Q> const& v, unsigned int Depth)
- {
- return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth));
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/normal.hpp b/external/include/glm/gtx/normal.hpp
deleted file mode 100644
index 03dbffe..0000000
--- a/external/include/glm/gtx/normal.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/// @ref gtx_normal
-/// @file glm/gtx/normal.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_normal GLM_GTX_normal
-/// @ingroup gtx
-///
-/// Include <glm/gtx/normal.hpp> to use the features of this extension.
-///
-/// Compute the normal of a triangle.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_normal extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_normal
- /// @{
-
- /// Computes triangle normal from triangle points.
- ///
- /// @see gtx_normal
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3);
-
- /// @}
-}//namespace glm
-
-#include "normal.inl"
diff --git a/external/include/glm/gtx/normal.inl b/external/include/glm/gtx/normal.inl
deleted file mode 100644
index bcd74e5..0000000
--- a/external/include/glm/gtx/normal.inl
+++ /dev/null
@@ -1,16 +0,0 @@
-/// @ref gtx_normal
-/// @file glm/gtx/normal.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> triangleNormal
- (
- vec<3, T, Q> const& p1,
- vec<3, T, Q> const& p2,
- vec<3, T, Q> const& p3
- )
- {
- return normalize(cross(p1 - p2, p1 - p3));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/normalize_dot.hpp b/external/include/glm/gtx/normalize_dot.hpp
deleted file mode 100644
index 86048e7..0000000
--- a/external/include/glm/gtx/normalize_dot.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/// @ref gtx_normalize_dot
-/// @file glm/gtx/normalize_dot.hpp
-///
-/// @see core (dependence)
-/// @see gtx_fast_square_root (dependence)
-///
-/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot
-/// @ingroup gtx
-///
-/// Include <glm/gtx/normalized_dot.hpp> to use the features of this extension.
-///
-/// Dot product of vectors that need to be normalize with a single square root.
-
-#pragma once
-
-// Dependency:
-#include "../gtx/fast_square_root.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_normalize_dot is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_normalize_dot extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_normalize_dot
- /// @{
-
- /// Normalize parameters and returns the dot product of x and y.
- /// It's faster that dot(normalize(x), normalize(y)).
- ///
- /// @see gtx_normalize_dot extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T normalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// Normalize parameters and returns the dot product of x and y.
- /// Faster that dot(fastNormalize(x), fastNormalize(y)).
- ///
- /// @see gtx_normalize_dot extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T fastNormalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- /// @}
-}//namespace glm
-
-#include "normalize_dot.inl"
diff --git a/external/include/glm/gtx/normalize_dot.inl b/external/include/glm/gtx/normalize_dot.inl
deleted file mode 100644
index 8b88860..0000000
--- a/external/include/glm/gtx/normalize_dot.inl
+++ /dev/null
@@ -1,17 +0,0 @@
-/// @ref gtx_normalize_dot
-/// @file glm/gtx/normalize_dot.inl
-
-namespace glm
-{
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T normalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T fastNormalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/number_precision.hpp b/external/include/glm/gtx/number_precision.hpp
deleted file mode 100644
index 3f4bee1..0000000
--- a/external/include/glm/gtx/number_precision.hpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/// @ref gtx_number_precision
-/// @file glm/gtx/number_precision.hpp
-///
-/// @see core (dependence)
-/// @see gtc_type_precision (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_number_precision GLM_GTX_number_precision
-/// @ingroup gtx
-///
-/// Include <glm/gtx/number_precision.hpp> to use the features of this extension.
-///
-/// Defined size types.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/type_precision.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_number_precision is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_number_precision extension included")
-#endif
-
-namespace glm{
-namespace gtx
-{
- /////////////////////////////
- // Unsigned int vector types
-
- /// @addtogroup gtx_number_precision
- /// @{
-
- typedef u8 u8vec1; //!< \brief 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u16 u16vec1; //!< \brief 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u32 u32vec1; //!< \brief 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
- typedef u64 u64vec1; //!< \brief 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
-
- //////////////////////
- // Float vector types
-
- typedef f32 f32vec1; //!< \brief Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64vec1; //!< \brief Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
-
- //////////////////////
- // Float matrix types
-
- typedef f32 f32mat1; //!< \brief Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f32 f32mat1x1; //!< \brief Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64mat1; //!< \brief Double-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
- typedef f64 f64mat1x1; //!< \brief Double-qualifier floating-point scalar. (from GLM_GTX_number_precision extension)
-
- /// @}
-}//namespace gtx
-}//namespace glm
-
-#include "number_precision.inl"
diff --git a/external/include/glm/gtx/number_precision.inl b/external/include/glm/gtx/number_precision.inl
deleted file mode 100644
index b54cf66..0000000
--- a/external/include/glm/gtx/number_precision.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtx_number_precision
-/// @file glm/gtx/number_precision.inl
-
-namespace glm
-{
-
-}
diff --git a/external/include/glm/gtx/optimum_pow.hpp b/external/include/glm/gtx/optimum_pow.hpp
deleted file mode 100644
index eb09f1c..0000000
--- a/external/include/glm/gtx/optimum_pow.hpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/// @ref gtx_optimum_pow
-/// @file glm/gtx/optimum_pow.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow
-/// @ingroup gtx
-///
-/// Include <glm/gtx/optimum_pow.hpp> to use the features of this extension.
-///
-/// Integer exponentiation of power functions.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_optimum_pow is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_optimum_pow extension included")
-#endif
-
-namespace glm{
-namespace gtx
-{
- /// @addtogroup gtx_optimum_pow
- /// @{
-
- /// Returns x raised to the power of 2.
- ///
- /// @see gtx_optimum_pow
- template<typename genType>
- GLM_FUNC_DECL genType pow2(genType const& x);
-
- /// Returns x raised to the power of 3.
- ///
- /// @see gtx_optimum_pow
- template<typename genType>
- GLM_FUNC_DECL genType pow3(genType const& x);
-
- /// Returns x raised to the power of 4.
- ///
- /// @see gtx_optimum_pow
- template<typename genType>
- GLM_FUNC_DECL genType pow4(genType const& x);
-
- /// @}
-}//namespace gtx
-}//namespace glm
-
-#include "optimum_pow.inl"
diff --git a/external/include/glm/gtx/optimum_pow.inl b/external/include/glm/gtx/optimum_pow.inl
deleted file mode 100644
index 78b729f..0000000
--- a/external/include/glm/gtx/optimum_pow.inl
+++ /dev/null
@@ -1,23 +0,0 @@
-/// @ref gtx_optimum_pow
-/// @file glm/gtx/optimum_pow.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType pow2(genType const& x)
- {
- return x * x;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType pow3(genType const& x)
- {
- return x * x * x;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType pow4(genType const& x)
- {
- return (x * x) * (x * x);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/orthonormalize.hpp b/external/include/glm/gtx/orthonormalize.hpp
deleted file mode 100644
index 48b157f..0000000
--- a/external/include/glm/gtx/orthonormalize.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/// @ref gtx_orthonormalize
-/// @file glm/gtx/orthonormalize.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize
-/// @ingroup gtx
-///
-/// Include <glm/gtx/orthonormalize.hpp> to use the features of this extension.
-///
-/// Orthonormalize matrices.
-
-#pragma once
-
-// Dependency:
-#include "../vec3.hpp"
-#include "../mat3x3.hpp"
-#include "../geometric.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_orthonormalize is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_orthonormalize extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_orthonormalize
- /// @{
-
- /// Returns the orthonormalized matrix of m.
- ///
- /// @see gtx_orthonormalize
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> orthonormalize(mat<3, 3, T, Q> const& m);
-
- /// Orthonormalizes x according y.
- ///
- /// @see gtx_orthonormalize
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> orthonormalize(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
-
- /// @}
-}//namespace glm
-
-#include "orthonormalize.inl"
diff --git a/external/include/glm/gtx/orthonormalize.inl b/external/include/glm/gtx/orthonormalize.inl
deleted file mode 100644
index c65db11..0000000
--- a/external/include/glm/gtx/orthonormalize.inl
+++ /dev/null
@@ -1,30 +0,0 @@
-/// @ref gtx_orthonormalize
-/// @file glm/gtx/orthonormalize.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> orthonormalize(mat<3, 3, T, Q> const& m)
- {
- mat<3, 3, T, Q> r = m;
-
- r[0] = normalize(r[0]);
-
- T d0 = dot(r[0], r[1]);
- r[1] -= r[0] * d0;
- r[1] = normalize(r[1]);
-
- T d1 = dot(r[1], r[2]);
- d0 = dot(r[0], r[2]);
- r[2] -= r[0] * d0 + r[1] * d1;
- r[2] = normalize(r[2]);
-
- return r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> orthonormalize(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
- {
- return normalize(x - y * dot(y, x));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/perpendicular.hpp b/external/include/glm/gtx/perpendicular.hpp
deleted file mode 100644
index 35601ac..0000000
--- a/external/include/glm/gtx/perpendicular.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/// @ref gtx_perpendicular
-/// @file glm/gtx/perpendicular.hpp
-///
-/// @see core (dependence)
-/// @see gtx_projection (dependence)
-///
-/// @defgroup gtx_perpendicular GLM_GTX_perpendicular
-/// @ingroup gtx
-///
-/// Include <glm/gtx/perpendicular.hpp> to use the features of this extension.
-///
-/// Perpendicular of a vector from other one
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/projection.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_perpendicular is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_perpendicular extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_perpendicular
- /// @{
-
- //! Projects x a perpendicular axis of Normal.
- //! From GLM_GTX_perpendicular extension.
- template<typename genType>
- GLM_FUNC_DECL genType perp(genType const& x, genType const& Normal);
-
- /// @}
-}//namespace glm
-
-#include "perpendicular.inl"
diff --git a/external/include/glm/gtx/perpendicular.inl b/external/include/glm/gtx/perpendicular.inl
deleted file mode 100644
index 3b99eed..0000000
--- a/external/include/glm/gtx/perpendicular.inl
+++ /dev/null
@@ -1,11 +0,0 @@
-/// @ref gtx_perpendicular
-/// @file glm/gtx/perpendicular.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType perp(genType const& x, genType const& Normal)
- {
- return x - proj(x, Normal);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/polar_coordinates.hpp b/external/include/glm/gtx/polar_coordinates.hpp
deleted file mode 100644
index b8421db..0000000
--- a/external/include/glm/gtx/polar_coordinates.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/// @ref gtx_polar_coordinates
-/// @file glm/gtx/polar_coordinates.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
-/// @ingroup gtx
-///
-/// Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.
-///
-/// Conversion from Euclidean space to polar space and revert.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_polar_coordinates is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_polar_coordinates extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_polar_coordinates
- /// @{
-
- /// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
- ///
- /// @see gtx_polar_coordinates
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> polar(
- vec<3, T, Q> const& euclidean);
-
- /// Convert Polar to Euclidean coordinates.
- ///
- /// @see gtx_polar_coordinates
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> euclidean(
- vec<2, T, Q> const& polar);
-
- /// @}
-}//namespace glm
-
-#include "polar_coordinates.inl"
diff --git a/external/include/glm/gtx/polar_coordinates.inl b/external/include/glm/gtx/polar_coordinates.inl
deleted file mode 100644
index cd1f357..0000000
--- a/external/include/glm/gtx/polar_coordinates.inl
+++ /dev/null
@@ -1,37 +0,0 @@
-/// @ref gtx_polar_coordinates
-/// @file glm/gtx/polar_coordinates.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> polar
- (
- vec<3, T, Q> const& euclidean
- )
- {
- T const Length(length(euclidean));
- vec<3, T, Q> const tmp(euclidean / Length);
- T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z));
-
- return vec<3, T, Q>(
- asin(tmp.y), // latitude
- atan(tmp.x, tmp.z), // longitude
- xz_dist); // xz distance
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> euclidean
- (
- vec<2, T, Q> const& polar
- )
- {
- T const latitude(polar.x);
- T const longitude(polar.y);
-
- return vec<3, T, Q>(
- cos(latitude) * sin(longitude),
- sin(latitude),
- cos(latitude) * cos(longitude));
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/projection.hpp b/external/include/glm/gtx/projection.hpp
deleted file mode 100644
index 9a24abf..0000000
--- a/external/include/glm/gtx/projection.hpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/// @ref gtx_projection
-/// @file glm/gtx/projection.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_projection GLM_GTX_projection
-/// @ingroup gtx
-///
-/// Include <glm/gtx/projection.hpp> to use the features of this extension.
-///
-/// Projection of a vector to other one
-
-#pragma once
-
-// Dependency:
-#include "../geometric.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_projection is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_projection extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_projection
- /// @{
-
- /// Projects x on Normal.
- ///
- /// @see gtx_projection
- template<typename genType>
- GLM_FUNC_DECL genType proj(genType const& x, genType const& Normal);
-
- /// @}
-}//namespace glm
-
-#include "projection.inl"
diff --git a/external/include/glm/gtx/projection.inl b/external/include/glm/gtx/projection.inl
deleted file mode 100644
index 90950f8..0000000
--- a/external/include/glm/gtx/projection.inl
+++ /dev/null
@@ -1,11 +0,0 @@
-/// @ref gtx_projection
-/// @file glm/gtx/projection.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType proj(genType const& x, genType const& Normal)
- {
- return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/quaternion.hpp b/external/include/glm/gtx/quaternion.hpp
deleted file mode 100644
index 7310d08..0000000
--- a/external/include/glm/gtx/quaternion.hpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/// @ref gtx_quaternion
-/// @file glm/gtx/quaternion.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_quaternion GLM_GTX_quaternion
-/// @ingroup gtx
-///
-/// Include <glm/gtx/quaternion.hpp> to use the features of this extension.
-///
-/// Extented quaternion types and functions
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/constants.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/norm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_quaternion is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_quaternion extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_quaternion
- /// @{
-
- /// Create an identity quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> quat_identity();
-
- /// Compute a cross product between a quaternion and a vector.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> cross(
- tquat<T, Q> const& q,
- vec<3, T, Q> const& v);
-
- //! Compute a cross product between a vector and a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> cross(
- vec<3, T, Q> const& v,
- tquat<T, Q> const& q);
-
- //! Compute a point on a path according squad equation.
