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2021-12-18Added AO maskLaG19244-3/+9
2021-12-11Fixed SSAO low occlusion factorLaG19241-1/+1
2021-12-11More optimization to GBuffer sizeLaG19244-14/+6
2021-12-11Optimized GBuffer sizeLaG192413-50/+33
2021-12-08Removed unnecessary framebuffers copyingLaG19243-22/+0
2021-12-07Added more SSAO settingsLaG19244-8/+18
2021-12-07Fixed SSAO normalsLaG19244-5/+7
2021-12-07Added optional forward renderingLaG19245-0/+121
2021-12-05Minor shader optimizationLaG19243-4/+3
2021-12-05Added Ambient occlusion options parameterLaG19243-9/+19
2021-12-05Added SSAO blurLaG19242-1/+24
2021-12-04Added SSAOLaG192412-10/+120
2021-11-28Added gamma correctionLaG192411-13/+27
2021-11-27Changed shaders to use SPBLaG192414-61/+112
2021-11-27Added ShaderParametersBuffer to GalOglLaG19241-1/+4
2021-11-21Added PostProcess classLaG19241-0/+11
2021-11-21Added gbuffer visualizationLaG19241-4/+26
2021-11-21Moved face lighting to lighting passLaG19244-27/+46
2021-11-21Added normals to facesLaG19243-8/+12
2021-11-21Added GbufferLaG19243-4/+33
2021-11-19Changed sky rendering to GalLaG19243-25/+19
2021-11-18Optimized entities renderingLaG19243-18/+13
2021-07-05Added disconnect messagesLaG19241-0/+11
2021-07-05Fixed shader error on MacOSLaG19241-1/+1
2021-07-04Added basic ChatLaG19244-1/+128
2021-07-03Added Respawn screenLaG19243-0/+37
2021-07-02Added Loading screenLaG19243-0/+21
2021-06-29Added more debug valuesLaG19242-2/+18
2021-06-29Tint calculation moved to vertex shaderLaG19242-36/+7
2021-06-28Compacted vertices formatLaG19241-4/+4
2021-06-28Embed UV to vertex dataLaG19242-30/+10
2021-06-28More compact faces vertecies formatLaG19241-1/+1
2021-06-27Moved block face model matrix transformation to CPULaG19241-6/+3
2021-06-24Shader optimization, removed unused argument from GetBlockInfo functionUIS1-5/+3
2021-06-22Minor changes to Ui scriptsLaG19244-8/+44
2021-06-22Added Settings UILaG19247-28/+294
2021-06-19Added game menusLaG19248-54/+232
2021-06-18Implemented RmlFileInterfaceLaG19243-2/+129
2021-06-13Improved RmlUi integrationLaG19243-3/+6
2021-06-13Implemented basic RmlUi integrationLaG19245-0/+62
2021-06-07Fixed MacOS OpenGL errorsLaG19243-5/+10
2020-07-27Support for non-overworld dimensionsLaG19242-3/+7
2019-05-20Completely removed hardcoded list of blockstatesLaG19241-0/+491
2019-05-19Implemented block-apiLaG19242-4/+27
2019-05-19Implemented lua's "require" for AMLaG19242-0/+5
2019-05-19Implemented GameState lua-apiLaG19241-3/+9
2019-05-18Implemented more scripting APIsLaG19241-2/+15
2019-04-21Refactored lua-apiLaG19241-4/+9
2019-04-21Minor lua-api improvementLaG19242-1/+12
2019-04-21Added lua-supportLaG19241-0/+1
2019-01-27More advanced textures animation supportLaG19242-4/+13
2019-01-26Removed previous implementation of ShaderLaG192412-0/+243
2018-08-09Workaround for liquidsLaG19244-0/+22
2018-08-05Added ERROR-textureLaG19242-0/+6