From c3472b8abd8185f392e6c2afb68a7411232396d6 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sun, 27 Jan 2019 08:10:36 +0500 Subject: Added slow GameState sync --- src/RendererEntity.hpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/RendererEntity.hpp') diff --git a/src/RendererEntity.hpp b/src/RendererEntity.hpp index e2e8bf1..961ef45 100644 --- a/src/RendererEntity.hpp +++ b/src/RendererEntity.hpp @@ -2,14 +2,12 @@ #include -class World; class RenderState; class RendererEntity { unsigned int entityId; - World *world; public: - RendererEntity(World *ptr, unsigned int id); + RendererEntity(unsigned int id); ~RendererEntity(); void Render(RenderState& renderState); -- cgit v1.2.3