diff options
Diffstat (limited to '')
-rw-r--r-- | src/Render.cpp | 2 | ||||
-rw-r--r-- | src/RenderConfigs.cpp | 105 | ||||
-rw-r--r-- | src/RenderConfigs.hpp | 14 |
3 files changed, 66 insertions, 55 deletions
diff --git a/src/Render.cpp b/src/Render.cpp index 1095148..1e85437 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -140,7 +140,7 @@ void Render::PrepareToRendering() { float resolutionScale = Settings::ReadDouble("resolutionScale", 1.0f); size_t scaledW = width * resolutionScale, scaledH = height * resolutionScale; - gbuffer = std::make_unique<Gbuffer>(scaledW, scaledH, scaledW, scaledH); + gbuffer = std::make_unique<Gbuffer>(scaledW, scaledH, scaledW, scaledH, Settings::ReadBool("ssao", false)); gbuffer->SetRenderBuff(renderBuff); auto gal = Gal::GetImplementation(); diff --git a/src/RenderConfigs.cpp b/src/RenderConfigs.cpp index 88166a5..0a5450b 100644 --- a/src/RenderConfigs.cpp +++ b/src/RenderConfigs.cpp @@ -80,7 +80,7 @@ PostProcess::PostProcess( }); } -Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { +Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH, bool applySsao) { auto gal = Gal::GetImplementation(); auto colorConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); @@ -124,57 +124,60 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { geomFramebuffer = gal->BuildFramebuffer(geomFbConf); geomFramebuffer->SetViewport(0, 0, geomW, geomH); - auto noiseConf = gal->CreateTexture2DConfig(4, 4, Gal::Format::R32G32B32A32F); - noiseConf->SetWrapping(Gal::Wrapping::Repeat); - noiseConf->SetMinFilter(Gal::Filtering::Bilinear); - noiseConf->SetMaxFilter(Gal::Filtering::Bilinear); - ssaoNoise = gal->BuildTexture(noiseConf); - - std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count()); - std::uniform_real_distribution<> dis(-1.0f, 1.0f); - std::vector<glm::vec4> noiseTexData(16); - for (auto& vec : noiseTexData) { - vec.x = dis(rng); - vec.y = dis(rng); - vec.z = 0.0f; - vec.w = 0.0f; + if (applySsao) { + auto noiseConf = gal->CreateTexture2DConfig(4, 4, Gal::Format::R32G32B32A32F); + noiseConf->SetWrapping(Gal::Wrapping::Repeat); + noiseConf->SetMinFilter(Gal::Filtering::Bilinear); + noiseConf->SetMaxFilter(Gal::Filtering::Bilinear); + ssaoNoise = gal->BuildTexture(noiseConf); + + std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count()); + std::uniform_real_distribution<> dis(-1.0f, 1.0f); + std::vector<glm::vec4> noiseTexData(16); + for (auto& vec : noiseTexData) { + vec.x = dis(rng); + vec.y = dis(rng); + vec.z = 0.0f; + vec.w = 0.0f; + } + ssaoNoise->SetData({ reinterpret_cast<std::byte*>(noiseTexData.data()), reinterpret_cast<std::byte*>(noiseTexData.data() + noiseTexData.size()) }); + + std::vector<std::pair<std::string_view, std::shared_ptr<Gal::Texture>>> ssaoTextures = { + {"normal", normal}, + {"worldPos", worldPos}, + {"ssaoNoise", ssaoNoise}, + }; + + ssaoPass = std::make_unique<PostProcess>(LoadPixelShader("/altcraft/shaders/frag/ssao"), + ssaoTextures, + std::vector<std::pair<std::string_view, Gal::Type>>{}, + lightW, + lightH, + Gal::Format::R8G8B8A8, + Gal::Filtering::Bilinear); + + std::vector<std::pair<std::string_view, std::shared_ptr<Gal::Texture>>> ssaoBlurTextures = { + {"blurInput", ssaoPass->GetResultTexture()}, + }; + + std::vector<std::pair<std::string_view, Gal::Type>> ssaoBlurParameters = { + {"blurScale", Gal::Type::Int32}, + }; + + ssaoBlurPass = std::make_unique<PostProcess>(LoadPixelShader("/altcraft/shaders/frag/blur"), + ssaoBlurTextures, + ssaoBlurParameters, + lightW, + lightH, + Gal::Format::R8G8B8A8, + Gal::Filtering::Bilinear); + + ssaoBlurPass->SetShaderParameter("blurScale", 2); } - ssaoNoise->SetData({ reinterpret_cast<std::byte*>(noiseTexData.data()), reinterpret_cast<std::byte*>(noiseTexData.data() + noiseTexData.size()) }); - - std::vector<std::pair<std::string_view, std::shared_ptr<Gal::Texture>>> ssaoTextures = { - {"normal", normal}, - {"worldPos", worldPos}, - {"ssaoNoise", ssaoNoise}, - }; - - ssaoPass = std::make_unique<PostProcess>(LoadPixelShader("/altcraft/shaders/frag/ssao"), - ssaoTextures, - std::vector<std::pair<std::string_view, Gal::Type>>{}, - lightW, - lightH, - Gal::Format::R8G8B8A8, - Gal::Filtering::Bilinear); - - std::vector<std::pair<std::string_view, std::shared_ptr<Gal::Texture>>> ssaoBlurTextures = { - {"blurInput", ssaoPass->GetResultTexture()}, - }; - - std::vector<std::pair<std::string_view, Gal::Type>> ssaoBlurParameters = { - {"blurScale", Gal::Type::Int32}, - }; - - ssaoBlurPass = std::make_unique<PostProcess>(LoadPixelShader("/altcraft/shaders/frag/blur"), - ssaoBlurTextures, - ssaoBlurParameters, - lightW, - lightH, - Gal::Format::R8G8B8A8, - Gal::Filtering::Bilinear); - - ssaoBlurPass->SetShaderParameter("blurScale", 2); std::vector<std::pair<std::string_view, Gal::Type>> lightingParameters = { {"renderBuff", Gal::Type::Int32}, + {"applySsao", Gal::Type::Int32}, }; std::vector<std::pair<std::string_view, std::shared_ptr<Gal::Texture>>> lightingTextures = { @@ -184,9 +187,11 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { {"worldPos", worldPos}, {"addColor", addColor}, {"light", light}, - {"ssao", ssaoBlurPass->GetResultTexture()}, }; + if (applySsao) + lightingTextures.emplace_back("ssao", ssaoBlurPass->GetResultTexture()); + lightingPass = std::make_unique<PostProcess>(LoadPixelShader("/altcraft/shaders/frag/light"), lightingTextures, lightingParameters, @@ -194,4 +199,6 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { lightH, Gal::Format::R8G8B8A8, Gal::Filtering::Bilinear); + + lightingPass->SetShaderParameter("applySsao", true); } diff --git a/src/RenderConfigs.hpp b/src/RenderConfigs.hpp index 0667bbe..a9b8d72 100644 --- a/src/RenderConfigs.hpp +++ b/src/RenderConfigs.hpp @@ -73,7 +73,7 @@ class Gbuffer { std::shared_ptr<Gal::Framebuffer> geomFramebuffer; public: - Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH); + Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH, bool applySsao); std::shared_ptr<Gal::Framebuffer> GetGeometryTarget() { return geomFramebuffer; @@ -84,15 +84,19 @@ public: } void Render() { - ssaoPass->Render(); - ssaoBlurPass->Render(); + if (ssaoPass) { + ssaoPass->Render(); + ssaoBlurPass->Render(); + } lightingPass->Render(); } void Clear() { geomFramebuffer->Clear(); - ssaoPass->Clear(); - ssaoBlurPass->Clear(); + if (ssaoPass) { + ssaoPass->Clear(); + ssaoBlurPass->Clear(); + } lightingPass->Clear(); } |