- //! q1 and q2 are control points; s1 and s2 are intermediate control points.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> squad(
- tquat<T, Q> const& q1,
- tquat<T, Q> const& q2,
- tquat<T, Q> const& s1,
- tquat<T, Q> const& s2,
- T const& h);
-
- //! Returns an intermediate control point for squad interpolation.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> intermediate(
- tquat<T, Q> const& prev,
- tquat<T, Q> const& curr,
- tquat<T, Q> const& next);
-
- //! Returns a exp of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> exp(
- tquat<T, Q> const& q);
-
- //! Returns a log of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> log(
- tquat<T, Q> const& q);
-
- /// Returns x raised to the y power.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> pow(
- tquat<T, Q> const& x,
- T const& y);
-
- //! Returns quarternion square root.
- ///
- /// @see gtx_quaternion
- //template<typename T, qualifier Q>
- //tquat<T, Q> sqrt(
- // tquat<T, Q> const& q);
-
- //! Rotates a 3 components vector by a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rotate(
- tquat<T, Q> const& q,
- vec<3, T, Q> const& v);
-
- /// Rotates a 4 components vector by a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> rotate(
- tquat<T, Q> const& q,
- vec<4, T, Q> const& v);
-
- /// Extract the real component of a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T extractRealComponent(
- tquat<T, Q> const& q);
-
- /// Converts a quaternion to a 3 * 3 matrix.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> toMat3(
- tquat<T, Q> const& x){return mat3_cast(x);}
-
- /// Converts a quaternion to a 4 * 4 matrix.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> toMat4(
- tquat<T, Q> const& x){return mat4_cast(x);}
-
- /// Converts a 3 * 3 matrix to a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> toQuat(
- mat<3, 3, T, Q> const& x){return quat_cast(x);}
-
- /// Converts a 4 * 4 matrix to a quaternion.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> toQuat(
- mat<4, 4, T, Q> const& x){return quat_cast(x);}
-
- /// Quaternion interpolation using the rotation short path.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> shortMix(
- tquat<T, Q> const& x,
- tquat<T, Q> const& y,
- T const& a);
-
- /// Quaternion normalized linear interpolation.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> fastMix(
- tquat<T, Q> const& x,
- tquat<T, Q> const& y,
- T const& a);
-
- /// Compute the rotation between two vectors.
- /// param orig vector, needs to be normalized
- /// param dest vector, needs to be normalized
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> rotation(
- vec<3, T, Q> const& orig,
- vec<3, T, Q> const& dest);
-
- /// Build a look at quaternion based on the default handedness.
- ///
- /// @param direction Desired forward direction. Needs to be normalized.
- /// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> quatLookAt(
- vec<3, T, Q> const& direction,
- vec<3, T, Q> const& up);
-
- /// Build a right-handed look at quaternion.
- ///
- /// @param direction Desired forward direction onto which the -z-axis gets mapped. Needs to be normalized.
- /// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> quatLookAtRH(
- vec<3, T, Q> const& direction,
- vec<3, T, Q> const& up);
-
- /// Build a left-handed look at quaternion.
- ///
- /// @param direction Desired forward direction onto which the +z-axis gets mapped. Needs to be normalized.
- /// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> quatLookAtLH(
- vec<3, T, Q> const& direction,
- vec<3, T, Q> const& up);
-
- /// Returns the squared length of x.
- ///
- /// @see gtx_quaternion
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T length2(tquat<T, Q> const& q);
-
- /// @}
-}//namespace glm
-
-#include "quaternion.inl"
diff --git a/external/include/glm/gtx/quaternion.inl b/external/include/glm/gtx/quaternion.inl
deleted file mode 100644
index fde7a8f..0000000
--- a/external/include/glm/gtx/quaternion.inl
+++ /dev/null
@@ -1,254 +0,0 @@
-/// @ref gtx_quaternion
-/// @file glm/gtx/quaternion.inl
-
-#include <limits>
-#include "../gtc/constants.hpp"
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> quat_identity()
- {
- return tquat<T, Q>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> cross(vec<3, T, Q> const& v, tquat<T, Q> const& q)
- {
- return inverse(q) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> cross(tquat<T, Q> const& q, vec<3, T, Q> const& v)
- {
- return q * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> squad
- (
- tquat<T, Q> const& q1,
- tquat<T, Q> const& q2,
- tquat<T, Q> const& s1,
- tquat<T, Q> const& s2,
- T const& h)
- {
- return mix(mix(q1, q2, h), mix(s1, s2, h), static_cast<T>(2) * (static_cast<T>(1) - h) * h);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> intermediate
- (
- tquat<T, Q> const& prev,
- tquat<T, Q> const& curr,
- tquat<T, Q> const& next
- )
- {
- tquat<T, Q> invQuat = inverse(curr);
- return exp((log(next + invQuat) + log(prev + invQuat)) / static_cast<T>(-4)) * curr;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> exp(tquat<T, Q> const& q)
- {
- vec<3, T, Q> u(q.x, q.y, q.z);
- T const Angle = glm::length(u);
- if (Angle < epsilon<T>())
- return tquat<T, Q>();
-
- vec<3, T, Q> const v(u / Angle);
- return tquat<T, Q>(cos(Angle), sin(Angle) * v);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> log(tquat<T, Q> const& q)
- {
- vec<3, T, Q> u(q.x, q.y, q.z);
- T Vec3Len = length(u);
-
- if (Vec3Len < epsilon<T>())
- {
- if(q.w > static_cast<T>(0))
- return tquat<T, Q>(log(q.w), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
- else if(q.w < static_cast<T>(0))
- return tquat<T, Q>(log(-q.w), pi<T>(), static_cast<T>(0), static_cast<T>(0));
- else
- return tquat<T, Q>(std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity());
- }
- else
- {
- T t = atan(Vec3Len, T(q.w)) / Vec3Len;
- T QuatLen2 = Vec3Len * Vec3Len + q.w * q.w;
- return tquat<T, Q>(static_cast<T>(0.5) * log(QuatLen2), t * q.x, t * q.y, t * q.z);
- }
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> pow(tquat<T, Q> const& x, T const& y)
- {
- //Raising to the power of 0 should yield 1
- //Needed to prevent a division by 0 error later on
- if(y > -epsilon<T>() && y < epsilon<T>())
- return tquat<T, Q>(1,0,0,0);
-
- //To deal with non-unit quaternions
- T magnitude = sqrt(x.x * x.x + x.y * x.y + x.z * x.z + x.w *x.w);
-
- //Equivalent to raising a real number to a power
- //Needed to prevent a division by 0 error later on
- if(abs(x.w / magnitude) > static_cast<T>(1) - epsilon<T>() && abs(x.w / magnitude) < static_cast<T>(1) + epsilon<T>())
- return tquat<T, Q>(pow(x.w, y),0,0,0);
-
- T Angle = acos(x.w / magnitude);
- T NewAngle = Angle * y;
- T Div = sin(NewAngle) / sin(Angle);
- T Mag = pow(magnitude, y - static_cast<T>(1));
-
- return tquat<T, Q>(cos(NewAngle) * magnitude * Mag, x.x * Div * Mag, x.y * Div * Mag, x.z * Div * Mag);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotate(tquat<T, Q> const& q, vec<3, T, Q> const& v)
- {
- return q * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> rotate(tquat<T, Q> const& q, vec<4, T, Q> const& v)
- {
- return q * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T extractRealComponent(tquat<T, Q> const& q)
- {
- T w = static_cast<T>(1) - q.x * q.x - q.y * q.y - q.z * q.z;
- if(w < T(0))
- return T(0);
- else
- return -sqrt(w);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T length2(tquat<T, Q> const& q)
- {
- return q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> shortMix(tquat<T, Q> const& x, tquat<T, Q> const& y, T const& a)
- {
- if(a <= static_cast<T>(0)) return x;
- if(a >= static_cast<T>(1)) return y;
-
- T fCos = dot(x, y);
- tquat<T, Q> y2(y); //BUG!!! tquat<T> y2;
- if(fCos < static_cast<T>(0))
- {
- y2 = -y;
- fCos = -fCos;
- }
-
- //if(fCos > 1.0f) // problem
- T k0, k1;
- if(fCos > (static_cast<T>(1) - epsilon<T>()))
- {
- k0 = static_cast<T>(1) - a;
- k1 = static_cast<T>(0) + a; //BUG!!! 1.0f + a;
- }
- else
- {
- T fSin = sqrt(T(1) - fCos * fCos);
- T fAngle = atan(fSin, fCos);
- T fOneOverSin = static_cast<T>(1) / fSin;
- k0 = sin((static_cast<T>(1) - a) * fAngle) * fOneOverSin;
- k1 = sin((static_cast<T>(0) + a) * fAngle) * fOneOverSin;
- }
-
- return tquat<T, Q>(
- k0 * x.w + k1 * y2.w,
- k0 * x.x + k1 * y2.x,
- k0 * x.y + k1 * y2.y,
- k0 * x.z + k1 * y2.z);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> fastMix(tquat<T, Q> const& x, tquat<T, Q> const& y, T const& a)
- {
- return glm::normalize(x * (static_cast<T>(1) - a) + (y * a));
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> rotation(vec<3, T, Q> const& orig, vec<3, T, Q> const& dest)
- {
- T cosTheta = dot(orig, dest);
- vec<3, T, Q> rotationAxis;
-
- if(cosTheta >= static_cast<T>(1) - epsilon<T>()) {
- // orig and dest point in the same direction
- return quat_identity<T,Q>();
- }
-
- if(cosTheta < static_cast<T>(-1) + epsilon<T>())
- {
- // special case when vectors in opposite directions :
- // there is no "ideal" rotation axis
- // So guess one; any will do as long as it's perpendicular to start
- // This implementation favors a rotation around the Up axis (Y),
- // since it's often what you want to do.
- rotationAxis = cross(vec<3, T, Q>(0, 0, 1), orig);
- if(length2(rotationAxis) < epsilon<T>()) // bad luck, they were parallel, try again!
- rotationAxis = cross(vec<3, T, Q>(1, 0, 0), orig);
-
- rotationAxis = normalize(rotationAxis);
- return angleAxis(pi<T>(), rotationAxis);
- }
-
- // Implementation from Stan Melax's Game Programming Gems 1 article
- rotationAxis = cross(orig, dest);
-
- T s = sqrt((T(1) + cosTheta) * static_cast<T>(2));
- T invs = static_cast<T>(1) / s;
-
- return tquat<T, Q>(
- s * static_cast<T>(0.5f),
- rotationAxis.x * invs,
- rotationAxis.y * invs,
- rotationAxis.z * invs);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> quatLookAt(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
- {
-# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
- return quatLookAtLH(direction, up);
-# else
- return quatLookAtRH(direction, up);
-# endif
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> quatLookAtRH(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
- {
- mat<3, 3, T, Q> Result;
-
- Result[2] = -direction;
- Result[0] = normalize(cross(up, Result[2]));
- Result[1] = cross(Result[2], Result[0]);
-
- return quat_cast(Result);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> quatLookAtLH(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
- {
- mat<3, 3, T, Q> Result;
-
- Result[2] = direction;
- Result[0] = normalize(cross(up, Result[2]));
- Result[1] = cross(Result[2], Result[0]);
-
- return quat_cast(Result);
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/range.hpp b/external/include/glm/gtx/range.hpp
deleted file mode 100644
index 38c5713..0000000
--- a/external/include/glm/gtx/range.hpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/// @ref gtx_range
-/// @file glm/gtx/range.hpp
-/// @author Joshua Moerman
-///
-/// @defgroup gtx_range GLM_GTX_range
-/// @ingroup gtx
-///
-/// Include <glm/gtx/range.hpp> to use the features of this extension.
-///
-/// Defines begin and end for vectors and matrices. Useful for range-based for loop.
-/// The range is defined over the elements, not over columns or rows (e.g. mat4 has 16 elements).
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_range is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if !GLM_HAS_RANGE_FOR
-# error "GLM_GTX_range requires C++11 suppport or 'range for'"
-#endif
-
-#include "../gtc/type_ptr.hpp"
-#include "../gtc/vec1.hpp"
-
-namespace glm
-{
- /// @addtogroup gtx_range
- /// @{
-
-# if GLM_COMPILER & GLM_COMPILER_VC
-# pragma warning(push)
-# pragma warning(disable : 4100) // unreferenced formal parameter
-# endif
-
- template<typename T, qualifier Q>
- inline length_t components(vec<1, T, Q> const& v)
- {
- return v.length();
- }
-
- template<typename T, qualifier Q>
- inline length_t components(vec<2, T, Q> const& v)
- {
- return v.length();
- }
-
- template<typename T, qualifier Q>
- inline length_t components(vec<3, T, Q> const& v)
- {
- return v.length();
- }
-
- template<typename T, qualifier Q>
- inline length_t components(vec<4, T, Q> const& v)
- {
- return v.length();
- }
-
- template<typename genType>
- inline length_t components(genType const& m)
- {
- return m.length() * m[0].length();
- }
-
- template<typename genType>
- inline typename genType::value_type const * begin(genType const& v)
- {
- return value_ptr(v);
- }
-
- template<typename genType>
- inline typename genType::value_type const * end(genType const& v)
- {
- return begin(v) + components(v);
- }
-
- template<typename genType>
- inline typename genType::value_type * begin(genType& v)
- {
- return value_ptr(v);
- }
-
- template<typename genType>
- inline typename genType::value_type * end(genType& v)
- {
- return begin(v) + components(v);
- }
-
-# if GLM_COMPILER & GLM_COMPILER_VC
-# pragma warning(pop)
-# endif
-
- /// @}
-}//namespace glm
diff --git a/external/include/glm/gtx/raw_data.hpp b/external/include/glm/gtx/raw_data.hpp
deleted file mode 100644
index f377c4e..0000000
--- a/external/include/glm/gtx/raw_data.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/// @ref gtx_raw_data
-/// @file glm/gtx/raw_data.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_raw_data GLM_GTX_raw_data
-/// @ingroup gtx
-///
-/// Include <glm/gtx/raw_data.hpp> to use the features of this extension.
-///
-/// Projection of a vector to other one
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/type_int.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_raw_data is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_raw_data extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_raw_data
- /// @{
-
- //! Type for byte numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint8 byte;
-
- //! Type for word numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint16 word;
-
- //! Type for dword numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint32 dword;
-
- //! Type for qword numbers.
- //! From GLM_GTX_raw_data extension.
