diff options
Diffstat (limited to 'include/graphics')
-rw-r--r-- | include/graphics/Gui.hpp | 7 | ||||
-rw-r--r-- | include/graphics/RenderSection.hpp | 42 | ||||
-rw-r--r-- | include/graphics/Shader.hpp | 24 | ||||
-rw-r--r-- | include/graphics/Texture.hpp | 14 | ||||
-rw-r--r-- | include/graphics/Widget.hpp | 8 |
5 files changed, 0 insertions, 95 deletions
diff --git a/include/graphics/Gui.hpp b/include/graphics/Gui.hpp deleted file mode 100644 index 641b941..0000000 --- a/include/graphics/Gui.hpp +++ /dev/null @@ -1,7 +0,0 @@ -#pragma once - -class Gui { - -public: - int WHY=0; -}; diff --git a/include/graphics/RenderSection.hpp b/include/graphics/RenderSection.hpp deleted file mode 100644 index 953d7ea..0000000 --- a/include/graphics/RenderSection.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#pragma once - -#include <GL/glew.h> -#include <glm/detail/type_mat.hpp> -#include <glm/vec2.hpp> -#include <glm/detail/type_mat4x4.hpp> -#include <glm/gtx/transform.hpp> -#include <easylogging++.h> - -#include <AssetManager.hpp> -#include <world/Section.hpp> -#include <world/World.hpp> - -class RenderState { - GLuint ActiveVao; - GLuint ActiveShader; -public: - void SetActiveVao(GLuint Vao); - void SetActiveShader(GLuint Shader); -}; - -class RenderSection { - Vector sectionPosition; - World *world; - GLuint Vao, VboTextures, VboModels, VboColors; - - static GLuint VboVertices, VboUvs; - static std::map<GLuint, int> refCounterVbo; - static std::map<GLuint, int> refCounterVao; - - size_t numOfFaces; - -public: - RenderSection(World *world, Vector position); - RenderSection(const RenderSection &other); - ~RenderSection(); - - void UpdateState(const std::map<BlockTextureId, glm::vec4> &textureAtlas); - void Render(RenderState &state); - - Section *GetSection(); -};
\ No newline at end of file diff --git a/include/graphics/Shader.hpp b/include/graphics/Shader.hpp deleted file mode 100644 index 17a434e..0000000 --- a/include/graphics/Shader.hpp +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once - -#include <string> -#include <fstream> -#include <sstream> - -#include <easylogging++.h> -#include <GL/glew.h> - -class Shader -{ -private: - const GLchar *vertex; - const GLchar *fragment; -public: - // Идентификатор программы - GLuint Program; - // Конструктор считывает и собирает шейдер - Shader(const GLchar* vertexPath, const GLchar* fragmentPath, const GLchar* geometryPath = nullptr); - // Использование программы - void Use(); - - void Reload(); -};
\ No newline at end of file diff --git a/include/graphics/Texture.hpp b/include/graphics/Texture.hpp deleted file mode 100644 index 277806a..0000000 --- a/include/graphics/Texture.hpp +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include <SFML/Graphics.hpp> -#include <easylogging++.h> -#include <GL/glew.h> - -class Texture { - Texture(Texture&); - Texture&operator=(Texture&); -public: - GLuint texture; - Texture(std::string filename, GLenum textureWrapping = GL_CLAMP_TO_BORDER, GLenum textureFiltering = GL_NEAREST); - ~Texture(); -};
\ No newline at end of file diff --git a/include/graphics/Widget.hpp b/include/graphics/Widget.hpp deleted file mode 100644 index c4d5dc1..0000000 --- a/include/graphics/Widget.hpp +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once - -class Widget { - unsigned int x,y,w,h; -public: - Widget(Widget *parent); - ~Widget(); -}; |