From 868a759dea6b9abbf887c9e8f40c61b6a6ddbf83 Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Sun, 6 Jun 2021 17:52:38 +0500 Subject: Added CPM. First attempt to improve dependencies management #15 --- cmake/get_cpm.cmake | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 cmake/get_cpm.cmake (limited to 'cmake') diff --git a/cmake/get_cpm.cmake b/cmake/get_cpm.cmake new file mode 100644 index 0000000..56db226 --- /dev/null +++ b/cmake/get_cpm.cmake @@ -0,0 +1,21 @@ +set(CPM_DOWNLOAD_VERSION 0.32.1) + +if(CPM_SOURCE_CACHE) + # Expand relative path. This is important if the provided path contains a tilde (~) + get_filename_component(CPM_SOURCE_CACHE ${CPM_SOURCE_CACHE} ABSOLUTE) + set(CPM_DOWNLOAD_LOCATION "${CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake") +elseif(DEFINED ENV{CPM_SOURCE_CACHE}) + set(CPM_DOWNLOAD_LOCATION "$ENV{CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake") +else() + set(CPM_DOWNLOAD_LOCATION "${CMAKE_BINARY_DIR}/cmake/CPM_${CPM_DOWNLOAD_VERSION}.cmake") +endif() + +if(NOT (EXISTS ${CPM_DOWNLOAD_LOCATION})) + message(STATUS "Downloading CPM.cmake to ${CPM_DOWNLOAD_LOCATION}") + file(DOWNLOAD + https://github.com/cpm-cmake/CPM.cmake/releases/download/v${CPM_DOWNLOAD_VERSION}/CPM.cmake + ${CPM_DOWNLOAD_LOCATION} + ) +endif() + +include(${CPM_DOWNLOAD_LOCATION}) -- cgit v1.2.3 From 5c9cd1c84e9d25c2ef1440f3aa7019c62e4aa02d Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Mon, 7 Jun 2021 14:37:40 +0500 Subject: Refactored CMakeLists.txt --- cmake/FindSDL2.cmake | 173 ----------------------------------------------- cmake/FindSDL2_net.cmake | 88 ------------------------ cmake/FindSDL2_ttf.cmake | 98 --------------------------- 3 files changed, 359 deletions(-) delete mode 100644 cmake/FindSDL2.cmake delete mode 100644 cmake/FindSDL2_net.cmake delete mode 100644 cmake/FindSDL2_ttf.cmake (limited to 'cmake') diff --git a/cmake/FindSDL2.cmake b/cmake/FindSDL2.cmake deleted file mode 100644 index 464ca2d..0000000 --- a/cmake/FindSDL2.cmake +++ /dev/null @@ -1,173 +0,0 @@ - -# This module defines -# SDL2_LIBRARY, the name of the library to link against -# SDL2_FOUND, if false, do not try to link to SDL2 -# SDL2_INCLUDE_DIR, where to find SDL.h -# -# This module responds to the the flag: -# SDL2_BUILDING_LIBRARY -# If this is defined, then no SDL2main will be linked in because -# only applications need main(). -# Otherwise, it is assumed you are building an application and this -# module will attempt to locate and set the the proper link flags -# as part of the returned SDL2_LIBRARY variable. -# -# Don't forget to include SDLmain.h and SDLmain.m your project for the -# OS X framework based version. (Other versions link to -lSDL2main which -# this module will try to find on your behalf.) Also for OS X, this -# module will automatically add the -framework Cocoa on your behalf. -# -# -# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration -# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library -# (SDL2.dll, libsdl2.so, SDL2.framework, etc). -# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. -# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value -# as appropriate. These values are used to generate the final SDL2_LIBRARY -# variable, but when these values are unset, SDL2_LIBRARY does not get created. -# -# -# $SDL2DIR is an environment variable that would -# correspond to the ./configure --prefix=$SDL2DIR -# used in building SDL2. -# l.e.galup 9-20-02 -# -# Modified by Eric Wing. -# Added code to assist with automated building by using environmental variables -# and providing a more controlled/consistent search behavior. -# Added new modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). -# Also corrected the header search path to follow "proper" SDL guidelines. -# Added a search for SDL2main which is needed by some platforms. -# Added a search for threads which is needed by some platforms. -# Added needed compile switches for MinGW. -# -# On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of -# SDL2_LIBRARY to override this selection or set the CMake environment -# CMAKE_INCLUDE_PATH to modify the search paths. -# -# Note that the header path has changed from SDL2/SDL.h to just SDL.h -# This needed to change because "proper" SDL convention -# is #include "SDL.h", not . This is done for portability -# reasons because not all systems place things in SDL2/ (see FreeBSD). - -#============================================================================= -# Copyright 2003-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"); -# see accompanying file Copyright.txt for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# (To distribute this file outside of CMake, substitute the full -# License text for the above