- typedef detail::uint64 qword;
-
- /// @}
-}// namespace glm
-
-#include "raw_data.inl"
diff --git a/external/include/glm/gtx/raw_data.inl b/external/include/glm/gtx/raw_data.inl
deleted file mode 100644
index 29af148..0000000
--- a/external/include/glm/gtx/raw_data.inl
+++ /dev/null
@@ -1,2 +0,0 @@
-/// @ref gtx_raw_data
-/// @file glm/gtx/raw_data.inl
diff --git a/external/include/glm/gtx/rotate_normalized_axis.hpp b/external/include/glm/gtx/rotate_normalized_axis.hpp
deleted file mode 100644
index 3ac482c..0000000
--- a/external/include/glm/gtx/rotate_normalized_axis.hpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/// @ref gtx_rotate_normalized_axis
-/// @file glm/gtx/rotate_normalized_axis.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform
-/// @see gtc_quaternion
-///
-/// @defgroup gtx_rotate_normalized_axis GLM_GTX_rotate_normalized_axis
-/// @ingroup gtx
-///
-/// Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension.
-///
-/// Quaternions and matrices rotations around normalized axis.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/epsilon.hpp"
-#include "../gtc/quaternion.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_rotate_normalized_axis is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_rotate_normalized_axis
- /// @{
-
- /// Builds a rotation 4 * 4 matrix created from a normalized axis and an angle.
- ///
- /// @param m Input matrix multiplied by this rotation matrix.
- /// @param angle Rotation angle expressed in radians.
- /// @param axis Rotation axis, must be normalized.
- /// @tparam T Value type used to build the matrix. Currently supported: half (not recommended), float or double.
- ///
- /// @see gtx_rotate_normalized_axis
- /// @see - rotate(T angle, T x, T y, T z)
- /// @see - rotate(mat<4, 4, T, Q> const& m, T angle, T x, T y, T z)
- /// @see - rotate(T angle, vec<3, T, Q> const& v)
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> rotateNormalizedAxis(
- mat<4, 4, T, Q> const& m,
- T const& angle,
- vec<3, T, Q> const& axis);
-
- /// Rotates a quaternion from a vector of 3 components normalized axis and an angle.
- ///
- /// @param q Source orientation
- /// @param angle Angle expressed in radians.
- /// @param axis Normalized axis of the rotation, must be normalized.
- ///
- /// @see gtx_rotate_normalized_axis
- template<typename T, qualifier Q>
- GLM_FUNC_DECL tquat<T, Q> rotateNormalizedAxis(
- tquat<T, Q> const& q,
- T const& angle,
- vec<3, T, Q> const& axis);
-
- /// @}
-}//namespace glm
-
-#include "rotate_normalized_axis.inl"
diff --git a/external/include/glm/gtx/rotate_normalized_axis.inl b/external/include/glm/gtx/rotate_normalized_axis.inl
deleted file mode 100644
index 66e0910..0000000
--- a/external/include/glm/gtx/rotate_normalized_axis.inl
+++ /dev/null
@@ -1,59 +0,0 @@
-/// @ref gtx_rotate_normalized_axis
-/// @file glm/gtx/rotate_normalized_axis.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotateNormalizedAxis
- (
- mat<4, 4, T, Q> const& m,
- T const& angle,
- vec<3, T, Q> const& v
- )
- {
- T const a = angle;
- T const c = cos(a);
- T const s = sin(a);
-
- vec<3, T, Q> const axis(v);
-
- vec<3, T, Q> const temp((static_cast<T>(1) - c) * axis);
-
- mat<4, 4, T, Q> Rotate;
- Rotate[0][0] = c + temp[0] * axis[0];
- Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
- Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
-
- Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
- Rotate[1][1] = c + temp[1] * axis[1];
- Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
-
- Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
- Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
- Rotate[2][2] = c + temp[2] * axis[2];
-
- mat<4, 4, T, Q> Result;
- Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2];
- Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2];
- Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2];
- Result[3] = m[3];
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER tquat<T, Q> rotateNormalizedAxis
- (
- tquat<T, Q> const& q,
- T const& angle,
- vec<3, T, Q> const& v
- )
- {
- vec<3, T, Q> const Tmp(v);
-
- T const AngleRad(angle);
- T const Sin = sin(AngleRad * T(0.5));
-
- return q * tquat<T, Q>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
- //return gtc::quaternion::cross(q, tquat<T, Q>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/rotate_vector.hpp b/external/include/glm/gtx/rotate_vector.hpp
deleted file mode 100644
index 2ad909d..0000000
--- a/external/include/glm/gtx/rotate_vector.hpp
+++ /dev/null
@@ -1,121 +0,0 @@
-/// @ref gtx_rotate_vector
-/// @file glm/gtx/rotate_vector.hpp
-///
-/// @see core (dependence)
-/// @see gtx_transform (dependence)
-///
-/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector
-/// @ingroup gtx
-///
-/// Include <glm/gtx/rotate_vector.hpp> to use the features of this extension.
-///
-/// Function to directly rotate a vector
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/transform.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_rotate_vector is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_rotate_vector extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_rotate_vector
- /// @{
-
- /// Returns Spherical interpolation between two vectors
- ///
- /// @param x A first vector
- /// @param y A second vector
- /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- ///
- /// @see gtx_rotate_vector
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> slerp(
- vec<3, T, Q> const& x,
- vec<3, T, Q> const& y,
- T const& a);
-
- //! Rotate a two dimensional vector.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<2, T, Q> rotate(
- vec<2, T, Q> const& v,
- T const& angle);
-
- //! Rotate a three dimensional vector around an axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rotate(
- vec<3, T, Q> const& v,
- T const& angle,
- vec<3, T, Q> const& normal);
-
- //! Rotate a four dimensional vector around an axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> rotate(
- vec<4, T, Q> const& v,
- T const& angle,
- vec<3, T, Q> const& normal);
-
- //! Rotate a three dimensional vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rotateX(
- vec<3, T, Q> const& v,
- T const& angle);
-
- //! Rotate a three dimensional vector around the Y axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rotateY(
- vec<3, T, Q> const& v,
- T const& angle);
-
- //! Rotate a three dimensional vector around the Z axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> rotateZ(
- vec<3, T, Q> const& v,
- T const& angle);
-
- //! Rotate a four dimensional vector around the X axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> rotateX(
- vec<4, T, Q> const& v,
- T const& angle);
-
- //! Rotate a four dimensional vector around the Y axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> rotateY(
- vec<4, T, Q> const& v,
- T const& angle);
-
- //! Rotate a four dimensional vector around the Z axis.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<4, T, Q> rotateZ(
- vec<4, T, Q> const& v,
- T const& angle);
-
- //! Build a rotation matrix from a normal and a up vector.
- //! From GLM_GTX_rotate_vector extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> orientation(
- vec<3, T, Q> const& Normal,
- vec<3, T, Q> const& Up);
-
- /// @}
-}//namespace glm
-
-#include "rotate_vector.inl"
diff --git a/external/include/glm/gtx/rotate_vector.inl b/external/include/glm/gtx/rotate_vector.inl
deleted file mode 100644
index 5183d37..0000000
--- a/external/include/glm/gtx/rotate_vector.inl
+++ /dev/null
@@ -1,188 +0,0 @@
-/// @ref gtx_rotate_vector
-/// @file glm/gtx/rotate_vector.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> slerp
- (
- vec<3, T, Q> const& x,
- vec<3, T, Q> const& y,
- T const& a
- )
- {
- // get cosine of angle between vectors (-1 -> 1)
- T CosAlpha = dot(x, y);
- // get angle (0 -> pi)
- T Alpha = acos(CosAlpha);
- // get sine of angle between vectors (0 -> 1)
- T SinAlpha = sin(Alpha);
- // this breaks down when SinAlpha = 0, i.e. Alpha = 0 or pi
- T t1 = sin((static_cast<T>(1) - a) * Alpha) / SinAlpha;
- T t2 = sin(a * Alpha) / SinAlpha;
-
- // interpolate src vectors
- return x * t1 + y * t2;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, T, Q> rotate
- (
- vec<2, T, Q> const& v,
- T const& angle
- )
- {
- vec<2, T, Q> Result;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotate
- (
- vec<3, T, Q> const& v,
- T const& angle,
- vec<3, T, Q> const& normal
- )
- {
- return mat<3, 3, T, Q>(glm::rotate(angle, normal)) * v;
- }
- /*
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotateGTX(
- const vec<3, T, Q>& x,
- T angle,
- const vec<3, T, Q>& normal)
- {
- const T Cos = cos(radians(angle));
- const T Sin = sin(radians(angle));
- return x * Cos + ((x * normal) * (T(1) - Cos)) * normal + cross(x, normal) * Sin;
- }
- */
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> rotate
- (
- vec<4, T, Q> const& v,
- T const& angle,
- vec<3, T, Q> const& normal
- )
- {
- return rotate(angle, normal) * v;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotateX
- (
- vec<3, T, Q> const& v,
- T const& angle
- )
- {
- vec<3, T, Q> Result(v);
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.y = v.y * Cos - v.z * Sin;
- Result.z = v.y * Sin + v.z * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotateY
- (
- vec<3, T, Q> const& v,
- T const& angle
- )
- {
- vec<3, T, Q> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos + v.z * Sin;
- Result.z = -v.x * Sin + v.z * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, T, Q> rotateZ
- (
- vec<3, T, Q> const& v,
- T const& angle
- )
- {
- vec<3, T, Q> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> rotateX
- (
- vec<4, T, Q> const& v,
- T const& angle
- )
- {
- vec<4, T, Q> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.y = v.y * Cos - v.z * Sin;
- Result.z = v.y * Sin + v.z * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> rotateY
- (
- vec<4, T, Q> const& v,
- T const& angle
- )
- {
- vec<4, T, Q> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos + v.z * Sin;
- Result.z = -v.x * Sin + v.z * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, T, Q> rotateZ
- (
- vec<4, T, Q> const& v,
- T const& angle
- )
- {
- vec<4, T, Q> Result = v;
- T const Cos(cos(angle));
- T const Sin(sin(angle));
-
- Result.x = v.x * Cos - v.y * Sin;
- Result.y = v.x * Sin + v.y * Cos;
- return Result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> orientation
- (
- vec<3, T, Q> const& Normal,
- vec<3, T, Q> const& Up
- )
- {
- if(all(equal(Normal, Up)))
- return mat<4, 4, T, Q>(T(1));
-
- vec<3, T, Q> RotationAxis = cross(Up, Normal);
- T Angle = acos(dot(Normal, Up));
-
- return rotate(Angle, RotationAxis);
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/scalar_multiplication.hpp b/external/include/glm/gtx/scalar_multiplication.hpp
deleted file mode 100644
index b73edf6..0000000
--- a/external/include/glm/gtx/scalar_multiplication.hpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/// @ref gtx
-/// @file glm/gtx/scalar_multiplication.hpp
-/// @author Joshua Moerman
-///
-/// Include <glm/gtx/scalar_multiplication.hpp> to use the features of this extension.
-///
-/// Enables scalar multiplication for all types
-///
-/// Since GLSL is very strict about types, the following (often used) combinations do not work:
-/// double * vec4
-/// int * vec4
-/// vec4 / int
-/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic)
-
-#pragma once
-
-#include "../detail/setup.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_scalar_multiplication is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
-# error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
-#endif
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../mat2x2.hpp"
-#include <type_traits>
-
-namespace glm
-{
- template<typename T, typename Vec>
- using return_type_scalar_multiplication = typename std::enable_if<
- !std::is_same<T, float>::value // T may not be a float
- && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...)
- >::type;
-
-#define GLM_IMPLEMENT_SCAL_MULT(Vec) \
- template<typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(T const& s, Vec rh){ \
- return rh *= static_cast<float>(s); \
- } \
- \
- template<typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(Vec lh, T const& s){ \
- return lh *= static_cast<float>(s); \
- } \
- \
- template<typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator/(Vec lh, T const& s){ \
- return lh *= 1.0f / s; \
- }
-
-GLM_IMPLEMENT_SCAL_MULT(vec2)
-GLM_IMPLEMENT_SCAL_MULT(vec3)
-GLM_IMPLEMENT_SCAL_MULT(vec4)
-
-GLM_IMPLEMENT_SCAL_MULT(mat2)
-GLM_IMPLEMENT_SCAL_MULT(mat2x3)
-GLM_IMPLEMENT_SCAL_MULT(mat2x4)
-GLM_IMPLEMENT_SCAL_MULT(mat3x2)
-GLM_IMPLEMENT_SCAL_MULT(mat3)
-GLM_IMPLEMENT_SCAL_MULT(mat3x4)
-GLM_IMPLEMENT_SCAL_MULT(mat4x2)
-GLM_IMPLEMENT_SCAL_MULT(mat4x3)
-GLM_IMPLEMENT_SCAL_MULT(mat4)
-
-#undef GLM_IMPLEMENT_SCAL_MULT
-} // namespace glm
diff --git a/external/include/glm/gtx/scalar_relational.hpp b/external/include/glm/gtx/scalar_relational.hpp
deleted file mode 100644
index 7fc8c1c..0000000
--- a/external/include/glm/gtx/scalar_relational.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/// @ref gtx_scalar_relational
-/// @file glm/gtx/scalar_relational.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_scalar_relational GLM_GTX_scalar_relational
-/// @ingroup gtx
-///
-/// Include <glm/gtx/scalar_relational.hpp> to use the features of this extension.
-///
-/// Extend a position from a source to a position at a defined length.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_extend is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_extend extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_scalar_relational
- /// @{
-
-
-
- /// @}
-}//namespace glm
-
-#include "scalar_relational.inl"
diff --git a/external/include/glm/gtx/scalar_relational.inl b/external/include/glm/gtx/scalar_relational.inl
deleted file mode 100644
index 8da7236..0000000
--- a/external/include/glm/gtx/scalar_relational.inl
+++ /dev/null
@@ -1,89 +0,0 @@
-/// @ref gtx_scalar_relational
-/// @file glm/gtx/scalar_relational.inl
-
-namespace glm
-{
- template<typename T>
- GLM_FUNC_QUALIFIER bool lessThan
- (
- T const& x,
- T const& y
- )
- {
- return x < y;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool lessThanEqual
- (
- T const& x,
- T const& y
- )
- {
- return x <= y;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool greaterThan
- (
- T const& x,
- T const& y
- )
- {
- return x > y;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool greaterThanEqual
- (
- T const& x,
- T const& y
- )
- {
- return x >= y;
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool equal
- (
- T const& x,
- T const& y
- )
- {
- return detail::compute_equal<T>::call(x, y);
- }
-
- template<typename T>
- GLM_FUNC_QUALIFIER bool notEqual
- (
- T const& x,
- T const& y
- )
- {
- return !detail::compute_equal<T>::call(x, y);
- }
-
- GLM_FUNC_QUALIFIER bool any
- (
- bool const& x
- )
- {
- return x;
- }
-
- GLM_FUNC_QUALIFIER bool all
- (
- bool const& x
- )
- {
- return x;
- }
-
- GLM_FUNC_QUALIFIER bool not_
- (
- bool const& x
- )
- {
- return !x;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/spline.hpp b/external/include/glm/gtx/spline.hpp
deleted file mode 100644
index f080fec..0000000
--- a/external/include/glm/gtx/spline.hpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/// @ref gtx_spline
-/// @file glm/gtx/spline.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_spline GLM_GTX_spline
-/// @ingroup gtx
-///
-/// Include <glm/gtx/spline.hpp> to use the features of this extension.
