summaryrefslogtreecommitdiffstats
path: root/src/GameState.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2018-02-25min/max functionsElisey Puzko1-22/+8
2018-02-25Some nice hack to avoid conflict of std::min and min macroElisey Puzko1-16/+20
2018-02-23I forgot about these functionsElisey Puzko1-3/+3
2018-02-23Removed redundant headerElisey Puzko1-2/+0
2018-02-23Bare-bones face detection for a block placementElisey Puzko1-2/+44
2018-02-22Quick fix.Elisey Puzko1-5/+11
2018-02-22Bare-bones blocks placementElisey Puzko1-0/+8
2018-02-20New event: SelectedBlockChangedElisey Puzko1-11/+40
2018-02-18Small changes to conform Google C++ styleguideElisey Puzko1-25/+81
2018-02-06Raycast debug renderLaG19241-0/+1
2018-02-06Simplified raycastLaG19241-1/+3
2018-02-03Block selection implemented with mouse-lookLaG19241-2/+11
2018-02-03Implemented basic diggingLaG19241-1/+15
2018-01-20Fixed some UB detected by GCC UB-sanitizerLaG19241-2/+2
2018-01-13Replaced all usages of NC to new implementationLaG19241-57/+39
2018-01-13All usages of previous event-system replaced with new event-systemLaG19241-9/+9
2018-01-13Refactored #include directivesLaG19241-2/+6
2018-01-132017-10-14LaG19241-1/+5
2018-01-132017-10-09LaG19241-12/+18
2018-01-132017-09-30LaG19241-133/+94
2018-01-132017-09-16LaG19241-3/+17
2018-01-132017-09-15LaG19241-3/+17
2017-08-232017-08-23LaG19241-1/+4
2017-08-202017-08-20LaG19241-1/+5
2017-08-192017-08-19LaG19241-2/+2
2017-08-182017-08-18LaG19241-12/+14
2017-08-172017-08-17LaG19241-1/+1
2017-08-162017-08-16LaG19241-15/+79
2017-08-122017-08-12LaG19241-5/+18
2017-08-072017-08-07LaG19241-242/+250
2017-08-052017-08-05LaG19241-0/+2
2017-08-032017-08-03LaG19241-5/+14
2017-07-292017-07-29LaG19241-1/+1
2017-07-242017-07-24LaG19241-1/+1
2017-07-212017-07-21LaG19241-13/+7
2017-06-212017-06-21LaG19241-1/+1
2017-06-202017-06-20LaG19241-240/+232
2017-06-172017-06-17LaG19241-126/+392
2017-05-282017-05-28LaG19241-12/+15
2017-05-262017-05-26LaG19241-1/+1
2017-05-212017-05-21LaG19241-0/+127
2017-05-182017-05-18LaG19241-0/+1