reference.) - -# message("") - -SET(SDL2_SEARCH_PATHS - ~/Library/Frameworks - /Library/Frameworks - /usr/local - /usr - /sw # Fink - /opt/local # DarwinPorts - /opt/csw # Blastwave - /opt - ${SDL2_PATH} -) - -FIND_PATH(SDL2_INCLUDE_DIR SDL.h - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES include/SDL2 include - PATHS ${SDL2_SEARCH_PATHS} -) - -if(CMAKE_SIZEOF_VOID_P EQUAL 8) - set(PATH_SUFFIXES lib64 lib/x64 lib) -else() - set(PATH_SUFFIXES lib/x86 lib) -endif() - -FIND_LIBRARY(SDL2_LIBRARY_TEMP - NAMES SDL2 - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES ${PATH_SUFFIXES} - PATHS ${SDL2_SEARCH_PATHS} -) - -IF(NOT SDL2_BUILDING_LIBRARY) - IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") - # Non-OS X framework versions expect you to also dynamically link to - # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms - # seem to provide SDL2main for compatibility even though they don't - # necessarily need it. - FIND_LIBRARY(SDL2MAIN_LIBRARY - NAMES SDL2main - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES ${PATH_SUFFIXES} - PATHS ${SDL2_SEARCH_PATHS} - ) - ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") -ENDIF(NOT SDL2_BUILDING_LIBRARY) - -# SDL2 may require threads on your system. -# The Apple build may not need an explicit flag because one of the -# frameworks may already provide it. -# But for non-OSX systems, I will use the CMake Threads package. -IF(NOT APPLE) - FIND_PACKAGE(Threads) -ENDIF(NOT APPLE) - -# MinGW needs an additional link flag, -mwindows -# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows -IF(MINGW) - SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW") -ENDIF(MINGW) - -IF(SDL2_LIBRARY_TEMP) - # For SDL2main - IF(NOT SDL2_BUILDING_LIBRARY) - IF(SDL2MAIN_LIBRARY) - SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(SDL2MAIN_LIBRARY) - ENDIF(NOT SDL2_BUILDING_LIBRARY) - - # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa. - # CMake doesn't display the -framework Cocoa string in the UI even - # though it actually is there if I modify a pre-used variable. - # I think it has something to do with the CACHE STRING. - # So I use a temporary variable until the end so I can set the - # "real" variable in one-shot. - IF(APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa") - ENDIF(APPLE) - - # For threads, as mentioned Apple doesn't need this. - # In fact, there seems to be a problem if I used the Threads package - # and try using this line, so I'm just skipping it entirely for OS X. - IF(NOT APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) - ENDIF(NOT APPLE) - - # For MinGW library - IF(MINGW) - SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(MINGW) - - # Set the final string here so the GUI reflects the final state. - SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found") - # Set the temp variable to INTERNAL so it is not seen in the CMake GUI - SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "") -ENDIF(SDL2_LIBRARY_TEMP) - -# message("") - -INCLUDE(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR) diff --git a/cmake/FindSDL2_net.cmake b/cmake/FindSDL2_net.cmake deleted file mode 100644 index 2ad6b9b..0000000 --- a/cmake/FindSDL2_net.cmake +++ /dev/null @@ -1,88 +0,0 @@ -# - Locate SDL2_net library -# This module defines: -# SDL2_NET_LIBRARIES, the name of the library to link against -# SDL2_NET_INCLUDE_DIRS, where to find the headers -# SDL2_NET_FOUND, if false, do not try to link against -# SDL2_NET_VERSION_STRING - human-readable string containing the version of SDL2_net -# -# For backward compatiblity the following variables are also set: -# SDLNET_LIBRARY (same value as SDL2_NET_LIBRARIES) -# SDLNET_INCLUDE_DIR (same value as SDL2_NET_INCLUDE_DIRS) -# SDLNET_FOUND (same value as SDL2_NET_FOUND) -# -# $SDLDIR is an environment variable that would -# correspond to the ./configure --prefix=$SDLDIR -# used in building SDL. -# -# Created by Eric Wing. This was influenced by the FindSDL.cmake -# module, but with modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). - -#============================================================================= -# Copyright 2005-2009 Kitware, Inc. -# Copyright 2012 Benjamin Eikel -# -# Distributed under the OSI-approved BSD License (the "License"); -# see accompanying file Copyright.txt for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# (To distribute this file outside of CMake, substitute the full -# License text for the above reference.) - -if(NOT SDL2_NET_INCLUDE_DIR AND SDLNET_INCLUDE_DIR) - set(SDL2_NET_INCLUDE_DIR ${SDLNET_INCLUDE_DIR} CACHE PATH "directory cache -entry initialized from old variable name") -endif() -find_path(SDL2_NET_INCLUDE_DIR SDL_net.h - HINTS - ENV SDLNETDIR - ENV SDLDIR - PATH_SUFFIXES