-///
-/// Spline functions
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/optimum_pow.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_spline is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_spline extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_spline
- /// @{
-
- /// Return a point from a catmull rom curve.
- /// @see gtx_spline extension.
- template<typename genType>
- GLM_FUNC_DECL genType catmullRom(
- genType const& v1,
- genType const& v2,
- genType const& v3,
- genType const& v4,
- typename genType::value_type const& s);
-
- /// Return a point from a hermite curve.
- /// @see gtx_spline extension.
- template<typename genType>
- GLM_FUNC_DECL genType hermite(
- genType const& v1,
- genType const& t1,
- genType const& v2,
- genType const& t2,
- typename genType::value_type const& s);
-
- /// Return a point from a cubic curve.
- /// @see gtx_spline extension.
- template<typename genType>
- GLM_FUNC_DECL genType cubic(
- genType const& v1,
- genType const& v2,
- genType const& v3,
- genType const& v4,
- typename genType::value_type const& s);
-
- /// @}
-}//namespace glm
-
-#include "spline.inl"
diff --git a/external/include/glm/gtx/spline.inl b/external/include/glm/gtx/spline.inl
deleted file mode 100644
index ca7b439..0000000
--- a/external/include/glm/gtx/spline.inl
+++ /dev/null
@@ -1,61 +0,0 @@
-/// @ref gtx_spline
-/// @file glm/gtx/spline.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType catmullRom
- (
- genType const& v1,
- genType const& v2,
- genType const& v3,
- genType const& v4,
- typename genType::value_type const& s
- )
- {
- typename genType::value_type s2 = pow2(s);
- typename genType::value_type s3 = pow3(s);
-
- typename genType::value_type f1 = -s3 + typename genType::value_type(2) * s2 - s;
- typename genType::value_type f2 = typename genType::value_type(3) * s3 - typename genType::value_type(5) * s2 + typename genType::value_type(2);
- typename genType::value_type f3 = typename genType::value_type(-3) * s3 + typename genType::value_type(4) * s2 + s;
- typename genType::value_type f4 = s3 - s2;
-
- return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / typename genType::value_type(2);
-
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType hermite
- (
- genType const& v1,
- genType const& t1,
- genType const& v2,
- genType const& t2,
- typename genType::value_type const& s
- )
- {
- typename genType::value_type s2 = pow2(s);
- typename genType::value_type s3 = pow3(s);
-
- typename genType::value_type f1 = typename genType::value_type(2) * s3 - typename genType::value_type(3) * s2 + typename genType::value_type(1);
- typename genType::value_type f2 = typename genType::value_type(-2) * s3 + typename genType::value_type(3) * s2;
- typename genType::value_type f3 = s3 - typename genType::value_type(2) * s2 + s;
- typename genType::value_type f4 = s3 - s2;
-
- return f1 * v1 + f2 * v2 + f3 * t1 + f4 * t2;
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType cubic
- (
- genType const& v1,
- genType const& v2,
- genType const& v3,
- genType const& v4,
- typename genType::value_type const& s
- )
- {
- return ((v1 * s + v2) * s + v3) * s + v4;
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/std_based_type.hpp b/external/include/glm/gtx/std_based_type.hpp
deleted file mode 100644
index 55a2f07..0000000
--- a/external/include/glm/gtx/std_based_type.hpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/// @ref gtx_std_based_type
-/// @file glm/gtx/std_based_type.hpp
-///
-/// @see core (dependence)
-/// @see gtx_extented_min_max (dependence)
-///
-/// @defgroup gtx_std_based_type GLM_GTX_std_based_type
-/// @ingroup gtx
-///
-/// Include <glm/gtx/std_based_type.hpp> to use the features of this extension.
-///
-/// Adds vector types based on STL value types.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include <cstdlib>
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_std_based_type is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_std_based_type extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_std_based_type
- /// @{
-
- /// Vector type based of one std::size_t component.
- /// @see GLM_GTX_std_based_type
- typedef vec<1, std::size_t, defaultp> size1;
-
- /// Vector type based of two std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<2, std::size_t, defaultp> size2;
-
- /// Vector type based of three std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<3, std::size_t, defaultp> size3;
-
- /// Vector type based of four std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<4, std::size_t, defaultp> size4;
-
- /// Vector type based of one std::size_t component.
- /// @see GLM_GTX_std_based_type
- typedef vec<1, std::size_t, defaultp> size1_t;
-
- /// Vector type based of two std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<2, std::size_t, defaultp> size2_t;
-
- /// Vector type based of three std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<3, std::size_t, defaultp> size3_t;
-
- /// Vector type based of four std::size_t components.
- /// @see GLM_GTX_std_based_type
- typedef vec<4, std::size_t, defaultp> size4_t;
-
- /// @}
-}//namespace glm
-
-#include "std_based_type.inl"
diff --git a/external/include/glm/gtx/std_based_type.inl b/external/include/glm/gtx/std_based_type.inl
deleted file mode 100644
index ca431a3..0000000
--- a/external/include/glm/gtx/std_based_type.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtx_std_based_type
-/// @file glm/gtx/std_based_type.inl
-
-namespace glm
-{
-
-}
diff --git a/external/include/glm/gtx/string_cast.hpp b/external/include/glm/gtx/string_cast.hpp
deleted file mode 100644
index 4b4e280..0000000
--- a/external/include/glm/gtx/string_cast.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/// @ref gtx_string_cast
-/// @file glm/gtx/string_cast.hpp
-///
-/// @see core (dependence)
-/// @see gtx_integer (dependence)
-/// @see gtx_quaternion (dependence)
-///
-/// @defgroup gtx_string_cast GLM_GTX_string_cast
-/// @ingroup gtx
-///
-/// Include <glm/gtx/string_cast.hpp> to use the features of this extension.
-///
-/// Setup strings for GLM type values
-///
-/// This extension is not supported with CUDA
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/type_precision.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-#include <string>
-#include <cmath>
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_string_cast is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if(GLM_COMPILER & GLM_COMPILER_CUDA)
-# error "GLM_GTX_string_cast is not supported on CUDA compiler"
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_string_cast extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_string_cast
- /// @{
-
- /// Create a string from a GLM vector or matrix typed variable.
- /// @see gtx_string_cast extension.
- template<typename genType>
- GLM_FUNC_DECL std::string to_string(genType const& x);
-
- /// @}
-}//namespace glm
-
-#include "string_cast.inl"
diff --git a/external/include/glm/gtx/string_cast.inl b/external/include/glm/gtx/string_cast.inl
deleted file mode 100644
index e237e8e..0000000
--- a/external/include/glm/gtx/string_cast.inl
+++ /dev/null
@@ -1,492 +0,0 @@
-/// @ref gtx_string_cast
-/// @file glm/gtx/string_cast.inl
-
-#include <cstdarg>
-#include <cstdio>
-
-namespace glm{
-namespace detail
-{
- template <typename T>
- struct cast
- {
- typedef T value_type;
- };
-
- template <>
- struct cast<float>
- {
- typedef double value_type;
- };
-
- GLM_FUNC_QUALIFIER std::string format(const char* msg, ...)
- {
- std::size_t const STRING_BUFFER(4096);
- char text[STRING_BUFFER];
- va_list list;
-
- if(msg == GLM_NULLPTR)
- return std::string();
-
- va_start(list, msg);
-# if(GLM_COMPILER & GLM_COMPILER_VC)
- vsprintf_s(text, STRING_BUFFER, msg, list);
-# else//
- vsprintf(text, msg, list);
-# endif//
- va_end(list);
-
- return std::string(text);
- }
-
- static const char* LabelTrue = "true";
- static const char* LabelFalse = "false";
-
- template<typename T, bool isFloat = false>
- struct literal
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%d";}
- };
-
- template<typename T>
- struct literal<T, true>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%f";}
- };
-
-# if GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
- template<>
- struct literal<uint64_t, false>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%lld";}
- };
-
- template<>
- struct literal<int64_t, false>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "%lld";}
- };
-# endif//GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
-
- template<typename T>
- struct prefix{};
-
- template<>
- struct prefix<float>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "";}
- };
-
- template<>
- struct prefix<double>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "d";}
- };
-
- template<>
- struct prefix<bool>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "b";}
- };
-
- template<>
- struct prefix<uint8_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u8";}
- };
-
- template<>
- struct prefix<int8_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i8";}
- };
-
- template<>
- struct prefix<uint16_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u16";}
- };
-
- template<>
- struct prefix<int16_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i16";}
- };
-
- template<>
- struct prefix<uint32_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u";}
- };
-
- template<>
- struct prefix<int32_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i";}
- };
-
- template<>
- struct prefix<uint64_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "u64";}
- };
-
- template<>
- struct prefix<int64_t>
- {
- GLM_FUNC_QUALIFIER static char const * value() {return "i64";}
- };
-
- template<typename matType>
- struct compute_to_string
- {};
-
- template<qualifier Q>
- struct compute_to_string<vec<1, bool, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<1, bool, Q> const& x)
- {
- return detail::format("bvec1(%s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template<qualifier Q>
- struct compute_to_string<vec<2, bool, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<2, bool, Q> const& x)
- {
- return detail::format("bvec2(%s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template<qualifier Q>
- struct compute_to_string<vec<3, bool, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<3, bool, Q> const& x)
- {
- return detail::format("bvec3(%s, %s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse,
- x[2] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template<qualifier Q>
- struct compute_to_string<vec<4, bool, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<4, bool, Q> const& x)
- {
- return detail::format("bvec4(%s, %s, %s, %s)",
- x[0] ? detail::LabelTrue : detail::LabelFalse,
- x[1] ? detail::LabelTrue : detail::LabelFalse,
- x[2] ? detail::LabelTrue : detail::LabelFalse,
- x[3] ? detail::LabelTrue : detail::LabelFalse);
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<vec<1, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<1, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec1(%s)",
- PrefixStr,
- LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<vec<2, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<2, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec2(%s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0]),
- static_cast<typename cast<T>::value_type>(x[1]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<vec<3, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<3, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec3(%s, %s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0]),
- static_cast<typename cast<T>::value_type>(x[1]),
- static_cast<typename cast<T>::value_type>(x[2]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<vec<4, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(vec<4, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%svec4(%s, %s, %s, %s)",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0]),
- static_cast<typename cast<T>::value_type>(x[1]),
- static_cast<typename cast<T>::value_type>(x[2]),
- static_cast<typename cast<T>::value_type>(x[3]));
- }
- };
-
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<2, 2, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<2, 2, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x2((%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<2, 3, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<2, 3, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x3((%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<2, 4, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<2, 4, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat2x4((%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]), static_cast<typename cast<T>::value_type>(x[0][3]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]), static_cast<typename cast<T>::value_type>(x[1][3]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<3, 2, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<3, 2, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x2((%s, %s), (%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<3, 3, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<3, 3, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]), static_cast<typename cast<T>::value_type>(x[2][2]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<3, 4, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<3, 4, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat3x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]), static_cast<typename cast<T>::value_type>(x[0][3]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]), static_cast<typename cast<T>::value_type>(x[1][3]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]), static_cast<typename cast<T>::value_type>(x[2][2]), static_cast<typename cast<T>::value_type>(x[2][3]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<4, 2, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<4, 2, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x2((%s, %s), (%s, %s), (%s, %s), (%s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr,
- LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]),
- static_cast<typename cast<T>::value_type>(x[3][0]), static_cast<typename cast<T>::value_type>(x[3][1]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<4, 3, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<4, 3, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s), (%s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]), static_cast<typename cast<T>::value_type>(x[2][2]),
- static_cast<typename cast<T>::value_type>(x[3][0]), static_cast<typename cast<T>::value_type>(x[3][1]), static_cast<typename cast<T>::value_type>(x[3][2]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<mat<4, 4, T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(mat<4, 4, T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%smat4x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[0][0]), static_cast<typename cast<T>::value_type>(x[0][1]), static_cast<typename cast<T>::value_type>(x[0][2]), static_cast<typename cast<T>::value_type>(x[0][3]),
- static_cast<typename cast<T>::value_type>(x[1][0]), static_cast<typename cast<T>::value_type>(x[1][1]), static_cast<typename cast<T>::value_type>(x[1][2]), static_cast<typename cast<T>::value_type>(x[1][3]),
- static_cast<typename cast<T>::value_type>(x[2][0]), static_cast<typename cast<T>::value_type>(x[2][1]), static_cast<typename cast<T>::value_type>(x[2][2]), static_cast<typename cast<T>::value_type>(x[2][3]),
- static_cast<typename cast<T>::value_type>(x[3][0]), static_cast<typename cast<T>::value_type>(x[3][1]), static_cast<typename cast<T>::value_type>(x[3][2]), static_cast<typename cast<T>::value_type>(x[3][3]));
- }
- };
-
-
- template<typename T, qualifier Q>
- struct compute_to_string<tquat<T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(tquat<T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%squat(%s, {%s, %s, %s})",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x[3]),
- static_cast<typename cast<T>::value_type>(x[0]),
- static_cast<typename cast<T>::value_type>(x[1]),
- static_cast<typename cast<T>::value_type>(x[2]));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_to_string<tdualquat<T, Q> >
- {
- GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, Q> const& x)
- {
- char const * PrefixStr = prefix<T>::value();
- char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
- std::string FormatStr(detail::format("%sdualquat((%s, {%s, %s, %s}), (%s, {%s, %s, %s}))",
- PrefixStr,
- LiteralStr, LiteralStr, LiteralStr, LiteralStr));
-
- return detail::format(FormatStr.c_str(),
- static_cast<typename cast<T>::value_type>(x.real[3]),
- static_cast<typename cast<T>::value_type>(x.real[0]),
- static_cast<typename cast<T>::value_type>(x.real[1]),
- static_cast<typename cast<T>::value_type>(x.real[2]),
- static_cast<typename cast<T>::value_type>(x.dual[3]),
- static_cast<typename cast<T>::value_type>(x.dual[0]),
- static_cast<typename cast<T>::value_type>(x.dual[1]),
- static_cast<typename cast<T>::value_type>(x.dual[2]));
- }
- };
-
-}//namespace detail
-
-template<class matType>
-GLM_FUNC_QUALIFIER std::string to_string(matType const& x)
-{
- return detail::compute_to_string<matType>::call(x);
-}
-
-}//namespace glm
diff --git a/external/include/glm/gtx/texture.hpp b/external/include/glm/gtx/texture.hpp
deleted file mode 100644
index 312bf39..0000000
--- a/external/include/glm/gtx/texture.hpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/// @ref gtx_texture
-/// @file glm/gtx/texture.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_texture GLM_GTX_texture
-/// @ingroup gtx
-///
-/// Include <glm/gtx/texture.hpp> to use the features of this extension.
