From e265b7f69f9fa0d81e8d6882fae08a0acbb1c50c Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Tue, 28 Dec 2021 09:19:31 +0500 Subject: Added fallback liquids meshing --- src/AssetManager.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/AssetManager.hpp') diff --git a/src/AssetManager.hpp b/src/AssetManager.hpp index 59fc851..cad7eaf 100644 --- a/src/AssetManager.hpp +++ b/src/AssetManager.hpp @@ -49,6 +49,7 @@ struct BlockFaces { std::vector faces; bool isBlock; bool ambientOcclusion; + bool isLiquid; //if true, then faces contains only two elements with valid texture data Vector faceDirectionVector[FaceDirection::none]; }; -- cgit v1.2.3