include/SDL2 include/SDL2.0 include -) - -if(NOT SDL2_NET_LIBRARY AND SDLNET_LIBRARY) - set(SDL2_NET_LIBRARY ${SDLNET_LIBRARY} CACHE FILEPATH "file cache entry -initialized from old variable name") -endif() -find_library(SDL2_NET_LIBRARY - NAMES SDL2_net - HINTS - ENV SDLNETDIR - ENV SDLDIR - PATH_SUFFIXES lib -) - -if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h") - file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_NET_MAJOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_NET_MINOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_NET_PATCHLEVEL[ \t]+[0-9]+$") - string(REGEX REPLACE "^#define[ \t]+SDL2_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MAJOR "${SDL2_NET_VERSION_MAJOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL2_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MINOR "${SDL2_NET_VERSION_MINOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL2_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_PATCH "${SDL2_NET_VERSION_PATCH_LINE}") - set(SDL2_NET_VERSION_STRING ${SDL2_NET_VERSION_MAJOR}.${SDL2_NET_VERSION_MINOR}.${SDL2_NET_VERSION_PATCH}) - unset(SDL2_NET_VERSION_MAJOR_LINE) - unset(SDL2_NET_VERSION_MINOR_LINE) - unset(SDL2_NET_VERSION_PATCH_LINE) - unset(SDL2_NET_VERSION_MAJOR) - unset(SDL2_NET_VERSION_MINOR) - unset(SDL2_NET_VERSION_PATCH) -endif() - -set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY}) -set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net - REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS - VERSION_VAR SDL2_NET_VERSION_STRING) - -# for backward compatiblity -set(SDLNET_LIBRARY ${SDL2_NET_LIBRARIES}) -set(SDLNET_INCLUDE_DIR ${SDL2_NET_INCLUDE_DIRS}) -set(SDLNET_FOUND ${SDL2_NET_FOUND}) - -mark_as_advanced(SDL2_NET_LIBRARY SDL2_NET_INCLUDE_DIR) \ No newline at end of file diff --git a/cmake/FindSDL2_ttf.cmake b/cmake/FindSDL2_ttf.cmake deleted file mode 100644 index 8b2edcb..0000000 --- a/cmake/FindSDL2_ttf.cmake +++ /dev/null @@ -1,98 +0,0 @@ -# Locate SDL_ttf library -# -# This module defines: -# -# :: -# -# SDL2_TTF_LIBRARIES, the name of the library to link against -# SDL2_TTF_INCLUDE_DIRS, where to find the headers -# SDL2_TTF_FOUND, if false, do not try to link against -# SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL_ttf -# -# -# -# For backward compatibility the following variables are also set: -# -# :: -# -# SDLTTF_LIBRARY (same value as SDL2_TTF_LIBRARIES) -# SDLTTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS) -# SDLTTF_FOUND (same value as SDL2_TTF_FOUND) -# -# -# -# $SDLDIR is an environment variable that would correspond to the -# ./configure --prefix=$SDLDIR used in building SDL. -# -# Created by Eric Wing. This was influenced by the FindSDL.cmake -# module, but with modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). - -#============================================================================= -# Copyright 2005-2009 Kitware, Inc. -# Copyright 2012 Benjamin Eikel -# -# Distributed under the OSI-approved BSD License (the "License"); -# see accompanying file Copyright.txt for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# (To distribute this file outside of CMake, substitute the full -# License text for the above reference.) - -find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h - HINTS - ENV SDL2TTFDIR - ENV SDL2DIR - PATH_SUFFIXES SDL2 - # path suffixes to search inside ENV{SDLDIR} - include/SDL2 include - PATHS ${SDL2_TTF_PATH} - ) - -if (CMAKE_SIZEOF_VOID_P EQUAL 8) - set(VC_LIB_PATH_SUFFIX lib/x64) -else () - set(VC_LIB_PATH_SUFFIX lib/x86) -endif () - -find_library(SDL2_TTF_LIBRARY - NAMES SDL2_ttf - HINTS - ENV SDL2TTFDIR - ENV SDL2DIR - PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} - PATHS ${SDL2_TTF_PATH} - ) - -if (SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h") - file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$") - file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$") - string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}") - string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}") - set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH}) - unset(SDL2_TTF_VERSION_MAJOR_LINE) - unset(SDL2_TTF_VERSION_MINOR_LINE) - unset(SDL2_TTF_VERSION_PATCH_LINE) - unset(SDL2_TTF_VERSION_MAJOR) - unset(SDL2_TTF_VERSION_MINOR) - unset(SDL2_TTF_VERSION_PATCH) -endif () - -set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY}) -set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf - REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS - VERSION_VAR SDL2_TTF_VERSION_STRING) - -# for backward compatibility -set(SDLTTF_LIBRARY ${SDL2_TTF_LIBRARIES}) -set(SDLTTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS}) -set(SDLTTF_FOUND ${SDL2_TTF_FOUND}) -- cgit v1.2.3