-///
-/// Wrapping mode of texture coordinates.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/integer.hpp"
-#include "../gtx/component_wise.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_texture is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_texture extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_texture
- /// @{
-
- /// Compute the number of mipmaps levels necessary to create a mipmap complete texture
- ///
- /// @param Extent Extent of the texture base level mipmap
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or signed integer scalar types
- /// @tparam Q Value from qualifier enum
- template <length_t L, typename T, qualifier Q>
- T levels(vec<L, T, Q> const& Extent);
-
- /// @}
-}// namespace glm
-
-#include "texture.inl"
-
diff --git a/external/include/glm/gtx/texture.inl b/external/include/glm/gtx/texture.inl
deleted file mode 100644
index 7c124f2..0000000
--- a/external/include/glm/gtx/texture.inl
+++ /dev/null
@@ -1,18 +0,0 @@
-/// @ref gtx_texture
-/// @file glm/gtx/texture.inl
-
-namespace glm
-{
- template <length_t L, typename T, qualifier Q>
- inline T levels(vec<L, T, Q> const& Extent)
- {
- return glm::log2(compMax(Extent)) + static_cast<T>(1);
- }
-
- template <typename T>
- inline T levels(T Extent)
- {
- return vec<1, T, defaultp>(Extent).x;
- }
-}//namespace glm
-
diff --git a/external/include/glm/gtx/transform.hpp b/external/include/glm/gtx/transform.hpp
deleted file mode 100644
index c4467bd..0000000
--- a/external/include/glm/gtx/transform.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform (dependence)
-/// @see gtx_transform
-/// @see gtx_transform2
-///
-/// @defgroup gtx_transform GLM_GTX_transform
-/// @ingroup gtx
-///
-/// Include <glm/gtx/transform.hpp> to use the features of this extension.
-///
-/// Add transformation matrices
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_transform is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform
- /// @{
-
- /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> translate(
- vec<3, T, Q> const& v);
-
- /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> rotate(
- T angle,
- vec<3, T, Q> const& v);
-
- /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> scale(
- vec<3, T, Q> const& v);
-
- /// @}
-}// namespace glm
-
-#include "transform.inl"
diff --git a/external/include/glm/gtx/transform.inl b/external/include/glm/gtx/transform.inl
deleted file mode 100644
index 56bfc90..0000000
--- a/external/include/glm/gtx/transform.inl
+++ /dev/null
@@ -1,24 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> translate(vec<3, T, Q> const& v)
- {
- return translate(mat<4, 4, T, Q>(static_cast<T>(1)), v);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotate(T angle, vec<3, T, Q> const& v)
- {
- return rotate(mat<4, 4, T, Q>(static_cast<T>(1)), angle, v);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scale(vec<3, T, Q> const& v)
- {
- return scale(mat<4, 4, T, Q>(static_cast<T>(1)), v);
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/transform2.hpp b/external/include/glm/gtx/transform2.hpp
deleted file mode 100644
index 2966cce..0000000
--- a/external/include/glm/gtx/transform2.hpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/// @ref gtx_transform2
-/// @file glm/gtx/transform2.hpp
-///
-/// @see core (dependence)
-/// @see gtx_transform (dependence)
-///
-/// @defgroup gtx_transform2 GLM_GTX_transform2
-/// @ingroup gtx
-///
-/// Include <glm/gtx/transform2.hpp> to use the features of this extension.
-///
-/// Add extra transformation matrices
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtx/transform.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_transform2 is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform2 extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform2
- /// @{
-
- //! Transforms a matrix with a shearing on X axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> shearX2D(mat<3, 3, T, Q> const& m, T y);
-
- //! Transforms a matrix with a shearing on Y axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> shearY2D(mat<3, 3, T, Q> const& m, T x);
-
- //! Transforms a matrix with a shearing on X axis
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> shearX3D(mat<4, 4, T, Q> const& m, T y, T z);
-
- //! Transforms a matrix with a shearing on Y axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> shearY3D(mat<4, 4, T, Q> const& m, T x, T z);
-
- //! Transforms a matrix with a shearing on Z axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> shearZ3D(mat<4, 4, T, Q> const& m, T x, T y);
-
- //template<typename T> GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shear(const mat<4, 4, T, Q> & m, shearPlane, planePoint, angle)
- // Identity + tan(angle) * cross(Normal, OnPlaneVector) 0
- // - dot(PointOnPlane, normal) * OnPlaneVector 1
-
- // Reflect functions seem to don't work
- //template<typename T> mat<3, 3, T, Q> reflect2D(const mat<3, 3, T, Q> & m, const vec<3, T, Q>& normal){return reflect2DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
- //template<typename T> mat<4, 4, T, Q> reflect3D(const mat<4, 4, T, Q> & m, const vec<3, T, Q>& normal){return reflect3DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
-
- //! Build planar projection matrix along normal axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> proj2D(mat<3, 3, T, Q> const& m, vec<3, T, Q> const& normal);
-
- //! Build planar projection matrix along normal axis.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> proj3D(mat<4, 4, T, Q> const & m, vec<3, T, Q> const& normal);
-
- //! Build a scale bias matrix.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> scaleBias(T scale, T bias);
-
- //! Build a scale bias matrix.
- //! From GLM_GTX_transform2 extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> scaleBias(mat<4, 4, T, Q> const& m, T scale, T bias);
-
- /// @}
-}// namespace glm
-
-#include "transform2.inl"
diff --git a/external/include/glm/gtx/transform2.inl b/external/include/glm/gtx/transform2.inl
deleted file mode 100644
index 59091eb..0000000
--- a/external/include/glm/gtx/transform2.inl
+++ /dev/null
@@ -1,126 +0,0 @@
-/// @ref gtx_transform2
-/// @file glm/gtx/transform2.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX2D(mat<3, 3, T, Q> const& m, T s)
- {
- mat<3, 3, T, Q> r(1);
- r[1][0] = s;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY2D(mat<3, 3, T, Q> const& m, T s)
- {
- mat<3, 3, T, Q> r(1);
- r[0][1] = s;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearX3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[0][1] = s;
- r[0][2] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearY3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[1][0] = s;
- r[1][2] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearZ3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[2][0] = s;
- r[2][1] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> reflect2D(mat<3, 3, T, Q> const& m, vec<3, T, Q> const& normal)
- {
- mat<3, 3, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> reflect3D(mat<4, 4, T, Q> const& m, vec<3, T, Q> const& normal)
- {
- mat<4, 4, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[0][2] = -static_cast<T>(2) * normal.x * normal.z;
-
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- r[1][2] = -static_cast<T>(2) * normal.y * normal.z;
-
- r[2][0] = -static_cast<T>(2) * normal.x * normal.z;
- r[2][1] = -static_cast<T>(2) * normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - static_cast<T>(2) * normal.z * normal.z;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> proj2D(
- const mat<3, 3, T, Q>& m,
- const vec<3, T, Q>& normal)
- {
- mat<3, 3, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> proj3D(
- const mat<4, 4, T, Q>& m,
- const vec<3, T, Q>& normal)
- {
- mat<4, 4, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[0][2] = - normal.x * normal.z;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- r[1][2] = - normal.y * normal.z;
- r[2][0] = - normal.x * normal.z;
- r[2][1] = - normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - normal.z * normal.z;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(T scale, T bias)
- {
- mat<4, 4, T, Q> result;
- result[3] = vec<4, T, Q>(vec<3, T, Q>(bias), static_cast<T>(1));
- result[0][0] = scale;
- result[1][1] = scale;
- result[2][2] = scale;
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(mat<4, 4, T, Q> const& m, T scale, T bias)
- {
- return m * scaleBias(scale, bias);
- }
-}//namespace glm
-
diff --git a/external/include/glm/gtx/type_aligned.hpp b/external/include/glm/gtx/type_aligned.hpp
deleted file mode 100644
index fdfadd4..0000000
--- a/external/include/glm/gtx/type_aligned.hpp
+++ /dev/null
@@ -1,983 +0,0 @@
-/// @ref gtx_type_aligned
-/// @file glm/gtx/type_aligned.hpp
-///
-/// @see core (dependence)
-/// @see gtc_quaternion (dependence)
-///
-/// @defgroup gtx_type_aligned GLM_GTX_type_aligned
-/// @ingroup gtx
-///
-/// Include <glm/gtx/type_aligned.hpp> to use the features of this extension.
-///
-/// Defines aligned types.
-///
-/// @ref core_precision defines aligned types.
-
-#pragma once
-
-// Dependency:
-#include "../gtc/type_precision.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_type_aligned is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_type_aligned extension included")
-#endif
-
-namespace glm
-{
- ///////////////////////////
- // Signed int vector types
-
- /// @addtogroup gtx_type_aligned
- /// @{
-
- /// Low qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int8, aligned_lowp_int8, 1);
-
- /// Low qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int16, aligned_lowp_int16, 2);
-
- /// Low qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int32, aligned_lowp_int32, 4);
-
- /// Low qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int64, aligned_lowp_int64, 8);
-
-
- /// Low qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int8_t, aligned_lowp_int8_t, 1);
-
- /// Low qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int16_t, aligned_lowp_int16_t, 2);
-
- /// Low qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int32_t, aligned_lowp_int32_t, 4);
-
- /// Low qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_int64_t, aligned_lowp_int64_t, 8);
-
-
- /// Low qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i8, aligned_lowp_i8, 1);
-
- /// Low qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i16, aligned_lowp_i16, 2);
-
- /// Low qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i32, aligned_lowp_i32, 4);
-
- /// Low qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_i64, aligned_lowp_i64, 8);
-
-
- /// Medium qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int8, aligned_mediump_int8, 1);
-
- /// Medium qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int16, aligned_mediump_int16, 2);
-
- /// Medium qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int32, aligned_mediump_int32, 4);
-
- /// Medium qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int64, aligned_mediump_int64, 8);
-
-
- /// Medium qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int8_t, aligned_mediump_int8_t, 1);
-
- /// Medium qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int16_t, aligned_mediump_int16_t, 2);
-
- /// Medium qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int32_t, aligned_mediump_int32_t, 4);
-
- /// Medium qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_int64_t, aligned_mediump_int64_t, 8);
-
-
- /// Medium qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i8, aligned_mediump_i8, 1);
-
- /// Medium qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i16, aligned_mediump_i16, 2);
-
- /// Medium qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i32, aligned_mediump_i32, 4);
-
- /// Medium qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_i64, aligned_mediump_i64, 8);
-
-
- /// High qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int8, aligned_highp_int8, 1);
-
- /// High qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int16, aligned_highp_int16, 2);
-
- /// High qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int32, aligned_highp_int32, 4);
-
- /// High qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int64, aligned_highp_int64, 8);
-
-
- /// High qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int8_t, aligned_highp_int8_t, 1);
-
- /// High qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int16_t, aligned_highp_int16_t, 2);
-
- /// High qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int32_t, aligned_highp_int32_t, 4);
-
- /// High qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_int64_t, aligned_highp_int64_t, 8);
-
-
- /// High qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i8, aligned_highp_i8, 1);
-
- /// High qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i16, aligned_highp_i16, 2);
-
- /// High qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i32, aligned_highp_i32, 4);
-
- /// High qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_i64, aligned_highp_i64, 8);
-
-
- /// Default qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int8, aligned_int8, 1);
-
- /// Default qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int16, aligned_int16, 2);
-
- /// Default qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int32, aligned_int32, 4);
-
- /// Default qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int64, aligned_int64, 8);
-
-
- /// Default qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int8_t, aligned_int8_t, 1);
-
- /// Default qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int16_t, aligned_int16_t, 2);
-
- /// Default qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int32_t, aligned_int32_t, 4);
-
- /// Default qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(int64_t, aligned_int64_t, 8);
-
-
- /// Default qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8, aligned_i8, 1);
-
- /// Default qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16, aligned_i16, 2);
-
- /// Default qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32, aligned_i32, 4);
-
- /// Default qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64, aligned_i64, 8);
-
-
- /// Default qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec1, aligned_ivec1, 4);
-
- /// Default qualifier 32 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec2, aligned_ivec2, 8);
-
- /// Default qualifier 32 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec3, aligned_ivec3, 16);
-
- /// Default qualifier 32 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(ivec4, aligned_ivec4, 16);
-
-
- /// Default qualifier 8 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec1, aligned_i8vec1, 1);
-
- /// Default qualifier 8 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec2, aligned_i8vec2, 2);
-
- /// Default qualifier 8 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec3, aligned_i8vec3, 4);
-
- /// Default qualifier 8 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i8vec4, aligned_i8vec4, 4);
-
-
- /// Default qualifier 16 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec1, aligned_i16vec1, 2);
-
- /// Default qualifier 16 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec2, aligned_i16vec2, 4);
-
- /// Default qualifier 16 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec3, aligned_i16vec3, 8);
-
- /// Default qualifier 16 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i16vec4, aligned_i16vec4, 8);
-
-
- /// Default qualifier 32 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec1, aligned_i32vec1, 4);
-
- /// Default qualifier 32 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec2, aligned_i32vec2, 8);
-
- /// Default qualifier 32 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec3, aligned_i32vec3, 16);
-
- /// Default qualifier 32 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i32vec4, aligned_i32vec4, 16);
-
-
- /// Default qualifier 64 bit signed integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec1, aligned_i64vec1, 8);
-
- /// Default qualifier 64 bit signed integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec2, aligned_i64vec2, 16);
-
- /// Default qualifier 64 bit signed integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec3, aligned_i64vec3, 32);
-
- /// Default qualifier 64 bit signed integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(i64vec4, aligned_i64vec4, 32);
-
-
- /////////////////////////////
- // Unsigned int vector types
-
- /// Low qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint8, aligned_lowp_uint8, 1);
-
- /// Low qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint16, aligned_lowp_uint16, 2);
-
- /// Low qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint32, aligned_lowp_uint32, 4);
-
- /// Low qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint64, aligned_lowp_uint64, 8);
-
-
- /// Low qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint8_t, aligned_lowp_uint8_t, 1);
-
- /// Low qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint16_t, aligned_lowp_uint16_t, 2);
-
- /// Low qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint32_t, aligned_lowp_uint32_t, 4);
-
- /// Low qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_uint64_t, aligned_lowp_uint64_t, 8);
-
-
- /// Low qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u8, aligned_lowp_u8, 1);
-
- /// Low qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u16, aligned_lowp_u16, 2);
-
- /// Low qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u32, aligned_lowp_u32, 4);
-
- /// Low qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(lowp_u64, aligned_lowp_u64, 8);
-
-
- /// Medium qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint8, aligned_mediump_uint8, 1);
-
- /// Medium qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint16, aligned_mediump_uint16, 2);
-
- /// Medium qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint32, aligned_mediump_uint32, 4);
-
- /// Medium qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint64, aligned_mediump_uint64, 8);
-
-
- /// Medium qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint8_t, aligned_mediump_uint8_t, 1);
-
- /// Medium qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint16_t, aligned_mediump_uint16_t, 2);
-
- /// Medium qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint32_t, aligned_mediump_uint32_t, 4);
-
- /// Medium qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_uint64_t, aligned_mediump_uint64_t, 8);
-
-
