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path: root/src/RendererSectionData.cpp (follow)
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* Separate lighting for each block faceLaG19242018-08-051-38/+79
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* Refactored AssetManagerLaG19242018-08-051-1/+1
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* Removed previous implementation of texture atlasLaG19242018-08-051-2/+1
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* Replaced usage of old texture atlasLaG19242018-08-051-0/+2
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* Replaced fallback model to diamond block modelLaG19242018-03-301-19/+1
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* Minor Section optimizationsLaG19242018-03-281-2/+2
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* Moved model parsing to startup stage and implemented model rotationLaG19242018-03-281-132/+37
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* Improved RendererSectionData parsing data localityLaG19242018-03-161-41/+99
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* Optimized light parsingLaG19242018-03-131-2/+12
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* Implemented basic lightingLaG19242018-03-131-2/+2
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* Some parsing optimizationsLaG19242018-03-081-5/+8
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* Minor RendererSectionData parsing memory optimizationLaG19242018-03-081-155/+170
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* Section parser now in a separate fileLaG19242018-01-131-0/+300