diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/GalOgl.cpp | 5 | ||||
-rw-r--r-- | src/Render.cpp | 4 | ||||
-rw-r--r-- | src/RenderConfigs.cpp | 27 | ||||
-rw-r--r-- | src/RenderConfigs.hpp | 10 | ||||
-rw-r--r-- | src/RendererWorld.cpp | 1 | ||||
-rw-r--r-- | src/RendererWorld.hpp | 2 |
6 files changed, 44 insertions, 5 deletions
diff --git a/src/GalOgl.cpp b/src/GalOgl.cpp index c250539..75369ab 100644 --- a/src/GalOgl.cpp +++ b/src/GalOgl.cpp @@ -1256,6 +1256,11 @@ struct ImplOgl : public Impl { size_t attribSize = GalTypeGetSize(type); for (size_t i = 0; i < count; i++) { + if (location < 0) { + vertexSize += attribSize; + continue; + } + pipeline->vertexBindCmds.push_back({ bufferId, static_cast<size_t>(location + i), diff --git a/src/Render.cpp b/src/Render.cpp index 96c1ed8..48114b0 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -209,8 +209,10 @@ void Render::RenderFrame() { if (isWireframe) Gal::GetImplementation()->SetWireframe(true); - if (renderWorld) + if (renderWorld) { world->Render(static_cast<float>(windowWidth) / static_cast<float>(windowHeight)); + gbuffer->SetDayTime(world->shaderDayTime); + } if (isWireframe) Gal::GetImplementation()->SetWireframe(false); diff --git a/src/RenderConfigs.cpp b/src/RenderConfigs.cpp index ebdbaef..86418c2 100644 --- a/src/RenderConfigs.cpp +++ b/src/RenderConfigs.cpp @@ -5,24 +5,44 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { auto gal = Gal::GetImplementation(); - auto colorConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8A8); + auto colorConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); + colorConf->SetMinFilter(Gal::Filtering::Bilinear); + colorConf->SetMaxFilter(Gal::Filtering::Bilinear); color = gal->BuildTexture(colorConf); - auto normalConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8A8); + auto normalConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); + normalConf->SetMinFilter(Gal::Filtering::Bilinear); + normalConf->SetMaxFilter(Gal::Filtering::Bilinear); normal = gal->BuildTexture(normalConf); + auto addColorConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); + addColorConf->SetMinFilter(Gal::Filtering::Bilinear); + addColorConf->SetMaxFilter(Gal::Filtering::Bilinear); + addColor = gal->BuildTexture(addColorConf); + + auto lightConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); + lightConf->SetMinFilter(Gal::Filtering::Bilinear); + lightConf->SetMaxFilter(Gal::Filtering::Bilinear); + light = gal->BuildTexture(lightConf); + auto dsConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::D24S8); + dsConf->SetMinFilter(Gal::Filtering::Bilinear); + dsConf->SetMaxFilter(Gal::Filtering::Bilinear); depthStencil = gal->BuildTexture(dsConf); auto geomFbConf = gal->CreateFramebufferConfig(); geomFbConf->SetTexture(0, color); geomFbConf->SetTexture(1, normal); + geomFbConf->SetTexture(2, addColor); + geomFbConf->SetTexture(3, light); geomFbConf->SetDepthStencil(depthStencil); geomFramebuffer = gal->BuildFramebuffer(geomFbConf); geomFramebuffer->SetViewport(0, 0, geomW, geomH); auto finalColorConf = gal->CreateTexture2DConfig(lightW, lightH, Gal::Format::R8G8B8A8); + finalColorConf->SetMinFilter(Gal::Filtering::Bilinear); + finalColorConf->SetMaxFilter(Gal::Filtering::Bilinear); finalColor = gal->BuildTexture(finalColorConf); auto lightFbConf = gal->CreateFramebufferConfig(); @@ -43,8 +63,11 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { auto lightPPC = gal->CreatePipelineConfig(); lightPPC->SetTarget(lightFramebuffer); lightPPC->AddStaticTexture("color", color); + lightPPC->AddStaticTexture("addColor", addColor); lightPPC->AddStaticTexture("normal", normal); + lightPPC->AddStaticTexture("light", light); lightPPC->AddStaticTexture("depthStencil", depthStencil); + lightPPC->AddShaderParameter("dayTime", Gal::Type::Float); lightPPC->SetVertexShader(gal->LoadVertexShader(vertexSource)); lightPPC->SetPixelShader(gal->LoadPixelShader(pixelSource)); diff --git a/src/RenderConfigs.hpp b/src/RenderConfigs.hpp index 6279169..94e96bb 100644 --- a/src/RenderConfigs.hpp +++ b/src/RenderConfigs.hpp @@ -7,8 +7,10 @@ class Gbuffer { std::shared_ptr<Gal::Buffer> lightBuffer; std::shared_ptr<Gal::Pipeline> lightPipeline; std::shared_ptr<Gal::PipelineInstance> lightPipelineInstance; - std::shared_ptr<Gal::Texture> color; - std::shared_ptr<Gal::Texture> normal; + std::shared_ptr<Gal::Texture> color; //RGB - color + std::shared_ptr<Gal::Texture> normal; //RGB - normal + std::shared_ptr<Gal::Texture> addColor; //RGB - addColor + std::shared_ptr<Gal::Texture> light; //R - faceLight, G - skyLight, B - unused std::shared_ptr<Gal::Texture> depthStencil; std::shared_ptr<Gal::Framebuffer> geomFramebuffer; @@ -35,4 +37,8 @@ public: geomFramebuffer->Clear(); lightFramebuffer->Clear(); } + + void SetDayTime(float dayTime) { + lightPipeline->SetShaderParameter("dayTime", dayTime); + } }; diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index 9055729..d2c69fd 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -366,6 +366,7 @@ void RendererWorld::Render(float screenRatio) { float timePassed = (dayTime - moonriseMin); mixLevel = 1.0 - (timePassed / moonriseLength); } + shaderDayTime = mixLevel; skyPipeline->Activate(); skyPipeline->SetShaderParameter("projView", projView); diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index e645b30..a6fca06 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -63,6 +63,8 @@ public: double MaxRenderingDistance; + float shaderDayTime; + void Update(double timeToUpdate); }; |