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Diffstat (limited to '')
-rw-r--r-- | src/GameState.hpp | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/src/GameState.hpp b/src/GameState.hpp index dbea2c3..41e7080 100644 --- a/src/GameState.hpp +++ b/src/GameState.hpp @@ -68,8 +68,6 @@ class GameState { Window playerInventory; std::vector<Window> openedWindows; - - std::mutex accessMutex; public: void Update(float deltaTime); @@ -95,37 +93,30 @@ public: glm::mat4 GetViewMatrix(); inline Entity *GetPlayer() { - std::lock_guard<std::mutex> guard(accessMutex); return player; } - inline World GetWorld() { - std::lock_guard<std::mutex> guard(accessMutex); + inline World &GetWorld() { return world; } - inline TimeStatus GetTimeStatus() { - std::lock_guard<std::mutex> guard(accessMutex); + inline TimeStatus &GetTimeStatus() { return timeStatus; } - inline GameStatus GetGameStatus() { - std::lock_guard<std::mutex> guard(accessMutex); + inline GameStatus &GetGameStatus() { return gameStatus; } - inline PlayerStatus GetPlayerStatus() { - std::lock_guard<std::mutex> guard(accessMutex); + inline PlayerStatus &GetPlayerStatus() { return playerStatus; } - inline SelectionStatus GetSelectionStatus() { - std::lock_guard<std::mutex> guard(accessMutex); + inline SelectionStatus &GetSelectionStatus() { return selectionStatus; } inline Window &GetInventory() { - std::lock_guard<std::mutex> guard(accessMutex); return playerInventory; } }; |