- /// Medium qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u8, aligned_mediump_u8, 1);
-
- /// Medium qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u16, aligned_mediump_u16, 2);
-
- /// Medium qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u32, aligned_mediump_u32, 4);
-
- /// Medium qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mediump_u64, aligned_mediump_u64, 8);
-
-
- /// High qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint8, aligned_highp_uint8, 1);
-
- /// High qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint16, aligned_highp_uint16, 2);
-
- /// High qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint32, aligned_highp_uint32, 4);
-
- /// High qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint64, aligned_highp_uint64, 8);
-
-
- /// High qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint8_t, aligned_highp_uint8_t, 1);
-
- /// High qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint16_t, aligned_highp_uint16_t, 2);
-
- /// High qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint32_t, aligned_highp_uint32_t, 4);
-
- /// High qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_uint64_t, aligned_highp_uint64_t, 8);
-
-
- /// High qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u8, aligned_highp_u8, 1);
-
- /// High qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u16, aligned_highp_u16, 2);
-
- /// High qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u32, aligned_highp_u32, 4);
-
- /// High qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(highp_u64, aligned_highp_u64, 8);
-
-
- /// Default qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint8, aligned_uint8, 1);
-
- /// Default qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint16, aligned_uint16, 2);
-
- /// Default qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint32, aligned_uint32, 4);
-
- /// Default qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint64, aligned_uint64, 8);
-
-
- /// Default qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint8_t, aligned_uint8_t, 1);
-
- /// Default qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint16_t, aligned_uint16_t, 2);
-
- /// Default qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint32_t, aligned_uint32_t, 4);
-
- /// Default qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uint64_t, aligned_uint64_t, 8);
-
-
- /// Default qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8, aligned_u8, 1);
-
- /// Default qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16, aligned_u16, 2);
-
- /// Default qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32, aligned_u32, 4);
-
- /// Default qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64, aligned_u64, 8);
-
-
- /// Default qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec1, aligned_uvec1, 4);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec2, aligned_uvec2, 8);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec3, aligned_uvec3, 16);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(uvec4, aligned_uvec4, 16);
-
-
- /// Default qualifier 8 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec1, aligned_u8vec1, 1);
-
- /// Default qualifier 8 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec2, aligned_u8vec2, 2);
-
- /// Default qualifier 8 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec3, aligned_u8vec3, 4);
-
- /// Default qualifier 8 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u8vec4, aligned_u8vec4, 4);
-
-
- /// Default qualifier 16 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec1, aligned_u16vec1, 2);
-
- /// Default qualifier 16 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec2, aligned_u16vec2, 4);
-
- /// Default qualifier 16 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec3, aligned_u16vec3, 8);
-
- /// Default qualifier 16 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u16vec4, aligned_u16vec4, 8);
-
-
- /// Default qualifier 32 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec1, aligned_u32vec1, 4);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec2, aligned_u32vec2, 8);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec3, aligned_u32vec3, 16);
-
- /// Default qualifier 32 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u32vec4, aligned_u32vec4, 16);
-
-
- /// Default qualifier 64 bit unsigned integer aligned scalar type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec1, aligned_u64vec1, 8);
-
- /// Default qualifier 64 bit unsigned integer aligned vector of 2 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec2, aligned_u64vec2, 16);
-
- /// Default qualifier 64 bit unsigned integer aligned vector of 3 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec3, aligned_u64vec3, 32);
-
- /// Default qualifier 64 bit unsigned integer aligned vector of 4 components type.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(u64vec4, aligned_u64vec4, 32);
-
-
- //////////////////////
- // Float vector types
-
- /// 32 bit single-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32, aligned_float32, 4);
-
- /// 32 bit single-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32_t, aligned_float32_t, 4);
-
- /// 32 bit single-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float32, aligned_f32, 4);
-
-# ifndef GLM_FORCE_SINGLE_ONLY
-
- /// 64 bit double-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64, aligned_float64, 8);
-
- /// 64 bit double-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64_t, aligned_float64_t, 8);
-
- /// 64 bit double-qualifier floating-point aligned scalar.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(float64, aligned_f64, 8);
-
-# endif//GLM_FORCE_SINGLE_ONLY
-
-
- /// Single-qualifier floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec1, aligned_vec1, 4);
-
- /// Single-qualifier floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec2, aligned_vec2, 8);
-
- /// Single-qualifier floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec3, aligned_vec3, 16);
-
- /// Single-qualifier floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(vec4, aligned_vec4, 16);
-
-
- /// Single-qualifier floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec1, aligned_fvec1, 4);
-
- /// Single-qualifier floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec2, aligned_fvec2, 8);
-
- /// Single-qualifier floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec3, aligned_fvec3, 16);
-
- /// Single-qualifier floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fvec4, aligned_fvec4, 16);
-
-
- /// Single-qualifier floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec1, aligned_f32vec1, 4);
-
- /// Single-qualifier floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec2, aligned_f32vec2, 8);
-
- /// Single-qualifier floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec3, aligned_f32vec3, 16);
-
- /// Single-qualifier floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32vec4, aligned_f32vec4, 16);
-
-
- /// Double-qualifier floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec1, aligned_dvec1, 8);
-
- /// Double-qualifier floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec2, aligned_dvec2, 16);
-
- /// Double-qualifier floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec3, aligned_dvec3, 32);
-
- /// Double-qualifier floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dvec4, aligned_dvec4, 32);
-
-
-# ifndef GLM_FORCE_SINGLE_ONLY
-
- /// Double-qualifier floating-point aligned vector of 1 component.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec1, aligned_f64vec1, 8);
-
- /// Double-qualifier floating-point aligned vector of 2 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec2, aligned_f64vec2, 16);
-
- /// Double-qualifier floating-point aligned vector of 3 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec3, aligned_f64vec3, 32);
-
- /// Double-qualifier floating-point aligned vector of 4 components.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64vec4, aligned_f64vec4, 32);
-
-# endif//GLM_FORCE_SINGLE_ONLY
-
- //////////////////////
- // Float matrix types
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1<f32> mat1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat2, aligned_mat2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat3, aligned_mat3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat4, aligned_mat4, 16);
-
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32> mat1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat2x2, aligned_mat2x2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat3x3, aligned_mat3x3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(mat4x4, aligned_mat4x4, 16);
-
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32> fmat1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4, 16);
-
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f32 fmat1x1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2x2, 16);
-
- /// Single-qualifier floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x3, aligned_fmat2x3, 16);
-
- /// Single-qualifier floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat2x4, aligned_fmat2x4, 16);
-
- /// Single-qualifier floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x2, aligned_fmat3x2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3x3, 16);
-
- /// Single-qualifier floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat3x4, aligned_fmat3x4, 16);
-
- /// Single-qualifier floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x2, aligned_fmat4x2, 16);
-
- /// Single-qualifier floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x3, aligned_fmat4x3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4x4, 16);
-
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f32, defaultp> f32mat1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4, 16);
-
-
- /// Single-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f32 f32mat1x1;
-
- /// Single-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2x2, 16);
-
- /// Single-qualifier floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x3, aligned_f32mat2x3, 16);
-
- /// Single-qualifier floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat2x4, aligned_f32mat2x4, 16);
-
- /// Single-qualifier floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x2, aligned_f32mat3x2, 16);
-
- /// Single-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3x3, 16);
-
- /// Single-qualifier floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat3x4, aligned_f32mat3x4, 16);
-
- /// Single-qualifier floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x2, aligned_f32mat4x2, 16);
-
- /// Single-qualifier floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x3, aligned_f32mat4x3, 16);
-
- /// Single-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4x4, 16);
-
-
-# ifndef GLM_FORCE_SINGLE_ONLY
-
- /// Double-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef detail::tmat1x1<f64, defaultp> f64mat1;
-
- /// Double-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2, 32);
-
- /// Double-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3, 32);
-
- /// Double-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4, 32);
-
-
- /// Double-qualifier floating-point aligned 1x1 matrix.
- /// @see gtx_type_aligned
- //typedef f64 f64mat1x1;
-
- /// Double-qualifier floating-point aligned 2x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2x2, 32);
-
- /// Double-qualifier floating-point aligned 2x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x3, aligned_f64mat2x3, 32);
-
- /// Double-qualifier floating-point aligned 2x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat2x4, aligned_f64mat2x4, 32);
-
- /// Double-qualifier floating-point aligned 3x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x2, aligned_f64mat3x2, 32);
-
- /// Double-qualifier floating-point aligned 3x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3x3, 32);
-
- /// Double-qualifier floating-point aligned 3x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat3x4, aligned_f64mat3x4, 32);
-
- /// Double-qualifier floating-point aligned 4x2 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x2, aligned_f64mat4x2, 32);
-
- /// Double-qualifier floating-point aligned 4x3 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x3, aligned_f64mat4x3, 32);
-
- /// Double-qualifier floating-point aligned 4x4 matrix.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4x4, 32);
-
-# endif//GLM_FORCE_SINGLE_ONLY
-
-
- //////////////////////////
- // Quaternion types
-
- /// Single-qualifier floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(quat, aligned_quat, 16);
-
- /// Single-qualifier floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(fquat, aligned_fquat, 16);
-
- /// Double-qualifier floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(dquat, aligned_dquat, 32);
-
- /// Single-qualifier floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f32quat, aligned_f32quat, 16);
-
-# ifndef GLM_FORCE_SINGLE_ONLY
-
- /// Double-qualifier floating-point aligned quaternion.
- /// @see gtx_type_aligned
- GLM_ALIGNED_TYPEDEF(f64quat, aligned_f64quat, 32);
-
-# endif//GLM_FORCE_SINGLE_ONLY
-
- /// @}
-}//namespace glm
-
-#include "type_aligned.inl"
diff --git a/external/include/glm/gtx/type_aligned.inl b/external/include/glm/gtx/type_aligned.inl
deleted file mode 100644
index 83202df..0000000
--- a/external/include/glm/gtx/type_aligned.inl
+++ /dev/null
@@ -1,7 +0,0 @@
-/// @ref gtc_type_aligned
-/// @file glm/gtc/type_aligned.inl
-
-namespace glm
-{
-
-}
diff --git a/external/include/glm/gtx/type_trait.hpp b/external/include/glm/gtx/type_trait.hpp
deleted file mode 100644
index 637bbd1..0000000
--- a/external/include/glm/gtx/type_trait.hpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/// @ref gtx_type_trait
-/// @file glm/gtx/type_trait.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_type_trait GLM_GTX_type_trait
-/// @ingroup gtx
-///
-/// Include <glm/gtx/type_trait.hpp> to use the features of this extension.
-///
-/// Defines traits for each type.
-
-#pragma once
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_type_trait is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-// Dependency:
-#include "../detail/qualifier.hpp"
-#include "../gtc/quaternion.hpp"
-#include "../gtx/dual_quaternion.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_type_trait extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_type_trait
- /// @{
-
- template<typename T>
- struct type
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = false;
- static length_t const components = 0;
- static length_t const cols = 0;
- static length_t const rows = 0;
- };
-
- template<length_t L, typename T, qualifier Q>
- struct type<vec<L, T, Q> >
- {
- static bool const is_vec = true;
- static bool const is_mat = false;
- static bool const is_quat = false;
- static length_t const components = L;
- };
-
- template<length_t C, length_t R, typename T, qualifier Q>
- struct type<mat<C, R, T, Q> >
- {
- static bool const is_vec = false;
- static bool const is_mat = true;
- static bool const is_quat = false;
- static length_t const components = C;
- static length_t const cols = C;
- static length_t const rows = R;
- };
-
- template<typename T, qualifier Q>
- struct type<tquat<T, Q> >
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = true;
- static length_t const components = 4;
- };
-
- template<typename T, qualifier Q>
- struct type<tdualquat<T, Q> >
- {
- static bool const is_vec = false;
- static bool const is_mat = false;
- static bool const is_quat = true;
- static length_t const components = 8;
- };
-
- /// @}
-}//namespace glm
-
-#include "type_trait.inl"
diff --git a/external/include/glm/gtx/type_trait.inl b/external/include/glm/gtx/type_trait.inl
deleted file mode 100644
index 1cdf332..0000000
--- a/external/include/glm/gtx/type_trait.inl
+++ /dev/null
@@ -1,62 +0,0 @@
-/// @ref gtx_type_trait
-/// @file glm/gtx/type_trait.inl
-
-namespace glm
-{
- template<typename T>
- bool const type<T>::is_vec;
- template<typename T>
- bool const type<T>::is_mat;
- template<typename T>
- bool const type<T>::is_quat;
- template<typename T>
- length_t const type<T>::components;
- template<typename T>
- length_t const type<T>::cols;
- template<typename T>
- length_t const type<T>::rows;
-
- // vec
- template<length_t L, typename T, qualifier Q>
- bool const type<vec<L, T, Q> >::is_vec;
- template<length_t L, typename T, qualifier Q>
- bool const type<vec<L, T, Q> >::is_mat;
- template<length_t L, typename T, qualifier Q>
- bool const type<vec<L, T, Q> >::is_quat;
- template<length_t L, typename T, qualifier Q>
- length_t const type<vec<L, T, Q> >::components;
-
- // mat
- template<length_t C, length_t R, typename T, qualifier Q>
- bool const type<mat<C, R, T, Q> >::is_vec;
- template<length_t C, length_t R, typename T, qualifier Q>
- bool const type<mat<C, R, T, Q> >::is_mat;
- template<length_t C, length_t R, typename T, qualifier Q>
- bool const type<mat<C, R, T, Q> >::is_quat;
- template<length_t C, length_t R, typename T, qualifier Q>
- length_t const type<mat<C, R, T, Q> >::components;
- template<length_t C, length_t R, typename T, qualifier Q>
- length_t const type<mat<C, R, T, Q> >::cols;
- template<length_t C, length_t R, typename T, qualifier Q>
- length_t const type<mat<C, R, T, Q> >::rows;
-
- // tquat
- template<typename T, qualifier Q>
- bool const type<tquat<T, Q> >::is_vec;
- template<typename T, qualifier Q>
- bool const type<tquat<T, Q> >::is_mat;
- template<typename T, qualifier Q>
- bool const type<tquat<T, Q> >::is_quat;
- template<typename T, qualifier Q>
- length_t const type<tquat<T, Q> >::components;
-
- // tdualquat
- template<typename T, qualifier Q>
- bool const type<tdualquat<T, Q> >::is_vec;
- template<typename T, qualifier Q>
- bool const type<tdualquat<T, Q> >::is_mat;
- template<typename T, qualifier Q>
- bool const type<tdualquat<T, Q> >::is_quat;
- template<typename T, qualifier Q>
- length_t const type<tdualquat<T, Q> >::components;
-}//namespace glm
diff --git a/external/include/glm/gtx/vec_swizzle.hpp b/external/include/glm/gtx/vec_swizzle.hpp
deleted file mode 100644
index daebac3..0000000
--- a/external/include/glm/gtx/vec_swizzle.hpp
+++ /dev/null
@@ -1,2778 +0,0 @@
-/// @ref gtx_vec_swizzle
-/// @file glm/gtx/vec_swizzle.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_vec_swizzle GLM_GTX_vec_swizzle
-/// @ingroup gtx
-///
-/// Include <glm/gtx/vec_swizzle.hpp> to use the features of this extension.
