Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-06-27 | Moved block face model matrix transformation to CPU | LaG1924 | 1 | -6/+3 |
2021-06-24 | Shader optimization, removed unused argument from GetBlockInfo function | UIS | 1 | -5/+3 |
2021-06-22 | Minor changes to Ui scripts | LaG1924 | 4 | -8/+44 |
2021-06-22 | Added Settings UI | LaG1924 | 7 | -28/+294 |
2021-06-19 | Added game menus | LaG1924 | 8 | -54/+232 |
2021-06-18 | Implemented RmlFileInterface | LaG1924 | 3 | -5/+8 |
2021-06-16 | Implemented main menu in Rml and improved RmlUi support | LaG1924 | 2 | -33/+103 |
2021-06-13 | Improved RmlUi integration | LaG1924 | 5 | -6/+47 |
2021-06-13 | Implemented basic RmlUi integration | LaG1924 | 7 | -0/+78 |
2021-06-07 | Fixed MacOS OpenGL errors | LaG1924 | 3 | -5/+10 |
2020-07-27 | Support for non-overworld dimensions | LaG1924 | 2 | -3/+7 |
2019-05-20 | Completely removed hardcoded list of blockstates | LaG1924 | 1 | -0/+491 |
2019-05-19 | Implemented block-api | LaG1924 | 2 | -4/+27 |
2019-05-19 | Implemented lua's "require" for AM | LaG1924 | 2 | -0/+5 |
2019-05-19 | Implemented GameState lua-api | LaG1924 | 1 | -3/+9 |
2019-05-18 | Implemented more scripting APIs | LaG1924 | 1 | -2/+15 |
2019-04-21 | Refactored lua-api | LaG1924 | 1 | -4/+9 |
2019-04-21 | Minor lua-api improvement | LaG1924 | 2 | -1/+12 |
2019-04-21 | Added lua-support | LaG1924 | 1 | -0/+1 |
2019-01-27 | More advanced textures animation support | LaG1924 | 2 | -4/+13 |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 12 | -1/+42 |
2019-01-25 | Added Framebuffer class | LaG1924 | 2 | -0/+22 |
2018-08-09 | Workaround for liquids | LaG1924 | 4 | -0/+22 |
2018-08-09 | Changeable brightness | LaG1924 | 1 | -1/+2 |
2018-08-05 | Added ERROR-texture | LaG1924 | 2 | -0/+6 |
2018-08-05 | Removed previous implementation of texture atlas | LaG1924 | 3 | -27796/+8 |
2018-08-05 | Replaced usage of old texture atlas | LaG1924 | 2 | -6/+8 |
2018-03-18 | Removed that ugly texture of night sky | LaG1924 | 1 | -2/+1 |
2018-03-13 | Implemented basic lighting | LaG1924 | 1 | -6/+14 |
2018-01-13 | Fixed shader compilation errors | LaG1924 | 2 | -2/+2 |
2018-01-13 | Minor shader optimization | LaG1924 | 2 | -12/+12 |
2018-01-13 | 2017-09-30 | LaG1924 | 1 | -3/+4 |
2018-01-13 | 2017-09-20 | LaG1924 | 2 | -24/+11 |
2018-01-13 | 2017-09-19 | LaG1924 | 2 | -4/+15 |
2018-01-13 | 2017-09-17 | LaG1924 | 9 | -315/+11 |
2018-01-13 | 2017-08-27 | LaG1924 | 2 | -0/+48 |
2017-08-23 | 2017-08-23 | LaG1924 | 1 | -3/+2 |
2017-08-20 | 2017-08-20 | LaG1924 | 5 | -1/+74 |
2017-08-16 | 2017-08-16 | LaG1924 | 2 | -0/+22 |
2017-08-07 | 2017-08-07 | LaG1924 | 2 | -2/+0 |
2017-07-24 | 2017-07-24 | LaG1924 | 1 | -4/+0 |
2017-07-21 | 2017-07-21 | LaG1924 | 2 | -0/+78 |
2017-06-20 | 2017-06-20 | LaG1924 | 3 | -33/+63 |
2017-06-14 | 2017-06-14 | LaG1924 | 5 | -10015/+27832 |
2017-06-07 | 2017-06-07 | LaG1924 | 4 | -82/+130 |
2017-05-31 | 2017-05-31 | LaG1924 | 3 | -1598/+86 |
2017-05-28 | 2017-05-28 | LaG1924 | 1 | -2/+14 |
2017-05-26 | 2017-05-26 | LaG1924 | 8 | -0/+15952 |