/// @ref core
/// @file glm/matrix.hpp
///
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
///
/// @defgroup core_func_matrix Matrix functions
/// @ingroup core
///
/// Include to use these core features.
///
/// For each of the following built-in matrix functions, there is both a
/// single-qualifier floating point version, where all arguments and return values
/// are single qualifier, and a double-qualifier floating version, where all
/// arguments and return values are double qualifier. Only the single-qualifier
/// floating point version is shown.
#pragma once
// Dependencies
#include "detail/qualifier.hpp"
#include "detail/setup.hpp"
#include "detail/type_mat.hpp"
#include "vec2.hpp"
#include "vec3.hpp"
#include "vec4.hpp"
#include "mat2x2.hpp"
#include "mat2x3.hpp"
#include "mat2x4.hpp"
#include "mat3x2.hpp"
#include "mat3x3.hpp"
#include "mat3x4.hpp"
#include "mat4x2.hpp"
#include "mat4x3.hpp"
#include "mat4x4.hpp"
namespace glm {
namespace detail
{
template
struct outerProduct_trait<2, 2, T, Q>
{
typedef mat<2, 2, T, Q> type;
};
template
struct outerProduct_trait<2, 3, T, Q>
{
typedef mat<3, 2, T, Q> type;
};
template
struct outerProduct_trait<2, 4, T, Q>
{
typedef mat<4, 2, T, Q> type;
};
template
struct outerProduct_trait<3, 2, T, Q>
{
typedef mat<2, 3, T, Q> type;
};
template
struct outerProduct_trait<3, 3, T, Q>
{
typedef mat<3, 3, T, Q> type;
};
template
struct outerProduct_trait<3, 4, T, Q>
{
typedef mat<4, 3, T, Q> type;
};
template
struct outerProduct_trait<4, 2, T, Q>
{
typedef mat<2, 4, T, Q> type;
};
template
struct outerProduct_trait<4, 3, T, Q>
{
typedef mat<3, 4, T, Q> type;
};
template
struct outerProduct_trait<4, 4, T, Q>
{
typedef mat<4, 4, T, Q> type;
};
}//namespace detail
/// @addtogroup core_func_matrix
/// @{
/// Multiply matrix x by matrix y component-wise, i.e.,
/// result[i][j] is the scalar product of x[i][j] and y[i][j].
///
/// @tparam C Integer between 1 and 4 included that qualify the number a column
/// @tparam R Integer between 1 and 4 included that qualify the number a row
/// @tparam T Floating-point or signed integer scalar types
/// @tparam Q Value from qualifier enum
///
/// @see GLSL matrixCompMult man page
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
template
GLM_FUNC_DECL mat matrixCompMult(mat const& x, mat const& y);
/// Treats the first parameter c as a column vector
/// and the second parameter r as a row vector
/// and does a linear algebraic matrix multiply c * r.
///
/// @tparam C Integer between 1 and 4 included that qualify the number a column
/// @tparam R Integer between 1 and 4 included that qualify the number a row
/// @tparam T Floating-point or signed integer scalar types
/// @tparam Q Value from qualifier enum
///
/// @see GLSL outerProduct man page
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
template
GLM_FUNC_DECL typename detail::outerProduct_trait::type outerProduct(vec const& c, vec const& r);
/// Returns the transposed matrix of x
///
/// @tparam C Integer between 1 and 4 included that qualify the number a column
/// @tparam R Integer between 1 and 4 included that qualify the number a row
/// @tparam T Floating-point or signed integer scalar types
/// @tparam Q Value from qualifier enum
///
/// @see GLSL transpose man page
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
template
GLM_FUNC_DECL typename mat::transpose_type transpose(mat const& x);
/// Return the determinant of a squared matrix.
///
/// @tparam C Integer between 1 and 4 included that qualify the number a column
/// @tparam R Integer between 1 and 4 included that qualify the number a row
/// @tparam T Floating-point or signed integer scalar types
/// @tparam Q Value from qualifier enum
///
/// @see GLSL determinant man page
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
template
GLM_FUNC_DECL T determinant(mat const& m);
/// Return the inverse of a squared matrix.
///
/// @tparam C Integer between 1 and 4 included that qualify the number a column
/// @tparam R Integer between 1 and 4 included that qualify the number a row
/// @tparam T Floating-point or signed integer scalar types
/// @tparam Q Value from qualifier enum
///
/// @see GLSL inverse man page
/// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions
template
GLM_FUNC_DECL mat inverse(mat const& m);
/// @}
}//namespace glm
#include "detail/func_matrix.inl"