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2020-07-30Corrected Game Start conditionsLaG19241-0/+7
2019-04-21Second iteration of changing to single-threaded modelLaG19241-1/+1
2019-01-27Added const-keyword to WorldLaG19241-6/+6
2019-01-27GameState double-bufferingLaG19241-14/+5
2019-01-27Added slow GameState syncLaG19241-1/+11
2019-01-27Refactored GameStateLaG19241-46/+94
2018-08-21Smooth sun movementLaG19241-0/+3
2018-02-22Bare-bones blocks placementElisey Puzko1-0/+1
2018-02-20New event: SelectedBlockChangedElisey Puzko1-31/+33
2018-02-06Raycast debug renderLaG19241-0/+1
2018-02-03Block selection implemented with mouse-lookLaG19241-0/+1
2018-02-03Implemented basic diggingLaG19241-0/+4
2018-01-13Replaced all usages of NC to new implementationLaG19241-3/+1
2018-01-13Fixed compilation errorsLaG19241-2/+2
2018-01-13Refactored #include directivesLaG19241-6/+9
2018-01-132017-10-09LaG19241-28/+7
2018-01-132017-09-30LaG19241-6/+7
2018-01-132017-09-15LaG19241-0/+4
2017-08-202017-08-20LaG19241-0/+3
2017-08-192017-08-19LaG19241-2/+4
2017-08-072017-08-07LaG19241-25/+24
2017-08-052017-08-05LaG19241-0/+1
2017-08-032017-08-03LaG19241-2/+2
2017-07-292017-07-29LaG19241-3/+3
2017-07-242017-07-24LaG19241-0/+0
2017-06-212017-06-21LaG19241-3/+4
2017-06-172017-06-17LaG19241-32/+61
2017-05-312017-05-31LaG19241-0/+1
2017-05-282017-05-28LaG19241-0/+4
2017-05-212017-05-21LaG19241-0/+28
2017-05-182017-05-18LaG19241-0/+8