From 83889ba33dad2743eeb2a79102a1117ec9220025 Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Mon, 7 Jun 2021 07:56:57 +0500 Subject: Replaced /external/ with CPMAddPackage --- external/include/glm/integer.hpp | 211 --------------------------------------- 1 file changed, 211 deletions(-) delete mode 100644 external/include/glm/integer.hpp (limited to 'external/include/glm/integer.hpp') diff --git a/external/include/glm/integer.hpp b/external/include/glm/integer.hpp deleted file mode 100644 index fca4e69..0000000 --- a/external/include/glm/integer.hpp +++ /dev/null @@ -1,211 +0,0 @@ -/// @ref core -/// @file glm/integer.hpp -/// -/// @see GLSL 4.20.8 specification, section 8.8 Integer Functions -/// -/// @defgroup core_func_integer Integer functions -/// @ingroup core -/// -/// Include to use these core features. -/// -/// These all operate component-wise. The description is per component. -/// The notation [a, b] means the set of bits from bit-number a through bit-number -/// b, inclusive. The lowest-order bit is bit 0. - -#pragma once - -#include "detail/setup.hpp" -#include "detail/qualifier.hpp" -#include "common.hpp" -#include "vector_relational.hpp" - -namespace glm -{ - /// @addtogroup core_func_integer - /// @{ - - /// Adds 32-bit unsigned integer x and y, returning the sum - /// modulo pow(2, 32). The value carry is set to 0 if the sum was - /// less than pow(2, 32), or to 1 otherwise. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL uaddCarry man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec uaddCarry( - vec const& x, - vec const& y, - vec & carry); - - /// Subtracts the 32-bit unsigned integer y from x, returning - /// the difference if non-negative, or pow(2, 32) plus the difference - /// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL usubBorrow man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec usubBorrow( - vec const& x, - vec const& y, - vec & borrow); - - /// Multiplies 32-bit integers x and y, producing a 64-bit - /// result. The 32 least-significant bits are returned in lsb. - /// The 32 most-significant bits are returned in msb. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL umulExtended man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL void umulExtended( - vec const& x, - vec const& y, - vec & msb, - vec & lsb); - - /// Multiplies 32-bit integers x and y, producing a 64-bit - /// result. The 32 least-significant bits are returned in lsb. - /// The 32 most-significant bits are returned in msb. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// - /// @see GLSL imulExtended man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL void imulExtended( - vec const& x, - vec const& y, - vec & msb, - vec & lsb); - - /// Extracts bits [offset, offset + bits - 1] from value, - /// returning them in the least significant bits of the result. - /// For unsigned data types, the most significant bits of the - /// result will be set to zero. For signed data types, the - /// most significant bits will be set to the value of bit offset + base - 1. - /// - /// If bits is zero, the result will be zero. The result will be - /// undefined if offset or bits is negative, or if the sum of - /// offset and bits is greater than the number of bits used - /// to store the operand. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see GLSL bitfieldExtract man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec bitfieldExtract( - vec const& Value, - int Offset, - int Bits); - - /// Returns the insertion the bits least-significant bits of insert into base. - /// - /// The result will have bits [offset, offset + bits - 1] taken - /// from bits [0, bits - 1] of insert, and all other bits taken - /// directly from the corresponding bits of base. If bits is - /// zero, the result will simply be base. The result will be - /// undefined if offset or bits is negative, or if the sum of - /// offset and bits is greater than the number of bits used to - /// store the operand. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see GLSL bitfieldInsert man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec bitfieldInsert( - vec const& Base, - vec const& Insert, - int Offset, - int Bits); - - /// Returns the reversal of the bits of value. - /// The bit numbered n of the result will be taken from bit (bits - 1) - n of value, - /// where bits is the total number of bits used to represent value. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see GLSL bitfieldReverse man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec bitfieldReverse(vec const& v); - - /// Returns the number of bits set to 1 in the binary representation of value. - /// - /// @tparam genType Signed or unsigned integer scalar or vector types. - /// - /// @see GLSL bitCount man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL int bitCount(genType v); - - /// Returns the number of bits set to 1 in the binary representation of value. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see GLSL bitCount man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec bitCount(vec const& v); - - /// Returns the bit number of the least significant bit set to - /// 1 in the binary representation of value. - /// If value is zero, -1 will be returned. - /// - /// @tparam genIUType Signed or unsigned integer scalar types. - /// - /// @see GLSL findLSB man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL int findLSB(genIUType x); - - /// Returns the bit number of the least significant bit set to - /// 1 in the binary representation of value. - /// If value is zero, -1 will be returned. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see GLSL findLSB man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec findLSB(vec const& v); - - /// Returns the bit number of the most significant bit in the binary representation of value. - /// For positive integers, the result will be the bit number of the most significant bit set to 1. - /// For negative integers, the result will be the bit number of the most significant - /// bit set to 0. For a value of zero or negative one, -1 will be returned. - /// - /// @tparam genIUType Signed or unsigned integer scalar types. - /// - /// @see GLSL findMSB man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL int findMSB(genIUType x); - - /// Returns the bit number of the most significant bit in the binary representation of value. - /// For positive integers, the result will be the bit number of the most significant bit set to 1. - /// For negative integers, the result will be the bit number of the most significant - /// bit set to 0. For a value of zero or negative one, -1 will be returned. - /// - /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see GLSL findMSB man page - /// @see GLSL 4.20.8 specification, section 8.8 Integer Functions - template - GLM_FUNC_DECL vec findMSB(vec const& v); - - /// @} -}//namespace glm - -#include "detail/func_integer.inl" -- cgit v1.2.3