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Minecraft:JE in C++
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Author
Age
Files
Lines
*
Added per vertex lighting
LaG1924
2021-12-19
1
-9
/
+7
|
*
Added AO mask
LaG1924
2021-12-18
1
-0
/
+3
|
*
Optimized GBuffer size
LaG1924
2021-12-11
6
-28
/
+5
|
*
Removed unnecessary framebuffers copying
LaG1924
2021-12-08
2
-22
/
+0
|
*
Fixed SSAO normals
LaG1924
2021-12-07
1
-1
/
+1
|
*
Added SSAO
LaG1924
2021-12-04
7
-0
/
+27
|
*
Added gamma correction
LaG1924
2021-11-28
7
-0
/
+7
|
*
Changed shaders to use SPB
LaG1924
2021-11-27
7
-35
/
+72
|
*
Added ShaderParametersBuffer to GalOgl
LaG1924
2021-11-27
1
-1
/
+4
|
*
Added PostProcess class
LaG1924
2021-11-21
1
-0
/
+11
|
*
Moved face lighting to lighting pass
LaG1924
2021-11-21
1
-13
/
+11
|
*
Added normals to faces
LaG1924
2021-11-21
1
-6
/
+9
|
*
Added Gbuffer
LaG1924
2021-11-21
1
-0
/
+11
|
*
Changed sky rendering to Gal
LaG1924
2021-11-19
1
-11
/
+7
|
*
Optimized entities rendering
LaG1924
2021-11-18
1
-10
/
+7
|
*
Fixed shader error on MacOS
LaG1924
2021-07-05
1
-1
/
+1
|
*
Tint calculation moved to vertex shader
LaG1924
2021-06-29
1
-3
/
+5
|
*
Compacted vertices format
LaG1924
2021-06-28
1
-4
/
+4
|
*
Embed UV to vertex data
LaG1924
2021-06-28
1
-28
/
+9
|
*
More compact faces vertecies format
LaG1924
2021-06-28
1
-1
/
+1
|
*
Moved block face model matrix transformation to CPU
LaG1924
2021-06-27
1
-6
/
+3
|
*
Shader optimization, removed unused argument from GetBlockInfo function
UIS
2021-06-24
1
-5
/
+3
|
*
Improved RmlUi integration
LaG1924
2021-06-13
1
-3
/
+4
|
*
Implemented basic RmlUi integration
LaG1924
2021-06-13
1
-0
/
+21
|
*
More advanced textures animation support
LaG1924
2019-01-27
1
-3
/
+11
|
*
Removed previous implementation of Shader
LaG1924
2019-01-26
4
-0
/
+82