From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sat, 13 Jan 2018 07:51:33 +0500 Subject: Directory renamed --- depedencies/include/glm/mat4x4.hpp | 52 -------------------------------------- 1 file changed, 52 deletions(-) delete mode 100644 depedencies/include/glm/mat4x4.hpp (limited to 'depedencies/include/glm/mat4x4.hpp') diff --git a/depedencies/include/glm/mat4x4.hpp b/depedencies/include/glm/mat4x4.hpp deleted file mode 100644 index d6c44e8..0000000 --- a/depedencies/include/glm/mat4x4.hpp +++ /dev/null @@ -1,52 +0,0 @@ -/// @ref core -/// @file glm/mat4x4.hpp - -#pragma once - -#include "detail/type_mat4x4.hpp" - -namespace glm -{ - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 lowp_mat4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 mediump_mat4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 highp_mat4; - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 lowp_mat4x4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 mediump_mat4x4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices - /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier - typedef tmat4x4 highp_mat4x4; - -}//namespace glm -- cgit v1.2.3