/// @ref core /// @file glm/detail/func_matrix.inl #include "../geometric.hpp" #include namespace glm{ namespace detail { template struct compute_matrixCompMult { GLM_FUNC_QUALIFIER static mat call(mat const& x, mat const& y) { mat Result; for(length_t i = 0; i < Result.length(); ++i) Result[i] = x[i] * y[i]; return Result; } }; template struct compute_transpose{}; template struct compute_transpose<2, 2, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m) { mat<2, 2, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; return Result; } }; template struct compute_transpose<2, 3, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m) { mat<3,2, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; return Result; } }; template struct compute_transpose<2, 4, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m) { mat<4, 2, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; Result[3][0] = m[0][3]; Result[3][1] = m[1][3]; return Result; } }; template struct compute_transpose<3, 2, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m) { mat<2, 3, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; return Result; } }; template struct compute_transpose<3, 3, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m) { mat<3, 3, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; Result[2][2] = m[2][2]; return Result; } }; template struct compute_transpose<3, 4, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m) { mat<4, 3, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; Result[2][2] = m[2][2]; Result[3][0] = m[0][3]; Result[3][1] = m[1][3]; Result[3][2] = m[2][3]; return Result; } }; template struct compute_transpose<4, 2, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m) { mat<2, 4, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[0][3] = m[3][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; Result[1][3] = m[3][1]; return Result; } }; template struct compute_transpose<4, 3, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m) { mat<3, 4, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[0][3] = m[3][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; Result[1][3] = m[3][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; Result[2][2] = m[2][2]; Result[2][3] = m[3][2]; return Result; } }; template struct compute_transpose<4, 4, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m) { mat<4, 4, T, Q> Result; Result[0][0] = m[0][0]; Result[0][1] = m[1][0]; Result[0][2] = m[2][0]; Result[0][3] = m[3][0]; Result[1][0] = m[0][1]; Result[1][1] = m[1][1]; Result[1][2] = m[2][1]; Result[1][3] = m[3][1]; Result[2][0] = m[0][2]; Result[2][1] = m[1][2]; Result[2][2] = m[2][2]; Result[2][3] = m[3][2]; Result[3][0] = m[0][3]; Result[3][1] = m[1][3]; Result[3][2] = m[2][3]; Result[3][3] = m[3][3]; return Result; } }; template struct compute_determinant{}; template struct compute_determinant<2, 2, T, Q, Aligned> { GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m) { return m[0][0] * m[1][1] - m[1][0] * m[0][1]; } }; template struct compute_determinant<3, 3, T, Q, Aligned> { GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m) { return + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2]) + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]); } }; template struct compute_determinant<4, 4, T, Q, Aligned> { GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m) { T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; vec<4, T, Q> DetCof( + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02), - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04), + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05), - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05)); return m[0][0] * DetCof[0] + m[0][1] * DetCof[1] + m[0][2] * DetCof[2] + m[0][3] * DetCof[3]; } }; template struct compute_inverse{}; template struct compute_inverse<2, 2, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m) { T OneOverDeterminant = static_cast(1) / ( + m[0][0] * m[1][1] - m[1][0] * m[0][1]); mat<2, 2, T, Q> Inverse( + m[1][1] * OneOverDeterminant, - m[0][1] * OneOverDeterminant, - m[1][0] * OneOverDeterminant, + m[0][0] * OneOverDeterminant); return Inverse; } }; template struct compute_inverse<3, 3, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m) { T OneOverDeterminant = static_cast(1) / ( + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2]) + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2])); mat<3, 3, T, Q> Inverse; Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant; Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant; Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant; Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant; Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant; Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant; Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant; Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant; Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant; return Inverse; } }; template struct compute_inverse<4, 4, T, Q, Aligned> { GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m) { T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03); vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07); vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11); vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15); vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19); vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23); vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]); vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5); vec<4, T, Q> SignA(+1, -1, +1, -1); vec<4, T, Q> SignB(-1, +1, -1, +1); mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB); vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]); vec<4, T, Q> Dot0(m[0] * Row0); T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w); T OneOverDeterminant = static_cast(1) / Dot1; return Inverse * OneOverDeterminant; } }; }//namespace detail template GLM_FUNC_QUALIFIER mat matrixCompMult(mat const& x, mat const& y) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs"); return detail::compute_matrixCompMult::value>::call(x, y); } template GLM_FUNC_QUALIFIER typename detail::outerProduct_trait::type outerProduct(vec const& c, vec const& r) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs"); typename detail::outerProduct_trait::type m; for(length_t i = 0; i < m.length(); ++i) m[i] = c * r[i]; return m; } template GLM_FUNC_QUALIFIER typename mat::transpose_type transpose(mat const& m) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs"); return detail::compute_transpose::value>::call(m); } template GLM_FUNC_QUALIFIER T determinant(mat const& m) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs"); return detail::compute_determinant::value>::call(m); } template GLM_FUNC_QUALIFIER mat inverse(mat const& m) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs"); return detail::compute_inverse::value>::call(m); } }//namespace glm #if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS # include "func_matrix_simd.inl" #endif