Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added AO mask | LaG1924 | 2021-12-18 | 4 | -3/+9 |
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* | Fixed SSAO low occlusion factor | LaG1924 | 2021-12-11 | 1 | -1/+1 |
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* | More optimization to GBuffer size | LaG1924 | 2021-12-11 | 4 | -14/+6 |
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* | Optimized GBuffer size | LaG1924 | 2021-12-11 | 13 | -50/+33 |
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* | Removed unnecessary framebuffers copying | LaG1924 | 2021-12-08 | 3 | -22/+0 |
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* | Added more SSAO settings | LaG1924 | 2021-12-07 | 4 | -8/+18 |
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* | Fixed SSAO normals | LaG1924 | 2021-12-07 | 4 | -5/+7 |
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* | Added optional forward rendering | LaG1924 | 2021-12-07 | 5 | -0/+121 |
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* | Minor shader optimization | LaG1924 | 2021-12-05 | 3 | -4/+3 |
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* | Added Ambient occlusion options parameter | LaG1924 | 2021-12-05 | 3 | -9/+19 |
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* | Added SSAO blur | LaG1924 | 2021-12-05 | 2 | -1/+24 |
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* | Added SSAO | LaG1924 | 2021-12-04 | 12 | -10/+120 |
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* | Added gamma correction | LaG1924 | 2021-11-28 | 11 | -13/+27 |
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* | Changed shaders to use SPB | LaG1924 | 2021-11-27 | 14 | -61/+112 |
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* | Added ShaderParametersBuffer to GalOgl | LaG1924 | 2021-11-27 | 1 | -1/+4 |
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* | Added PostProcess class | LaG1924 | 2021-11-21 | 1 | -0/+11 |
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* | Added gbuffer visualization | LaG1924 | 2021-11-21 | 1 | -4/+26 |
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* | Moved face lighting to lighting pass | LaG1924 | 2021-11-21 | 4 | -27/+46 |
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* | Added normals to faces | LaG1924 | 2021-11-21 | 3 | -8/+12 |
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* | Added Gbuffer | LaG1924 | 2021-11-21 | 3 | -4/+33 |
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* | Changed sky rendering to Gal | LaG1924 | 2021-11-19 | 3 | -25/+19 |
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* | Optimized entities rendering | LaG1924 | 2021-11-18 | 3 | -18/+13 |
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* | Added disconnect messages | LaG1924 | 2021-07-05 | 1 | -0/+11 |
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* | Fixed shader error on MacOS | LaG1924 | 2021-07-05 | 1 | -1/+1 |
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* | Merge pull request #66 from LaG1924/ftr/more-rmlui | LaG1924 | 2021-07-04 | 9 | -3/+204 |
|\ | | | | | Ftr/more rmlui | ||||
| * | Added basic Chat | LaG1924 | 2021-07-04 | 4 | -1/+128 |
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| * | Added Respawn screen | LaG1924 | 2021-07-03 | 3 | -0/+37 |
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| * | Added Loading screen | LaG1924 | 2021-07-02 | 3 | -0/+21 |
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| * | Added more debug values | LaG1924 | 2021-06-29 | 2 | -2/+18 |
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* | | Tint calculation moved to vertex shader | LaG1924 | 2021-06-29 | 2 | -36/+7 |
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* | | Compacted vertices format | LaG1924 | 2021-06-28 | 1 | -4/+4 |
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* | | Embed UV to vertex data | LaG1924 | 2021-06-28 | 2 | -30/+10 |
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* | | More compact faces vertecies format | LaG1924 | 2021-06-28 | 1 | -1/+1 |
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* | | Moved block face model matrix transformation to CPU | LaG1924 | 2021-06-27 | 1 | -6/+3 |
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* | Shader optimization, removed unused argument from GetBlockInfo function | UIS | 2021-06-24 | 1 | -5/+3 |
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* | Minor changes to Ui scripts | LaG1924 | 2021-06-22 | 4 | -8/+44 |
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* | Added Settings UI | LaG1924 | 2021-06-22 | 7 | -28/+294 |
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* | Added game menus | LaG1924 | 2021-06-19 | 8 | -54/+232 |
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* | Implemented RmlFileInterface | LaG1924 | 2021-06-18 | 3 | -2/+129 |
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* | Improved RmlUi integration | LaG1924 | 2021-06-13 | 3 | -3/+6 |
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* | Implemented basic RmlUi integration | LaG1924 | 2021-06-13 | 5 | -0/+62 |
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* | Fixed MacOS OpenGL errors | LaG1924 | 2021-06-07 | 3 | -5/+10 |
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* | Support for non-overworld dimensions | LaG1924 | 2020-07-27 | 2 | -3/+7 |
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* | Completely removed hardcoded list of blockstates | LaG1924 | 2019-05-20 | 1 | -0/+491 |
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* | Implemented block-api | LaG1924 | 2019-05-19 | 2 | -4/+27 |
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* | Implemented lua's "require" for AM | LaG1924 | 2019-05-19 | 2 | -0/+5 |
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* | Implemented GameState lua-api | LaG1924 | 2019-05-19 | 1 | -3/+9 |
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* | Implemented more scripting APIs | LaG1924 | 2019-05-18 | 1 | -2/+15 |
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* | Refactored lua-api | LaG1924 | 2019-04-21 | 1 | -4/+9 |
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* | Minor lua-api improvement | LaG1924 | 2019-04-21 | 2 | -1/+12 |
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* | Added lua-support | LaG1924 | 2019-04-21 | 1 | -0/+1 |
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* | More advanced textures animation support | LaG1924 | 2019-01-27 | 2 | -4/+13 |
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* | Removed previous implementation of Shader | LaG1924 | 2019-01-26 | 12 | -0/+243 |
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* | Workaround for liquids | LaG1924 | 2018-08-09 | 4 | -0/+22 |
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* | Added ERROR-texture | LaG1924 | 2018-08-05 | 2 | -0/+6 |