/// @ref gtx_matrix_transform_2d /// @file glm/gtx/matrix_transform_2d.hpp /// @author Miguel Ángel Pérez Martínez /// /// @see core (dependence) /// /// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d /// @ingroup gtx /// /// Include to use the features of this extension. /// /// Defines functions that generate common 2d transformation matrices. #pragma once // Dependency: #include "../mat3x3.hpp" #include "../vec2.hpp" #ifndef GLM_ENABLE_EXPERIMENTAL # error "GLM: GLM_GTX_matrix_transform_2d is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." #endif #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_matrix_transform_2d extension included") #endif namespace glm { /// @addtogroup gtx_matrix_transform_2d /// @{ /// Builds a translation 3 * 3 matrix created from a vector of 2 components. /// /// @param m Input matrix multiplied by this translation matrix. /// @param v Coordinates of a translation vector. template GLM_FUNC_QUALIFIER mat<3, 3, T, Q> translate( mat<3, 3, T, Q> const& m, vec<2, T, Q> const& v); /// Builds a rotation 3 * 3 matrix created from an angle. /// /// @param m Input matrix multiplied by this translation matrix. /// @param angle Rotation angle expressed in radians. template GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rotate( mat<3, 3, T, Q> const& m, T angle); /// Builds a scale 3 * 3 matrix created from a vector of 2 components. /// /// @param m Input matrix multiplied by this translation matrix. /// @param v Coordinates of a scale vector. template GLM_FUNC_QUALIFIER mat<3, 3, T, Q> scale( mat<3, 3, T, Q> const& m, vec<2, T, Q> const& v); /// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. /// /// @param m Input matrix multiplied by this translation matrix. /// @param y Shear factor. template GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX( mat<3, 3, T, Q> const& m, T y); /// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. /// /// @param m Input matrix multiplied by this translation matrix. /// @param x Shear factor. template GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY( mat<3, 3, T, Q> const& m, T x); /// @} }//namespace glm #include "matrix_transform_2d.inl"