/// @ref gtx_normal /// @file glm/gtx/normal.hpp /// /// @see core (dependence) /// @see gtx_extented_min_max (dependence) /// /// @defgroup gtx_normal GLM_GTX_normal /// @ingroup gtx /// /// Include to use the features of this extension. /// /// Compute the normal of a triangle. #pragma once // Dependency: #include "../glm.hpp" #ifndef GLM_ENABLE_EXPERIMENTAL # error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." #endif #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_normal extension included") #endif namespace glm { /// @addtogroup gtx_normal /// @{ /// Computes triangle normal from triangle points. /// /// @see gtx_normal template GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3); /// @} }//namespace glm #include "normal.inl"