-///
-/// Functions to perform swizzle operation.
-
-#pragma once
-
-#include "../glm.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_vec_swizzle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-namespace glm {
- // xx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xx(const glm::vec<1, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xx(const glm::vec<2, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xx(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xx(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.x);
- }
-
- // xy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xy(const glm::vec<2, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xy(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xy(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.y);
- }
-
- // xz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xz(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xz(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.z);
- }
-
- // xw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> xw(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.x, v.w);
- }
-
- // yx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yx(const glm::vec<2, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yx(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yx(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.x);
- }
-
- // yy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yy(const glm::vec<2, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yy(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yy(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.y);
- }
-
- // yz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yz(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yz(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.z);
- }
-
- // yw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> yw(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.y, v.w);
- }
-
- // zx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zx(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zx(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.x);
- }
-
- // zy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zy(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zy(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.y);
- }
-
- // zz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zz(const glm::vec<3, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zz(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.z);
- }
-
- // zw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> zw(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.z, v.w);
- }
-
- // wx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> wx(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.w, v.x);
- }
-
- // wy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> wy(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.w, v.y);
- }
-
- // wz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> wz(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.w, v.z);
- }
-
- // ww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<2, T, Q> ww(const glm::vec<4, T, Q> &v) {
- return glm::vec<2, T, Q>(v.w, v.w);
- }
-
- // xxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxx(const glm::vec<1, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.x);
- }
-
- // xxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.y);
- }
-
- // xxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.z);
- }
-
- // xxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.x, v.w);
- }
-
- // xyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.x);
- }
-
- // xyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.y);
- }
-
- // xyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.z);
- }
-
- // xyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.y, v.w);
- }
-
- // xzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.x);
- }
-
- // xzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.y);
- }
-
- // xzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.z);
- }
-
- // xzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.z, v.w);
- }
-
- // xwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.w, v.x);
- }
-
- // xwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.w, v.y);
- }
-
- // xwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.w, v.z);
- }
-
- // xww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> xww(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.x, v.w, v.w);
- }
-
- // yxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.x);
- }
-
- // yxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.y);
- }
-
- // yxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.z);
- }
-
- // yxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.x, v.w);
- }
-
- // yyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.x);
- }
-
- // yyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.y);
- }
-
- // yyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.z);
- }
-
- // yyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.y, v.w);
- }
-
- // yzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.x);
- }
-
- // yzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.y);
- }
-
- // yzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.z);
- }
-
- // yzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.z, v.w);
- }
-
- // ywx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> ywx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.w, v.x);
- }
-
- // ywy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> ywy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.w, v.y);
- }
-
- // ywz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> ywz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.w, v.z);
- }
-
- // yww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> yww(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.y, v.w, v.w);
- }
-
- // zxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.x);
- }
-
- // zxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.y);
- }
-
- // zxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.z);
- }
-
- // zxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.x, v.w);
- }
-
- // zyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.x);
- }
-
- // zyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.y);
- }
-
- // zyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.z);
- }
-
- // zyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.y, v.w);
- }
-
- // zzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.x);
- }
-
- // zzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.y);
- }
-
- // zzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.z);
- }
-
- // zzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.z, v.w);
- }
-
- // zwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.w, v.x);
- }
-
- // zwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.w, v.y);
- }
-
- // zwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.w, v.z);
- }
-
- // zww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> zww(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.z, v.w, v.w);
- }
-
- // wxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.x, v.x);
- }
-
- // wxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.x, v.y);
- }
-
- // wxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.x, v.z);
- }
-
- // wxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.x, v.w);
- }
-
- // wyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.y, v.x);
- }
-
- // wyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.y, v.y);
- }
-
- // wyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.y, v.z);
- }
-
- // wyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.y, v.w);
- }
-
- // wzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.z, v.x);
- }
-
- // wzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.z, v.y);
- }
-
- // wzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.z, v.z);
- }
-
- // wzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.z, v.w);
- }
-
- // wwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.w, v.x);
- }
-
- // wwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.w, v.y);
- }
-
- // wwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> wwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.w, v.z);
- }
-
- // www
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<3, T, Q> www(const glm::vec<4, T, Q> &v) {
- return glm::vec<3, T, Q>(v.w, v.w, v.w);
- }
-
- // xxxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxx(const glm::vec<1, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.x);
- }
-
- // xxxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.y);
- }
-
- // xxxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.z);
- }
-
- // xxxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.x, v.w);
- }
-
- // xxyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.x);
- }
-
- // xxyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.y);
- }
-
- // xxyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.z);
- }
-
- // xxyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.y, v.w);
- }
-
- // xxzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.x);
- }
-
- // xxzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.y);
- }
-
- // xxzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.z);
- }
-
- // xxzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.z, v.w);
- }
-
- // xxwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.w, v.x);
- }
-
- // xxwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.w, v.y);
- }
-
- // xxwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.w, v.z);
- }
-
- // xxww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xxww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.x, v.w, v.w);
- }
-
- // xyxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.x);
- }
-
- // xyxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.y);
- }
-
- // xyxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.z);
- }
-
- // xyxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.x, v.w);
- }
-
- // xyyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.x);
- }
-
- // xyyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.y);
- }
-
- // xyyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.z);
- }
-
- // xyyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.y, v.w);
- }
-
- // xyzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.x);
- }
-
- // xyzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.y);
- }
-
- // xyzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.z);
- }
-
- // xyzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.z, v.w);
- }
-
- // xywx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xywx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.w, v.x);
- }
-
- // xywy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xywy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.w, v.y);
- }
-
- // xywz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xywz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.w, v.z);
- }
-
- // xyww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xyww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.y, v.w, v.w);
- }
-
- // xzxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.x);
- }
-
- // xzxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.y);
- }
-
- // xzxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.z);
- }
-
- // xzxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.x, v.w);
- }
-
- // xzyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.x);
- }
-
- // xzyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.y);
- }
-
- // xzyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.z);
- }
-
- // xzyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.y, v.w);
- }
-
- // xzzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.x);
- }
-
- // xzzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.y);
- }
-
- // xzzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.z);
- }
-
- // xzzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.z, v.w);
- }
-
- // xzwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.w, v.x);
- }
-
- // xzwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.w, v.y);
- }
-
- // xzwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.w, v.z);
- }
-
- // xzww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xzww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.z, v.w, v.w);
- }
-
- // xwxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.x, v.x);
- }
-
- // xwxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.x, v.y);
- }
-
- // xwxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.x, v.z);
- }
-
- // xwxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.x, v.w);
- }
-
- // xwyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.y, v.x);
- }
-
- // xwyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.y, v.y);
- }
-
- // xwyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.y, v.z);
- }
-
- // xwyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.y, v.w);
- }
-
- // xwzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.z, v.x);
- }
-
- // xwzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.z, v.y);
- }
-
- // xwzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.z, v.z);
- }
-
- // xwzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.z, v.w);
- }
-
- // xwwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.w, v.x);
- }
-
- // xwwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.w, v.y);
- }
-
- // xwwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.w, v.z);
- }
-
- // xwww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> xwww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.x, v.w, v.w, v.w);
- }
-
- // yxxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.x);
- }
-
- // yxxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.y);
- }
-
- // yxxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.z);
- }
-
- // yxxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.x, v.w);
- }
-
- // yxyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.x);
- }
-
- // yxyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.y);
- }
-
- // yxyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.z);
- }
-
- // yxyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.y, v.w);
- }
-
- // yxzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.x);
- }
-
- // yxzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.y);
- }
-
- // yxzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.z);
- }
-
- // yxzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.z, v.w);
- }
-
- // yxwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.w, v.x);
- }
-
- // yxwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.w, v.y);
- }
-
- // yxwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.w, v.z);
- }
-
- // yxww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yxww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.x, v.w, v.w);
- }
-
- // yyxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.x);
- }
-
- // yyxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.y);
- }
-
- // yyxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.z);
- }
-
- // yyxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.x, v.w);
- }
-
- // yyyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyx(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.x);
- }
-
- // yyyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyy(const glm::vec<2, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.y);
- }
-
- // yyyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.z);
- }
-
- // yyyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.y, v.w);
- }
-
- // yyzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.x);
- }
-
- // yyzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.y);
- }
-
- // yyzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.z);
- }
-
- // yyzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.z, v.w);
- }
-
- // yywx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yywx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.w, v.x);
- }
-
- // yywy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yywy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.w, v.y);
- }
-
- // yywz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yywz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.w, v.z);
- }
-
- // yyww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yyww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.y, v.w, v.w);
- }
-
- // yzxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.x);
- }
-
- // yzxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.y);
- }
-
- // yzxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.z);
- }
-
- // yzxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.x, v.w);
- }
-
- // yzyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.x);
- }
-
- // yzyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.y);
- }
-
- // yzyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.z);
- }
-
- // yzyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.y, v.w);
- }
-
- // yzzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.x);
- }
-
- // yzzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.y);
- }
-
- // yzzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.z);
- }
-
- // yzzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.z, v.w);
- }
-
- // yzwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.w, v.x);
- }
-
- // yzwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.w, v.y);
- }
-
- // yzwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.w, v.z);
- }
-
- // yzww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> yzww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.z, v.w, v.w);
- }
-
- // ywxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.x, v.x);
- }
-
- // ywxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.x, v.y);
- }
-
- // ywxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.x, v.z);
- }
-
- // ywxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.x, v.w);
- }
-
- // ywyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.y, v.x);
- }
-
- // ywyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.y, v.y);
- }
-
- // ywyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.y, v.z);
- }
-
- // ywyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.y, v.w);
- }
-
- // ywzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.z, v.x);
- }
-
- // ywzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.z, v.y);
- }
-
- // ywzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.z, v.z);
- }
-
- // ywzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.z, v.w);
- }
-
- // ywwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.w, v.x);
- }
-
- // ywwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.w, v.y);
- }
-
- // ywwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.w, v.z);
- }
-
- // ywww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> ywww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.y, v.w, v.w, v.w);
- }
-
- // zxxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.x);
- }
-
- // zxxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.y);
- }
-
- // zxxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.z);
- }
-
- // zxxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.x, v.w);
- }
-
- // zxyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.x);
- }
-
- // zxyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.y);
- }
-
- // zxyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.z);
- }
-
- // zxyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.y, v.w);
- }
-
- // zxzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.x);
- }
-
- // zxzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.y);
- }
-
- // zxzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.z);
- }
-
- // zxzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.z, v.w);
- }
-
- // zxwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.w, v.x);
- }
-
- // zxwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.w, v.y);
- }
-
- // zxwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.w, v.z);
- }
-
- // zxww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zxww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.x, v.w, v.w);
- }
-
- // zyxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.x);
- }
-
- // zyxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.y);
- }
-
- // zyxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.z);
- }
-
- // zyxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.x, v.w);
- }
-
- // zyyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.x);
- }
-
- // zyyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.y);
- }
-
- // zyyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.z);
- }
-
- // zyyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.y, v.w);
- }
-
- // zyzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.x);
- }
-
- // zyzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.y);
- }
-
- // zyzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.z);
- }
-
- // zyzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.z, v.w);
- }
-
- // zywx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zywx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.w, v.x);
- }
-
- // zywy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zywy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.w, v.y);
- }
-
- // zywz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zywz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.w, v.z);
- }
-
- // zyww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zyww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.y, v.w, v.w);
- }
-
- // zzxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.x);
- }
-
- // zzxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.y);
- }
-
- // zzxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.z);
- }
-
- // zzxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.x, v.w);
- }
-
- // zzyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.x);
- }
-
- // zzyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.y);
- }
-
- // zzyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.z);
- }
-
- // zzyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.y, v.w);
- }
-
- // zzzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzx(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.x);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.x);
- }
-
- // zzzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzy(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.y);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.y);
- }
-
- // zzzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzz(const glm::vec<3, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.z);
- }
-
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.z);
- }
-
- // zzzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.z, v.w);
- }
-
- // zzwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.w, v.x);
- }
-
- // zzwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.w, v.y);
- }
-
- // zzwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.w, v.z);
- }
-
- // zzww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zzww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.z, v.w, v.w);
- }
-
- // zwxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.x, v.x);
- }
-
- // zwxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.x, v.y);
- }
-
- // zwxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.x, v.z);
- }
-
- // zwxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.x, v.w);
- }
-
- // zwyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.y, v.x);
- }
-
- // zwyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.y, v.y);
- }
-
- // zwyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.y, v.z);
- }
-
- // zwyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.y, v.w);
- }
-
- // zwzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.z, v.x);
- }
-
- // zwzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.z, v.y);
- }
-
- // zwzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.z, v.z);
- }
-
- // zwzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.z, v.w);
- }
-
- // zwwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.w, v.x);
- }
-
- // zwwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.w, v.y);
- }
-
- // zwwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.w, v.z);
- }
-
- // zwww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> zwww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.z, v.w, v.w, v.w);
- }
-
- // wxxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.x, v.x);
- }
-
- // wxxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.x, v.y);
- }
-
- // wxxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.x, v.z);
- }
-
- // wxxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.x, v.w);
- }
-
- // wxyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.y, v.x);
- }
-
- // wxyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.y, v.y);
- }
-
- // wxyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.y, v.z);
- }
-
- // wxyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.y, v.w);
- }
-
- // wxzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.z, v.x);
- }
-
- // wxzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.z, v.y);
- }
-
- // wxzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.z, v.z);
- }
-
- // wxzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.z, v.w);
- }
-
- // wxwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.w, v.x);
- }
-
- // wxwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.w, v.y);
- }
-
- // wxwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.w, v.z);
- }
-
- // wxww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wxww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.x, v.w, v.w);
- }
-
- // wyxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.x, v.x);
- }
-
- // wyxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.x, v.y);
- }
-
- // wyxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.x, v.z);
- }
-
- // wyxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.x, v.w);
- }
-
- // wyyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.y, v.x);
- }
-
- // wyyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.y, v.y);
- }
-
- // wyyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.y, v.z);
- }
-
- // wyyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.y, v.w);
- }
-
- // wyzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.z, v.x);
- }
-
- // wyzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.z, v.y);
- }
-
- // wyzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.z, v.z);
- }
-
- // wyzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.z, v.w);
- }
-
- // wywx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wywx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.w, v.x);
- }
-
- // wywy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wywy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.w, v.y);
- }
-
- // wywz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wywz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.w, v.z);
- }
-
- // wyww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wyww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.y, v.w, v.w);
- }
-
- // wzxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.x, v.x);
- }
-
- // wzxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.x, v.y);
- }
-
- // wzxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.x, v.z);
- }
-
- // wzxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.x, v.w);
- }
-
- // wzyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.y, v.x);
- }
-
- // wzyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.y, v.y);
- }
-
- // wzyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.y, v.z);
- }
-
- // wzyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.y, v.w);
- }
-
- // wzzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.z, v.x);
- }
-
- // wzzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.z, v.y);
- }
-
- // wzzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.z, v.z);
- }
-
- // wzzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.z, v.w);
- }
-
- // wzwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.w, v.x);
- }
-
- // wzwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.w, v.y);
- }
-
- // wzwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.w, v.z);
- }
-
- // wzww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wzww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.z, v.w, v.w);
- }
-
- // wwxx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwxx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.x, v.x);
- }
-
- // wwxy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwxy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.x, v.y);
- }
-
- // wwxz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwxz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.x, v.z);
- }
-
- // wwxw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwxw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.x, v.w);
- }
-
- // wwyx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwyx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.y, v.x);
- }
-
- // wwyy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwyy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.y, v.y);
- }
-
- // wwyz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwyz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.y, v.z);
- }
-
- // wwyw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwyw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.y, v.w);
- }
-
- // wwzx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwzx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.z, v.x);
- }
-
- // wwzy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwzy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.z, v.y);
- }
-
- // wwzz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwzz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.z, v.z);
- }
-
- // wwzw
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwzw(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.z, v.w);
- }
-
- // wwwx
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwwx(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.w, v.x);
- }
-
- // wwwy
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwwy(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.w, v.y);
- }
-
- // wwwz
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwwz(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.w, v.z);
- }
-
- // wwww
- template<typename T, qualifier Q>
- GLM_INLINE glm::vec<4, T, Q> wwww(const glm::vec<4, T, Q> &v) {
- return glm::vec<4, T, Q>(v.w, v.w, v.w, v.w);
- }
-
-}
diff --git a/external/include/glm/gtx/vector_angle.hpp b/external/include/glm/gtx/vector_angle.hpp
deleted file mode 100644
index 401a47e..0000000
--- a/external/include/glm/gtx/vector_angle.hpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/// @ref gtx_vector_angle
-/// @file glm/gtx/vector_angle.hpp
-///
-/// @see core (dependence)
-/// @see gtx_quaternion (dependence)
-/// @see gtx_epsilon (dependence)
-///
-/// @defgroup gtx_vector_angle GLM_GTX_vector_angle
-/// @ingroup gtx
-///
-/// Include <glm/gtx/vector_angle.hpp> to use the features of this extension.
-///
-/// Compute angle between vectors
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/epsilon.hpp"
-#include "../gtx/quaternion.hpp"
-#include "../gtx/rotate_vector.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_vector_angle extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_vector_angle
- /// @{
-
- //! Returns the absolute angle between two vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
-
- //! Returns the oriented angle between two 2d vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y);
-
- //! Returns the oriented angle between two 3d vectors based from a reference axis.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref);
-
- /// @}
-}// namespace glm
-
-#include "vector_angle.inl"
diff --git a/external/include/glm/gtx/vector_angle.inl b/external/include/glm/gtx/vector_angle.inl
deleted file mode 100644
index 38f8b8c..0000000
--- a/external/include/glm/gtx/vector_angle.inl
+++ /dev/null
@@ -1,45 +0,0 @@
-/// @ref gtx_vector_angle
-/// @file glm/gtx/vector_angle.inl
-
-namespace glm
-{
- template<typename genType>
- GLM_FUNC_QUALIFIER genType angle
- (
- genType const& x,
- genType const& y
- )
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'angle' only accept floating-point inputs");
- return acos(clamp(dot(x, y), genType(-1), genType(1)));
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'angle' only accept floating-point inputs");
- return acos(clamp(dot(x, y), T(-1), T(1)));
- }
-
- //! \todo epsilon is hard coded to 0.01
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");
- T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
-
- if(all(epsilonEqual(y, glm::rotate(x, Angle), T(0.0001))))
- return Angle;
- else
- return -Angle;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");
-
- T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
- return mix(Angle, -Angle, dot(ref, cross(x, y)) < T(0));
- }
-}//namespace glm
diff --git a/external/include/glm/gtx/vector_query.hpp b/external/include/glm/gtx/vector_query.hpp
deleted file mode 100644
index 52ba57b..0000000
--- a/external/include/glm/gtx/vector_query.hpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/// @ref gtx_vector_query
-/// @file glm/gtx/vector_query.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_vector_query GLM_GTX_vector_query
-/// @ingroup gtx
-///
-/// Include <glm/gtx/vector_query.hpp> to use the features of this extension.
-///
-/// Query informations of vector types
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include <cfloat>
-#include <limits>
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_vector_query is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_vector_query extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_vector_query
- /// @{
-
- //! Check whether two vectors are collinears.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL bool areCollinear(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon);
-
- //! Check whether two vectors are orthogonals.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL bool areOrthogonal(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon);
-
- //! Check whether a vector is normalized.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL bool isNormalized(vec<L, T, Q> const& v, T const& epsilon);
-
- //! Check whether a vector is null.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL bool isNull(vec<L, T, Q> const& v, T const& epsilon);
-
- //! Check whether a each component of a vector is null.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, bool, Q> isCompNull(vec<L, T, Q> const& v, T const& epsilon);
-
- //! Check whether two vectors are orthonormal.
- /// @see gtx_vector_query extensions.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL bool areOrthonormal(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon);
-
- /// @}
-}// namespace glm
-
-#include "vector_query.inl"
diff --git a/external/include/glm/gtx/vector_query.inl b/external/include/glm/gtx/vector_query.inl
deleted file mode 100644
index 0d8cddc..0000000
--- a/external/include/glm/gtx/vector_query.inl
+++ /dev/null
@@ -1,155 +0,0 @@
-/// @ref gtx_vector_query
-/// @file glm/gtx/vector_query.inl
-
-#include <cassert>
-
-namespace glm{
-namespace detail
-{
- template<length_t L, typename T, qualifier Q>
- struct compute_areCollinear{};
-
- template<typename T, qualifier Q>
- struct compute_areCollinear<2, T, Q>
- {
- GLM_FUNC_QUALIFIER static bool call(vec<2, T, Q> const& v0, vec<2, T, Q> const& v1, T const& epsilon)
- {
- return length(cross(vec<3, T, Q>(v0, static_cast<T>(0)), vec<3, T, Q>(v1, static_cast<T>(0)))) < epsilon;
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_areCollinear<3, T, Q>
- {
- GLM_FUNC_QUALIFIER static bool call(vec<3, T, Q> const& v0, vec<3, T, Q> const& v1, T const& epsilon)
- {
- return length(cross(v0, v1)) < epsilon;
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_areCollinear<4, T, Q>
- {
- GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v0, vec<4, T, Q> const& v1, T const& epsilon)
- {
- return length(cross(vec<3, T, Q>(v0), vec<3, T, Q>(v1))) < epsilon;
- }
- };
-
- template<length_t L, typename T, qualifier Q>
- struct compute_isCompNull{};
-
- template<typename T, qualifier Q>
- struct compute_isCompNull<2, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<2, bool, Q> call(vec<2, T, Q> const& v, T const& epsilon)
- {
- return vec<2, bool, Q>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_isCompNull<3, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<3, bool, Q> call(vec<3, T, Q> const& v, T const& epsilon)
- {
- return vec<3, bool, Q>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon),
- (abs(v.z) < epsilon));
- }
- };
-
- template<typename T, qualifier Q>
- struct compute_isCompNull<4, T, Q>
- {
- GLM_FUNC_QUALIFIER static vec<4, bool, Q> call(vec<4, T, Q> const& v, T const& epsilon)
- {
- return vec<4, bool, Q>(
- (abs(v.x) < epsilon),
- (abs(v.y) < epsilon),
- (abs(v.z) < epsilon),
- (abs(v.w) < epsilon));
- }
- };
-
-}//namespace detail
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool areCollinear(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs");
-
- return detail::compute_areCollinear<L, T, Q>::call(v0, v1, epsilon);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool areOrthogonal(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs");
-
- return abs(dot(v0, v1)) <= max(
- static_cast<T>(1),
- length(v0)) * max(static_cast<T>(1), length(v1)) * epsilon;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNormalized(vec<L, T, Q> const& v, T const& epsilon)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs");
-
- return abs(length(v) - static_cast<T>(1)) <= static_cast<T>(2) * epsilon;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool isNull(vec<L, T, Q> const& v, T const& epsilon)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs");
-
- return length(v) <= epsilon;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, bool, Q> isCompNull(vec<L, T, Q> const& v, T const& epsilon)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs");
-
- return detail::compute_isCompNull<L, T, Q>::call(v, epsilon);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<2, bool, Q> isCompNull(vec<2, T, Q> const& v, T const& epsilon)
- {
- return vec<2, bool, Q>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<3, bool, Q> isCompNull(vec<3, T, Q> const& v, T const& epsilon)
- {
- return vec<3, bool, Q>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon,
- abs(v.z) < epsilon);
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> isCompNull(vec<4, T, Q> const& v, T const& epsilon)
- {
- return vec<4, bool, Q>(
- abs(v.x) < epsilon,
- abs(v.y) < epsilon,
- abs(v.z) < epsilon,
- abs(v.w) < epsilon);
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER bool areOrthonormal(vec<L, T, Q> const& v0, vec<L, T, Q> const& v1, T const& epsilon)
- {
- return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon);
- }
-
-}//namespace glm
diff --git a/external/include/glm/gtx/wrap.hpp b/external/include/glm/gtx/wrap.hpp
deleted file mode 100644
index 2c4b55d..0000000
--- a/external/include/glm/gtx/wrap.hpp
+++ /dev/null
@@ -1,55 +0,0 @@
-/// @ref gtx_wrap
-/// @file glm/gtx/wrap.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_wrap GLM_GTX_wrap
-/// @ingroup gtx
-///
-/// Include <glm/gtx/wrap.hpp> to use the features of this extension.
-///
-/// Wrapping mode of texture coordinates.
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/vec1.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_wrap extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_wrap
- /// @{
-
- /// Simulate GL_CLAMP OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType clamp(genType const& Texcoord);
-
- /// Simulate GL_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType repeat(genType const& Texcoord);
-
- /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
-
- /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
- /// @see gtx_wrap extension.
- template<typename genType>
- GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
-
- /// @}
-}// namespace glm
-
-#include "wrap.inl"
diff --git a/external/include/glm/gtx/wrap.inl b/external/include/glm/gtx/wrap.inl
deleted file mode 100644
index 83e350f..0000000
--- a/external/include/glm/gtx/wrap.inl
+++ /dev/null
@@ -1,58 +0,0 @@
-/// @ref gtx_wrap
-/// @file glm/gtx/wrap.inl
-
-namespace glm
-{
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> clamp(vec<L, T, Q> const& Texcoord)
- {
- return glm::clamp(Texcoord, vec<L, T, Q>(0), vec<L, T, Q>(1));
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType clamp(genType const& Texcoord)
- {
- return clamp(vec<1, genType, defaultp>(Texcoord)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> repeat(vec<L, T, Q> const& Texcoord)
- {
- return glm::fract(Texcoord);
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType repeat(genType const& Texcoord)
- {
- return repeat(vec<1, genType, defaultp>(Texcoord)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mirrorClamp(vec<L, T, Q> const& Texcoord)
- {
- return glm::fract(glm::abs(Texcoord));
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType mirrorClamp(genType const& Texcoord)
- {
- return mirrorClamp(vec<1, genType, defaultp>(Texcoord)).x;
- }
-
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> mirrorRepeat(vec<L, T, Q> const& Texcoord)
- {
- vec<L, T, Q> const Abs = glm::abs(Texcoord);
- vec<L, T, Q> const Clamp = glm::mod(glm::floor(Abs), vec<L, T, Q>(2));
- vec<L, T, Q> const Floor = glm::floor(Abs);
- vec<L, T, Q> const Rest = Abs - Floor;
- vec<L, T, Q> const Mirror = Clamp + Rest;
- return mix(Rest, vec<L, T, Q>(1) - Rest, glm::greaterThanEqual(Mirror, vec<L, T, Q>(1)));
- }
-
- template<typename genType>
- GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord)
- {
- return mirrorRepeat(vec<1, genType, defaultp>(Texcoord)).x;
- }
-}//namespace glm