/// @ref gtx_number_precision /// @file glm/gtx/number_precision.hpp /// /// @see core (dependence) /// @see gtc_type_precision (dependence) /// @see gtc_quaternion (dependence) /// /// @defgroup gtx_number_precision GLM_GTX_number_precision /// @ingroup gtx /// /// @brief Defined size types. /// /// need to be included to use these functionalities. #pragma once // Dependency: #include "../glm.hpp" #include "../gtc/type_precision.hpp" #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_number_precision extension included") #endif namespace glm{ namespace gtx { ///////////////////////////// // Unsigned int vector types /// @addtogroup gtx_number_precision /// @{ typedef u8 u8vec1; //!< \brief 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension) typedef u16 u16vec1; //!< \brief 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension) typedef u32 u32vec1; //!< \brief 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension) typedef u64 u64vec1; //!< \brief 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension) ////////////////////// // Float vector types typedef f32 f32vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) typedef f64 f64vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ////////////////////// // Float matrix types typedef f32 f32mat1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) typedef f32 f32mat1x1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) typedef f64 f64mat1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) typedef f64 f64mat1x1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) /// @} }//namespace gtx }//namespace glm #include "number_precision.inl"