From e2479261c56c8d1a64b51ad4f084ad3c18505359 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sun, 27 Jan 2019 10:10:33 +0500 Subject: GameState double-buffering --- src/RendererEntity.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/RendererEntity.hpp') diff --git a/src/RendererEntity.hpp b/src/RendererEntity.hpp index 961ef45..7f42f7d 100644 --- a/src/RendererEntity.hpp +++ b/src/RendererEntity.hpp @@ -3,6 +3,7 @@ #include class RenderState; +class World; class RendererEntity { unsigned int entityId; @@ -10,7 +11,7 @@ public: RendererEntity(unsigned int id); ~RendererEntity(); - void Render(RenderState& renderState); + void Render(RenderState& renderState, World *world); static GLuint GetVao(); }; -- cgit v1.2.3