From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sat, 13 Jan 2018 07:51:33 +0500 Subject: Directory renamed --- depedencies/include/glm/gtx/intersect.hpp | 87 ------------------------------- 1 file changed, 87 deletions(-) delete mode 100644 depedencies/include/glm/gtx/intersect.hpp (limited to 'depedencies/include/glm/gtx/intersect.hpp') diff --git a/depedencies/include/glm/gtx/intersect.hpp b/depedencies/include/glm/gtx/intersect.hpp deleted file mode 100644 index 33b6e99..0000000 --- a/depedencies/include/glm/gtx/intersect.hpp +++ /dev/null @@ -1,87 +0,0 @@ -/// @ref gtx_intersect -/// @file glm/gtx/intersect.hpp -/// -/// @see core (dependence) -/// @see gtx_closest_point (dependence) -/// -/// @defgroup gtx_intersect GLM_GTX_intersect -/// @ingroup gtx -/// -/// @brief Add intersection functions -/// -/// need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include -#include -#include "../glm.hpp" -#include "../geometric.hpp" -#include "../gtx/closest_point.hpp" -#include "../gtx/vector_query.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_closest_point extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_intersect - /// @{ - - //! Compute the intersection of a ray and a plane. - //! Ray direction and plane normal must be unit length. - //! From GLM_GTX_intersect extension. - template - GLM_FUNC_DECL bool intersectRayPlane( - genType const & orig, genType const & dir, - genType const & planeOrig, genType const & planeNormal, - typename genType::value_type & intersectionDistance); - - //! Compute the intersection of a ray and a triangle. - //! From GLM_GTX_intersect extension. - template - GLM_FUNC_DECL bool intersectRayTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & baryPosition); - - //! Compute the intersection of a line and a triangle. - //! From GLM_GTX_intersect extension. - template - GLM_FUNC_DECL bool intersectLineTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & position); - - //! Compute the intersection distance of a ray and a sphere. - //! The ray direction vector is unit length. - //! From GLM_GTX_intersect extension. - template - GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered, - typename genType::value_type & intersectionDistance); - - //! Compute the intersection of a ray and a sphere. - //! From GLM_GTX_intersect extension. - template - GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, const typename genType::value_type sphereRadius, - genType & intersectionPosition, genType & intersectionNormal); - - //! Compute the intersection of a line and a sphere. - //! From GLM_GTX_intersect extension - template - GLM_FUNC_DECL bool intersectLineSphere( - genType const & point0, genType const & point1, - genType const & sphereCenter, typename genType::value_type sphereRadius, - genType & intersectionPosition1, genType & intersectionNormal1, - genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); - - /// @} -}//namespace glm - -#include "intersect.inl" -- cgit v1.2.3