From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001
From: LaG1924 <12997935+LaG1924@users.noreply.github.com>
Date: Sat, 13 Jan 2018 07:51:33 +0500
Subject: Directory renamed
---
depedencies/include/glm/mat4x4.hpp | 52 --------------------------------------
1 file changed, 52 deletions(-)
delete mode 100644 depedencies/include/glm/mat4x4.hpp
(limited to 'depedencies/include/glm/mat4x4.hpp')
diff --git a/depedencies/include/glm/mat4x4.hpp b/depedencies/include/glm/mat4x4.hpp
deleted file mode 100644
index d6c44e8..0000000
--- a/depedencies/include/glm/mat4x4.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/// @ref core
-/// @file glm/mat4x4.hpp
-
-#pragma once
-
-#include "detail/type_mat4x4.hpp"
-
-namespace glm
-{
- /// 4 columns of 4 components matrix of low precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 lowp_mat4;
-
- /// 4 columns of 4 components matrix of medium precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 mediump_mat4;
-
- /// 4 columns of 4 components matrix of high precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 highp_mat4;
-
- /// 4 columns of 4 components matrix of low precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 lowp_mat4x4;
-
- /// 4 columns of 4 components matrix of medium precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 mediump_mat4x4;
-
- /// 4 columns of 4 components matrix of high precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- ///
- /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
- /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
- typedef tmat4x4 highp_mat4x4;
-
-}//namespace glm
--
cgit v1.2.3