From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001
From: LaG1924 <12997935+LaG1924@users.noreply.github.com>
Date: Sat, 13 Jan 2018 07:51:33 +0500
Subject: Directory renamed
---
depedencies/include/glm/glm.hpp | 88 -----------------------------------------
1 file changed, 88 deletions(-)
delete mode 100644 depedencies/include/glm/glm.hpp
(limited to 'depedencies/include/glm/glm.hpp')
diff --git a/depedencies/include/glm/glm.hpp b/depedencies/include/glm/glm.hpp
deleted file mode 100644
index 021a360..0000000
--- a/depedencies/include/glm/glm.hpp
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@@ -1,88 +0,0 @@
-/// @ref core
-/// @file glm/glm.hpp
-///
-/// @defgroup core GLM Core
-///
-/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible.
-///
-/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and
-/// C++ functions that mirror the GLSL functions. It also includes
-/// @ref core_precision "a set of precision-based types" that can be used in the appropriate
-/// functions. The C++ types are all based on a basic set of @ref core_template "template types".
-///
-/// The best documentation for GLM Core is the current GLSL specification,
-/// version 4.2
-/// (pdf file).
-///
-/// GLM core functionnalities require to be included to be used.
-///
-/// @defgroup core_types Types
-///
-/// @brief The standard types defined by the specification.
-///
-/// These types are all typedefs of more generalized, template types. To see the definition
-/// of these template types, go to @ref core_template.
-///
-/// @ingroup core
-///
-/// @defgroup core_precision Precision types
-///
-/// @brief Non-GLSL types that are used to define precision-based types.
-///
-/// The GLSL language allows the user to define the precision of a particular variable.
-/// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility
-/// with OpenGL ES's precision qualifiers, where they @em do have an effect.
-///
-/// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing:
-/// a number of typedefs of the @ref core_template that use a particular precision.
-///
-/// None of these types make any guarantees about the actual precision used.
-///
-/// @ingroup core
-///
-/// @defgroup core_template Template types
-///
-/// @brief The generic template types used as the basis for the core types.
-///
-/// These types are all templates used to define the actual @ref core_types.
-/// These templetes are implementation details of GLM types and should not be used explicitly.
-///
-/// @ingroup core
-
-#include "detail/_fixes.hpp"
-
-#pragma once
-
-#include
-#include
-#include
-#include
-#include
-#include "fwd.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED)
-# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED
-# pragma message("GLM: Core library included")
-#endif//GLM_MESSAGES
-
-#include "vec2.hpp"
-#include "vec3.hpp"
-#include "vec4.hpp"
-#include "mat2x2.hpp"
-#include "mat2x3.hpp"
-#include "mat2x4.hpp"
-#include "mat3x2.hpp"
-#include "mat3x3.hpp"
-#include "mat3x4.hpp"
-#include "mat4x2.hpp"
-#include "mat4x3.hpp"
-#include "mat4x4.hpp"
-
-#include "trigonometric.hpp"
-#include "exponential.hpp"
-#include "common.hpp"
-#include "packing.hpp"
-#include "geometric.hpp"
-#include "matrix.hpp"
-#include "vector_relational.hpp"
-#include "integer.hpp"
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