From f5f62026bf0ce0464811464b16689f9d3aa4abdd Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Mon, 7 Jun 2021 18:15:32 +0500 Subject: Fixed MacOS OpenGL errors --- src/RendererWorld.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/RendererWorld.cpp') diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index ebb049d..b433609 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -293,7 +293,9 @@ void RendererWorld::Render(RenderState & renderState) { glm::mat4 projView = projection * view; //Render Entities +#ifndef __APPLE__ glLineWidth(3.0); +#endif Shader *entityShader = AssetManager::GetAsset("/altcraft/shaders/entity")->shader.get(); entityShader->Activate(); entityShader->SetUniform("projection", projection); @@ -308,7 +310,9 @@ void RendererWorld::Render(RenderState & renderState) { //Render selected block Vector selectedBlock = GetGameState()->GetSelectionStatus().selectedBlock; if (selectedBlock != Vector()) { +#ifndef __APPLE__ glLineWidth(2.0f); +#endif { glm::mat4 model = glm::mat4(1.0); model = glm::translate(model, selectedBlock.glm()); @@ -325,7 +329,9 @@ void RendererWorld::Render(RenderState & renderState) { const bool renderHit = false; if (renderHit) { VectorF hit = GetGameState()->GetSelectionStatus().raycastHit; +#ifndef __APPLE__ glLineWidth(2.0f); +#endif { glm::mat4 model; model = glm::translate(model, hit.glm()); @@ -339,8 +345,9 @@ void RendererWorld::Render(RenderState & renderState) { glDrawArrays(GL_LINE_STRIP, 0, 36); } } - +#ifndef __APPLE__ glLineWidth(1.0); +#endif glCheckError(); //Render sky -- cgit v1.2.3